hendricks266
254b822003
When playing a user map, print "User Map: <filename>" to the log instead of "E1L8: User Map".
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git-svn-id: https://svn.eduke32.com/eduke32@6618 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:37 +00:00
hendricks266
2679b42e72
When playing a user map, don't show an episode name in the automap.
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git-svn-id: https://svn.eduke32.com/eduke32@6617 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:34 +00:00
hendricks266
0ca09c08da
CON: Add user_map and m_user_map read-only userdefs.
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git-svn-id: https://svn.eduke32.com/eduke32@6616 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:30 +00:00
hendricks266
03fa42b17e
Move G_HaveUserMap to game.h, retitle it Menu_HaveUserMap, and add a proper G_HaveUserMap.
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git-svn-id: https://svn.eduke32.com/eduke32@6615 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:21 +00:00
hendricks266
b25e48a1b3
boardfilename cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@6614 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 11:13:16 +00:00
hendricks266
2cdf98f07a
Systematize the appearance of the menu fonts using the DOS version as a reference.
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New events:
"EVENT_MENUCURSORLEFT"
"EVENT_MENUCURSORRIGHT"
"EVENT_MENUCURSORSHADE"
"EVENT_MENUSHADESELECTED"
New userdef structures:
"menu_shadedeselected"
"menu_shadedisabled"
"menutext_zoom"
"menutext_xspace"
"menutext_pal"
"menutext_palselected"
"menutext_paldeselected"
"menutext_paldisabled"
"menutext_palselected_right"
"menutext_paldeselected_right"
"menutext_paldisabled_right"
"gametext_zoom"
"gametext_xspace"
"gametext_pal"
"gametext_palselected"
"gametext_paldeselected"
"gametext_paldisabled"
"gametext_palselected_right"
"gametext_paldeselected_right"
"gametext_paldisabled_right"
"minitext_zoom"
"minitext_xspace"
"minitext_tracking"
"minitext_pal"
"minitext_palselected"
"minitext_paldeselected"
"minitext_paldisabled"
"minitext_palselected_right"
"minitext_paldeselected_right"
"minitext_paldisabled_right"
"menutitle_pal"
"slidebar_palselected"
"slidebar_paldisabled"
Self-explanatory. Use in conjunction with "menutext_tracking" and "gametext_tracking" ("mgametext_tracking" is now ignored).
The values for disabled shade is added to the selected or deselected shades. The palettes have a disabled > selected > deselected hierarchy, and are applied if not zero.
Patch from Fox
git-svn-id: https://svn.eduke32.com/eduke32@6613 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:16 +00:00
hendricks266
c7edef4f43
New LOGO_FLAGS bits LOGO_NOHELP and LOGO_NOCREDITS.
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LOGO_NOHELP: Remove the "Help" item in the main menu and the F1 key function.
LOGO_NOCREDITS: Remove the "Credits" item in the main menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6612 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:09 +00:00
hendricks266
e1e5e338dc
New commands: "divr", "divru", "divrd"
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divr <dividend> <divisor>
Divide gamevar <dividend> by <divisor> and round (aka round to nearest) the result. A result of 0.5 will equal 1.
divru <dividend> <divisor>
Divide gamevar <dividend> by <divisor> and round up (aka round away from zero) the result.
Additionally "divrd" can be used to round down (aka round toward zero), which is equivalent to the current div command as tested on x86, ARM, and PowerPC.
Note that "shiftr" rounds up negative values.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6611 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:04 +00:00
hendricks266
29de10fc91
Maintenance on Gv_DivVar
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git-svn-id: https://svn.eduke32.com/eduke32@6610 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:14:00 +00:00
hendricks266
1cbf5e36e1
New command "qstrcmp"
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qstrcmp <quote1> <quote2> <var>
Compare two quotes. <var> returns zero if they are identical, -1 if the first quote comes first in alphabetical order, 1 if it comes later.
Note that the lexicographical order is rudimentary, for example "Player 2" is considered greater than "Player 10".
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6609 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-29 02:13:55 +00:00
hendricks266
97fd71c3db
Add EVENT_DISPLAYOVERHEADMAPPLAYER.
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RETURN is the tilenum to be displayed. It is pre-populated with what the game will display for the current frame.
Set RETURN to -1 to disable.
git-svn-id: https://svn.eduke32.com/eduke32@6608 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:31:04 +00:00
hendricks266
25ccdca408
Add the official Nuclear Winter demo GRP to the list of recognized GRPs.
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git-svn-id: https://svn.eduke32.com/eduke32@6607 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:31:00 +00:00
hendricks266
6ffcd671fc
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6606 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:57 +00:00
hendricks266
7718d661a0
Revert changes made to SIDEBOLT1 in r6244.
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git-svn-id: https://svn.eduke32.com/eduke32@6605 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:53 +00:00
hendricks266
a2f5891064
Fix typos in r6244.
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git-svn-id: https://svn.eduke32.com/eduke32@6604 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:50 +00:00
hendricks266
4978a8f167
Fix some preprocessor logic errors regrading GL ES on ARM devices with desktop operating systems.
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git-svn-id: https://svn.eduke32.com/eduke32@6603 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:46 +00:00
hendricks266
af6097a281
Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@6602 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:42 +00:00
hendricks266
1396f51ca2
Fix all "truncation of constant value" warnings in MSVC due to restoring hitag/lotag to signedness.
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git-svn-id: https://svn.eduke32.com/eduke32@6601 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:38 +00:00
hendricks266
b3fd642bf4
Replace "INT16_32768" macro with unsigned literal "32768u".
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git-svn-id: https://svn.eduke32.com/eduke32@6600 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:34 +00:00
hendricks266
0bad11ee9d
Fix typo in r6589.
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git-svn-id: https://svn.eduke32.com/eduke32@6599 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:29 +00:00
hendricks266
cbbe66365f
Remove function left behind in r6587.
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git-svn-id: https://svn.eduke32.com/eduke32@6598 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:25 +00:00
hendricks266
947402e28c
New LOGO_FLAGS bit LOGO_HIDEEPISODE: Omit the episode name from the automap.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6597 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:37 +00:00
hendricks266
740cedefbb
New userdef structures "default_volume", "default_skill"
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Lets you choose which episode or skill should be selected by default in the menus. Default values are 0 and 1, respectively.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6596 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:33 +00:00
hendricks266
535b7c4d66
Display sprite shadows in Polymer if dynamic lighting is disabled.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6595 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:29 +00:00
hendricks266
a96613f496
Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux.
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When pressed it switches between pipebomb / detonator or shrinker / expander.
New event "EVENT_ALTWEAPON"
Akin to "EVENT_PREVIOUSWEAPON" and "EVENT_NEXTWEAPON". RETURN is set to 12.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6594 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:23 +00:00
hendricks266
8744a70dcf
Fix the aspect of save thumbnails in Polymost / Polymer in widescreen.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6593 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:19 +00:00
hendricks266
6a77175ac5
New def token "shadefactor"
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shadefactor <value>
Controls the level of shading in GL modes. Normally it is set to the shade at which all colors are pitch black.
The default value calculated from Duke 3D's palette is 30, but most other Build games with a different palette are calculate to 31.
This token is for GL mods without a palette.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6592 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:15 +00:00
hendricks266
67438d0cd2
New userdef structure: "global_r", "global_g", "global_b"
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Set the tinting RGB values of textures being rendered. Can be used in DISPLAYROOMS or before rotatesprite (similar to setaspect). Remember to reset the values afterwards.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6591 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:11 +00:00
hendricks266
392d5fc942
Fix visibility in Polymer with r_usenewshading 4 and palette emulation off.
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Move some visibility-related constants from Polymer "core" code elsewhere.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6590 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:06 +00:00
hendricks266
1e04f43240
New userdef structure: "menu_slidebarz", "menu_slidebarmargin", "menu_slidecursorz"
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Self-explanatory. Default value for all is 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6589 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:02 +00:00
hendricks266
4da012a15f
Add an option to move the status bar to the top of the screen in the Android version.
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Restores a feature temporarily disabled in r6553.
Currently only supports the modern status bar.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6588 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:57 +00:00
hendricks266
150ddded12
New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom"
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"statusbarflags" is a bitfield. Values are:
STATUSBAR_NONONE = 1
STATUSBAR_NOMINI = 2
STATUSBAR_NOFULL = 4
STATUSBAR_NOSHRINK = 8
STATUSBAR_NOFRAGBAR = 16
STATUSBAR_NOOVERLAY = 32
STATUSBAR_NOMODERN = 64
Default value is 8. In case you modify it, you also have to set the other status bar related userdefs in EVENT_SETDEFAULTS. Default values in EDuke32 are: screen_size = 4; statusbarmode = 1; althud = 1;
"statusbarrange" is used to add more alternatives for the status bar without breaking the option in the menu. If used, the mini status bar (screen_size = 4) will cycle through "statusbarcustom" when changing the screen size.
Also fix the size of the viewport when the screen is shrunk and the scale of the status bar is not 100%.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6587 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:51 +00:00
hendricks266
1031f2dec0
Make cutscene "aspect" def token work with ANMs too.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6586 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:46 +00:00
hendricks266
85d0a3c520
New userdef structure "menubackground"
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Set to 0 to disable the black transparent mask below the in-game menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6585 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:43 +00:00
hendricks266
cf64b480f1
Add new events at various points that display hardcoded screens.
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New event "EVENT_MAINMENUSCREEN"
Triggered before the main menu is displayed. Set RETURN to -1 to disable the screens that appear before the main menu.
New event "EVENT_NEWGAMESCREEN"
Triggered when a new game is started. Set RETURN to -1 to disable The Birth intro animation.
New event "EVENT_ENDLEVELSCREEN"
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
New event "EVENT_EXITGAMESCREEN"
Triggered when a running game is ended. Set RETURN to -1 to disable the deathmatch score screen when you quit mid-game.
New event "EVENT_EXITPROGRAMSCREEN"
Triggered when the program is closed. Set RETURN to -1 to disable the shareware or TEN screen,sif they were enabled in LOGO_FLAGS.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6584 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:38 +00:00
hendricks266
29543fd087
Menus: Fix current selection of episode menu when you return from the skill menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6583 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:33 +00:00
hendricks266
9949a3cf5c
When SE 17 can't find the next sector for the floor, use the heuristic added for ceilings in r3013 to determine the floorz, replacing the game exit added in r2971.
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git-svn-id: https://svn.eduke32.com/eduke32@6582 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-18 04:28:55 +00:00
hendricks266
214109b506
Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.
