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fteqw/engine/client
Spoike 06d7eac9a1 Some compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-29 07:43:02 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
api_menu.h Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_null.c more compile fixes 2017-02-21 23:44:11 +00:00
cd_sdl.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_win.c split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cdaudio.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cl_cam.c Fix some warnings. Hopefully fix bullet plugin. 2018-08-04 19:00:19 +00:00
cl_cg.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
cl_demo.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_ents.c Fix green/etc fullbrights 2018-12-06 07:11:04 +00:00
cl_ignore.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
cl_ignore.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
cl_input.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
cl_main.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_master.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_parse.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
cl_plugin.inc reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
cl_pred.c Try to fix mvd playback issue. 2018-11-04 08:38:27 +00:00
cl_screen.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
cl_tent.c Added cl_autodemo cvar to automatically record games. 1 records multiview demos where possible, -1 strictly records singleview demos. 2018-09-01 04:18:08 +00:00
cl_ui.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
clq3_parse.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
fragstats.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
freecs.ico FreeCS icon added. 2018-06-10 00:38:39 +00:00
fte_eukara.ico New icon, woop woop. 2017-07-30 10:26:15 +00:00
fte_eukara64.h Try to fix frametime issues with TW. 2018-05-28 10:12:10 +00:00
fte_eukaranopng.ico Alternative .ico file without PNG compression in case you're using an older MSVC version. 2017-07-31 14:42:31 +00:00
image.c Some compile fixes. 2018-12-29 07:43:02 +00:00
in_generic.c Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes. 2018-12-20 00:57:15 +00:00
in_morphos.c added cmake file. 2018-03-04 14:41:16 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c added cmake file. 2018-03-04 14:41:16 +00:00
in_win.c Those prints were annoying me 2018-12-04 08:59:22 +00:00
input.h added cmake file. 2018-03-04 14:41:16 +00:00
keys.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
keys.h Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
m_items.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
m_master.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
m_mp3.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
m_multi.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
m_native.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
m_options.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
m_script.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
m_single.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
menu.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
menu.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
merged.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
p_classic.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
p_null.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_script.c Fix vulkan lag issue with vk_busywait. Separate lightmap formats, to fix deluxemapping-with-hdr-lightmaps. Fix decals lingering on removed bmodels. 2018-10-27 04:32:18 +00:00
pr_clcmd.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
pr_csqc.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
pr_menu.c Added get_path to m_native. 2018-11-30 04:05:48 +00:00
pr_skelobj.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
r_2d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
r_partset.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
r_partset.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
r_surf.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
render.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
renderer.c Some compile fixes. 2018-12-29 07:43:02 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
roq_read.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sbar.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
sbar.h qccgui: add custom right-click menu. move buttons for more screen space. 2017-06-05 15:20:57 +00:00
screen.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
skin.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
snd_al.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
snd_alsa.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_directx.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_dma.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
snd_droid.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_linux.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_macos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mem.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_mix.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_morphos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_sblaster.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_sdl.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
snd_sndio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_wasapi.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_win.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_xaudio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sound.h Calculate voip levels for other clients 2018-11-22 03:02:36 +00:00
spritegn.h misc fixes. 2017-02-01 04:42:33 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_dos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sys_droid.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
sys_linux.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
sys_morphos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_npfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_win.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
sys_xdk.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
teamplay.c added cmake file. 2018-03-04 14:41:16 +00:00
textedit.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
valid.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
vid.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
vid_headless.c cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
view.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
view.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
wad.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
wad.h Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
wastes.ico Update wastes icon/config 2018-06-21 13:14:53 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Misc tweaks. 2018-10-23 07:09:06 +00:00
winquake.rc Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
zqtp.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00