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Author SHA1 Message Date
Spoike
3986dfe944 Add some warnings for ragdoll errors, instead of crashing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-16 20:28:13 +00:00
Spoike
1effff9be4 Some mapcluster/nq fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-16 06:58:37 +00:00
Eukara
e7726fe42f Fixed crash with the getchannellevel QC builtin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 05:34:37 +00:00
Spoike
93a9fe379a fix a few unrelated bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-11 05:32:53 +00:00
Spoike
707fba95cd Implement gl_outline, fixing some of the issues with my previous attempt.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 02:07:40 +00:00
Spoike
26e527a8a6 Fix compile issues when HAVE_PACKET is disabled, also removing references to resulting unusable hostnames.
Fix recent sizeof(void) error.
Fix crashes from 0-byte lit files (and a few other related bugs that noone else noticed yet).
r_loadlit 3 now generates e5bgr9 .lit format (for over-over-bright). Also supports world.light for minlight values, now also uses super-sampling (slower but nicer).
Additionally disable PEXT_TRANS in the FortressOne fork of ezQuake (sidestepping its inherited bugs).
Fix q3's sprites getting horizontally flipped.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-03 01:58:03 +00:00
Spoike
7991260cc0 Add BPTC (aka: bc6+bc7) fallback decompression.
Fix some warnings.
Work around ezquake's PEXT_TRANS bug - now properly gets disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-08-01 02:13:44 +00:00
Spoike
8612ca3437 Lets try enabling Z_EXT_PF_ONGROUND by default for a bit, lets see what explodes.
Some warning/compile fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 06:04:43 +00:00
Spoike
1b8e779b9b Last fix for skyrooms. Should now show entities in the skyroom.
Fix a couple of valgrind issues.
Added reason info for when a download fails.
Downloading models now forgets failed-to-load state, fixing a downloaded-but-still-missing bug.
Use anisotropic filtering in more fps_presets.
Fix significant fps loss when using the modelviewer.
First attempt at automatic LOD (supported for md3s and extended-iqms for now).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-29 05:28:20 +00:00
Spoike
df8440d682 Make sure skyrooms show only the entities inside the skyroom (disabling non-static entities if their pvs is not reliable).
Make sure q2's skyaxis/skyrotate stuff actually works properly on skyboxes.
Add a cvar to spin skyrooms too (separate from skyboxes, allowing for double spins though probably only one will be useful).
Fix win32+reversedns issue.
Fix a splitscreen networking bug.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-19 02:13:19 +00:00
Spoike
e0fe3c8dec vulkan: fixed anisotropy
vulkan: fixed msaa
vulkan: fixed some validation errors
input: fixed bug with mwheel etc failing to register
screenshot_360: default to vid width/height instead of assuming a megascreeny
images: reworked Image_ResampleTexture to handle image formats in a more generic way
console: toggle command now accepts two args to toggle the cvar between
skyrooms: fixed a couple of bugs.
x11-egl: should actually work now
wayland: fixed up some omissions. still needs more work but should at least be somewhat tolerable now.
server: be a little more friendly towards ktx
server: added sv_use_dns cvar, to report reverse-dns instead of ip addresses.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-16 02:59:12 +00:00
Spoike
f75beaff81 Make sure the menus for quake2 and hexen2 have a splitscreen option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-07 04:20:09 +00:00
Spoike
748f373783 Fix bug with xinput axis not triggering simulated buttons.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-03 17:41:30 +00:00
Spoike
af48d07bc5 Fixes for winX_sdl builds.
Disable -ffast-math in release builds, as it was causing problems.
Added a build config that disables a number of things that might trigger antivirus FALSE-positives (including all http+tcp support, process forking, tls/crypto), for use in SDL builds where any further system interactions is deferred to SDL. For crippled builds.
Made the output of the version command more verbose to reflect networking features.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-02 04:37:11 +00:00
Spoike
8197e0875f Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
Fix up r_ignoreentpvs 0 to check areas properly.
checkpvs builtin can no longer mess up area checks elsewhere.
Write out foo.db files for release builds, in the hopes of at least getting function names from release-build crashes.
Implement _skyroom worldspawn field, still needs a few tweaks though.
Try to fix android surface-related crashes, AGAIN.
Separate parsing of connect requests, in preparation for formal logins (and removal of the old ranking code).
A few tweaks to try to improve compatibility with q3 mods.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-02 04:12:20 +00:00
Spoike
1f421b40cc Try to fix emscripten build error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5482 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-22 03:11:41 +00:00
Spoike
73ef27d709 Fix quad-speaker audio crash when LG is fired (issue reported by Monster).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5481 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-21 23:08:34 +00:00
Spoike
9c7ba654b5 Add a maptimes log, to display best times (and whether a map has actually been completed).
update the qi plugin a little, and for maptimes.
Try to fix a bug with android.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-21 03:59:46 +00:00
Spoike
5fabdcd186 Fix missing symbol in certain build types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 15:09:31 +00:00
Spoike
5c5830eb53 Fix possible crash with deluxemapping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 15:06:51 +00:00
Spoike
6ed36fa5a9 Fix shaders forcing lowercase.
Fix saving of infoblobs (larger than 48000 bytes will not be saved).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-18 13:03:37 +00:00
Spoike
5721e754a6 Rework android code to avoid google's nativeactivity limitations.
Fix a number of gles2 bugs.
Fix infoblobs. they should be much more reliable now.
Added callbacks so csqc can know when serverinfo|playerinfo changes (at least for processing blob changes anyway).
Fix 'pkg addsource' not saving (and remsource).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-17 04:21:41 +00:00
Spoike
b0083491a7 Fix csqc te_lightning quirk.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5474 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-12 01:47:03 +00:00
Spoike
83199ef8d6 Match DP for no-size arg stringwidth.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5473 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-12 01:45:19 +00:00
Spoike
19ac844e90 Only activate the low-level keyboard hook if one of the relevant cvars is enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-07 22:19:49 +00:00
Spoike
1dd8153998 fix some warnings and some alternative build configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-06 04:32:09 +00:00
Spoike
00885ffd27 Fix q2 cinematics (was giving black screens).
Add support for DP_SV_CLIENTCAMERA (primarily to work around an rmq bug).
Now pointing the engine at the shadowy updates.triptohell.info domain (with a self-signed cert), so that we can give fte.triptohell.info a proper cert that browsers will trust. Still need to make a stable release some time before that can happen.
Make sure q2 gamecode updates can work, so win64/linux64 can actually run q2 now (using yamagi's).




git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-06-05 20:48:06 +00:00
Spoike
3c5518afa8 Optimised the textures of defaultwall with fast preset.
Fix simpleitems transparency in gles2.
Fix a couple of GL errors in gles2 (including some fixed function stuff that could result in segfaults).
Dynamically adjust MTU values with legacy qw clients too.
Added some small sleeps while waiting for downloads (this fixes insanely slow valgrind startups but might make non-valgrind start a smidge slower).
Fix title metadata in the updates system.
Clean up some issues for when WEBCLIENT is not defined.
HAVE_HTTPSV also disables websocket connections, to completely avoid any http strings anywhere, in the hope that it reduces virus scanner false positives.
Fix presets initial option, again.
Writing files to FS_GAMEONLY no longer purges the entire fscache, which should give a speedup in certain situations.