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Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.
git-svn-id: https://svn.eduke32.com/eduke32@6581 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 23:13:50 +00:00
hendricks266
ecdb08eb68
Revert slight change to fall behavior of pickup sprites in r6500.
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git-svn-id: https://svn.eduke32.com/eduke32@6580 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:28 +00:00
hendricks266
fcd9238a67
Don't stomp on shrunken teammates unless friendly fire is enabled.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6579 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:25 +00:00
hendricks266
8fa438dc0b
Fix friendly fire damage conditions in multiplayer.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6578 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 17:46:21 +00:00
hendricks266
ee298f18b8
Add is_(un)signed to compat.h, with specializations for the Tracker classes.
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6577 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-13 22:15:07 +00:00
terminx
0ece42110c
Fix breakage I introduced into CON_FOR while fixing breakage in CON_FOR. :(
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git-svn-id: https://svn.eduke32.com/eduke32@6576 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 19:27:11 +00:00
terminx
7291688875
Use native_t instead of bssize_t in gameexec.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6575 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 19:27:04 +00:00
terminx
fcfac7c1d9
Fix issues with CON_FOR
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git-svn-id: https://svn.eduke32.com/eduke32@6574 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-29 02:32:12 +00:00
terminx
09c03151db
Uncomment extra check in COMBINE_STRIPS
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git-svn-id: https://svn.eduke32.com/eduke32@6573 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-20 08:35:49 +00:00
hendricks266
2c48a359e2
Fix corruption in filenames in new savegame system
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git-svn-id: https://svn.eduke32.com/eduke32@6572 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 01:26:18 +00:00
pogokeen
9c695d6bc4
Fix line spacing tab issue in rev 6570.
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git-svn-id: https://svn.eduke32.com/eduke32@6571 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 00:03:12 +00:00
pogokeen
741305e976
Fix a number of cases where files opened with cache1d.cpp's kopen_internal() could be leaked.
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git-svn-id: https://svn.eduke32.com/eduke32@6570 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 23:36:05 +00:00
hendricks266
d9b0479343
ZDoom-style saves
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git-svn-id: https://svn.eduke32.com/eduke32@6569 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 11:24:53 +00:00
hendricks266
29a0fffd5b
Menu tweak
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git-svn-id: https://svn.eduke32.com/eduke32@6568 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 11:24:46 +00:00
terminx
ca308d5879
Happened to be reading a SDL doc and noticed we were creating our surface with the wrong flags
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git-svn-id: https://svn.eduke32.com/eduke32@6567 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:32 +00:00
terminx
c728176352
Revert a tweak made for HTTKC
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git-svn-id: https://svn.eduke32.com/eduke32@6566 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:27 +00:00
pogokeen
59597982c5
Fixed file handle leak when loading a save game
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git-svn-id: https://svn.eduke32.com/eduke32@6565 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 02:03:55 +00:00
pogokeen
efaf328e4d
Fixed race condition where XMP voices could be played by the audio driver thread before they were fully initialized or fully freed
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git-svn-id: https://svn.eduke32.com/eduke32@6564 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 02:03:52 +00:00
hendricks266
bcb41aac3e
New player structures "frags" and "deaths"
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player[<killer>].frags <victim>
Equals how many times player <killer> killed <victim>. Note that the sum of these values will not equal the total kills or deaths for a player since another player may disconnect, so use "frag" or "deaths" instead.
player[<id>].deaths
Equals the total number of times the player died in the round, not including suicides.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6563 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:19 +00:00
hendricks266
71e3948e70
Fix the position of the "KILLS" header and the number of deaths for each player in the frag screen.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6562 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:15 +00:00
hendricks266
4c095c954d
Fix tints with negative shades in r_usenewshading 4.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6561 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:12 +00:00
hendricks266
583dc0f47a
Polymost: Account for yscale when deciding if the sky is tall enough to repeat or not. Comment out code that is not working as expected.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6560 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:09 +00:00
hendricks266
b6d7de7d27
Add def "globalflags" bit 4, and for individual palettes the "tint" flag bit 512. This makes fog the same for all shades. Make fog behave normally with sector structure .fogpal.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6559 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:06 +00:00
hendricks266
2f98d759f6
Fix visibility in Polymer with r_usenewshading 4.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6558 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:02 +00:00
hendricks266
ae47d2f11d
New def tokens for "tint": "shadered" or "sr", "shadeblue" or "sb", "shadegreen" or "sg"
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tint { pal <pal> shadered <0-255> shadegreen <0-255> shadeblue <0-255> }
Make shade apply a tint based on the RGB.
Default values for shade are zero (black).
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6557 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:58 +00:00
hendricks266
756fa2bbd8
New userdef structure "screenfade"
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Set to zero to disable the hard-coded fade to black transition between screens, menu or when the level ends.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6556 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:53 +00:00
hendricks266
63748e5381
New LOGO_FLAGS bits:
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- LOGO_STOPMISCSOUNDS = 2097152: Don't play NITEVISION_ONOFF when the logo starts.
- LOGO_NOGAMETITLE = 4194304: Don't display the title (INGAMEDUKETHREEDEE and PLUTOPAKSPRITE+2) in the main menu.
- LOGO_NOTITLEBAR = 8388608: Don't display the title bar background (TITLEBAR) above the menu.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6555 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:49 +00:00
hendricks266
ea36d5289a
New event "EVENT_SETDEFAULTS".
...
Use this event to change the value of userdefs when initializing cfg settings with defaults.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6554 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:46 +00:00
hendricks266
9765526948
Move the modern status bar option into the screen size slider.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6553 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:42 +00:00
hendricks266
084c661fa0
New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
...
Changes the filtering for cutscenes. By default, ANMs are unfiltered and IVFs filtered regardless of the filtering option in the menu. Use “texturefilter” to use the same filtering as textures, “forcenofilter” to never use filtering and “forcefilter” to always use filtering.
cutscene <path> { texturefilter }
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6552 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:38 +00:00
hendricks266
45a8742e42
New def token for "cutscene": "aspect"
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Overrides the aspect ratio for IVF files.
cutscene <path> { aspect <numerator> <denominator> }
Note: For ANMs, you can use rotatesprite and setaspect to draw TILE_ANIM (currently defined as 30716) in EVENT_CUTSCENE with a custom aspect.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6551 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:32 +00:00
terminx
415c5e219e
screenpeek for EVENT_RECOGSOUND
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git-svn-id: https://svn.eduke32.com/eduke32@6550 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-10 03:24:47 +00:00
terminx
d3417b763a
Untabify engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6547 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:31 +00:00
terminx
4edc1c6523
Revert a minor change I made to EVENT_LOGO
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git-svn-id: https://svn.eduke32.com/eduke32@6546 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:26 +00:00
terminx
3ab1c2c722
Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
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git-svn-id: https://svn.eduke32.com/eduke32@6544 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:17 +00:00
terminx
f97aee59c8
Address issue where timers will no longer update after several hours of runtime
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git-svn-id: https://svn.eduke32.com/eduke32@6543 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:12 +00:00
terminx
948fe80304
Fix undefined behavior in gameexec.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6542 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:05 +00:00
terminx
3c8f050565
Fix memory leak with .ANM playback in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@6541 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:40 +00:00
terminx
bb836cfc0b
Fix small memory leak in OSD
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git-svn-id: https://svn.eduke32.com/eduke32@6540 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:36 +00:00
terminx
a66703b01a
tabs -> spaces
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git-svn-id: https://svn.eduke32.com/eduke32@6539 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:31 +00:00
terminx
cba4b950ef
Fix memory leak in MACT scriplib.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6538 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:25 +00:00
terminx
de5f16b1c5
Fix events added in recent commits
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git-svn-id: https://svn.eduke32.com/eduke32@6537 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 09:24:55 +00:00
terminx
9e9f4168af
Fix huge memory leak with savemapstate
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git-svn-id: https://svn.eduke32.com/eduke32@6536 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:09 +00:00
terminx
6231c0bdf5
Change ARRAY_SSIZE macro to return type native_t
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git-svn-id: https://svn.eduke32.com/eduke32@6535 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:04 +00:00
terminx
a18d03635c
Fix crash issue with nested console script execution
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git-svn-id: https://svn.eduke32.com/eduke32@6534 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:59 +00:00
terminx
bf2047bc0f
Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing
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git-svn-id: https://svn.eduke32.com/eduke32@6533 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:53 +00:00
hendricks266
c5ebf96217
Remix screencapture_begin into OutputFileCounter.
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git-svn-id: https://svn.eduke32.com/eduke32@6532 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:19 +00:00
hendricks266
f9a90e6f33
Add anticipatory fields to ud; bump BYTEVERSION.
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git-svn-id: https://svn.eduke32.com/eduke32@6531 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:15 +00:00
hendricks266
d722b998ed
Make sure I_EnterText never writes a null terminator out of bounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6530 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:12 +00:00
hendricks266
4313460da7
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
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This bumps SV_MINOR_VER.
git-svn-id: https://svn.eduke32.com/eduke32@6529 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:09 +00:00
hendricks266
f808648079
Cleanups to handling of old save versions
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git-svn-id: https://svn.eduke32.com/eduke32@6528 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:04 +00:00
terminx
ee0524bc23
Revise previous commit
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git-svn-id: https://svn.eduke32.com/eduke32@6527 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 02:07:34 +00:00
terminx
933161fc2d
Fix issue with non-actor sprites not being deleted at size 0
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git-svn-id: https://svn.eduke32.com/eduke32@6526 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 01:49:00 +00:00
terminx
7acf811eae
Re-comment out part of COMBINE_STRIPS in polymost.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@6525 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:23 +00:00
terminx
845abb435a
Drop VSPMAX back to 2048 from 4096
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git-svn-id: https://svn.eduke32.com/eduke32@6524 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:18 +00:00
hendricks266
90045e4ce3
Revert r6496
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git-svn-id: https://svn.eduke32.com/eduke32@6523 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 02:57:23 +00:00
hendricks266
5de5dc9fcd
Menus: Change "Size:" entries in HUD Setup to "Scale:" and indent them.
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git-svn-id: https://svn.eduke32.com/eduke32@6522 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:57 +00:00
hendricks266
12c4d033f1
Polymost: Set r_parallaxskypanning to 1 by default.
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This enables sky panning, which allows the effect of CLOUDYSKIES to work properly.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6521 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:54 +00:00
hendricks266
ad83ca0188
Polymost: Display paper-skies correctly when looking up or down.
