Commit graph

  • 6b7ef5cd75 More optimizations terminx 2006-12-10 04:17:26 +0000
  • 70a60c34f9 More of an optimization terminx 2006-12-10 03:35:45 +0000
  • 0bd5f4a9e5 Uhh.. yeah terminx 2006-12-10 03:15:56 +0000
  • d48c66b7ad I guess this is an optimization as well terminx 2006-12-10 01:52:35 +0000
  • d0ef9e1133 I guess this is some kind of an optimization :o terminx 2006-12-10 01:21:30 +0000
  • 15ee3431f9 Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map terminx 2006-12-09 23:41:43 +0000
  • e11f4c9afb Better alt-tab support for fullscreen OpenGL on win32 terminx 2006-12-08 16:45:12 +0000
  • f8e113ce03 Pitch and roll control for maphacks terminx 2006-12-07 23:56:35 +0000
  • c45445f8aa Null pointer checks for music filenames terminx 2006-12-06 23:14:49 +0000
  • bee93c60b7 git-svn-id: https://svn.eduke32.com/eduke32@388 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-12-06 06:27:07 +0000
  • a53a03eb88 ATI fog fix terminx 2006-12-05 23:14:14 +0000
  • 7dcd346352 This seems like a good idea... terminx 2006-12-05 21:51:24 +0000
  • c8abb8384d Happy fun memory usage optimization terminx 2006-12-05 21:22:19 +0000
  • ccb93c19d8 Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs. terminx 2006-12-05 20:39:29 +0000
  • 9fc9365e2f Allow access to map12-map32 in multiplayer, and skip the ones that aren't defined terminx 2006-12-05 00:16:33 +0000
  • 44e9f75e48 I suppose it's probably a good idea not to crash when someone tries telling the game to warp to an undefined map terminx 2006-12-04 22:22:07 +0000
  • 57042cd9a7 This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet. terminx 2006-12-04 22:05:30 +0000
  • 3a811040af La la la terminx 2006-12-04 04:12:14 +0000
  • e4afb39e66 git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-12-04 04:08:14 +0000
  • 42fe36d067 This makes -map bypass the menu in multiplayer terminx 2006-12-04 02:10:18 +0000
  • b93ae5baa9 Blar. terminx 2006-12-03 00:27:43 +0000
  • fb06419c82 updatesectorz() -> updatesector() terminx 2006-12-02 06:00:49 +0000
  • 36f69beeb6 This should fix a bug with ifgotweaponce where the game had a rare chance of crashing and burning in cooperative terminx 2006-12-01 22:34:32 +0000
  • 0d22a2a208 Save the GRP file selected in the startup window to the cfg terminx 2006-12-01 04:22:16 +0000
  • e35a1bdc33 I guess these checks are necessary, because if we don't have them, rmnet segfaults when it tries to strtok things that don't exist. terminx 2006-12-01 01:20:59 +0000
  • f71b2cd2d9 updatesector() -> updatesectorz() terminx 2006-11-30 23:53:44 +0000
  • 5dda5b1660 Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. terminx 2006-11-30 23:37:47 +0000
  • da317ac063 One less hack :o terminx 2006-11-30 09:22:54 +0000
  • 69505e1cc2 git-svn-id: https://svn.eduke32.com/eduke32@369 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-30 06:54:01 +0000
  • 4f17d1299b Lag meter and a couple of MP fixes terminx 2006-11-30 04:36:20 +0000
  • 79f6c600d5 Multiplayer fixes. This solves the crash on map change issue. terminx 2006-11-30 02:09:51 +0000
  • 2515d19746 Okay, so that was a bad idea. terminx 2006-11-29 21:49:44 +0000
  • 270d573af3 Hmm.. terminx 2006-11-29 10:30:25 +0000
  • 44fcea85a8 Makefile switch for which networking code to use terminx 2006-11-28 22:53:11 +0000
  • 8727166e24 I wish I knew why this doesn't work terminx 2006-11-28 16:23:37 +0000
  • d7d9e82be0 Duke3d_w32 netcode... this compiles but doesn't work yet terminx 2006-11-28 04:16:20 +0000
  • 5ebab8df83 git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-26 21:15:20 +0000
  • 8efa4670bb Support for using a different cfg file via command line terminx 2006-11-24 04:25:13 +0000
  • cac0d84384 Fixes terminx 2006-11-22 01:25:35 +0000
  • 4de01782d3 Hm, I think this actually works correctly now terminx 2006-11-21 15:54:13 +0000
  • 3884546474 git-svn-id: https://svn.eduke32.com/eduke32@357 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-21 06:59:59 +0000
  • a6a64c52b5 GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me. terminx 2006-11-21 05:38:22 +0000
  • 32c50b0c57 git-svn-id: https://svn.eduke32.com/eduke32@355 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-20 04:56:22 +0000
  • b6f6873603 git-svn-id: https://svn.eduke32.com/eduke32@354 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-20 04:55:37 +0000
  • 20c261babd git-svn-id: https://svn.eduke32.com/eduke32@353 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-19 08:43:27 +0000
  • 715bc289e8 Fix "array subscript has type 'char'" warnings terminx 2006-11-19 08:24:46 +0000
  • 504ff2e8a4 Kill gamma in Mapster32 2D mode terminx 2006-11-19 07:31:03 +0000
  • 2d356245f2 git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-11-19 07:09:43 +0000