Added some new cvars to control heightmap lightmap generation.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-23 15:11:32 +00:00
Spoike
b3050121cf Some Android tweaks.
clean up args to Net_PextMask.
some build config fixes.
attempt to support meag's 'status 32' qtv address lists.
fix bug with vulkan+sdl renderer.




git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-10 09:31:21 +00:00
Spoike
1c32da08f9 just testing stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-04 22:09:07 +00:00
Spoike
c8a08c9ac7 just testing stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-04 21:06:36 +00:00
Spoike
78c9daaf7c just testing stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-05-04 20:57:00 +00:00
Spoike
c22a6b707a android/msvc tweaks/fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5451 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-19 23:55:47 +00:00
Spoike
15390a908f Made Sys_GetFreeDiskSpace, because it'll probably need to get reused eventually anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-17 19:57:26 +00:00
Spoike
cb346bc1db Do ansi colours in sdl builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-17 09:48:03 +00:00
Spoike
1c26738095 Misc compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-17 00:50:14 +00:00
Spoike
9f46ea14ff Build config tweaks.
Changed NOLEGACY to HAVE_LEGACY (the negation was annoying).
Added missing defines to the alternative build configs, and removed some obsolete ones.
Fixed a crash in svc_setportalstate.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-16 22:40:05 +00:00
Spoike
3ee3230f96 Try to fix up FTE's android port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-15 18:43:42 +00:00
Spoike
12d3e48785 Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
Added some explicit IMGFMT_ constants for qc.
Apply contrast after gamma, instead of before, should give a slightly more colourful result.
Version command now lists supported image formats (separately from extensions).
More BIH fixes.
Add patchDefWS parsing in .map files, for rgba vertex colours.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-07 16:41:09 +00:00
Spoike
974a8074a3 fix TW patch/uncrouch bug.
use sdl 2.0.4 audio queuing output when mixerthread is disabled.
first attempt at BIH traces. doesn't yet work properly so disabled for now, but does fix some performance blackholes in xonotic.
first attempt at a lfield_nearclip value.
add VF_SKYROOM_CAMERA for easier skyrooms.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5442 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-01 10:16:36 +00:00
Spoike
ee9c9025a0 Better compat with mvdsv
Added -install arg to linux dedicated servers, to automatically install dependancies and updates.
Fix edge friction (at least when pm_edgefriction is 2 and not empty - can't break compat).
Added getchannellevel csqc builtin.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-23 07:06:37 +00:00
Eukara
372bee5b8b Remove readonly flag from com_fullgamename and enable setwindowcaption in menuqc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-17 15:18:30 +00:00
Spoike
b6fc034302 Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 08:28:19 +00:00
Spoike
f38a6264b8 Fix a stupid bug with allow_download cvar.
Fix recursive errors from Sys_Error on worker threads.
Fix shader parsing on worker thread with hlmdl.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5431 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 06:41:52 +00:00
Spoike
5e7688a590 first public attempt at pbr.
update infoblobs to be slightly more self-contained (still not finalised).
q3ui can now change audio volumes.
linearise 16bit srgb textures as required.
code can now potentially support >256 bones. disabled until the stack overflows are fixed...
remap bone indexes where required, for a 10-fold speedup on models with otherwise-too-high bone counts
gltf loader updates, primarily shader changes, for better conformance.
shaders can now specify whether a texture should be treated as srgb or not.
implement serverside download queue for ezquake/legacy clients downloading multiple demos. fte clients should never need to use this (would break total download size display).
some work towards threading shader loading.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5430 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 05:04:27 +00:00
Spoike
b9fd3c01be Fix +back not respecting scaling unlike +forward (reported by GoaLitiuM).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-05 13:20:06 +00:00
Eukara
af7c4f214b Fixed some warnings that get triggered on OpenBSD's version of GCC 4
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-04 19:24:51 +00:00
Spoike
ba238e454b Work around mvdsv bug where packetloss is misreported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5425 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-04 00:46:41 +00:00
Spoike
be27f06b76 Somehow failed to commit some changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:53:51 +00:00
Spoike
6c5de8e8b1 Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away).
Fixed bug with loading screens switching sizes part way through loading.
Added hexen2 rain effect.
Fix hexen2 model texture alphas not working.
Fix potential linux crash from excessively long stdin lines.
Added cl_rollalpha cvar.
Fixed quirk where the player would slide along the base of steep walls/slopes.
Tweaked PM_NudgePosition to be more precise, giving more reliable prediction.
Fixed fread qc builtin.
Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters.
Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox.
Second attempt at blocking invariant keyword with mesa.
Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting.
Try to grab mouse pointers slightly faster in x11.
Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL.
Document parm_string and startspot qc globals.
Fix possible infinite loop from physics frames.
QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references.
QTV: fix bug with protocol extensions not being reported to viewers.
QTV: use binary websockets instead of text.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
Spoike
d398af48b2 Fix movevars.entgravity not set. Reported by GoaLitiuM.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-25 06:40:26 +00:00
Spoike
0c22b8c344 Some q3 tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5416 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:32:45 +00:00
Spoike
988b2fa80b Add fov mode to the menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5413 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:28:39 +00:00
Spoike
c4381e48a0 And hack in support for worldspawn's _skyfog key for compat with QS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 14:36:17 +00:00
Spoike
d65d4f6ff1 Some fixes for the emscripten port
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:29:20 +00:00
Spoike
519630045c scr_fov_mode 4 is now the default, to better match other quake engines (reverting to vertical fov when in portrait mode.
Fix cfg_save trying to use a hardcoded path that doesn't exist.
Change the 'play' command to use chan_auto instead of -1. I don't know why it was ever -1. This makes it more consistent with ezquake (where the feature is often abused to avoid ezquake's protocol limits or mvdsv's lack of unicast sounds).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-20 17:21:10 +00:00
Spoike
3250de5851 Fix csqc polygon issue (using explicit glsl that doesn't need normals).
Added gl_texture_lodbias cvar for the luls.
Fix some serious-but-situational traceline issues.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-19 06:49:03 +00:00
Spoike
fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
Spoike
de20b1e587 Fix a couple of splitscreen bugs.
Fix Quake3 connectivity issues.
Prepare for displacement maps.
More tweaks for 'quake15'.
Fix vulkan double-free.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-01 08:29:14 +00:00
Spoike
aee6767e7d Misc minor compile fixes that noone else will ever notice
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 23:43:50 +00:00
Spoike
9f38246d59 Misc compile fixes (mostly warnings)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 20:38:12 +00:00
Spoike
4757bd34c6 Misc compile fixes (mostly warnings)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 19:41:31 +00:00
Spoike
cd97d1fff3 cmake now builds botlib (as a shared object)
fix q3 looping sounds
fix q3sv bug that was kicking clients on map changes
attempt to resize q3ui if the window changes size
added some more disconnect reasons (for menuqc/q3ui to report).
reworked particle count/step arguments for better compat with DP. particles that used count for trails were already broken...
drawtextfield builtin will report line numbers shown, so qc can finally tell how much text there actually was
added some more items to 'fps_preset dp', stuff needed for the 'quake15' mod.
added dpcompat_noretouchground cvar for people wanting to mimic dp's bugs.
added 'r_netgraph 2' setting, which will show packet sizes per svc, in part to highlight wasteful mods.
added cvar to disable the q1mdl floodfill, which caused problems for yet another person.
internal editor now attempts to support debugging asm, if no source is available.
fix 64bit icon bug in x11.
