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Spoike 2361c7d14f Flattened downloads menu.
Added scrollbars to various menus (when they're too tall for the virtual screen height).
Added warnings when qc draws to the screen outside of where it'll actually be displayed (freecs is guilty of this).
r_showshaders will now work in q2.
mod_texturelist will include a small preview, because I can.
plug_list command will now also display some plugins which are not currently loaded.
q1bsp now properly respects hitcontents (note that normally only hull 0 actually has contents other than solid+empty).
q1bsp now correctly reports content values in tracelines (this fixes freecs being unable to detect func_water).
Rewrote netgraph code. Now displays using polygons instead of textures for higher resolution graphs.
Fixed texture bug that appears with nouveau's core contexts (texture unit switches were not happening).
Added some better support for disabling vsync with nouveau, although its still broken fullscreen for some reason.
Changed fteqcc's warning for unrecognised CRCs. Should be more descriptive about the usual cause (but less technical and potentially technically wrong).



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-01-13 16:51:50 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
api_menu.h Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_null.c more compile fixes 2017-02-21 23:44:11 +00:00
cd_sdl.c added support for vector bitwise operators emulation. 2017-02-21 23:26:13 +00:00
cd_win.c split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cdaudio.h split up NOMEDIA into individual defines. The Wastes should now be able to do music now. 2017-02-21 20:22:07 +00:00
cl_cam.c Fix some warnings. Hopefully fix bullet plugin. 2018-08-04 19:00:19 +00:00
cl_cg.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
cl_demo.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_ents.c Fix green/etc fullbrights 2018-12-06 07:11:04 +00:00
cl_ignore.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
cl_ignore.h fix a silly performance-sapping typo. 2017-02-11 16:14:06 +00:00
cl_input.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_main.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_master.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
cl_parse.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_plugin.inc reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
cl_pred.c Try to fix mvd playback issue. 2018-11-04 08:38:27 +00:00
cl_screen.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_tent.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
cl_ui.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
clhl_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
client.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
clq3_parse.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
fragstats.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
freecs.ico FreeCS icon added. 2018-06-10 00:38:39 +00:00
fte_eukara.ico New icon, woop woop. 2017-07-30 10:26:15 +00:00
fte_eukara64.h Try to fix frametime issues with TW. 2018-05-28 10:12:10 +00:00
fte_eukaranopng.ico Alternative .ico file without PNG compression in case you're using an older MSVC version. 2017-07-31 14:42:31 +00:00
image.c Some compile fixes. 2018-12-29 07:43:02 +00:00
in_generic.c Fix issue where keypresses were getting sent to QC/etc while the engine is still busy changing video modes. 2018-12-20 00:57:15 +00:00
in_morphos.c added cmake file. 2018-03-04 14:41:16 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c added cmake file. 2018-03-04 14:41:16 +00:00
in_win.c Those prints were annoying me 2018-12-04 08:59:22 +00:00
input.h added cmake file. 2018-03-04 14:41:16 +00:00
keys.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
keys.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_items.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_master.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
m_mp3.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
m_multi.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_native.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
m_options.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_script.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
m_single.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
menu.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
menu.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
merged.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
modelgen.h curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops. 2016-02-10 23:23:43 +00:00
net_master.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
p_classic.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
p_null.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_script.c "r_particledesc default" should not screw over the user. use ./default if you really meant that. 2018-12-30 20:29:39 +00:00
pr_clcmd.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
pr_csqc.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
pr_menu.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
pr_skelobj.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
r_2d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
r_partset.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
r_partset.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
r_surf.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
render.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
renderer.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
roq_read.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sbar.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
sbar.h qccgui: add custom right-click menu. move buttons for more screen space. 2017-06-05 15:20:57 +00:00
screen.h Flattened downloads menu. 2019-01-13 16:51:50 +00:00
skin.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
snd_al.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
snd_alsa.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_directx.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_dma.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
snd_droid.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_linux.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_macos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mem.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_mix.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
snd_morphos.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
snd_sblaster.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_sdl.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
snd_sndio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_wasapi.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
snd_win.c fix Q3BSP-without-Q2BSP bug. 2017-10-31 22:52:58 +00:00
snd_xaudio.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sound.h Calculate voip levels for other clients 2018-11-22 03:02:36 +00:00
spritegn.h misc fixes. 2017-02-01 04:42:33 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_dos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sys_droid.c Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
sys_linux.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
sys_morphos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_npfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
sys_win.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
sys_xdk.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
teamplay.c added cmake file. 2018-03-04 14:41:16 +00:00
textedit.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
valid.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
vid.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
vid_headless.c cancelling messagemode now clears the text. 2018-04-19 17:30:39 +00:00
view.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
view.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
wad.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
wad.h Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
wastes.ico Update wastes icon/config 2018-06-21 13:14:53 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Misc tweaks. 2018-10-23 07:09:06 +00:00
winquake.rc Fixed some bugs with servers using gnutls. 2018-03-24 04:02:09 +00:00
zqtp.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00