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Show a solid color for skies taller than 256 px, otherwise repeat.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6520 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:51 +00:00
hendricks266
5fbe1b89be
New def token for "multipsky": "yscale".
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multipsky <tile> { yscale <yscale> }
Default value is 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6519 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:48 +00:00
hendricks266
6164e3dae8
Revise view background / border drawing code.
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New event "EVENT_UPDATESCREENAREA"
Use this event to change the size of the game view, similar to when you press + or -.
New event "EVENT_DISPLAYBORDER"
Set RETURN to change the background tile of the game view, set -1 to disable the background and border.
New userdef structures "screenarea_x1", "screenarea_y1", "screenarea_x2", "screenarea_y2"
Use these structures to change the boundaries of the view in EVENT_UPDATESCREENAREA.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6518 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:44 +00:00
hendricks266
1c107bd877
CON: Add EVENT_RECOGSOUND.
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Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:40 +00:00
hendricks266
102a720402
CON: Add EVENT_OPENMENUSOUND.
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Set RETURN to the sound played when the menu is opened. -1 to cancel.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6516 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:37 +00:00
hendricks266
66162032a0
Add r_usenewshading 4.
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Uses a constant determined from the shade tables.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6515 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:33 +00:00
hendricks266
5adb8364b6
Calculate the perceptual (i.e. "real") max shade in the given tables.
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git-svn-id: https://svn.eduke32.com/eduke32@6514 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:30 +00:00
hendricks266
23b1b650bb
Clean up E_PostLoadPalette.
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git-svn-id: https://svn.eduke32.com/eduke32@6513 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:27 +00:00
hendricks266
c9981e76af
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
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EVENT_DISPLAYROOMSEND: Triggered right after the game world is rendered and before any sprite above the screen.
EVENT_DISPLAYEND: Triggered after the game draws everything above the screen, including menus. A counterpart to EVENT_DISPLAYSTART.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6512 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:23 +00:00
hendricks266
50f7f6cda4
Pause the game when playing IVF files with startcutscene.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6511 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:20 +00:00
hendricks266
a72295f7f1
Fix flickering in IVF files.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6510 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:17 +00:00
hendricks266
74908b1def
CON: Add screenpal command.
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screenpal <r> <g> <b> <a>
Similar to palfrom, but works on screen events. Values range from 0 to 255.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6509 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:14 +00:00
hendricks266
f6678b336a
CON: Add command "startscreen" and corresponding EVENT_SCREEN.
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Use startscreen to take control away from the game and display content with rotatesprite.
RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6508 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:11 +00:00
hendricks266
dbd8b72d10
CON: Add EVENT_SKIPCUTSCENE.
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Used with startcutscene. RETURN is set to 1 when any key is pressed, and is used to control when a cutscene ends.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6507 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:07 +00:00
hendricks266
1377afe414
CON: Add EVENT_PRECUTSCENE.
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Used with startcutscene. RETURN sets the frame of an ANM before it is rendered.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6506 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:04 +00:00
hendricks266
a89ad84f4d
CON: Run EVENT_CUTSCENE during IVFs as well.
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Changing the frame of an IVF file is unsupported, so its only purpose is to play sounds.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6505 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:01 +00:00
hendricks266
38df0b7e82
CON: Add "actorsound" command.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6504 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:58 +00:00
hendricks266
bad61e3934
Replace arbitrary MAXGAMEEVENTS macro with the properly generated MAXEVENTS.
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git-svn-id: https://svn.eduke32.com/eduke32@6503 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:54 +00:00
terminx
67e3166fb3
Add palette emulation menu options to control r_usetileshades and r_pr_artmapping
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git-svn-id: https://svn.eduke32.com/eduke32@6502 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:43 +00:00
terminx
5df760b347
Small change to G_FPSLimit()
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git-svn-id: https://svn.eduke32.com/eduke32@6501 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:38 +00:00
terminx
63d3f70258
Minor hard-coded Duke sprite cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6500 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:33 +00:00
terminx
15b223840b
Useless removal of a couple of redundant blocks of code
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git-svn-id: https://svn.eduke32.com/eduke32@6499 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:28 +00:00
terminx
fe9c6d25f4
Move autoexec.cfg execution to directly after settings.cfg execution
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git-svn-id: https://svn.eduke32.com/eduke32@6498 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:23 +00:00
hendricks266
9d0e76b2e3
Fox's projection patch 2.0
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git-svn-id: https://svn.eduke32.com/eduke32@6496 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-06 05:56:48 +00:00
hendricks266
7033d83d26
Fox's maskwall fix 2.0
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git-svn-id: https://svn.eduke32.com/eduke32@6495 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-02 04:25:59 +00:00
terminx
7fd86d09ad
If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas.
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git-svn-id: https://svn.eduke32.com/eduke32@6494 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:44 +00:00
terminx
7bdd0e1361
Crash fix
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git-svn-id: https://svn.eduke32.com/eduke32@6493 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:39 +00:00
terminx
c52e003e2a
Fix issue with arrays, saved map states, and savegames
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git-svn-id: https://svn.eduke32.com/eduke32@6492 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:25 +00:00
hendricks266
366d823894
Revert r6490.
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git-svn-id: https://svn.eduke32.com/eduke32@6491 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 00:35:23 +00:00
hendricks266
e12b63c3bd
A potential fix for the disappearing maskwall problem.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6490 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:31 +00:00
hendricks266
e979aa1ff4
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
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git-svn-id: https://svn.eduke32.com/eduke32@6489 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:28 +00:00
terminx
d33107808e
Fix crash with "setrendermode 4" in builds with Polymer disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6488 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:53 +00:00
terminx
3b9587cfa2
Fix issue with savemapstate/loadmapstate and gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6487 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:47 +00:00
hendricks266
c746b486b7
Polymost: New projection hack algorithm: Keep zoom equivalent to Classic when looking straight ahead.
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6486 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:37 +00:00
hendricks266
d6682d58d3
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
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Fixes printing of incorrect keywords, reported by Trooper Dan.
git-svn-id: https://svn.eduke32.com/eduke32@6485 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:34 +00:00
hendricks266
b3455b7b4d
Amend r6460 to move vm_keywords[] back to gamedef.cpp and factor the ID to keyword mapping into VM_GetKeywordForID().
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git-svn-id: https://svn.eduke32.com/eduke32@6484 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:30 +00:00
hendricks266
aea57fde17
Fix infinite loop when requesting to open an invalid map from the command line.
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git-svn-id: https://svn.eduke32.com/eduke32@6483 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:26 +00:00
hendricks266
ddd94d7b92
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
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While the fragbar is indeed too cumbersome for use with more than 8 players, and a "show current score overlay" button is a better and more modern solution, this flag should connote whether a mode is *eligible* for it, not whether it is used at all.
TODO: Add a cvar for toggling the fragbar and turn it off by default.
git-svn-id: https://svn.eduke32.com/eduke32@6482 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:21 +00:00
hendricks266
6aaddf3fa2
Enumify the definition of g_gametypeFlags.
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git-svn-id: https://svn.eduke32.com/eduke32@6481 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:18 +00:00
hendricks266
04d1f0eb29
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
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Reported by RunningDuke.
git-svn-id: https://svn.eduke32.com/eduke32@6480 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:15 +00:00
hendricks266
17c4d27298
if (A ? 1 : B) --> if (A || B)
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git-svn-id: https://svn.eduke32.com/eduke32@6479 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:12 +00:00
hendricks266
2c7840d928
Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number.
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This fixes Mission 2 of Platoon Leader, as reported by RunningDuke.
git-svn-id: https://svn.eduke32.com/eduke32@6478 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:09 +00:00
hendricks266
486791b3ee
Add the Platoon Leader expansion for WWII GI to the GRP list.
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git-svn-id: https://svn.eduke32.com/eduke32@6477 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:06 +00:00
hendricks266
1a256f2509
Duke: Scan for *.dat in addition to .grp, .zip, .ssi, etc.
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git-svn-id: https://svn.eduke32.com/eduke32@6476 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:03 +00:00
hendricks266
64d76db260
Add support for MTM modules.
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git-svn-id: https://svn.eduke32.com/eduke32@6475 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:09:59 +00:00
hendricks266
a14d427359
libxmp-lite: Import mtm_load.c
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git-svn-id: https://svn.eduke32.com/eduke32@6474 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:09:55 +00:00
hendricks266
95d93f770e
Eliminate the force-disabling of glprojectionhacks during showview.
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Please notify me if this change negatively affects your code.
git-svn-id: https://svn.eduke32.com/eduke32@6473 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:17 +00:00
hendricks266
dfb98028f1
compat.h: Use C++17, C++11, or C11 static_assert if available.
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git-svn-id: https://svn.eduke32.com/eduke32@6472 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:14 +00:00
hendricks266
4966b0922d
compat.h: Only use C++ attribute versions of fallthrough if C++11 or greater.
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git-svn-id: https://svn.eduke32.com/eduke32@6471 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:11 +00:00
hendricks266
3ac0a936c8
build.h: Error out if Visual Studio is older than 2013.
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We keep getting support requests about this. See previous commit.
git-svn-id: https://svn.eduke32.com/eduke32@6470 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:08 +00:00
hendricks266
8ff6d59688
compat.h: Add EDUKE32_MSVC_CXX_PREREQ().
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It is necessary for testing C++11 functionality because Visual Studio never defines __cplusplus to be 201112L.
git-svn-id: https://svn.eduke32.com/eduke32@6469 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:05 +00:00
hendricks266
7c2f233450
compat.h: Add detection of C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6468 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:01 +00:00
hendricks266
32d3ca1591
Some more standalone stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@6467 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:58 +00:00
hendricks266
60fcb6527c
Menus: If you open the Help menu with the F1 key, make Help the selected item on the main menu, if applicable.
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git-svn-id: https://svn.eduke32.com/eduke32@6466 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:55 +00:00
hendricks266
ae81b6dce7
Menus: Factor out code into Menu_AboutToStartDisplaying and Menu_ChangingTo.
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git-svn-id: https://svn.eduke32.com/eduke32@6465 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:52 +00:00
hendricks266
e971005153
Menus: Use SMALLFNTCURSOR for a text caret in the absence of a SPINNINGNUKEICON tile.
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git-svn-id: https://svn.eduke32.com/eduke32@6464 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:48 +00:00
hendricks266
0ed359244e
Menus: Factor out SPINNINGNUKEICON drawing
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git-svn-id: https://svn.eduke32.com/eduke32@6463 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:45 +00:00
hendricks266
7e914f838a
Avoid an unused variable warning with EDUKE32_STANDALONE.