FINALLY fix high's te_teleport effect.
load with no arguments will scan for the most recent a#/s#/quick savedgame instead of using just quick.
load command will chose between fte and vanilla savedgame formats based on modification time, if both exist in the same package/dir.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-29 07:18:07 +00:00
Eukara
e64409274a Updated the fallback icon for FTE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-27 03:52:14 +00:00
Eukara
6333ace416 wads: make sure decals.wad is assumed on hl bsp
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-22 13:57:57 +00:00
Spoike
c3ea880846 Forgot the cmake file. few other minor tweaks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-20 16:26:50 +00:00
Spoike
2163fb7c77 Early version of fteqccgui-qt
a few other misc tweaks, eg for the debug protocol in linux fteqw.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5387 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-20 01:00:18 +00:00
Spoike
001bad5541 Fix eukara's error-on-restart issue.
Tweak downloads menu tooltips.
Some minor cleanups.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-15 14:12:49 +00:00
Spoike
960d1c3616 fix some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 17:56:26 +00:00
Spoike
aaa78e5101 lame attempt at simple pulseaudio driver
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 17:01:59 +00:00
Spoike
2361c7d14f Flattened downloads menu.
Added scrollbars to various menus (when they're too tall for the virtual screen height).
Added warnings when qc draws to the screen outside of where it'll actually be displayed (freecs is guilty of this).
r_showshaders will now work in q2.
mod_texturelist will include a small preview, because I can.
plug_list command will now also display some plugins which are not currently loaded.
q1bsp now properly respects hitcontents (note that normally only hull 0 actually has contents other than solid+empty).
q1bsp now correctly reports content values in tracelines (this fixes freecs being unable to detect func_water).
Rewrote netgraph code. Now displays using polygons instead of textures for higher resolution graphs.
Fixed texture bug that appears with nouveau's core contexts (texture unit switches were not happening).
Added some better support for disabling vsync with nouveau, although its still broken fullscreen for some reason.
Changed fteqcc's warning for unrecognised CRCs. Should be more descriptive about the usual cause (but less technical and potentially technically wrong).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 16:51:50 +00:00
Spoike
f416201c66 Some minor fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-30 21:09:13 +00:00
Spoike
9069013dc5 "r_particledesc default" should not screw over the user. use ./default if you really meant that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-30 20:29:39 +00:00
Spoike
06d7eac9a1 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-29 07:43:02 +00:00
Spoike
c6ed692871 Reworked networking a little, separating out common code for separate server/master processes.
Reworked glsl bones, so they work based upon the shader's version instead of the driver's version (more robust).
Fix te_teleport shader.
Track angles for antilag.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-28 00:04:36 +00:00
Spoike
cc6fff1722 Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-20 00:57:15 +00:00
Eukara
ddd4b54f0e Changes for TW 1.2, fixes for mod-parsing, irc-clients, config changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5368 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-19 18:53:04 +00:00
Spoike
8fde77593c Implement pm_edgefriction cvar.
fteextensions generation now has an option to skip some defs incompatible with id1/dp.
Misc minor tweaks.




git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-11 00:20:59 +00:00
Spoike
0884126e56 Implement getgamedirinfo builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-11 00:12:47 +00:00
Spoike
42908149f9 Dir command should allow wavs/oggs to be clicked too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-06 07:13:37 +00:00
Spoike
484d4d216e Fix green/etc fullbrights
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5359 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-06 07:11:04 +00:00
Spoike
98303e606e Weapon preselect/hiding stuff.
Attempt to track disconnection reasons.
Attempt to mimic QS for lightmap extent calculations.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-06 04:55:35 +00:00
Spoike
75c7f7ce32 Those prints were annoying me
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-04 08:59:22 +00:00
Eukara
8f664f2b2e Added get_path to m_native.
Fixed drawtextfield being affected by the previous draw* call colors


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-30 04:05:48 +00:00
Spoike
f464d0fef3 misc windows-related fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5346 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-28 05:41:39 +00:00
Spoike
5b4756f3d9 Lazy GLSL loading, for faster load times.
Fixed some xim issues, for proper keyboard input under x11.
Cmake project can now work for cross compiling win32 targets.
Some other fun-but-pointless stuff.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-27 16:48:19 +00:00
Spoike
79689474b6 Calculate voip levels for other clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-22 03:02:36 +00:00
Spoike
36eb350dc9 I screwed up The Wastes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-21 11:49:21 +00:00
Spoike
cb0f6fa6aa Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-19 08:06:07 +00:00
Spoike
2ee8387644 Many general cleaups and warning fixes.
Console code no longer makes assumptions about con_main
Screenshots rework, for screenshot_360, but also some other cleanups.
Fixed an issue with beginpolygon (finally).
Added per-rtlight style strings.
Added cvar to control whether ents will be culled by fog.
Added define to disable IPLOG, etc.
Added r_editlights cvar and related commands, for whenever csaddon isn't available.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-19 06:37:25 +00:00
Eukara
398c1afaf9 Fix crash on vid_reload using native menus.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-11 02:53:04 +00:00
Eukara
346e366dfa Updated config and native menu implementation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-10 09:42:01 +00:00
Spoike
6d4bd2eb61 Fix possible double-free inside the image loader
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-06 19:42:05 +00:00
Spoike
e31a485e98 Try to fix mvd playback issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-11-04 08:38:27 +00:00
Spoike
c5a89bd5d6 Revert weird windows bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 08:20:44 +00:00
Spoike
45b4659de6 Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-27 04:32:18 +00:00
Spoike
a3f9fe886e Remove debug spam
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-26 16:51:24 +00:00
Spoike
8a3cc3b4b0 Be more generous with decal impacts spawned away from the wall that they're meant to be spawned on.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-26 16:50:06 +00:00
Spoike
2bedc32ff9 Misc tweaks.
Fix potentially serious crash with sprites+csqc tracelines.
Reworked fallback mouse cursor.
Fix decals on q3 bmodels.
Double-click to select a work to copy is now implemented.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-23 07:09:06 +00:00
Spoike
4ae635bc7b Some misc fixes, mostly win32/msvc focused.
