Fixed bottom walls switch and improved texture coordinate generation.

git-svn-id: https://svn.eduke32.com/eduke32@315 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
Plagman 2006-10-17 01:14:20 +00:00
parent 96c035d63b
commit fb8c39689e
3 changed files with 32 additions and 36 deletions

View file

@ -8466,16 +8466,6 @@ void dragpoint(short pointhighlight, long dax, long day)
wall[pointhighlight].x = dax;
wall[pointhighlight].y = day;
if ((rendmode == 4) && 0)
{
tempshort = wall[pointhighlight].nextwall;
if (tempshort >= 0)
{
prsectors[wall[pointhighlight].nextsector]->controlstate |= 2;
prsectors[wall[tempshort].nextsector]->controlstate |= 2;
}
}
cnt = MAXWALLS;
tempshort = pointhighlight; //search points CCW
do

View file

@ -328,12 +328,12 @@ int polymer_updatesector(short sectnum)
i = 0;
while (i < sec->wallnum)
{
if ((-wal->x != s->verts[(i*3)+2]) || 0)
if ((-wal->x != s->verts[(i*3)+2]))
{
s->verts[(i*3)+2] = s->floorbuffer[(i*5)+2] = s->ceilbuffer[(i*5)+2] = -wal->x;
s->controlstate |= 2;
}
if ((wal->y != s->verts[i*3]) || 0)
if ((wal->y != s->verts[i*3]))
{
s->verts[i*3] = s->floorbuffer[i*5] = s->ceilbuffer[i*5] = wal->y;
s->controlstate |= 2;
@ -611,13 +611,14 @@ int polymer_initwall(short wallnum)
void polymer_updatewall(short wallnum)
{
short nwallnum, nnwallnum, curpicnum;
char curxpanning, curypanning;
walltype *wal;
sectortype *sec, *nsec;
_prwall *w;
_prsector *s, *ns;
pthtyp* pth;
long xref[2], yref, xdif, ydif, dist;
float ypancoef;
long xref, yref, xdif, ydif;
float ypancoef, dist;
int i;
wal = &wall[wallnum];
@ -634,15 +635,9 @@ void polymer_updatewall(short wallnum)
w->wallcolor[3] = 1.0f;
if (wal->cstat & 8)
{
xref[0] = wall[wal->point2].x;
xref[1] = wall[wal->point2].y;
}
xref = 1;
else
{
xref[0] = wal->x;
xref[1] = wal->y;
}
xref = 0;
if (wal->nextsector == -1)
{
@ -685,9 +680,10 @@ void polymer_updatewall(short wallnum)
i = 0;
while (i < 4)
{
xdif = xref[0] + w->wallbuffer[(i * 5) + 2];
ydif = xref[1] - w->wallbuffer[(i * 5)];
dist = ((xdif * xdif) + (ydif * ydif)) != 0;
if ((i == 0) || (i == 3))
dist = xref;
else
dist = (xref == 0);
w->wallbuffer[(i * 5) + 3] = ((dist * 8.0f * wal->xrepeat) + wal->xpanning) / (float)(tilesizx[curpicnum]);
w->wallbuffer[(i * 5) + 4] = (-(float)(yref + w->wallbuffer[(i * 5) + 1]) / ((tilesizy[curpicnum] * 2048.0f) / (float)(wal->yrepeat))) + ypancoef;
@ -716,9 +712,17 @@ void polymer_updatewall(short wallnum)
memcpy(&w->wallbuffer[15], &ns->floorbuffer[(nnwallnum - nsec->wallptr) * 5], sizeof(GLfloat) * 3);
if (wal->cstat & 2)
{
curpicnum = wall[nwallnum].picnum;
curxpanning = wall[nwallnum].xpanning;
curypanning = wall[nwallnum].ypanning;
}
else
{
curpicnum = wal->picnum;
curxpanning = wal->xpanning;
curypanning = wal->ypanning;
}
if (picanm[curpicnum]&192) curpicnum += animateoffs(curpicnum,wallnum+16384);
@ -734,17 +738,17 @@ void polymer_updatewall(short wallnum)
w->wallcolor[2] *= (float)hictinting[wal->pal].b / 255.0;
}
if (wal->cstat & 4)
yref = sec->ceilingz;
if ((!(wal->cstat & 2) && (wal->cstat & 4)) || ((wal->cstat & 2) && (wall[nwallnum].cstat & 4)))
yref = sec->ceilingz;
else
yref = nsec->floorz;
if (wal->ypanning)
if (curypanning)
{
ypancoef = (float)(pow2long[picsiz[curpicnum] >> 4]);
if (ypancoef < tilesizy[curpicnum])
ypancoef *= 2;
ypancoef *= (float)(wal->ypanning) / (256.0f * (float)(tilesizy[curpicnum]));
ypancoef *= (float)(curypanning) / (256.0f * (float)(tilesizy[curpicnum]));
}
else
ypancoef = 0;
@ -752,11 +756,12 @@ void polymer_updatewall(short wallnum)
i = 0;
while (i < 4)
{
xdif = xref[0] + w->wallbuffer[(i * 5) + 2];
ydif = xref[1] - w->wallbuffer[(i * 5)];
dist = ((xdif * xdif) + (ydif * ydif)) != 0;
if ((i == 0) || (i == 3))
dist = xref;
else
dist = (xref == 0);
w->wallbuffer[(i * 5) + 3] = ((dist * 8.0f * wal->xrepeat) + wal->xpanning) / (float)(tilesizx[curpicnum]);
w->wallbuffer[(i * 5) + 3] = ((dist * 8.0f * wal->xrepeat) + curxpanning) / (float)(tilesizx[curpicnum]);
w->wallbuffer[(i * 5) + 4] = (-(float)(yref + w->wallbuffer[(i * 5) + 1]) / ((tilesizy[curpicnum] * 2048.0f) / (float)(wal->yrepeat))) + ypancoef;
if (wal->cstat & 256) w->wallbuffer[(i * 5) + 4] = -w->wallbuffer[(i * 5) + 4];
@ -819,9 +824,10 @@ void polymer_updatewall(short wallnum)
i = 0;
while (i < 4)
{
xdif = xref[0] + w->overbuffer[(i * 5) + 2];
ydif = xref[1] - w->overbuffer[(i * 5)];
dist = ((xdif * xdif) + (ydif * ydif)) != 0;
if ((i == 0) || (i == 3))
dist = xref;
else
dist = (xref == 0);
w->overbuffer[(i * 5) + 3] = ((dist * 8.0f * wal->xrepeat) + wal->xpanning) / (float)(tilesizx[curpicnum]);
w->overbuffer[(i * 5) + 4] = (-(float)(yref + w->overbuffer[(i * 5) + 1]) / ((tilesizy[curpicnum] * 2048.0f) / (float)(wal->yrepeat))) + ypancoef;

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