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git-svn-id: https://svn.eduke32.com/eduke32@6462 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:40 +00:00
terminx
ff8d608caf
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
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git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
terminx
938d444b35
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
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git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
5967749a10
Menus: Don't play EXITMENUSOUND when trying to close a root menu outside of an active game.
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git-svn-id: https://svn.eduke32.com/eduke32@6459 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:35 +00:00
hendricks266
788ba4f373
Amend r6452.
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git-svn-id: https://svn.eduke32.com/eduke32@6458 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:32 +00:00
hendricks266
029340b3a5
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
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Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
hendricks266
ee94494e3a
Fix display of the fragbar in widescreen.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6456 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:34 +00:00
hendricks266
b776c689bb
Fix the fragbar not respecting GAMETYPE_FRAGBAR.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6455 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:31 +00:00
hendricks266
11ce89d294
Fix randomseed in multiplayer.
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Merged from private network branch.
Patch by [IFOC]75, prepared by Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
hendricks266
fc0eabebb6
Add player[].connected.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
hendricks266
385a3f9182
Address an oversight in r6212.
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git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:21 +00:00
hendricks266
5f79c71aa0
Address a typo in r6435 affecting SDL 1.2 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@6449 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:35 +00:00
hendricks266
36eb156d7d
macOS: Fix crash in startup window when no game data is found.
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git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:32 +00:00
hendricks266
c07e705c48
Update fallthrough__ definitions.
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git-svn-id: https://svn.eduke32.com/eduke32@6447 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:29 +00:00
hendricks266
01c073f18a
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6446 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:26 +00:00
hendricks266
b713b8489d
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
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git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
terminx
f203ca78a2
Amend r6439
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git-svn-id: https://svn.eduke32.com/eduke32@6444 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-21 04:32:14 +00:00
terminx
ab79264047
Make setinput work better in EVENT_PROCESSINPUT
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git-svn-id: https://svn.eduke32.com/eduke32@6443 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:51 +00:00
terminx
bdf81027ec
NETCODE_DISABLE implementation tweaks. I think this is better.
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git-svn-id: https://svn.eduke32.com/eduke32@6442 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:45 +00:00
terminx
389c71e185
uint64_t based FPS limiter
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git-svn-id: https://svn.eduke32.com/eduke32@6441 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:39 +00:00
terminx
60d06d8757
useless change
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git-svn-id: https://svn.eduke32.com/eduke32@6440 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:33 +00:00
terminx
ac3faa5fd4
Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
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git-svn-id: https://svn.eduke32.com/eduke32@6439 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:27 +00:00
terminx
29fc836bb1
Switch palookup memory allocation to Xalligned_alloc and fix what looks like a botched preprocessor condition
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git-svn-id: https://svn.eduke32.com/eduke32@6438 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:19 +00:00
terminx
c7d2f0b869
Add a few 2560 x XXXX modes to the default video modes added to the various lists
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git-svn-id: https://svn.eduke32.com/eduke32@6437 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:53 +00:00
terminx
0958b57047
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
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git-svn-id: https://svn.eduke32.com/eduke32@6436 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:48 +00:00
terminx
5cde84e58a
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
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git-svn-id: https://svn.eduke32.com/eduke32@6435 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:41 +00:00
terminx
6889b64da8
Tweak Polymost z-fighting avoidance code
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git-svn-id: https://svn.eduke32.com/eduke32@6434 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:35 +00:00
terminx
332b037c39
Expose "show2dsector" to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6433 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:29 +00:00
terminx
98cd4a5c6c
Use tokenmap_t struct to define all CON keywords
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git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
af679d2ca8
CON: Call I_ClearAllInput before Anim_Play when executing startcutscene.
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git-svn-id: https://svn.eduke32.com/eduke32@6428 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:05 +00:00
hendricks266
df70cbbbeb
CON: Add "stopallmusic" command.
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git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
c750f8262a
Partial build fix for Lunatic.
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git-svn-id: https://svn.eduke32.com/eduke32@6426 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:59 +00:00
hendricks266
534747be90
Disable compiling some functions in miniz that we don't use, and that cause portability issues.
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git-svn-id: https://svn.eduke32.com/eduke32@6421 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:47 +00:00
hendricks266
8f0848d901
Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances.
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git-svn-id: https://svn.eduke32.com/eduke32@6420 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:44 +00:00
hendricks266
599a18fe0b
KenBuild: Fix OSD_SetParameters signature.
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git-svn-id: https://svn.eduke32.com/eduke32@6417 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:36 +00:00
hendricks266
092631ca0d
KenBuild, SW: Fix screencapture signature.
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git-svn-id: https://svn.eduke32.com/eduke32@6416 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:32 +00:00
terminx
72f7a6983a
Remove user map menu from EDUKE32_SIMPLE_MENU builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6415 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-04 23:06:37 +00:00
hendricks266
cbb18f5c70
CON: Add starttrackslot <volume> <level>
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Clobbering ud.volume_number is a hack no one should need to use any more.
Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.
git-svn-id: https://svn.eduke32.com/eduke32@6414 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:59 +00:00
hendricks266
bc1ed207d6
CON parser: Merge some cases for code size savings.
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git-svn-id: https://svn.eduke32.com/eduke32@6413 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:55 +00:00
hendricks266
c3fcd92db3
Menus: Fix RangeInt32.
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git-svn-id: https://svn.eduke32.com/eduke32@6412 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:52 +00:00
terminx
a1d17f3a49
Continuation of r6409
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git-svn-id: https://svn.eduke32.com/eduke32@6411 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 03:14:51 +00:00
hendricks266
2a75137f79
Fix two warnings. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6410 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:53:16 +00:00
terminx
fe05c5dcc1
Unimportant menu changes to kick off synthesis
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git-svn-id: https://svn.eduke32.com/eduke32@6409 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:34:54 +00:00
hendricks266
bb13b0db85
CON: Fix checkavailweapon command.
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git-svn-id: https://svn.eduke32.com/eduke32@6408 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 21:23:51 +00:00
hendricks266
fe10e46778
Fix a fallthrough annotation. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6407 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 05:42:01 +00:00
hendricks266
3e8c80a3d3
Fix a warning. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6406 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 04:27:44 +00:00
hendricks266
8c5fe26b14
CON: Fix playervar quick structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6404 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:40:00 +00:00
hendricks266
d414d15b52
Menus: Disable compilation of all code pertaining to MenuRangeDouble_t, since we're not using any.
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git-svn-id: https://svn.eduke32.com/eduke32@6403 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:57 +00:00
hendricks266
88d5da2859
Menus: Clean up MenuRanges.
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git-svn-id: https://svn.eduke32.com/eduke32@6402 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:53 +00:00
hendricks266
33c138fdf9
Tweak UNREFERENCED_CONST_PARAMETER
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git-svn-id: https://svn.eduke32.com/eduke32@6401 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:50 +00:00
hendricks266
0f54975751
Yet another round of trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6400 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:46 +00:00
terminx
d89909997c
Fix issue with screenshots
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git-svn-id: https://svn.eduke32.com/eduke32@6399 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 09:48:43 +00:00
terminx
7c7f550100
Useless change to force a synthesis build
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git-svn-id: https://svn.eduke32.com/eduke32@6398 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 20:24:54 +00:00
hendricks266
e2c1e6b12c
In md3postload_polymer, always clear the triangle buffer (tribuf) to zero, not just when its allocation size is enlarged.
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Fixes strange issues with lighting on models.
git-svn-id: https://svn.eduke32.com/eduke32@6396 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 11:29:16 +00:00
hendricks266
d1de78d8bc
Don't drink and copypaste, kids.
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Unfucks r6379.
git-svn-id: https://svn.eduke32.com/eduke32@6395 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 11:29:12 +00:00
hendricks266
32ed49e5c5
Slightly change readarrayfromfile so that attempting to read arrays of a size that does not evenly divide into the requested type rounds up instead of down and zero-pads the difference.
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This should help hackish persuits such as reading map files through this command.
git-svn-id: https://svn.eduke32.com/eduke32@6394 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:38 +00:00
hendricks266
201ee80f87
Fix readarrayfromfile with bitmaps and uint32s. Also improve it.
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git-svn-id: https://svn.eduke32.com/eduke32@6393 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:35 +00:00
hendricks266
6e7daf6d1b
Introduce GAMEARRAY_SIZE_MASK.
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git-svn-id: https://svn.eduke32.com/eduke32@6392 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:31 +00:00
hendricks266
b01b25bc93
Revise part of r6385 for clarity.
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git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:28 +00:00
hendricks266
9eaf935757
Connect minitext_ to MF_Minifont.
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git-svn-id: https://svn.eduke32.com/eduke32@6390 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:24 +00:00
terminx
652a56e3d3
Derp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6389 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 20:05:48 +00:00
terminx
eeaf1f1d54
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6387 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:08:52 +00:00
terminx
494f09f80c
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:02:13 +00:00
terminx
769b1255f6
I think this fixes readarrayfromfile and writearraytofile
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git-svn-id: https://svn.eduke32.com/eduke32@6385 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:37 +00:00
terminx
d9c43bb560
Fix issue with r6374
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git-svn-id: https://svn.eduke32.com/eduke32@6384 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:32 +00:00
terminx
1fd79171d8
Fix console background when using oversized font characters
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git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f
CON-solidation
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Sorry for the shitty pun
git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
fa02c6433b
Switch allocation of sprite/wall/sector to individual aligned allocations instead of the weird thing I was doing with multiple pointers to different parts of a single large block
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git-svn-id: https://svn.eduke32.com/eduke32@6381 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:15 +00:00
terminx
9b9b6baecd
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
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git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
e229fc607c
mdsprite: Augment or revert portions of r4639.
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Substantial work done in md3postload_common, md3postload_polymer_check, and md3postload_polymer.
git-svn-id: https://svn.eduke32.com/eduke32@6379 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:33 +00:00
hendricks266
a782247eac
inthi_rintf
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git-svn-id: https://svn.eduke32.com/eduke32@6378 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:30 +00:00
hendricks266
715d2ec25a
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
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git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
hendricks266
5c77a6a13c
compat.h: Update ssize_t under MSVC.
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git-svn-id: https://svn.eduke32.com/eduke32@6375 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:20 +00:00
hendricks266
d5f8c7a028
compat.h: Update u/native_t by introducing reg_t from LZ4.
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git-svn-id: https://svn.eduke32.com/eduke32@6374 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:18 +00:00
hendricks266
366ccd7900
Add a fallthrough__ entry for VS.