Rename sound flags to include their valid scope.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-17 00:43:04 +00:00
Spoike
487201eeec properlyish distinguish between primary+clipboard x11 selections. Fix possible font crash. Fix possible QC weirdness with uri_get callbacks unexpectedly stomping globals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-14 16:16:34 +00:00
Spoike
39e1f24511 Added trace_networkentity global to csqc. Try to fix some misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-13 12:19:58 +00:00
Spoike
b68a6218e8 Fix some stringop-truncation warnings. Enable static freetype in config_fteqw.h. Fix wastes build.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-13 06:20:49 +00:00
Spoike
49ae9573b8 reworked clipboard handling to avoid stalls when pasting in linux.
made a load of functions static (just code style stuff).
downloads menu now deselects any autoselected items, to avoid confusion.
csqc traces can now hit networked ents. I probably need to make some more tweaks to this.
arg completion for flocate+dir+modelviewer commands.
fix autosave not cycling saves when using the vanilla save format.
fix patch collisions with q3bsp submodels.
md3 now supports framegroups too.
added some more buttons to make xonotic happy.
gl_polyblend 2 shows the screen flashes at the edge of the screen instead of the middle.
colormod no longer applies to fullbrights (matching DP). this fixes an issue with xonotic.
fix uninitialised local that was causing issues with bones used as tags.
rewrote qc search_* to use a dynamic array instead of a linked list. this should make it faster to read when there's many handles open at a time.
fte's saved games can now save buffers properly.
fix issue with raster freetype fonts (read: coloured emoji).
initial support for struct-based classes (instead of entity-based classes). still has issues.
execing configs in untrusted packages will no longer run out of sync (fixing a number of afterquake issues).
fix stupid bug with the te_gunshot/etc builtins.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-10-11 10:31:23 +00:00
Spoike
8662827af0 Fix win-specific code too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 04:17:32 +00:00
Spoike
fa523c3e53 fix today's no-alpha bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 01:42:00 +00:00
Spoike
46d99e8186 add cl_bobmodel.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-30 01:41:25 +00:00
Spoike
8279a76675 Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-29 17:31:58 +00:00
Spoike
5159a801ff lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-23 19:35:24 +00:00
Spoike
36debaea4d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5304 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-09-01 06:05:51 +00:00
Spoike
5b7a426afe Added cl_autodemo cvar to automatically record games. 1 records multiview demos where possible, -1 strictly records singleview demos.
Enclosed mvd recording in ifdefs, so it can be disabled at compile-time for any mods that don't want to have to deal with it.
Removed the recorded players thing.
Allow csqc to use EF_FULLBRIGHT.
Fix cl_pure to attempt to actually download missing packages.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-09-01 04:18:08 +00:00
Spoike
b73979fa84 cmake: Attempt to avoid using libraries that might not be installed, like x11
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-23 07:04:55 +00:00
Spoike
0980455e10 Fix saved games a little. Should no longer cause issues with hexen2,ad,etc.
Fix black lightmaps in h2mp.
Fix missing tinyfont in hexen2.
Added the drop part of drag+drop to x11.
Hopefully fixed x11 clipboard issues.
Hidden some annoying developer prints under developer 2.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-23 06:03:31 +00:00
Spoike
ffd726eb50 Provide a way to disable various (linux-compatible) sound drivers, in case we need to hunt for dodgy drivers on dodgy distros.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:57:51 +00:00
Spoike
5886f59d76 Added rcon password hashing to prevent them from being sent as plain-text.
Commands+results are still plain-text so ideally use dtls/tls/wss/ssh/https for rcon instead, but this should be compatible with ezquake+mvdsv.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:52:25 +00:00
Spoike
5b2d25d36f Fix prior dodgy commit to this file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-21 18:48:26 +00:00
Spoike
a7b696ef8c Added r_graphics cvar, so that you can finally turn graphics off/on like modern games (yay simplicity)... Doing so results in ascii-style rendering, just because.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-13 06:27:29 +00:00
Spoike
c97fa33879 Fix bug with previous commit.
Fix loading legacy saved games.
Hide the misaligned lumps warning under the developer cvar.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-09 15:50:07 +00:00
Spoike
c33c8a97a4 Moved infoblobs extension to a cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-09 06:21:39 +00:00
Spoike
98b71860ed Fix some warnings. Hopefully fix bullet plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-04 19:00:19 +00:00
Spoike
0b2be8f4ba PACKAGEMANAGER is now a compiletime feature in its own right, and can be enabled separately from WEBCLIENT (although won't be able to download without WEBCLIENT).
SAVEDGAMES is now a new compiletime feature. Deathmatch/dedicated servers can freely disable it.
menuqc now makes sure that any fields it needs are actually present.
developer 1 should now report glsl line numbers a bit more reliably.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-04 07:05:20 +00:00
Eukara
14c48b5385 Added stopmusic because fans of 'stopsound' might appreciate it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-08-02 20:00:26 +00:00
Spoike
a7a050ffe2 attempt to play a greater range of old demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-24 20:42:44 +00:00
Spoike
8b03acacbe added env_cubemap support. doesn't currently render its own cubemaps yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-24 13:59:42 +00:00
Spoike
0fee3a4aea Add ortho lights (still has serious issues that make them unusable on regular maps).
First real attempt at lit water.
Parsing rtlights is now aware of spotlights.
Default cl_yieldcpu to 1, to save cpu for anyone who sets cl_maxfps lower. Added to menus.
presets now include view angle clamping - maps made for quakespasm REQUIRE full pitch angles despite it otherwise being considered a cheat or glitchy (on servers that try to block the cheat).
fix r_fullbrightSkins>=1 issue.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-22 11:49:37 +00:00
Spoike
d1d0d86fea Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed.
Fix sound source issues in Q3.
Fix q2 air acceleration/prediction omission.
Don't change console completion while typing (while that option is still possible).
Shift+tab now cycles completion backwards (now ctrl+shift for cycle subconsoles).
Allow a few things to ignore sv_pure - including csprogs files (which is useful for all the mods that come with the csprogs.dat distributed separately).
clamp pitch values to the range documented by openal, to hopefully avoid error spam.
add some colour coding to the text editor when shader files are being edited/viewed.
Changed how overbrights are clamped on q3bsp.
Added portalfboscale for explicit texture scales on portal/refract/reflect fbos.
qc decompiler can now at least attempt to decompile qtest's qc.
fteqccgui can now be pointed at a .pak file, and decompile the progs.dat inside.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-07-05 16:21:44 +00:00
Eukara
34029c2434 Update wastes icon/config
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-21 13:14:53 +00:00
Spoike
b7784f41d9 Fix potentially serious vulkan performance issue.
Stripped obsolete vk_nv_dedicated_allocation extension.
Misc fixes for warnings.
Linux now defaults to using ~/.local/share/fte instead of ~/.fte for greater consistency.
Other misc linux tweaks.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-18 16:44:29 +00:00
Eukara
6766b8af55 FreeCS icon added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-10 00:38:39 +00:00
Spoike
20be3f8161 fix a couple of quake2 issues.
rework the main menu slightly to promote the qi plugin a little more.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-06 09:09:14 +00:00
Spoike
df3e8fa719 Some bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-03 09:46:41 +00:00
Spoike
ac471dd03e update native-menu things.
attempt to deal with misaligned bsp models.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-06-02 08:55:57 +00:00
Spoike
1d655322d0 Fix a couple of warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-28 10:23:27 +00:00
Spoike
60c8797d25 Try to fix frametime issues with TW.
Use eukara's icon in x11, matching the windows icon.
Use the extra main-menu options even when there's no menufont available.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-28 10:12:10 +00:00
Spoike
5e937bcf48 Eukara wants native-code custom menus. He's weird.
