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fteqw/engine/client
Spoike a08564bbb3 Compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-29 04:46:53 +00:00
..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c
cdaudio.h
cl_cam.c Including "fragstats" features only when QUAKEHUD is defined. 2017-07-10 15:40:42 +00:00
cl_cg.c
cl_demo.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_ents.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_ignore.c
cl_ignore.h
cl_input.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_main.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_master.h
cl_parse.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_plugin.inc
cl_pred.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_screen.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cl_tent.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
cl_ui.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
clhl_game.c
client.h Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
clq2_cin.c Missed that bit. 2017-08-12 10:15:43 +00:00
clq2_ents.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
clq3_parse.c
clq3defs.h
console.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
fragstats.c Including "fragstats" features only when QUAKEHUD is defined. 2017-07-10 15:40:42 +00:00
fte_eukara.ico New icon, woop woop. 2017-07-30 10:26:15 +00:00
fte_eukaranopng.ico Alternative .ico file without PNG compression in case you're using an older MSVC version. 2017-07-31 14:42:31 +00:00
image.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
in_generic.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c
in_win.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
input.h
keys.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
keys.h in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
lhfont.h
m_download.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_items.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_master.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_mp3.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_multi.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_options.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
m_script.c
m_single.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
menu.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
menu.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
merged.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
modelgen.h
net_master.c
p_classic.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_null.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
p_script.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
pr_clcmd.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
pr_csqc.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
pr_menu.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
pr_skelobj.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h
r_2d.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
r_d3.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
r_part.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
r_partset.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
r_partset.h
r_surf.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
render.h Compile fixes. 2017-08-29 04:46:53 +00:00
renderer.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c
sbar.h
screen.h centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
skin.c
snd_al.c
snd_alsa.c
snd_directx.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
snd_dma.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
snd_droid.c
snd_linux.c
snd_macos.c
snd_mem.c
snd_mix.c
snd_morphos.c
snd_mp3.c
snd_ov.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
snd_sblaster.c
snd_sdl.c
snd_sndio.c
snd_wasapi.c
snd_win.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
snd_xaudio.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
sound.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
spritegn.h
sys_axfte.cpp
sys_dos.c
sys_droid.c
sys_linux.c
sys_morphos.c
sys_npfte.c
sys_plugfte.c
sys_plugfte.h
sys_sdl.c
sys_win.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
sys_xdk.c
teamplay.c
textedit.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
valid.c
vid.h Added .dz playback support. 2017-07-12 08:15:27 +00:00
vid_headless.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
view.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
view.h
wad.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
wad.h
wastes.ico
winamp.h
winquake.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
winquake.rc fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too. 2017-08-10 19:40:47 +00:00
zqtp.c