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When playing a user map, print "User Map: <filename>" to the log instead of "E1L8: User Map".
git-svn-id: https://svn.eduke32.com/eduke32@6618 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 9 additions and 2 deletions
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@ -2028,8 +2028,15 @@ int G_EnterLevel(int gameMode)
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break;
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}
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OSD_Printf(OSDTEXT_YELLOW "E%dL%d: %s\n", ud.volume_number+1, ud.level_number+1,
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g_mapInfo[mii].name);
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if (G_HaveUserMap())
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{
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OSD_Printf(OSDTEXT_YELLOW "User Map: %s\n", boardfilename);
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}
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else
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{
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OSD_Printf(OSDTEXT_YELLOW "E%dL%d: %s\n", ud.volume_number+1, ud.level_number+1,
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g_mapInfo[mii].name);
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}
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g_restorePalette = -1;
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