Try to clean up the frametime global.
fix some quirks with r_dynamic -1
Added scr_fov_mode cvar to control whether the fov is defined relative to horizontal, vertical, or guessed.
fix a few fteqcc bugs
tab completion for the gamedir command.
fix the savegame_legacy command. it wasn't entirely compatible.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-21 13:47:53 +00:00
Spoike
cf899af34a compile fixes for openbsd+freebsd
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-19 05:07:30 +00:00
Spoike
8c4d39268e added demo_nudge command.
attempt to fix an issue with bc formats being rejected by d3d if they're not a multiple of 4.
added doreset argument to refreshhostcache builtin, for mods to forget all servers when rescanning.
stop fteqcc from reporting uninitialised locals etc inside the wrong file.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-05-06 16:09:07 +00:00
Spoike
fdd903e0a3 win: emulate gamepad thumb axis as buttons.
keys: add some extra key names for compat with DP+QS (primarily gamepad buttons).
keys: fix a few keys getting mistranslated between engine and qc scancodes.
engine menus: remove 16bpp from the video options menu on win8+, as win8 no longer supports anything but rgbx8.
pmove: coord size and rounding is now part of the pmove code itself. this fixes truncation issues.
r_clutter_density: fix crash from clutter comprising of boneless iqms.
gl: added cvars to disable immutable buffers or textures. hopefully these might be usable to work around the issue reported on various geforce 1080s
wav: convert ieee wav files to 16bit on load, in case someone tries giving us one of these.
vid_srgb: this cvar now uses -1 for the former gamma-only setting.
r_viewmodel_quake: new cvar (name comes from quakespasm) that can be used to disable the weird movement of the viewmodel when pitching up or down.
nquake: try to block nquake's frogbot's autoexec.cfg, as I keep getting complaints about it fucking over singleplayer games.
fs: added -netquake commandline argument that disables the use of the qw/ gamedir.
fog: disabled fog on aky surfaces, as it was bugging out in The Wastes.
vid: fix some vid_restart/vid_reload issues (which got much worse recently in my attempt to fix a different crash)
routing: first attempt at engine-side routing. feature is currently disabled.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-27 16:40:50 +00:00
Spoike
d56226aac5 more comprehensive attempt at fixing the qccgui bug reported by shpuld.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-20 19:09:14 +00:00
Spoike
9f17116412 cancelling messagemode now clears the text.
r_showshaders 1 now shows the filename.
block 16bit rendering on win8+.
be more aggressive at starting a video mode when the system refuses to set a video mode.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5246 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-19 17:30:39 +00:00
Spoike
2769443729 fix bind command arg completion crash.
add modifier key combos to bind arg completion.
don't force completion quite so aggressively.
completion is now more consistent with cl_chatmode 0.
alt key allows moving the cursor into console links to edit them (instead of treating them as immutable blobs on the input line).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-17 13:58:11 +00:00
Spoike
e1e3336eaa git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5242 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-04-15 02:53:14 +00:00
Spoike
c4132347eb added sys_priority cvar to the windows build.
rewrote tab completion logic. should no longer consume so much cpu time.
added tab-completion for the connect command. server lists must have been requested previously (like the connectbr command requires).
fix q1bsp fencetexture+fog combo.
fix wateralpha/lavaalpha/slimealpha/telealpha worldspawn fields.
added a couple of extra cvars to some rulesets.
fix d3d9 mipmap-size issue.
fix vid_reload issue (was crashing, but its also possible that it could have been the cause of VBO corruption).
made pausable default to empty, allowing for smarter defaults like pausing SP but not DM.
attempt to compensate for NQ's framerate-dependant waterjumps by making QW waterjumps slightly more permissive.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-15 02:48:23 +00:00
Spoike
ce4d162f31 write +moveleft etc to configs ONLY if they were explicitly +fooed, and not just because someone was still holding a key on a map change.
moved various config saving options to features, buttons saving is now disabled by default.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-09 18:01:15 +00:00
Spoike
2de26a93f7 use immutable vbos, because we can.
add stof to the lua logic.
fix an issue where q3bsp cvars were not registered in The Wastes build config leaving it subject to the worst of q3map2's lightmap allocation logic.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-08 14:24:50 +00:00
Spoike
3c4b5fabb6 Make the default port re-brandable to reduce confusion with TCs.
Make sure TCs send server query broadcasts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-07 12:33:06 +00:00
Spoike
e44d8a85d8 don't swallow multimedia keys unless they're actually bound to something.
fix possible out-of-range issue with qc ent references.
shader parsing is now a little more strict.
lua code support updated to bring it more in line with hifi's efforts, still not enabled by default.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-04-06 17:21:15 +00:00
Spoike
be555f7375 fix bug created by r5221
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-29 18:34:07 +00:00
Spoike
8c02fb26b3 removed old scr_chatmode
splitscreen can now properly be configured via build configs, and potentially more than just 4 seats.
fix splitscreen and enemycolour forcing. forcing now works, but only when all seats are on/spectating the same team.
fix demo playback issue with http urls with webgl that don't allow streaming.
srgb fixes for the scoreboard.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-25 09:36:14 +00:00
Spoike
876eb0cf39 minor fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 08:33:03 +00:00
Spoike
7f2c356133 Fixed some bugs with servers using gnutls.
Attempted to clean up build configs slightly, now ALWAYS using a build config.
Now enabling wayland renderer by default on linux (activates by default only when x11 fails).
Given linux servers the ability to chroot (will be used by default if run as suid-root).
Fixed a couple of vulkan warnings.
Makefile now treats speex like any other library.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-24 04:02:09 +00:00
Spoike
cfa28262b4 Be more verbose about 'error 101' - when using the server browser on machines with unroutable ipv6.
Fix some issues reported by xaGe including a serious linux one.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-07 20:31:09 +00:00
Spoike
4a29919111 fix some memory reference/leak errors reported by valgrind.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-06 16:46:57 +00:00
Spoike
aa18ab9c01 finally got around to actually adding dynamiclight_spawnstatic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 11:35:58 +00:00
Spoike
e221c6b5ca make snd_inactive work for drivers other than just the directsound one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 11:34:20 +00:00
Spoike
0da0e97fc5 fix up gles2-only targets
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5218 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-05 04:00:56 +00:00
Spoike
685404250f added cmake file.
reduced input latency.
reworked how internal texture formats work,.
added support for LIGHTING_E5BGR9 bspx lump for HDR lighting.
updated support for srgb, no longer looks quite so weird. works on glx
vid_srgb 3 attempts to use half-float swapchains, where possible.
gl: use glTextureStorage where available.
d3d11: gave up on using dxgi for fullscreen, was just too buggy.
glx: updated gl context creation on linux.
server: fix svc_updatefrags not being passed though (fixes frikbot scores)
fs: spanned pk3s now work (fragmented files/directory will fail to open, so this needs a custom tool to be fully useful).
fixed restart_ents command (restarts the map, but preserving the players as they are)
tw: removed 'QWSKINS' featureset from tw config

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-04 14:41:16 +00:00
Spoike
b1855b5268 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5216 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 07:02:44 +00:00
Spoike
08f2900c1d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5215 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-02-11 06:57:54 +00:00
Spoike
77360d83e3 try to fix some particle spots.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-11 06:09:49 +00:00
Spoike
6b712a4404 tiny fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5213 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-11 06:04:40 +00:00
Spoike
f1f54311f6 fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-02-04 13:16:25 +00:00
Spoike
7da299ee88 fix scrag/hknight trails - they're moving about 9 times too fast.
fix particle trail spam. oops.
fix ttf fonts not using fallback quake glyphs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-28 04:12:59 +00:00
Eukara
0d82557c28 Fixed a crash when not supplying a demoname upon recording.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5207 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-25 20:43:00 +00:00
Spoike
912812083e try to fix some android issues...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-24 20:19:15 +00:00
Spoike
f3ae58608b QUAKETC with dpmaster fix.