  • 65dc97d55b More warning fixes terminx 2006-11-19 03:02:36 +0000
  • 643f4d1e44 Fix some warnings gcc 4.x threw in winlayer terminx 2006-11-19 02:17:47 +0000
  • 730129aee6 More warning fixes terminx 2006-11-19 01:28:51 +0000
  • 1b91c1bae3 This probably fixes building with SDL on Windows terminx 2006-11-18 08:46:58 +0000
  • 44e32d9300 Oops, I guess this would help... ;) terminx 2006-11-18 08:18:11 +0000
  • 80c51ac2de Fix some gcc4 warnings terminx 2006-11-18 08:13:33 +0000
  • 453c1f9649 Blar terminx 2006-11-17 08:22:52 +0000
  • 3413ff8dd9 A couple of SDL-related fixes terminx 2006-11-17 05:05:16 +0000
  • 0207e4fb79 WW2GI "support" terminx 2006-11-16 23:06:16 +0000
  • 59a260956e Remove more redundancy terminx 2006-11-16 08:57:13 +0000
  • 62c19ced26 Shitcan unixvoc.c and make multivoc.c work under *nix terminx 2006-11-16 08:51:07 +0000
  • a75a1eb10c Fixes terminx 2006-11-16 03:25:32 +0000
  • bbbccb7b11 Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. terminx 2006-11-16 03:02:42 +0000
  • 9f9ccf8344 Rip out the Build test game terminx 2006-11-16 03:00:03 +0000
  • 628ef41cc4 An additional crapload of formatting changes terminx 2006-11-15 01:16:55 +0000
  • a289704d10 Crappy support for pausing model animations terminx 2006-11-15 01:14:27 +0000
  • 38e3d16aeb More formatting changes terminx 2006-11-14 21:35:50 +0000
  • 8127c07f45 Dump debug.con and debug.map on insertsprite() failure terminx 2006-11-14 19:58:59 +0000
  • 37dea75dc6 Formatting change terminx 2006-11-13 23:12:47 +0000
  • 757da2432b dummytile fixes terminx 2006-11-07 22:08:57 +0000
  • f80b65cfb3 CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef. terminx 2006-11-06 22:14:27 +0000
  • 44d1866c5a Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct terminx 2006-11-05 06:54:22 +0000
  • 90eb35a551 Oops terminx 2006-11-01 23:40:15 +0000
  • f24ac5dd86 Check file availability before calling the hightile substitution functions terminx 2006-10-31 18:32:29 +0000
  • d1bff5a20b spritecol terminx 2006-10-30 01:50:52 +0000
  • 59f5ab835f Fix building without GL and Polymost terminx 2006-10-29 20:18:04 +0000
  • f83fe0c7d3 Boredom terminx 2006-10-24 03:13:45 +0000
  • e6fa910614 Best map par time tracking from JonoF terminx 2006-10-23 21:47:28 +0000
  • fc172fe3ea git-svn-id: https://svn.eduke32.com/eduke32@321 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-10-20 01:17:32 +0000
  • 815c646e85 Take a look at your last sky, guessing you won't have the time to fullbright. (wtf) Plagman 2006-10-19 23:51:44 +0000
  • 28e6c029ce Move the window title setting code to the beginning of enterlevel(), so that it updates before the loading screen is displayed rather than after terminx 2006-10-19 17:16:35 +0000
  • 3584d01dcc git-svn-id: https://svn.eduke32.com/eduke32@318 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-10-19 07:26:33 +0000
  • eac09688bc Nothing important terminx 2006-10-19 00:45:36 +0000
  • 874e32a3a5 Iron fingers stab the desert SKIES ! Plagman 2006-10-18 03:59:28 +0000
  • fb8c39689e Fixed bottom walls switch and improved texture coordinate generation. Plagman 2006-10-17 01:14:20 +0000
  • 96c035d63b Added a quote message for DNMONSTERS, fixed a MSVC compile error terminx 2006-10-17 01:12:31 +0000
  • 6dcdd0148a Animation, interpolation, fixed cliplanes, fixed map switching. Plagman 2006-10-16 22:07:15 +0000
  • 047524688f git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-10-15 18:59:45 +0000
  • 6b635120d4 Frustum clipping and cliplanes for map limits. Performance should be alright now. Plagman 2006-10-15 18:51:41 +0000
  • 9002a68e64 Polymer cliplanes and FOV. Plagman 2006-10-14 23:33:10 +0000
  • cbade0ca16 git-svn-id: https://svn.eduke32.com/eduke32@309 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-10-10 23:04:38 +0000
  • ae3a91cc06 git-svn-id: https://svn.eduke32.com/eduke32@308 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-10-05 07:39:37 +0000
  • d91977d23f VC project Plagman 2006-10-04 09:54:25 +0000
  • 9c8c6f421e This fixes a problem with using 'ifp' from within actors other than APLAYER. terminx 2006-10-03 01:17:01 +0000
  • 5019235983 qstrlen terminx 2006-09-30 06:51:48 +0000
  • 2ce69e749f Polymer texturing and shading. Plagman 2006-09-29 21:36:12 +0000
  • a4c411d637 Whitespace terminx 2006-09-29 05:01:33 +0000
  • ec89d845aa Swap the qstrcpy parameters and fix the issue with frozen players terminx 2006-09-28 00:32:22 +0000
  • 2f4725e0f2 Blood and sand. Plagman 2006-09-27 17:55:49 +0000
  • 40efe08ff1 Polymer development. Plagman 2006-09-27 02:23:27 +0000
  • 784dfe8aa7 Blah blah blah terminx 2006-09-24 04:44:54 +0000
  • 55392349bb git-svn-id: https://svn.eduke32.com/eduke32@298 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-09-21 20:10:51 +0000