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Multiplayer fixes. This solves the crash on map change issue.
git-svn-id: https://svn.eduke32.com/eduke32@367 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
2515d19746
commit
79f6c600d5
2 changed files with 12 additions and 8 deletions
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@ -576,7 +576,7 @@ void getpackets(void)
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voting = packbuf[2];
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vote_episode = packbuf[3];
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vote_map = packbuf[4];
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Bsprintf(tempbuf,"%s HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",ud.user_name[(unsigned char)packbuf[2]],level_names[(unsigned char)(packbuf[3]*11 + packbuf[4])],packbuf[3]+1,packbuf[4]+1);
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Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",ud.user_name[(unsigned char)packbuf[2]],level_names[(unsigned char)(packbuf[3]*11 + packbuf[4])],packbuf[3]+1,packbuf[4]+1);
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adduserquote(tempbuf);
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Bsprintf(tempbuf,"PRESS F1 TO VOTE YES, F2 TO VOTE NO");
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adduserquote(tempbuf);
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@ -594,7 +594,7 @@ void getpackets(void)
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i += gotvote[j];
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if (i != numplayers)
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Bsprintf(tempbuf,"%s HAS CANCELED THE VOTE",ud.user_name[(unsigned char)packbuf[2]]);
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Bsprintf(tempbuf,"%s^00 HAS CANCELED THE VOTE",ud.user_name[(unsigned char)packbuf[2]]);
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else Bsprintf(tempbuf,"VOTE FAILED");
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Bmemset(votes,0,sizeof(votes));
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Bmemset(gotvote,0,sizeof(gotvote));
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@ -884,9 +884,9 @@ void getpackets(void)
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}
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if (j > packbufleng)
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initprintf("INVALID GAME PACKET!!! (packet %d, %ld too many bytes)\n",packbuf[0],j-packbufleng);
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initprintf("INVALID GAME PACKET!!! (packet %d, %ld too many bytes (%ld %ld))\n",packbuf[0],j-packbufleng,packbufleng,k);
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while (j != packbufleng)
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while (j < packbufleng)
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{
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syncval[other][syncvalhead[other]&(MOVEFIFOSIZ-1)] = packbuf[j++];
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syncvalhead[other]++;
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@ -10006,7 +10006,7 @@ MAIN_LOOP_RESTART:
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if (gotvote[myconnectindex] == 0 && voting != -1 && voting != myconnectindex)
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{
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Bsprintf(tempbuf,"%s HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
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Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
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gametext(160,40,tempbuf,0,2+8+16);
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Bsprintf(tempbuf,"%s (E%dL%d)",level_names[vote_episode*11 + vote_map],vote_episode+1,vote_map+1);
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gametext(160,48,tempbuf,0,2+8+16);
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@ -10989,7 +10989,7 @@ char domovethings(void)
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if (multiwho != myconnectindex)
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{
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Bsprintf(fta_quotes[122],"%s SAVED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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Bsprintf(fta_quotes[122],"%s^00 SAVED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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FTA(122,&ps[myconnectindex]);
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}
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else
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@ -11011,7 +11011,7 @@ char domovethings(void)
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{
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if (multiwho != myconnectindex)
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{
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Bsprintf(fta_quotes[122],"%s LOADED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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Bsprintf(fta_quotes[122],"%s^00 LOADED A MULTIPLAYER GAME",&ud.user_name[multiwho][0]);
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FTA(122,&ps[myconnectindex]);
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}
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else
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@ -11121,7 +11121,7 @@ char domovethings(void)
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quickkill(&ps[i]);
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deletesprite(ps[i].i);
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Bsprintf(buf,"%s is history!",ud.user_name[i]);
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Bsprintf(buf,"%s^00 is history!",ud.user_name[i]);
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adduserquote(buf);
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Bstrcpy(fta_quotes[116],buf);
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@ -1581,6 +1581,10 @@ int enterlevel(char g)
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long l;
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char levname[BMAX_PATH];
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ready2send = 1; // HACK
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for (i=0;i<numplayers;i++) getpackets();
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ready2send = 0;
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if ((g&MODE_DEMO) != MODE_DEMO) ud.recstat = ud.m_recstat;
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ud.respawn_monsters = ud.m_respawn_monsters;
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ud.respawn_items = ud.m_respawn_items;
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