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git-svn-id: https://svn.eduke32.com/eduke32@6373 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:13 +00:00
terminx
ef8bd42b49
Another attempt at fixing the problems caused by my recent changes to gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0
derp
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git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8
Fix gcc 7.1.0 warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71
Maybe, possibly, unfuck gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59
Improve C_AddDefaultDefinitions()
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git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c
Remove extraneous "updated cfgname.cfg" message
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git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00
terminx
fd19569099
Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.
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git-svn-id: https://svn.eduke32.com/eduke32@6365 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:00 +00:00
terminx
bf18114d31
Fix compiler warning
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git-svn-id: https://svn.eduke32.com/eduke32@6363 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:52:36 +00:00
hendricks266
494c778feb
Fix some int/int32_t mismatches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
hendricks266
f01c9205e9
Fix USE_OPENGL=0 build.
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git-svn-id: https://svn.eduke32.com/eduke32@6361 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:17 +00:00
hendricks266
1b1fd9e0eb
CON: ifspawnedby and ifwasweapon are really the same command. Merge the code to execute them.
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git-svn-id: https://svn.eduke32.com/eduke32@6360 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:12 +00:00
terminx
d703ac2c62
Fix issue with changing settings in the startup window
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git-svn-id: https://svn.eduke32.com/eduke32@6359 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:37 +00:00
terminx
f4e1012081
"qputs" alias for "redefinequote"
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git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
3141084a65
More array work: support for reading and writing the new array types from disk. Not tested.
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git-svn-id: https://svn.eduke32.com/eduke32@6357 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:03:01 +00:00
terminx
01d92aeed2
Syntax changes for gamevar and gamearray declarations:
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Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.
Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.
This is all still pretty experimental.
git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
1c4c1e9b55
Polymer: Address an oversight in r4600.
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git-svn-id: https://svn.eduke32.com/eduke32@6355 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:10 +00:00
hendricks266
b702ebb085
Menus: Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.
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git-svn-id: https://svn.eduke32.com/eduke32@6354 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:07 +00:00
hendricks266
37b2a751b9
compat.h: Add preliminary FALLTHROUGH macro to support
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git-svn-id: https://svn.eduke32.com/eduke32@6353 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:04 +00:00
hendricks266
4252a60af9
Add an error directive to C++ standards versions < 2011.
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git-svn-id: https://svn.eduke32.com/eduke32@6352 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:01 +00:00
hendricks266
bbff77b20e
Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.
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git-svn-id: https://svn.eduke32.com/eduke32@6351 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:57 +00:00
hendricks266
ebe2e67439
Fix a bug with undefinegamefunc breaking the key configuration menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6350 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:54 +00:00
hendricks266
c980410ecc
Remove special limitations on CON customization access to the DNCGS cheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
f164fde06b
What a hilarious typo
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git-svn-id: https://svn.eduke32.com/eduke32@6348 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 22:01:59 +00:00
terminx
3706ac1b43
Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
4c981137be
Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.
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git-svn-id: https://svn.eduke32.com/eduke32@6346 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:01 +00:00
terminx
8be8ae8743
Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.
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git-svn-id: https://svn.eduke32.com/eduke32@6345 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:55 +00:00
terminx
8d7f23a842
Reduce MAXSPRITESONSCREEN from 4096 to 2048. Email me if you have a map so poorly designed that this actually breaks something!
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git-svn-id: https://svn.eduke32.com/eduke32@6344 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:49 +00:00
terminx
da0cc1b9bd
Some work on CON arrays. Hopefully nothing is broken!
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git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
19c58edb40
Add support for bitmap gamearrays and expose gotpic to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6342 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:36 +00:00
terminx
1e647ca499
Change wordy error message I didn't like
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git-svn-id: https://svn.eduke32.com/eduke32@6341 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:29 +00:00
terminx
8d2fe8ec1d
Fix old Build engine bug: setgotpic() not called from parascan()
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git-svn-id: https://svn.eduke32.com/eduke32@6340 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:21 +00:00
terminx
c23b1fe076
Read setup again after compiling scripts
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git-svn-id: https://svn.eduke32.com/eduke32@6339 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:51 +00:00
terminx
b3b40c9581
Allow writing to 8 and 16-bit CON arrays
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git-svn-id: https://svn.eduke32.com/eduke32@6338 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:43 +00:00
terminx
cabb918c64
Fix out of bounds write caused by memset call missed when tilesiz was changed from vec2_t to vec2s_t
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git-svn-id: https://svn.eduke32.com/eduke32@6337 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 01:48:01 +00:00
terminx
2b7cd33fc2
script command aliases
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git-svn-id: https://svn.eduke32.com/eduke32@6336 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:47 +00:00
terminx
15b2186696
Internal menu tweaks
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git-svn-id: https://svn.eduke32.com/eduke32@6335 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:42 +00:00
terminx
2aa0be17d7
Minor mact cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6334 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:37 +00:00
terminx
224475402f
Remove errant EDUKE32_PREDICT_FALSE
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git-svn-id: https://svn.eduke32.com/eduke32@6333 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:29 +00:00
hendricks266
a6842482de
Allow certain debugging-specific cheats to be used from the console even in skill 4.
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git-svn-id: https://svn.eduke32.com/eduke32@6332 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:17 +00:00
hendricks266
96c30ffade
Turn DWM composition toggling (Windows Vista and 7 only) off by default.
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We should only turn this on in specific cases, and turning it off by default will allow us to add these special cases as we get reports.
git-svn-id: https://svn.eduke32.com/eduke32@6331 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:14 +00:00
hendricks266
4f1343adfc
Menus: Use screentext's newline support for more mgametext.
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git-svn-id: https://svn.eduke32.com/eduke32@6330 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:11 +00:00
hendricks266
3e7f9ad276
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6329 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:07 +00:00
terminx
5ce9e2b208
Combine CONTROL_KeyBinds and CONTROL_MouseBinds
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git-svn-id: https://svn.eduke32.com/eduke32@6328 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:54 +00:00
terminx
bea9a73047
More command line parameter help text cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6327 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:47 +00:00
terminx
3b1cf74fea
Revise the error message for the default case in VM_Execute()
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git-svn-id: https://svn.eduke32.com/eduke32@6326 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:42 +00:00
terminx
a9e513ecaf
Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.
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git-svn-id: https://svn.eduke32.com/eduke32@6325 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:37 +00:00
terminx
6af5f3b478
"Keyboard Keys" -> "Key Configuration"
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git-svn-id: https://svn.eduke32.com/eduke32@6324 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:29 +00:00
hendricks266
8d3e0a630e
Gv_FillWithVars
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git-svn-id: https://svn.eduke32.com/eduke32@6323 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:11 +00:00
hendricks266
93d8d8a890
Add "activatecheat" console command.
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git-svn-id: https://svn.eduke32.com/eduke32@6322 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:08 +00:00
hendricks266
980b2be584
Move addammo into own function.
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git-svn-id: https://svn.eduke32.com/eduke32@6321 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:05 +00:00
hendricks266
fb337a80b1
Move addinventory command code into its own function.
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git-svn-id: https://svn.eduke32.com/eduke32@6320 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:38:02 +00:00
hendricks266
57a7802f6c
Factor out modification of DukePlayer_t->actors_killed into P_AddKills().
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git-svn-id: https://svn.eduke32.com/eduke32@6319 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:58 +00:00
hendricks266
9fdfd10723
Double the default pointhighlightdist from 128 to 256, a compromise between reverting r5721 and resetting it to 512.
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git-svn-id: https://svn.eduke32.com/eduke32@6318 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:55 +00:00
hendricks266
ad32eaeee0
Don't execute setcfgname if the provided name is the same as the one already in place.
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git-svn-id: https://svn.eduke32.com/eduke32@6317 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:52 +00:00
hendricks266
0992cdb03f
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6316 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:49 +00:00
hendricks266
d372800b3c
Menus: Wrap Menu_Find in Menu_FindFiltered to factor out id filtering for all cases that need it.
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git-svn-id: https://svn.eduke32.com/eduke32@6315 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:46 +00:00
hendricks266
d032721aa1
Menus: Improve handling of the color correction screen.
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git-svn-id: https://svn.eduke32.com/eduke32@6314 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:43 +00:00
hendricks266
150eb8fd7c
Fix a small regression with actions and improve performance while we're at it.
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git-svn-id: https://svn.eduke32.com/eduke32@6313 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:39 +00:00
hendricks266
5cdc130692
Remove register keyword from LZ4 and libxmp-lite.
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git-svn-id: https://svn.eduke32.com/eduke32@6312 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:37:35 +00:00
terminx
7d020e3338
Derp
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git-svn-id: https://svn.eduke32.com/eduke32@6311 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-02 00:44:36 +00:00
terminx
72dadcbece
Revert part of r6230
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git-svn-id: https://svn.eduke32.com/eduke32@6309 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-02 00:44:24 +00:00
hendricks266
0bf330b2c6
Revise r6305.
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git-svn-id: https://svn.eduke32.com/eduke32@6308 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-28 10:55:41 +00:00
hendricks266
4a69eecc9f
Optimize getofs_viewtype for precision and speed.
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git-svn-id: https://svn.eduke32.com/eduke32@6307 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:38 +00:00
hendricks266
42a26b5f3c
Add action viewtypes 12 (like 7 but not mirrored), 9, and 16.
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git-svn-id: https://svn.eduke32.com/eduke32@6306 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:34 +00:00
hendricks266
ea0179bd9b
Templatize getofs_viewtype functions.
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git-svn-id: https://svn.eduke32.com/eduke32@6305 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:30 +00:00
hendricks266
f55758bc2e
When calculating which rotation to use for CON action viewtype 7, offset the frame intervals by 15 degrees instead of 22.5, clearly a copypaste error from viewtypes 5 or 8. Now these are properly centered.
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git-svn-id: https://svn.eduke32.com/eduke32@6304 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:26 +00:00
hendricks266
01b6047377
Trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6303 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:22 +00:00
hendricks266
bf76269906
What the last commit said.
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git-svn-id: https://svn.eduke32.com/eduke32@6302 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:12 +00:00
terminx
1568cabdce
Derp
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git-svn-id: https://svn.eduke32.com/eduke32@6301 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:44:11 +00:00
terminx
bb75d0fbde
Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.
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git-svn-id: https://svn.eduke32.com/eduke32@6300 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:34 +00:00
terminx
ee367baaea
scriptfile.[cpp|h] cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@6299 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:28 +00:00
terminx
f490e5b2cb
Fix flickering text on the bonus screen. Derp.