don't archive csprogs when it's getting saved into demos anyway.
bound bones when using a model with less bones than the relative skeletal object.
mute(dprint) xinput restarts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-24 12:13:32 +00:00
Eukara
922b0ca2bb Fixes for The Wastes compilation under Linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-23 03:00:45 +00:00
Spoike
4c0f3ede74 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5203 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-01-23 01:49:49 +00:00
Spoike
999d677515 compiler warning/error fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-23 01:22:29 +00:00
Spoike
9e8bb446f4 implemented pm_stepdown.
attempt to implement 'simple csqc' api.
handle qw+nq gunshot+blood+lightning differently - they do actually have different particle spawn patterns (qw is a single point, so spreads wider).
fix q3ui logo mesh thing. work around q3ui player meshes on d3d.
split video and renderer latching, so vid_reload delatches more stuff.
fix autosprite+autosprite2 in 6 different renderers...
added fog volumes to d3d9 renderer.
using matrix hacks instead of glDepthRange, this should give more consistent behaviour, especially now that we have r_viewmodel_fov.
small cleanup for gl shadowmaps to make the interface more consistent with other renderers.
added patchDef2 parsing to fte's .map loader, doesn't actually use it though.
some fixes for q3's shaders, including to try to get overbright working better.
updated customskin api to give more control.
first attempt at a packager system for fteqccgui. probably useless, but whatever.
menusys changes to try to support QSS's csqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-22 19:18:04 +00:00
Spoike
3ff8d04cfc fix r_nolerp stutter bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-05 16:14:33 +00:00
Spoike
3a85de45f6 xinput tweaks, under advice from primallove.
fix sv_nqplayerphysics+spectators = spectators able to shoot
fix watervis bug, turned out to potentially be more serious.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-05 01:45:49 +00:00
Spoike
a6ac015c5b software banding: fix player skins.
try to get game controller defaults a little closer to QS.
mess with r_dynamic 2 a little, to more closely match vanilla.
fix under-lighting bug on models. added extra model lighting pathway for greater vanilla compat, as part of software-banding.
fix proquake-client compat issue.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-01-03 04:40:06 +00:00
Spoike
845bb231ca xonotic: fix 'sticky walls' issue when spectating.
xonotic: fix jumppads not working while onground.
attempt to parse meag's protocol changes, in case we get a .qwd from ezquake. does not report them to servers at this time.
added cl_fullpitch cvar. only affects nq servers that lack serverinfo.
support dds/ktx-based cubemaps, including for skyboxes.
recognise multiple new compressed texture formats - bc1-7, etc1+2+eac,.astc. Addeded to supporting drivers/apis.
software decoder for etc2,bc4+bc5 textures, so they can be considered universal (but with fallbacks).
software decoder for bc1-bc3 textures, but disabled due to lingering patent paranoia.
report heartbeats once, by default.
r_viewmodel_fov support for vk+d3d9+d3d11 renderers.
fix depth projection differences with various renderers (min dist is now consistent).
added some code to announce when cl_delay_packets changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-28 16:24:50 +00:00
Spoike
cd4412e807 add scr_showdisk cvar, to show the disk icon for a little time whenever something is accessed from disk.
try to fix the recent network issues, the slightly more sane way.
added a r_viewmodel_fov cvar, to optionally control the viewmodel's fov separately from view fov.
updatesound now auto-starts the sound if it wasn't already playing, but only if a sound name was specified.
small optimisation for xonotic. Delay the actual fopen until the first read. This avoids the worst of the hitches every time a footstep sound is played (no more zlib decompression).
r_lightprepass now respects rtlight modes.
optimised some rtlight pvs bits. should hopefully be slightly more efficient.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-15 06:56:40 +00:00
Spoike
0b3a11335a fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-14 21:12:11 +00:00
Spoike
3f391a719a git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5184 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-12-11 03:21:55 +00:00
Spoike
5f9a101ac0 fixes for some #define feature enables.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5183 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-11 02:55:06 +00:00
Spoike
4afa9cba21 fix for fte clients being so slow on nq map restarts etc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-10 13:47:25 +00:00
Spoike
0b5bc85c91 fix some warnings and stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-09 22:10:51 +00:00
Spoike
559144cb05 Updated font code for freecs's benefit.
added cl_iDrive cvar.
tried to solve invalid server address errors.
fixed envmap+screenshot_cubemap commands (they write slightly different cubemaps).
rework server favourites a little, to avoid conflicts with other engines.
fix legacy rtlights on certain maps.
added 'rgbgen entitylighting' for lighting with colormod support.
decompiler should cope with more instructions now. pretty much just switch opcodes that are bugged now.
implemented a couple of joint types into the bullet plugin. still useless though.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5180 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-09 21:22:46 +00:00
Spoike
a7c0a97241 added skel_postmul_bone builtin which should be more straightforward to use. renamed existing skel_mul_bone builtin to skel_premul_bone.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5179 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-08 06:57:50 +00:00
Spoike
f21322d251 added VF_USERDATA to set new w_user glsl uniform.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-03 08:27:27 +00:00
Spoike
f715f38b08 attempt to fix csqc's updatesound builtin - openal will no longer restart, and other devices will now loop properly (instead of muting).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5177 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-03 03:03:02 +00:00
Spoike
65e58c3595 fix serious issue for anyone using r_novis 1
sv_nailhack now defaults to 1. because times have changed (matches mvdsv).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-12-02 22:11:20 +00:00
Spoike
9cd425e945 rework hlmdl subblends. apparently they're some sort of grid.
fix decals again. clampmap should work properly with them, also removed the extra part.
fix rtlight pvs issue with respect to portals
fix vid_reload causing the d3d9 renderer to use nearest sampling
terrain system should now mostly work with d3d9. still has issues.
fix q3 volumetric fog not applying to models

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-30 17:59:11 +00:00
Spoike
4896954c8a apply lmgamma to rbsp vertex lighting
opus should now be statically linked or something
made the denormalised floats warning look less scary.
fix the console-making-hud-pics invisible issue

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-24 18:40:17 +00:00
Spoike
4f73088dea change cl_idlefps default to 30.
minor tweak to prediction logic. bob logic will no longer stutter in eg freecs.
reworked config ordering. autoexec-after-fte.cfg will now be enforced.
reworked rawinput logic to avoid mouse button states getting stale due to separate mouse drivers when enabling the cursor.
fixed invalid commands getting silently ignored when not connected to a server.
allow execution of menu.dat from packages specified by the fmf.
