get vc projects building again

This commit is contained in:
Thad Ward 2000-11-02 07:38:41 +00:00
parent 98adca1e34
commit 28c972a3fd
3 changed files with 136 additions and 19 deletions

View file

@ -34,6 +34,8 @@
#ifndef _CONFIG_H
#define _CONFIG_H
#pragma warning( disable : 4761)
/* Define to empty if the keyword does not work. */
#undef const
@ -246,6 +248,9 @@
/* Define if you have the zlib library (-lz). */
#define HAVE_ZLIB
/* Define if you have a sane fnmatch.h */
#define HAVE_FNMATCH_PROTO
/* Posix, needed for limits.h and Unix stuffs to work right */
#define _POSIX_

View file

@ -512,6 +512,25 @@ SOURCE=.\fnmatch.c
# End Source File
# Begin Source File
SOURCE=.\fractalnoise.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_draw.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -531,6 +550,63 @@ SOURCE=.\gl_draw.c
# End Source File
# Begin Source File
SOURCE=.\gl_dyn_fires.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_dyn_part.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_dyn_textures.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_mesh.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -645,25 +721,6 @@ SOURCE=.\gl_ngraph.c
# End Source File
# Begin Source File
SOURCE=.\gl_part.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_refrag.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -778,6 +835,25 @@ SOURCE=.\gl_screen.c
# End Source File
# Begin Source File
SOURCE=.\gl_sky.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_trans.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -915,6 +991,10 @@ SOURCE=.\qendian.c
# End Source File
# Begin Source File
SOURCE=..\include\win32\resources\quakeforge.rc
# End Source File
# Begin Source File
SOURCE=.\quakefs.c
# End Source File
# Begin Source File
@ -1324,6 +1404,25 @@ SOURCE=.\teamplay.c
# End Source File
# Begin Source File
SOURCE=.\tga.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\va.c
# End Source File
# Begin Source File
@ -1380,6 +1479,10 @@ SOURCE=.\zone.c
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=..\include\win32\resources\icon1.ico
# End Source File
# End Group
# Begin Group "Asm Files"

View file

@ -121,6 +121,11 @@ SOURCE=.\fnmatch.c
# End Source File
# Begin Source File
SOURCE=.\gl_sky.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\info.c
# End Source File
# Begin Source File
@ -197,6 +202,10 @@ SOURCE=.\qendian.c
# End Source File
# Begin Source File
SOURCE=..\include\win32\resources\quakeforge.rc
# End Source File
# Begin Source File
SOURCE=.\quakefs.c
# End Source File
# Begin Source File