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git-svn-id: https://svn.eduke32.com/eduke32@6298 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:22 +00:00
terminx
c25aa4a790
OSD (console) cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6297 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:14 +00:00
terminx
6aa1d36f99
Inconsequential formatting
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git-svn-id: https://svn.eduke32.com/eduke32@6296 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:02 +00:00
terminx
1e06189f03
Fix something stupid I noticed
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git-svn-id: https://svn.eduke32.com/eduke32@6295 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:57 +00:00
terminx
0f788963b6
Fix bug with setuserdef vm_sprite
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git-svn-id: https://svn.eduke32.com/eduke32@6294 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:51 +00:00
terminx
2dfc3acb38
Templatize the clamp functions
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git-svn-id: https://svn.eduke32.com/eduke32@6293 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:46 +00:00
terminx
8932251ad2
Reduce MAXVOXELS to 1024.
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git-svn-id: https://svn.eduke32.com/eduke32@6292 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:40 +00:00
terminx
d37c26cc2a
Respect APPBASENAME when showing command line help
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git-svn-id: https://svn.eduke32.com/eduke32@6291 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:22:42 +00:00
hendricks266
6bbfbb5e1d
Fix crash when attempting to play an IVF video in 8-bit.
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git-svn-id: https://svn.eduke32.com/eduke32@6290 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:59 +00:00
hendricks266
4b15e4629e
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6289 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:55 +00:00
hendricks266
6487dc0db6
Fix standalone warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@6288 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:48 +00:00
hendricks266
10d478eba8
When playing an IVF upgraded from an ANM and no sound list has been defined for the IVF, use the ANM's sound list by converting framerates.
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git-svn-id: https://svn.eduke32.com/eduke32@6287 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:43 +00:00
hendricks266
35b3cea5a6
If an ANM is upgraded to an IVF, use the sounds defined for the .ivf if any have been.
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git-svn-id: https://svn.eduke32.com/eduke32@6286 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:39 +00:00
hendricks266
d57234e668
Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6285 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:34 +00:00
hendricks266
5f8c99c3a1
Let animsound value -1 stop all sounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6284 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:27 +00:00
hendricks266
018bc98ecb
Game defs: Add sounds sub-token to cutscene token that functions identically to animsounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6283 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:23 +00:00
hendricks266
4db07ee9af
Structify animsounds arrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6282 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:19 +00:00
hendricks266
6b880ccb06
Structify the hardcoded Anim_Setup calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6281 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:14 +00:00
hendricks266
aebd4c53c4
Game defs: Split Anim_Create out of Anim_Setup and use it for the cutscene token.
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git-svn-id: https://svn.eduke32.com/eduke32@6280 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:10 +00:00
hendricks266
7226eb346d
Don't stutter for 1/12 second before starting an ANM.
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git-svn-id: https://svn.eduke32.com/eduke32@6279 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:06 +00:00
hendricks266
1baac86d72
Game defs: Try loading def modules even if the engine reports failure.
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git-svn-id: https://svn.eduke32.com/eduke32@6278 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:02 +00:00
hendricks266
0d7518891b
CON: Add wall.blend to structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6277 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:58 +00:00
hendricks266
cb12f25cda
Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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git-svn-id: https://svn.eduke32.com/eduke32@6276 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:53 +00:00
hendricks266
610d2e3b46
Connect wall.blend to Polymost in Lunatic builds with it enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@6275 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:47 +00:00
hendricks266
9286a4d40e
Fix Lunatic build.
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git-svn-id: https://svn.eduke32.com/eduke32@6274 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:41 +00:00
terminx
48e9b22b4f
More standalone stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6273 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:18 +00:00
terminx
07419b18ab
Workaround for MSVC bug
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git-svn-id: https://svn.eduke32.com/eduke32@6272 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:12 +00:00
terminx
504b04067b
Remove some Duke-specific screen displays from standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6271 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:06 +00:00
terminx
854b303d18
Fix command line help window in builds with the startup window disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6270 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:59 +00:00
terminx
0e1784bf4c
Clean up command line parameter help text
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git-svn-id: https://svn.eduke32.com/eduke32@6269 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:53 +00:00
terminx
1069db7e1e
Fix swapped EDUKE32_STANDALONE ifdefs for screenshot filenames
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git-svn-id: https://svn.eduke32.com/eduke32@6268 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:46 +00:00
terminx
8dc6fb6cfd
Don't try to load duke3d.cfg in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6267 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:38 +00:00
terminx
3181e8be9e
Rename snd_duketalk cvar to snd_speech
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git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:33 +00:00
terminx
047b94d242
Revise r6253
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git-svn-id: https://svn.eduke32.com/eduke32@6265 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:26 +00:00
terminx
e4f0b74a4f
Rename two misnamed variables
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git-svn-id: https://svn.eduke32.com/eduke32@6264 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:16:43 +00:00
hendricks266
5ef942f4ec
Shrink the tilesiz vector to use int16_t members as the original arrays were.
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git-svn-id: https://svn.eduke32.com/eduke32@6263 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:13 +00:00
hendricks266
7afc8202d2
CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
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git-svn-id: https://svn.eduke32.com/eduke32@6262 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:07 +00:00
hendricks266
df317aa741
CON: Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.
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drawline256 <x0> <y0> <x1> <y1> <index>
drawlinergb <x0> <y0> <x1> <y1> <index> <rgb>
The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16.
<index> is a palette index, and for drawlinergb is used as a fallback in the software renderer.
<rgb> is encoded the same as PROJ_FLASH_COLOR.
git-svn-id: https://svn.eduke32.com/eduke32@6261 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:03 +00:00
hendricks266
4dbeb30907
Add internal drawlinergb function.
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git-svn-id: https://svn.eduke32.com/eduke32@6260 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:58 +00:00
hendricks266
517517a1bb
CON: Add getclosestcol command, which finds the closest palette index given
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getclosestcol <return> <color> <limit>
<color> is encoded the same as PROJ_FLASH_COLOR.
<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.
git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
hendricks266
ffc7de9911
CON: Add EVENT_DISPLAYOVERHEADMAPTEXT.
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Set RETURN to any non-zero value to disable hardcoded display of text.
If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.
git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:50 +00:00
hendricks266
0d6842800b
Replace specialized swap C functions with a templatized version.
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git-svn-id: https://svn.eduke32.com/eduke32@6257 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:46 +00:00
hendricks266
adf62d216c
scale(1<<##, b, c) --> divscale##(b, c)
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git-svn-id: https://svn.eduke32.com/eduke32@6256 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:42 +00:00
hendricks266
bd9abf33ad
scale(a, b, 1<<##) --> mulscale##(a, b)
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git-svn-id: https://svn.eduke32.com/eduke32@6255 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:37 +00:00
hendricks266
965e40bda7
mulscale(a, b, ##) --> mulscale##(a, b)
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git-svn-id: https://svn.eduke32.com/eduke32@6254 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:21 +00:00
terminx
81ca397802
Fix buggy swinging door behavior
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git-svn-id: https://svn.eduke32.com/eduke32@6253 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:37 +00:00
terminx
4e3f55df9b
Dicking around with inlined actor header functions
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git-svn-id: https://svn.eduke32.com/eduke32@6252 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:32 +00:00
terminx
6d3978b471
Revise r6225
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git-svn-id: https://svn.eduke32.com/eduke32@6251 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:26 +00:00
terminx
bf944cf27a
Potential CON performance improvements
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git-svn-id: https://svn.eduke32.com/eduke32@6250 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:21 +00:00
terminx
e14d7d2786
Clamp r_maxfps to a minimum of 30 if not 0
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git-svn-id: https://svn.eduke32.com/eduke32@6249 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:12 +00:00
hendricks266
ccb6d27349
Polymost: Fix yoffset bouncing of face sprites with cstat 128.
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git-svn-id: https://svn.eduke32.com/eduke32@6248 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:12 +00:00
hendricks266
945944b915
r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
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git-svn-id: https://svn.eduke32.com/eduke32@6247 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:07 +00:00
terminx
81ac537bd1
More misc small cleanups. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6246 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:33 +00:00
terminx
ac2f2bd902
:(
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git-svn-id: https://svn.eduke32.com/eduke32@6245 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:27 +00:00
terminx
65a2c38ba8
Misc cleanups, mostly const correctness
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git-svn-id: https://svn.eduke32.com/eduke32@6244 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:21 +00:00
terminx
50bc1aa2ba
Can Duke3D CON version compatibility messages in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6243 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:13 +00:00
terminx
0dd837919e
Revise r6239
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git-svn-id: https://svn.eduke32.com/eduke32@6242 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:23 +00:00
terminx
0efb2e146e
Revise r6235
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git-svn-id: https://svn.eduke32.com/eduke32@6241 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:16 +00:00
terminx
977c09fa28
Revert test change I accidentally committed
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git-svn-id: https://svn.eduke32.com/eduke32@6240 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:01:03 +00:00
terminx
b73c449f31
Further reorganization of actor_t. BYTEVERSION bumped.
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git-svn-id: https://svn.eduke32.com/eduke32@6239 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:39 +00:00
terminx
4a7806150c
Make r_showfps 2 work a little bit better
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git-svn-id: https://svn.eduke32.com/eduke32@6238 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:32 +00:00
terminx
eae02b26a1
Respect r_maxfps in menus and on startup/bonus/end screens
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git-svn-id: https://svn.eduke32.com/eduke32@6237 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:26 +00:00
terminx
4489e110de
More minor optimizations. Breaks savegames.
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git-svn-id: https://svn.eduke32.com/eduke32@6236 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:19 +00:00
terminx
302d6bdfd8
Minor optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@6235 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:11 +00:00
terminx
f698b1e733
Gamevar cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6234 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:06 +00:00
terminx
49edb0e9f6
Use macros for special gamevar access range checking
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git-svn-id: https://svn.eduke32.com/eduke32@6233 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:00 +00:00
terminx
54a0d8d4ae
Consty McConst
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git-svn-id: https://svn.eduke32.com/eduke32@6232 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:54 +00:00
terminx
dac7679633
Replace 2 memcpys with assignments
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git-svn-id: https://svn.eduke32.com/eduke32@6231 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:48 +00:00
terminx
a3fbe4c542
Add clipdist member to player struct to control how close the player can get to walls
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git-svn-id: https://svn.eduke32.com/eduke32@6230 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:43 +00:00
terminx
4ae5f2e298
Remove "BUILD_NOP6", old cruft for running on ancient x86 processors without MMX.
