Plagman
|
8c462256c0
|
HUD detail and glow maps.
git-svn-id: https://svn.eduke32.com/eduke32@503 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 17:44:59 +00:00 |
|
Plagman
|
b436f4fb71
|
Various fixes and detail texturing on models.
git-svn-id: https://svn.eduke32.com/eduke32@501 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 01:34:41 +00:00 |
|
terminx
|
d3af85c064
|
Some crap I didn't commit before
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 00:11:25 +00:00 |
|
Plagman
|
39c818d053
|
Avoid loading textures two times.
git-svn-id: https://svn.eduke32.com/eduke32@499 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 22:26:50 +00:00 |
|
terminx
|
b48a0a933b
|
git-svn-id: https://svn.eduke32.com/eduke32@498 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:45:38 +00:00 |
|
Plagman
|
3dd47da766
|
Glow mapping !
git-svn-id: https://svn.eduke32.com/eduke32@497 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:35:34 +00:00 |
|
terminx
|
ac95cded34
|
This fixes the fog issue described here: http://forums.3drealms.com/vb/showpost.php?p=492096
git-svn-id: https://svn.eduke32.com/eduke32@490 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-12 21:52:23 +00:00 |
|
terminx
|
ee4573779c
|
Remove JFAud until it works right
git-svn-id: https://svn.eduke32.com/eduke32@483 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-07 00:13:47 +00:00 |
|
terminx
|
0a1afbd3f3
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@480 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-30 02:04:14 +00:00 |
|
terminx
|
6ff2a7d2cc
|
This fixes the issue with running in 16-bit color, and it doesn't look like it breaks depth peeling...
git-svn-id: https://svn.eduke32.com/eduke32@479 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 23:01:28 +00:00 |
|
terminx
|
ef81aee7be
|
The mouse wheel was backwards on Win32... I think this fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 03:21:12 +00:00 |
|
terminx
|
4c1a6e6ce1
|
Fixes for http://forums.3drealms.com/vb/showpost.php?p=481243 and possibly http://forums.3drealms.com/vb/showpost.php?p=480994
git-svn-id: https://svn.eduke32.com/eduke32@477 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 01:19:49 +00:00 |
|
Plagman
|
d7832a7d4f
|
Winlayer keyboard input fix for OSD buffer issues and removed blending in drawrooms.
git-svn-id: https://svn.eduke32.com/eduke32@475 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 22:37:48 +00:00 |
|
terminx
|
c21558f2a3
|
Minor crap
git-svn-id: https://svn.eduke32.com/eduke32@474 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 21:12:05 +00:00 |
|
Plagman
|
1b5284aee0
|
Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 20:29:36 +00:00 |
|
terminx
|
50559c7a32
|
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 00:28:44 +00:00 |
|
terminx
|
f1d10f4c8c
|
Packet rate control
git-svn-id: https://svn.eduke32.com/eduke32@470 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 21:24:35 +00:00 |
|
terminx
|
f628faefd8
|
Misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 03:42:54 +00:00 |
|
terminx
|
23a468d956
|
git-svn-id: https://svn.eduke32.com/eduke32@468 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-22 05:00:57 +00:00 |
|
terminx
|
fe9004fafe
|
Support for -ww2gi, -nam, -cfg, -usecwd, -h, and -j in Mapster32. Because I am lazy, this is all code from game.c.
git-svn-id: https://svn.eduke32.com/eduke32@464 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-21 23:49:07 +00:00 |
|
terminx
|
44e869c8d9
|
Misc minor things
git-svn-id: https://svn.eduke32.com/eduke32@463 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-20 03:10:32 +00:00 |
|
terminx
|
a94063e0be
|
Dynamically loaded GLU
git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-16 03:19:04 +00:00 |
|
Plagman
|
43657d4f56
|
GL State leak correction : no more diffuse map disappearance.
git-svn-id: https://svn.eduke32.com/eduke32@461 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 12:17:01 +00:00 |
|
Plagman
|
581fd77c35
|
Asking the end-user to have sexual intercourse with his family is not that cool.
git-svn-id: https://svn.eduke32.com/eduke32@460 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 09:22:13 +00:00 |
|
Plagman
|
59ef78ff35
|
Detail mapping : r_detailmapping.
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 09:08:57 +00:00 |
|
terminx
|
530edf77b8
|
MAXSPRITESONSCREEN = 4096 and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@458 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 05:46:49 +00:00 |
|
terminx
|
c7def8d139
|
This makes Mapster32 go into 3D mode at startup only if the map's start position is inside of a sector. This means that you won't end up in 3D mode on a blank map anymore if you have an empty newboard.map in your directory.
git-svn-id: https://svn.eduke32.com/eduke32@456 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 00:38:21 +00:00 |
|
Plagman
|
8a5a966cd0
|
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-14 07:00:29 +00:00 |
|
terminx
|
8e84d072c2
|
It looks like handleevents() returns true when the window loses focus, so the processor was maxing out again if Mapster was running but wasn't the active window. This fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@451 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-12 05:49:09 +00:00 |
|
terminx
|
3205ee4fd1
|
git-svn-id: https://svn.eduke32.com/eduke32@450 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-12 05:05:19 +00:00 |
|
terminx
|
d6aa1e6c85
|
More consistent console scroll speed (especially with a low framerate)
This still seems to screw up sometimes.
git-svn-id: https://svn.eduke32.com/eduke32@449 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-06 09:50:02 +00:00 |
|
Plagman
|
70bf6c9102
|
Minor fixes.
