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Fix corruption in filenames in new savegame system
git-svn-id: https://svn.eduke32.com/eduke32@6572 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 1 deletions
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@ -63,10 +63,14 @@ typedef struct
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struct savebrief_t
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{
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savebrief_t() = default;
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savebrief_t()
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{
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reset();
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}
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savebrief_t(char const *n)
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{
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strncpy(name, n, MAXSAVEGAMENAME);
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path[0] = '\0';
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}
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char name[MAXSAVEGAMENAMESTRUCT];
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