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git-svn-id: https://svn.eduke32.com/eduke32@6229 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:36 +00:00
terminx
d1c0366916
Minor classic mode optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6228 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:31 +00:00
terminx
bcb6d3830b
Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:26 +00:00
terminx
c26fcfa786
Remove unused member from actor_t
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git-svn-id: https://svn.eduke32.com/eduke32@6226 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:21 +00:00
terminx
6319b6fb60
Change hard-coded subway effect damage to generic explosive damage that can be handled by CON. Fixes subway kills not counting toward the dead monster count and allows CON scripts to handle subway damage however they like.
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git-svn-id: https://svn.eduke32.com/eduke32@6225 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:13 +00:00
terminx
8cda268514
Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
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git-svn-id: https://svn.eduke32.com/eduke32@6224 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:08 +00:00
terminx
e3f3a8ce33
Move Mapster32 autoexec to before the map specified on the command line is loaded, to allow EVENT_PRELOADMAP and EVENT_LOADMAP to work when loading a map from the command line. This makes the console output of autoexec a little worse but the OSD will be fixed at a later time.
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git-svn-id: https://svn.eduke32.com/eduke32@6223 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:01 +00:00
hendricks266
e2c44ae253
CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6222 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 22:49:22 +00:00
hendricks266
262e863b33
Polymodes: Only try texcache_fetchmulti on detail texture slots.
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git-svn-id: https://svn.eduke32.com/eduke32@6221 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:10 +00:00
hendricks266
b25ec936b3
Polymodes: Check that texture entries have a non-skybox filename before using it in texcache_fetchmulti.
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Fixes crash reported by Sgt Jack V.
git-svn-id: https://svn.eduke32.com/eduke32@6220 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:05 +00:00
hendricks266
f03d704ddb
Polymost: Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions.
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git-svn-id: https://svn.eduke32.com/eduke32@6219 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:47:04 +00:00
hendricks266
ad46ac785f
Add new tint flag 256, which always skips hightile when picking an image source.
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git-svn-id: https://svn.eduke32.com/eduke32@6218 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:59 +00:00
hendricks266
986a545ff5
Polymodes: Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range.
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git-svn-id: https://svn.eduke32.com/eduke32@6217 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:54 +00:00
hendricks266
a032b829bf
Factor out hictinting array accesses.
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git-svn-id: https://svn.eduke32.com/eduke32@6216 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:50 +00:00
hendricks266
70245fc4f1
Create a new struct for hictinting that uses a uint16_t for flags.r
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git-svn-id: https://svn.eduke32.com/eduke32@6215 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:44 +00:00
hendricks266
84c913d04c
Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination.
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git-svn-id: https://svn.eduke32.com/eduke32@6214 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:36 +00:00
hendricks266
05945c920b
Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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git-svn-id: https://svn.eduke32.com/eduke32@6213 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:59 +00:00
hendricks266
4f5ea33917
Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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git-svn-id: https://svn.eduke32.com/eduke32@6212 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:54 +00:00
hendricks266
cd792277d3
Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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git-svn-id: https://svn.eduke32.com/eduke32@6211 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:49 +00:00
hendricks266
611031d9e8
Optimize all gametext calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6210 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:42 +00:00
hendricks266
cb8dc04660
Make menutext use MF_Redfont fields.
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git-svn-id: https://svn.eduke32.com/eduke32@6209 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:23 +00:00
hendricks266
334007d6c3
Optimize all menutext calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6208 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:18 +00:00
hendricks266
7f6b26d362
Eliminate the RedfontGreen type and replace it with indentations (like "Apply Changes").
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git-svn-id: https://svn.eduke32.com/eduke32@6207 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:12 +00:00
hendricks266
02256c51dd
Eliminate the RedfontBlue type and replace it with the Disabled or LookDisabled flags.
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git-svn-id: https://svn.eduke32.com/eduke32@6206 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:09 +00:00
hendricks266
ecc60dec44
Add a new MenuEntryFlag to make an option appear disabled but still work.
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git-svn-id: https://svn.eduke32.com/eduke32@6205 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:05 +00:00
hendricks266
2e12d10cc6
Namespace all MenuEntryFlags_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6204 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:01 +00:00
hendricks266
2afdaf5faf
Move cursorPosition and cursorScale from MenuEntryFormat_t to MenuFont_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6203 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:57 +00:00
hendricks266
e51960b3a2
Fix memory leaks in audiolib. Fixes issue #59 .
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git-svn-id: https://svn.eduke32.com/eduke32@6202 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:53 +00:00
hendricks266
da4081c2b6
Fix some indentation of the menu system.
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git-svn-id: https://svn.eduke32.com/eduke32@6201 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:48 +00:00
hendricks266
9abe8f7958
Factor some menu code.
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git-svn-id: https://svn.eduke32.com/eduke32@6200 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:45 +00:00
hendricks266
57b5a47b9d
Scale menu spacers by font zoom.
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git-svn-id: https://svn.eduke32.com/eduke32@6199 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:41 +00:00
hendricks266
d85cbcc8cf
Attach fonts to spacer menu entries.
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git-svn-id: https://svn.eduke32.com/eduke32@6198 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:37 +00:00
hendricks266
6221b0e74d
Apply MenuFont_t.zoom to margins and indentations.
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git-svn-id: https://svn.eduke32.com/eduke32@6197 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:33 +00:00
hendricks266
72b7e30b19
Add zoom field to MenuFont_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6196 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:29 +00:00
hendricks266
f2b7650305
Shrink the MenuFont_t struct.
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git-svn-id: https://svn.eduke32.com/eduke32@6195 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:25 +00:00
hendricks266
8e73029ecc
Touch up some menu options.
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git-svn-id: https://svn.eduke32.com/eduke32@6194 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:21 +00:00
hendricks266
283c5c0644
Center the episode menu vertically like the skill menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6193 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:17 +00:00
hendricks266
e79d830deb
Clean up episodes, skills, and game modes in standalone builds.
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git-svn-id: https://svn.eduke32.com/eduke32@6192 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:07 +00:00
hendricks266
97a9d67148
Fix a bug in r6184.
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git-svn-id: https://svn.eduke32.com/eduke32@6191 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 21:53:28 +00:00
hendricks266
8deddc19b0
Clean up warnings in standalone mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6190 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:20 +00:00
hendricks266
3ae7c3d317
Clean up gamefuncs in standalone mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6189 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:15 +00:00
hendricks266
66c85ec71f
Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
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git-svn-id: https://svn.eduke32.com/eduke32@6188 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:12 +00:00
hendricks266
81a6f29dd4
CON: Add undefinegamefunc.
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git-svn-id: https://svn.eduke32.com/eduke32@6187 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:08 +00:00
hendricks266
b0d9e94004
Remove an old hack from my menu system that upon closer inspection is no longer needed.
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git-svn-id: https://svn.eduke32.com/eduke32@6186 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:04 +00:00
hendricks266
a10893d75f
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266
6d11c01fd7
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00
hendricks266
549ba86e5c
Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
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git-svn-id: https://svn.eduke32.com/eduke32@6183 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:49 +00:00
hendricks266
f26408ea96
Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
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git-svn-id: https://svn.eduke32.com/eduke32@6182 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:44 +00:00
hendricks266
7d6a0d965b
Update LZ4 to 1.7.5.
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git-svn-id: https://svn.eduke32.com/eduke32@6181 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:08 +00:00
hendricks266
95826e79b3
Update xxHash to 0.6.2.
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git-svn-id: https://svn.eduke32.com/eduke32@6180 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:02 +00:00
hendricks266
08326d19dd
Amend r6174 to un-break libxmp-lite.
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git-svn-id: https://svn.eduke32.com/eduke32@6179 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:58 +00:00
hendricks266
f8bdc5814e
Re-port our changes to libdivide.h and add new changes so that it works as we need.
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git-svn-id: https://svn.eduke32.com/eduke32@6177 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:50 +00:00
hendricks266
284fdf1b63
Replace libdivide.h with an unpatched copy of the latest version.
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git-svn-id: https://svn.eduke32.com/eduke32@6176 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:43 +00:00
terminx
feb8b43892
Better support for working with blend in the editor
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git-svn-id: https://svn.eduke32.com/eduke32@6175 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-10 08:19:47 +00:00
terminx
d0211379e0
Get MSVC building again, DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6174 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-10 08:19:35 +00:00
terminx
faf5c90eef
Another attempt at fixing Polymost z-fighting. Probably still sucks! :)
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git-svn-id: https://svn.eduke32.com/eduke32@6170 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:45 +00:00
terminx
f394f1bc1e
Fix window title in EDUKE32_STANDALONE builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6169 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:39 +00:00
terminx
0447c0feb6
Minor optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6168 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:33 +00:00
terminx
18870b0bc1
Change savegame filenames from dukesav#.esv to save#.esv.
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git-svn-id: https://svn.eduke32.com/eduke32@6167 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:28 +00:00
terminx
b13deef232
The most minor of minor optimizations. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6166 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:23 +00:00
terminx
5fc04f288c
Fix missed label for sectoreffector tag. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6165 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:17 +00:00
terminx
d76c3c2764
Polymost: fix texture panning floatiness on slight slopes
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git-svn-id: https://svn.eduke32.com/eduke32@6164 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:40:17 +00:00
hendricks266
fc93eb1fe6
libxmp-lite: Changes to build as C++: Apparently an extern declaration must be present for the compiler to expose the symbols of struct objects.
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git-svn-id: https://svn.eduke32.com/eduke32@6163 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:40:07 +00:00
hendricks266
d77d1cff29
libxmp-lite: Changes to build as C++: pointer casting
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git-svn-id: https://svn.eduke32.com/eduke32@6162 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:59 +00:00
hendricks266
6700a2a93d
libxmp-lite: Changes to build as C++: Structs within other structs cannot be referred to by just the innermost name, and the using keyword does not work either. Split them out into the top level.
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git-svn-id: https://svn.eduke32.com/eduke32@6161 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:52 +00:00
hendricks266
35e8792efa
libxmp-lite: Changes to build (in C mode).
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git-svn-id: https://svn.eduke32.com/eduke32@6160 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:48 +00:00
hendricks266
d715918e45
Add unmodified libxmp-lite sources from its Git repository.
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git-svn-id: https://svn.eduke32.com/eduke32@6158 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:37 +00:00
hendricks266
75d25d0d15
LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
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git-svn-id: https://svn.eduke32.com/eduke32@6156 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:18 +00:00
hendricks266
37c7be05ca
Add unmodified sources for LPeg 1.0.1.