FS_NativePath now responds properly to FS_GAME, and will return logical paths, instead of mimicing FS_GAMEONLY.
d3d9: fix tcgen skybox
qcc: fix crash with __out keyword.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-23 07:46:39 +00:00
Spoike
eeaa949d5d Fix adddecal builtin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-23 04:05:53 +00:00
Spoike
0dbb57dd5c Fix some omissions with splitscreen+csqc:
unicast svc_cgamepackets will now report which seat they were unicast to.
sendevent will now reveal the seat that was active at the time of the call.
csqc console commands will now reveal any p2 etc commands that were used.
added 144hz refresh rate option to the built-in menu
added sv_demo_write_csqc cvar to write csprogs.dat into mvds. I still need to read them...
make irc client not create new accounts if there's already a connection registered for the given server.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5169 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-16 22:20:40 +00:00
Spoike
27e8e812a2 fixed crashy race condition when querying master servers.
try to do something about crazy cursor biases in games that are not likely to get the QSG cursor.
fix unvised q3bsp pvs. again.
add cl_delay_packets cvar as a clientside analogue to sv_minping (which is often unchangeable by the actual players).
fix a qcc issue with static locals screwing everything up.
fix dpmaster issues when NQPROT isn't defined.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-15 12:38:20 +00:00
Spoike
c7d5695e5e small vulkan perf tweak.
fix capturedemo over vid reloads.
fix playfilm letterboxing issue.
con_printf will now create consoles as needed.
fix .skin compose line.
fix a couple of q3bsp issues
core gl contexts will no longer be given pre-core glsl shaders, is the theory.
qcc now warns about unused fields. use the __used keyword to mark those fields as actually needed. use __unused to allow the qcc to potentially silently strip them.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-14 14:37:04 +00:00
Spoike
1206244ebb rework loading screen for legacy mods that don't have their own.
fix sound issue not reusing distant sounds (fixes massive cut-off sounds in xonotic).
fix crash issue with skeletal objects holding invalid model pointers over vid_restarts.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-05 13:15:08 +00:00
Spoike
6139416dea Fix xonotic crosshair position.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-04 02:52:29 +00:00
Spoike
52f0f117ab fix Q3BSP-without-Q2BSP bug.
reworked deferred rendering to support specular. mrt can be reconfigured by TCs if desired.
reworked q3bsp deluxemap code (so it no longer bugs out).
fixed a few warnings.
updated fteqcc to try to cope with xonotic. still not working (xonotic fails from bound checks).
reworked shader conditionals to support elif. added some directives from QF(aka: warsow)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5158 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-31 22:52:58 +00:00
Spoike
8bb999f3ca Rewrote sections of the input code to better deal with multiple mice. Convert deltas to absolutes when absolutes were requested by the mod. Support hardware cursors on x11. Recognise pointer absolute coords / tablets on x11.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-25 08:10:35 +00:00
Spoike
7dc01f7362 android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
added .ktx image support as an alternative to .dds, primarily for etc2 compression (which should work on all gles3 devices, or gl4.3), only known representations will work.
rework z-fighting workaround. now only enabled on known vanilla maps.
added splitscreen option to the singleplayer menu.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-13 17:50:28 +00:00
Spoike
696c7e8260 playdemo should now play older protocol versions.
some more tweaks for xonotic
rcon-over-xmpp, because I can. Server might see your rcon password, so watch out for that.
qcc tweaks.
updated q1qvm api stuff to api version 15.
android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-12 12:02:25 +00:00
Spoike
6380e0c7d8 crazy cvar to work around xonotic network incompatibility. other stuff for xonotic demo playback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5151 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-21 12:22:16 +00:00
Spoike
2de7be6f11 fix capturethrottle paths
log_dir prefixed with ./ will work as relative to quake's basedir (files will get .log postfix).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-21 00:52:52 +00:00
Spoike
0c8ad17f7c Fix various compiler warnings.
Added sv_guidkey cvar, allowing cross-server guid key generation (although it lacks auth).
Support .ico, because we can.
preliminary support for sdl 2.0.6's vulkan stuff. will wait till its actually released before its properly used.
Fix capturedemo.
videomap should typically use premultiplied alpha, apparently.
Updated sound drivers. No more old drivers. Better cvar registration. More drivers optionally support float output.
Added certificate log for dtls connections.
Rewrote font char cache, now supports full unicode char range, not just ucs-2. Attempt to support FreeType 2.5+ rgba fonts.
XMPP now supports carbons, and shows avatars in conversations. Updated xmpp's scram auth to be more strict, including the plus variation (hopefully), to block evil tls proxies.
ffmpeg plugin now uses the decoupled api for decoding too.
Cef plugin updated to support fte-scheme post data properly, as well as request/response headers (like cross-origin).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-20 11:27:13 +00:00
Spoike
8dfa6ccbe6 Add XRandR support. Disabled by default, for now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-09-02 05:13:33 +00:00
Spoike
a08564bbb3 Compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-29 04:46:53 +00:00
Spoike
0f7bbfcf0e Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
Add separate cl_movement cvar to enable/disable reporting input sequences to DP servers (which use different pathways). Does not affect other protocols. This is separate from cl_nopred but will usually have the same result in the long run.
Fixed movevalues for DPP7 clients, if they try using prediction they should now (mostly) get the same values that DP normally uses for QW servers.
Reworked sky overrides somewhat. Now uses skyboxes where possible.
Fixed dpcompat_makeshitup a little, for better compat.
Fixed echo $foo$bar not exanding bar.
Try to fix the meanings of vid_hardwaregamma.
Fixes for builtins/features/etc that apparently only xonotic uses.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-29 02:29:06 +00:00
Spoike
7c6eb18a76 in_xinput 1 is now default. because we can.
android gets a couple more gamepad buttons.
gamepads now have separate keybindings. I've created some default binds for mods that are unaware of gamepad buttons.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-16 02:14:07 +00:00
Spoike
c4d3497054 some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
PF_VarString can now shortcircuit, directly returning the first argument (which also bypasses related length limitations). this required const correctness fixes.
r_showshaders cvar reports the wall texture being pointed at.
improve dp compat in a number of areas, should now mostly be able to run xonotic 0.8.2, but will need some more extra cvars/defaults/stuff.
fix q3bsp loader race condition.
fix dpm loader multi-surface issue.
remove limit on stringbuffer count.
don't poll xinput (because its disturbingly slow), instead wait for some window message before re-checking.
fixed splitscreen saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 16:38:44 +00:00
Eukara
1ffacb95b2 Missed that bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-12 10:15:43 +00:00
Spoike
2759632327 fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too.
ignore mip levels that don't match what gl/vk require.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-10 19:40:47 +00:00
Eukara
145666ac22 .cin, .avi volume fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-08 07:04:38 +00:00
Eukara
a11e1e1e4d dir/explorer recognizes .vvm extension now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-07 19:46:29 +00:00
Spoike
e8c0014b58 fix .gravity on non-players.
try to fix webgl's mouse cursors on misaligned canvases.
fix q2 tent issue.
fix bmp screenshots.
allow disabling packages via renaming, instead of only deleting.
support negative dlights.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-31 17:15:37 +00:00
Eukara
d980fd74a0 Alternative .ico file without PNG compression in case you're using an older MSVC version.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-31 14:42:31 +00:00
Eukara
3360e42379 New icon, woop woop.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-30 10:26:15 +00:00
Spoike
db2c378fa0 centerprints with links now show cursors.
q2 temp entity tweaks. still more work to be done.
support sRGB (mostly)properly in gl+vk+d3d9+d3d11.
vulkan tweaks - multisample works under certain conditions. additional other changes to comply... cvars to enable some other device extensions.
removed r_viewleaf. now using clusters for q1 too.
improved compat with quakespasm's sky command.
Added vid_winthread cvar, to handle window messages on a separate thread. When set this allows the game to keep redrawing when the user is resizing the window etc.
