..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c
added support for vector bitwise operators emulation.
2017-02-21 23:26:13 +00:00
cd_null.c
more compile fixes
2017-02-21 23:44:11 +00:00
cd_sdl.c
added support for vector bitwise operators emulation.
2017-02-21 23:26:13 +00:00
cd_win.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cdaudio.h
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cl_cam.c
Including "fragstats" features only when QUAKEHUD is defined.
2017-07-10 15:40:42 +00:00
cl_cg.c
implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
2017-06-21 01:24:25 +00:00
cl_demo.c
playdemo should now play older protocol versions.
2017-10-12 12:02:25 +00:00
cl_ents.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
cl_ignore.c
qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
2017-05-28 15:42:32 +00:00
cl_ignore.h
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_input.c
add scr_showdisk cvar, to show the disk icon for a little time whenever something is accessed from disk.
2017-12-15 06:56:40 +00:00
cl_main.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
cl_master.h
fixes for some #define feature enables.
2017-12-11 02:55:06 +00:00
cl_parse.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
cl_plugin.inc
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
cl_pred.c
change cl_idlefps default to 30.
2017-11-23 07:46:39 +00:00
cl_screen.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
cl_tent.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
cl_ui.c
Updated font code for freecs's benefit.
2017-12-09 21:22:46 +00:00
clhl_game.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
client.h
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
clq2_cin.c
Missed that bit.
2017-08-12 10:15:43 +00:00
clq2_ents.c
Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
2017-08-29 02:29:06 +00:00
clq3_parse.c
added qccgui icon (courtesy of shpuld)
2015-12-28 17:41:39 +00:00
clq3defs.h
console.c
Fix some omissions with splitscreen+csqc:
2017-11-16 22:20:40 +00:00
fragstats.c
Including "fragstats" features only when QUAKEHUD is defined.
2017-07-10 15:40:42 +00:00
fte_eukara.ico
New icon, woop woop.
2017-07-30 10:26:15 +00:00
fte_eukaranopng.ico
Alternative .ico file without PNG compression in case you're using an older MSVC version.
2017-07-31 14:42:31 +00:00
image.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
in_generic.c
xinput tweaks, under advice from primallove.
2018-01-05 01:45:49 +00:00
in_morphos.c
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
in_morphos.h
in_raw.h
in_sdl.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
in_win.c
change cl_idlefps default to 30.
2017-11-23 07:46:39 +00:00
input.h
android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
2017-10-13 17:50:28 +00:00
keys.c
xinput tweaks, under advice from primallove.
2018-01-05 01:45:49 +00:00
keys.h
in_xinput 1 is now default. because we can.
2017-08-16 02:14:07 +00:00
lhfont.h
m_download.c
change cl_idlefps default to 30.
2017-11-23 07:46:39 +00:00
m_items.c
xinput tweaks, under advice from primallove.
2018-01-05 01:45:49 +00:00
m_master.c
Updated font code for freecs's benefit.
2017-12-09 21:22:46 +00:00
m_mp3.c
small vulkan perf tweak.
2017-11-14 14:37:04 +00:00
m_multi.c
android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
2017-10-13 17:50:28 +00:00
m_options.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
m_script.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
m_single.c
android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
2017-10-13 17:50:28 +00:00
menu.c
Updated font code for freecs's benefit.
2017-12-09 21:22:46 +00:00
menu.h
some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
2017-08-14 16:38:44 +00:00
merged.h
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
modelgen.h
curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops.
2016-02-10 23:23:43 +00:00
net_master.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
p_classic.c
xinput tweaks, under advice from primallove.
2018-01-05 01:45:49 +00:00
p_null.c
centerprints with links now show cursors.
2017-07-28 01:49:25 +00:00
p_script.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
pr_clcmd.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
pr_csqc.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
pr_menu.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
pr_skelobj.c
added skel_postmul_bone builtin which should be more straightforward to use. renamed existing skel_mul_bone builtin to skel_premul_bone.
2017-12-08 06:57:50 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h
implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
2017-06-21 01:24:25 +00:00
r_2d.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
r_d3.c
Added .dz playback support.
2017-07-12 08:15:27 +00:00
r_part.c
Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
2017-08-29 02:29:06 +00:00
r_partset.c
Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node.
2017-08-29 02:29:06 +00:00
r_partset.h
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
r_surf.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
render.h
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
renderer.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
renderque.c
renderque.h
resource.h
roq.h
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
roq_read.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
sbar.c
Updated font code for freecs's benefit.
2017-12-09 21:22:46 +00:00
sbar.h
qccgui: add custom right-click menu. move buttons for more screen space.
2017-06-05 15:20:57 +00:00
screen.h
add scr_showdisk cvar, to show the disk icon for a little time whenever something is accessed from disk.
2017-12-15 06:56:40 +00:00
skin.c
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
snd_al.c
attempt to fix csqc's updatesound builtin - openal will no longer restart, and other devices will now loop properly (instead of muting).
2017-12-03 03:03:02 +00:00
snd_alsa.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_directx.c
fix Q3BSP-without-Q2BSP bug.
2017-10-31 22:52:58 +00:00
snd_dma.c
add scr_showdisk cvar, to show the disk icon for a little time whenever something is accessed from disk.
2017-12-15 06:56:40 +00:00
snd_droid.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_linux.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_macos.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_mem.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 05:05:39 +00:00
snd_mix.c
attempt to fix csqc's updatesound builtin - openal will no longer restart, and other devices will now loop properly (instead of muting).
2017-12-03 03:03:02 +00:00
snd_morphos.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_mp3.c
snd_ov.c
rework loading screen for legacy mods that don't have their own.
2017-11-05 13:15:08 +00:00
snd_sblaster.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_sdl.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_sndio.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_wasapi.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
snd_win.c
fix Q3BSP-without-Q2BSP bug.
2017-10-31 22:52:58 +00:00
snd_xaudio.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
sound.h
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
spritegn.h
misc fixes.
2017-02-01 04:42:33 +00:00
sys_axfte.cpp
sys_dos.c
a dos port, as a dig at eukara about his xbox port project.
2017-05-19 03:32:02 +00:00
sys_droid.c
playdemo should now play older protocol versions.
2017-10-12 12:02:25 +00:00
sys_linux.c
implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can.
2017-06-21 01:24:25 +00:00
sys_morphos.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
sys_npfte.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
sys_plugfte.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
sys_plugfte.h
sys_sdl.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
sys_win.c
Fix various compiler warnings.
2017-09-20 11:27:13 +00:00
sys_xdk.c
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
2017-05-10 02:08:58 +00:00
teamplay.c
textedit.c
xonotic: fix 'sticky walls' issue when spectating.
2017-12-28 16:24:50 +00:00
valid.c
qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
2017-05-28 15:42:32 +00:00
vid.h
Add XRandR support. Disabled by default, for now.
2017-09-02 05:13:33 +00:00
vid_headless.c
rework hlmdl subblends. apparently they're some sort of grid.
2017-11-30 17:59:11 +00:00
view.c
software banding: fix player skins.
2018-01-03 04:40:06 +00:00
view.h
wad.c
fix some warnings and stuff
2017-12-09 22:10:51 +00:00
wad.h
Updated font code for freecs's benefit.
2017-12-09 21:22:46 +00:00
wastes.ico
Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date.
2017-03-27 21:45:45 +00:00
winamp.h
winquake.h
some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
2017-08-14 16:38:44 +00:00
winquake.rc
fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too.
2017-08-10 19:40:47 +00:00
zqtp.c
fix some warnings and stuff
2017-12-09 22:10:51 +00:00