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git-svn-id: https://svn.eduke32.com/eduke32@6155 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:11 +00:00
hendricks266
b3d597200b
Common.mak: Massive reorganization/cleanup.
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Any functional changes are incidental and minor, other than the outright removals.
git-svn-id: https://svn.eduke32.com/eduke32@6147 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:38:42 +00:00
hendricks266
0a74a878e1
Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6145 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-07 05:56:35 +00:00
hendricks266
0633795683
Fix an extern "C" that was collateral damage in the last push. Fixes Lunatic build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6144 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-07 05:13:54 +00:00
hendricks266
8d8fd61ed0
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6143 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:29 +00:00
hendricks266
576ff98f4d
Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.
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git-svn-id: https://svn.eduke32.com/eduke32@6142 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:22 +00:00
hendricks266
25b942de74
Visual Studio apparently still defines __cplusplus as 199711.
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git-svn-id: https://svn.eduke32.com/eduke32@6141 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:17 +00:00
hendricks266
f781f21ccd
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
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Building with said newer versions may fix the -Wodr warning when building for release.
git-svn-id: https://svn.eduke32.com/eduke32@6140 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:12 +00:00
hendricks266
914762513d
Introducing buildprint, a type-safe and more performant replacement for printf using C++11 variadic templates. At least, an incomplete version that is enough to implement the next commit.
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git-svn-id: https://svn.eduke32.com/eduke32@6139 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:07 +00:00
hendricks266
5a0ed69310
compat.h: Add some more math stuff to support the next commit.
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git-svn-id: https://svn.eduke32.com/eduke32@6138 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:03 +00:00
hendricks266
83c06a63b9
Fix some extern "C".
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git-svn-id: https://svn.eduke32.com/eduke32@6137 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:04:56 +00:00
hendricks266
66f43bca24
compat.h: Prevent "warning: private field 'dummy' is not used". DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6136 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-01 03:08:39 +00:00
terminx
abfbfec0f0
Fix interpolation of sprites in sectors with SE_31_FLOOR_RISE_FALL
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git-svn-id: https://svn.eduke32.com/eduke32@6135 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-19 02:28:40 +00:00
terminx
0e231ce97e
Revert r6133
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git-svn-id: https://svn.eduke32.com/eduke32@6134 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-18 07:03:55 +00:00
terminx
e6d8181e1c
Reduce max number of concurrent copies of the same sound from 8 to 4.
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git-svn-id: https://svn.eduke32.com/eduke32@6133 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 21:55:09 +00:00
terminx
3861723200
Fix https://forums.duke4.net/topic/9285-con-compiler-bug/page__pid__276767
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git-svn-id: https://svn.eduke32.com/eduke32@6132 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 21:55:01 +00:00
terminx
ca30328f53
Fix using defined move/ai/action names in switch/case statements
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git-svn-id: https://svn.eduke32.com/eduke32@6131 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 05:46:59 +00:00
terminx
a955f415c4
Improve a couple of tagged sector warning messages. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6130 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 05:46:52 +00:00
hendricks266
80ebabd08a
Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6128 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 05:11:08 +00:00
terminx
28d23ad575
Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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git-svn-id: https://svn.eduke32.com/eduke32@6127 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:32 +00:00
terminx
b2c8c45b41
Potential slight optimization to actor movement.
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git-svn-id: https://svn.eduke32.com/eduke32@6125 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:22 +00:00
terminx
76b83164a5
EDUKE32_STANDALONE improvement. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6124 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:18 +00:00
terminx
0acdeb93d1
Save and restore music position when changing to a map with the same music defined. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6123 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:13 +00:00
terminx
889a0e7fbc
Remove obsolete header standard.h. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6122 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:08 +00:00
terminx
9ed9efc4f6
Change screenshot base name to scrn0000 instead of duke0000 for standalone builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6121 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:01 +00:00
hendricks266
d3c56b8a89
compat.h: Add logbase<size_t>().
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git-svn-id: https://svn.eduke32.com/eduke32@6119 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:35 +00:00
hendricks266
73654c2079
compat.h: Add new types, native_t and unative_t, functionally equivalent to our current bssize_t and bsize_t, respectively, but generated dependably using template metaprogramming when building with C++ >= 11.
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git-svn-id: https://svn.eduke32.com/eduke32@6118 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:32 +00:00
hendricks266
7a40df33b6
compat.h: Add some infrastructure for C++ template metaprogramming.
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git-svn-id: https://svn.eduke32.com/eduke32@6117 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:29 +00:00
hendricks266
a1f317ecfc
compat.h: Upgrade our byteswapping functions with new versions that I have experimentally confirmed to compile down to the appropriate single assembly instructions on x86 and x86_64. As part of this, make them constexpr, and remove the OS-specific and inline assembly variants as sub-par due to these two improvements.
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git-svn-id: https://svn.eduke32.com/eduke32@6116 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:26 +00:00
hendricks266
b98b00281c
compat.h: Add macros so that we can use constexpr without breaking C++ < 11 and C.
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git-svn-id: https://svn.eduke32.com/eduke32@6115 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:23 +00:00
hendricks266
1ebbd553bd
compat.h: Add some definitions for easy testing of language standard versions.
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git-svn-id: https://svn.eduke32.com/eduke32@6114 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-12 08:30:18 +00:00
hendricks266
0c31245cd2
Add registry detection of the Steam path for World Tour installs.
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git-svn-id: https://svn.eduke32.com/eduke32@6113 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:09:01 +00:00
hendricks266
5441fcdb1e
Add the patched World Tour GRP to our checksum entries.
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git-svn-id: https://svn.eduke32.com/eduke32@6112 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:08:58 +00:00
hendricks266
8cf65eb180
Modify Windows registry reading to check both 32-bit and 64-bit key locations.
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git-svn-id: https://svn.eduke32.com/eduke32@6111 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:08:53 +00:00
hendricks266
cb2d1f4bce
Mac: Address deprecation warnings with the latest Xcode and macOS.
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git-svn-id: https://svn.eduke32.com/eduke32@6109 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-27 17:13:07 +00:00
hendricks266
30ef04893b
compat.h: Re-taxonomize one item.
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git-svn-id: https://svn.eduke32.com/eduke32@6091 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-23 03:03:26 +00:00
hendricks266
3e64f08cd1
Fix r5498 so that projectiles actually do not hit their owner during their first tic of movement.
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Clear the hitscan bit instead of blocking bit because Proj_MoveCustom uses CLIPMASK1.
git-svn-id: https://svn.eduke32.com/eduke32@6082 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:30:04 +00:00
hendricks266
af66b8a99f
Factor out code for launching EVENT_GAME and EVENT_PREGAME.
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git-svn-id: https://svn.eduke32.com/eduke32@6081 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:29:57 +00:00
hendricks266
06a38e3873
Audiolib: Re-add a fixed version of old code for the SDL driver to initialize SDL as a whole or its audio subsystem if it has not yet been initialized.
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Patch from NY00123.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6080 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-01 09:35:58 +00:00
hendricks266
d5bd7681a0
Remove XYZ.voc --> XYZ.flac format upgrades completely for sound effects, and leave them only for music.
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XYZ.voc --> XYZ_voc.flac is still available.
git-svn-id: https://svn.eduke32.com/eduke32@6079 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:16:04 +00:00
hendricks266
e9c8f44a47
compat.h: Upgrade ARRAY_SIZE.
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git-svn-id: https://svn.eduke32.com/eduke32@6078 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:16:01 +00:00
hendricks266
d6e820645b
compat.h: Upgrade EDUKE32_FUNCTION and add EDUKE32_PRETTY_FUNCTION.
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git-svn-id: https://svn.eduke32.com/eduke32@6077 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:58 +00:00
hendricks266
62a921c409
Remove the implicit "static" from our FORCE_INLINE macro.
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This will be important for C++ member functions.
git-svn-id: https://svn.eduke32.com/eduke32@6076 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:53 +00:00
hendricks266
77875948ba
Eliminate more cases of duplication of compat.h's functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@6075 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:45 +00:00
hendricks266
aa04307ad1
Route all inclusion of libc headers and most of POSIX headers through compat.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6074 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:36 +00:00
hendricks266
22fbca52ca
Remove HAVE_INTTYPES define.
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No #else was ever provided for any build system that lacks inttypes besides MSVC.
git-svn-id: https://svn.eduke32.com/eduke32@6073 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:20 +00:00
hendricks266
2b8fb9bfc1
Completely reorganize compat.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6072 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:16 +00:00
hendricks266
3f5dbe17f2
Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way.
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git-svn-id: https://svn.eduke32.com/eduke32@6071 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:13 +00:00
hendricks266
ee4d69093c
Remove #define compat_h_macrodef__ and its absent case, which was only ever used for an old JFDuke3D port to PalmOS.
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If for some reason you need to target a platform that lacks a libc, you're better off finding a libc, or putting together your own shim layer. It's a weekend project at most.
git-svn-id: https://svn.eduke32.com/eduke32@6070 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:10 +00:00
hendricks266
6d7191b848
windows_inc.h in two more places
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git-svn-id: https://svn.eduke32.com/eduke32@6069 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:01 +00:00
hendricks266
26e740c0b7
Eliminate many cases of duplication of compat.h's functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@6067 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:56 +00:00
hendricks266
225be10f61
Define NOMINMAX in windows_inc.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6066 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:50 +00:00
hendricks266
d4ee6d00c8
Route inclusion of all Windows headers through a new header, windows_inc.h.
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This allows us to make certain guarantees about limits on the extent of namespace pollution these headers introduce.
git-svn-id: https://svn.eduke32.com/eduke32@6065 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:44 +00:00
hendricks266
79279780a5
More of the previous commit, because VS can be frustrating.
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git-svn-id: https://svn.eduke32.com/eduke32@6064 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:32 +00:00
hendricks266
1aaf246527
Limit what startwin.game.cpp needs to include.
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git-svn-id: https://svn.eduke32.com/eduke32@6063 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:29 +00:00
hendricks266
3faa84f6d4
Remove dead code for selecting sound settings from the Windows startup window.
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git-svn-id: https://svn.eduke32.com/eduke32@6062 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:23 +00:00
hendricks266
d43fb548cf
Abolish all " ={ " when assigning a struct. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6061 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-05 20:58:33 +00:00
hendricks266
417b047cf3
Bring the previous commit into effect.
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git-svn-id: https://svn.eduke32.com/eduke32@6056 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:20:54 +00:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
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Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00