Finally added renderers option to menusys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-28 01:49:25 +00:00
Spoike
d66db9930d fix time changing issue in runstandardplayerphysics.
fix doom-sprites, although their angles still seem to be biased.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-13 10:44:54 +00:00
Spoike
776b8f6565 Added .dz playback support.
demo menu now properly lists the contents of archives.
demos played from subdirs/archives can now chain properly.
autodetect nehahra's demos. Add -nehahra argument to register/override cvar defaults (and set the right gamedir+startmap).
fix some q2 download bugs.
lame attempt at proper sRGB support (gl+vk+d3d9+d3d11 renderers).
fix q3bsp wrong-lightmaps bug.
match DP's viewzoom behaviour by not applying it when VF_[A]FOV was explicitly used.
fix d3d9 issue with missing textures screwing up blend modes.
vk: use a staging buffer instead of a staging textures per mip.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-12 08:15:27 +00:00
Eukara
2c17bcc3d5 Including "fragstats" features only when QUAKEHUD is defined.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-10 15:40:42 +00:00
Spoike
904a701281 command argument completion for a few commands.
fix off-by-one pvs bug.
add another settings preset.
fix classic particles colour issue.
fix d3d9 renderer's scissoring (including splitscreen huds)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-07-04 05:07:51 +00:00
Spoike
783ef32e67 enable the bmp screenshots code. needs testing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-26 09:35:23 +00:00
Spoike
419b2b1f7f fix brush editor giving up with too many polys.
fix race condition that was causing prespawning to skip the call to CSQC_WorldLoaded.
misc other irrelevant tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-26 09:31:02 +00:00
Spoike
6946af8dee fix a silly bug, and some other compile warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-22 16:49:29 +00:00
Spoike
705067928a fix corrupt d3d batches (on large maps)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-22 10:29:06 +00:00
Spoike
2bf193001b implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
remove MAX_MAP_LEAFS limit, although its still checked for sanity (just MUCH higher). You may need 64bit processes on account of the pvs+phs memory required.
integrated my fork of frikdec into fteqccgui. Just associate .dat with fteqccgui and it'll decompile the progs (compiling will then embed the decompiled source into the resulting .dat to avoid repeated decompilation). Be sure to back up first... not tested as a 64bit process.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-21 01:24:25 +00:00
Eukara
5e2a985f7f Builtin for movetype_push ents, wastes config changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-15 14:23:26 +00:00
Spoike
ca31acefea qccgui: add custom right-click menu. move buttons for more screen space.
some fixes for various other small things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-06-05 15:20:57 +00:00
Spoike
519350c635 example terrain generator for eukara.
some compile fixes too.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 17:14:23 +00:00
Spoike
025aeff8a4 qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat.
added parm_string global for richer map change stuff.
dpp7: fixed and reinstated.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 15:42:32 +00:00
Spoike
0fad8fe37d Compile error+warning fixes for linux
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-28 08:17:25 +00:00
Spoike
9689f7680e try to fix some build types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:48:45 +00:00
Spoike
bdd0af432f mingl build fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5107 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:23:24 +00:00
Spoike
14c665076b update the clustertransfer builtin to work on non-cluster dedicated servers.
implement redirectcmd. because I can.
add a few more qc extensions that define features already implemented.
changing/restarting the map will explicitly flush the worldmodel if the file's modification time is newer. this should make map editing a little nicer.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-23 07:03:07 +00:00
Spoike
f64cb13cab use smartjump on nq servers.
try to work around a Chrome webaudio bug, to stop an exception preventing the webgl port from starting any maps.
don't open so many ipv6 client sockets (hybrid sockets don't need it).
fix fteqcc to support qccx a bit better. crmod should now compile when using -fqccx, seems to work in proquake too (ignoring the string replacer hack/tool).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-22 05:12:01 +00:00
Spoike
445e7f476b a dos port, as a dig at eukara about his xbox port project.
mouse+kb+soundblaster devices should work.
you can compile a dedicated server, but the lack of any networking support makes it a bit pointless.
the software renderer will work, but its crap and gets absolutely dire framerates.
there's no code to init mesa or anything, so its crappy-software rendering only.
I doubt anything useful will ever result from this, but it was still interesting to do. possibly the only useful thing to come from this will be from limiting ram use.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-19 03:32:02 +00:00
Spoike
5d2ff1286d first version with dtls support. disabled for now.
schannel (ie: windows native) works as a client, not a server.
gnutls provides both client+server support. servers need to load a pre-generated cert from disk.
tweaked gamepads to actually work in the web target.
tweak gamepads a bit. added gp_* bind aliases. xinput+sdl+web should all use the same key mappings.
finally added the itemtimer glsl.
tweaked software renderer to not be quite so buggy, but you probably won't realise that if you try it.
disabled the ill-fated QWOVERQ3 feature.
don't do the oldorigin thing in quakeworld mods. hopefully this'll fix cspree's weird stuck-in-floor issue.
dpp7 is buggy serverside. disabled for now. I'm part way through rewriting its deltas.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-18 10:24:09 +00:00
Spoike
e5db7c32ba git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5102 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-05-10 05:05:39 +00:00
Spoike
493d66b832 misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 04:32:49 +00:00
Spoike
1f729f4afd compile fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 03:13:18 +00:00
Spoike
484e8bbfc2 playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
Eukara
f6cbd61760 Fixed particleeffectnum failing from looking up already existing particle effect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-03 22:51:25 +00:00
Spoike
85da162f49 Try to fix up some linux / build script stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-29 02:45:21 +00:00
Spoike
40a52b3724 fix nocompat builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 16:58:17 +00:00
Spoike
46d3fedc14 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5091 fc73d0e0-1445-4013-8a0c-d673dee63da5 2017-04-18 13:47:02 +00:00
Spoike
09ec3bf6ea added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders.
addtrisoup_simple now supports line lists too.
fix a memory leak in the sound code.
fix chunked http download corruption in certain cases.
reworked the networking associated with entity editing. now carries ids instead of indexes (qc isn't aware of them).
'map blarg.map' will now auto-create a dummy map if it does not already exist. this should make it easier to get started with map editing.
fix some issues with banning yourself - loopback can now mute etc themselves, but not ban themselves.
downloads/updates menu now handles plugin detection. user-installed plugins will result in a prompt allowing the user to enable/disable/delete them. This makes using plugins more explicit.
revamped help menu to remove m_state
fix silly ode copypasta bug, added preliminary bullet code in case anyone is interested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 11:12:17 +00:00
Spoike
aef821b9c6 Makefile tweaks to make building more robust with respect to android sdk changes.\nFix video capture on linux.\nSupport a few more jpegs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-10 07:52:18 +00:00
Spoike
c46f6a3a53 fix a couple of serious issues molgrum reported.
fix dedicated server to integrate inside fteqcc.
fix bug with jump being released.
fix fteqcc always using 32bit output.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-30 18:37:16 +00:00
Eukara
492feafd1d More XDK related guff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-28 19:18:47 +00:00
Spoike
98beab3f53 fixes for stuff that (probably) I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-27 23:10:29 +00:00
Spoike
5e7f55d0c8 lame way to fix decals not affecting rtworld.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-27 22:57:54 +00:00
Eukara
2abaa866a3 Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-27 21:45:45 +00:00
Spoike
5e58832acf Try to clean up a few things in the hopes of making Eukara's efforts easier. That or just to give him conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-26 23:03:02 +00:00