forgot the changes to glquake.h

also, my brighten cvar changes somehow got lost
This commit is contained in:
Bill Currie 2000-10-29 22:21:53 +00:00
parent 4057988e1f
commit ce700bb36c
2 changed files with 10 additions and 2 deletions

View file

@ -222,6 +222,7 @@ extern cvar_t *gl_playermip;
extern cvar_t *r_skyname;
extern cvar_t *gl_skymultipass;
extern cvar_t *gl_sky_clip;
extern float r_world_matrix[16];
@ -279,6 +280,7 @@ void EmitSkyPolys (msurface_t *fa);
void R_DrawSkyChain (msurface_t *s);
void R_LoadSkys (char *);
void R_DrawSky (void);
void R_DrawSkyChain (msurface_t *sky_chain);
//
// gl_draw.c

View file

@ -47,6 +47,7 @@
#include "skin.h"
#include "cl_main.h"
#include "cl_cam.h"
#include "va.h"
#include "view.h"
@ -123,6 +124,8 @@ cvar_t *gl_sky_clip;
cvar_t *gl_fb_models;
cvar_t *gl_fb_bmodels;
cvar_t *brighten;
extern cvar_t *scr_fov;
extern byte gammatable[256];
@ -145,12 +148,15 @@ GL_CheckBrightness (unsigned char *pal)
int i, inf;
float brightness;
brighten = Cvar_Get ("brighten", "1", CVAR_ROM,
"Palette hack equivalent to brightness");
if ((i = COM_CheckParm ("-brighten"))) {
brightness = atof (com_argv[i + 1]);
brightness = bound (1, brightness, 5);
} else {
brightness = 1.0;
brightness = brighten->value;
}
brightness = bound (1, brightness, 5);
Cvar_SetROM (brighten, va("%f", brightness));
// Build gamma table
if (brightness == 1.0) { // screw the math