git-svn-id: https://svn.eduke32.com/eduke32@447 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-06 05:11:14 +00:00 |
|
Plagman
|
5a7cceb19d
|
Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-06 01:29:45 +00:00 |
|
terminx
|
7c89d81fda
|
Fix/add some of the stuff in http://forums.3drealms.com/vb/showpost.php?p=468104
git-svn-id: https://svn.eduke32.com/eduke32@443 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-04 07:15:17 +00:00 |
|
terminx
|
ad6cfa105e
|
Mouse sensitivity stuff
git-svn-id: https://svn.eduke32.com/eduke32@441 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-02 02:27:31 +00:00 |
|
Plagman
|
4bc6daa489
|
Sorting is back.
git-svn-id: https://svn.eduke32.com/eduke32@440 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-31 06:41:57 +00:00 |
|
Plagman
|
08e4113086
|
Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-31 06:32:04 +00:00 |
|
Plagman
|
3d16de2d56
|
MD2 rotation issues should be fixed now (untested).
git-svn-id: https://svn.eduke32.com/eduke32@435 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 15:18:50 +00:00 |
|
Plagman
|
87556300bf
|
EDuke32 now compiles okay with the Microsoft compiler using NMake.
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 12:53:11 +00:00 |
|
terminx
|
2705563578
|
Minor things such as un-breaking setvarvar :)
git-svn-id: https://svn.eduke32.com/eduke32@431 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-19 20:31:40 +00:00 |
|
terminx
|
31775358e6
|
Death to local variables
git-svn-id: https://svn.eduke32.com/eduke32@430 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-18 21:29:55 +00:00 |
|
terminx
|
a236be837c
|
git-svn-id: https://svn.eduke32.com/eduke32@421 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-17 01:08:39 +00:00 |
|
Plagman
|
5c4f5b3744
|
Fixed memory leaks issues with converted MD3s.
git-svn-id: https://svn.eduke32.com/eduke32@420 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-16 23:18:11 +00:00 |
|
terminx
|
ccb6ff7141
|
Minor fixes and a couple of improvements to the fake AI players
git-svn-id: https://svn.eduke32.com/eduke32@419 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-15 01:09:25 +00:00 |
|
terminx
|
cd4e66b71a
|
Faster movement in Mapster32.
git-svn-id: https://svn.eduke32.com/eduke32@418 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-14 08:50:18 +00:00 |
|
terminx
|
a68248896c
|
I wonder how this feature is going to come back to bite me in the ass later
git-svn-id: https://svn.eduke32.com/eduke32@417 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-14 04:13:19 +00:00 |
|
terminx
|
dc0dea7c09
|
Update checking for win32...
git-svn-id: https://svn.eduke32.com/eduke32@416 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-14 03:34:55 +00:00 |
|
terminx
|
991d785e73
|
Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures.
git-svn-id: https://svn.eduke32.com/eduke32@415 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-12 09:28:37 +00:00 |
|
terminx
|
7e405214c5
|
Oops, I accidentally made 3D mode teh slows.
git-svn-id: https://svn.eduke32.com/eduke32@407 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 22:23:56 +00:00 |
|
terminx
|
e7d1346248
|
This makes the editor quite a bit friendlier in terms of CPU usage. After checking for input, we wait for 1 ms if none was reported.
git-svn-id: https://svn.eduke32.com/eduke32@406 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 21:56:00 +00:00 |
|
terminx
|
215e0fb0c6
|
This makes the console work in Mapster32 2D mode when Polymost is selected
git-svn-id: https://svn.eduke32.com/eduke32@405 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 21:21:41 +00:00 |
|
terminx
|
3509a4dc8c
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 21:18:21 +00:00 |
|
terminx
|
3d867963b9
|
Support for a version string to stick in the lower right hand corner of the OSD
git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 04:38:10 +00:00 |
|
terminx
|
5d79272ac2
|
Separate input capturing from OSD drawing so that we don't have to wait for the OSD to scroll off the screen to un-grab everything
git-svn-id: https://svn.eduke32.com/eduke32@402 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 03:32:43 +00:00 |
|
terminx
|
286dd4b519
|
This makes the console slide on and off of the screen and also print out a list of everything that matches when auto-completing something
git-svn-id: https://svn.eduke32.com/eduke32@401 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 03:06:49 +00:00 |
|
terminx
|
70a60c34f9
|
More of an optimization
git-svn-id: https://svn.eduke32.com/eduke32@396 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 03:35:45 +00:00 |
|
terminx
|
d0ef9e1133
|
I guess this is some kind of an optimization :o
git-svn-id: https://svn.eduke32.com/eduke32@393 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 01:21:30 +00:00 |
|
terminx
|
e11f4c9afb
|
Better alt-tab support for fullscreen OpenGL on win32
git-svn-id: https://svn.eduke32.com/eduke32@391 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-08 16:45:12 +00:00 |
|
terminx
|
f8e113ce03
|
Pitch and roll control for maphacks
git-svn-id: https://svn.eduke32.com/eduke32@390 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-07 23:56:35 +00:00 |
|
terminx
|
bee93c60b7
|
git-svn-id: https://svn.eduke32.com/eduke32@388 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-06 06:27:07 +00:00 |
|
terminx
|
a53a03eb88
|
ATI fog fix
git-svn-id: https://svn.eduke32.com/eduke32@387 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 23:14:14 +00:00 |
|
terminx
|
ccb93c19d8
|
Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs.
git-svn-id: https://svn.eduke32.com/eduke32@384 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 20:39:29 +00:00 |
|
terminx
|
3a811040af
|
La la la
git-svn-id: https://svn.eduke32.com/eduke32@380 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 04:12:14 +00:00 |
|
terminx
|
e4afb39e66
|
git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 04:08:14 +00:00 |
|
terminx
|
b93ae5baa9
|
Blar.
git-svn-id: https://svn.eduke32.com/eduke32@377 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-03 00:27:43 +00:00 |
|
terminx
|
2515d19746
|
Okay, so that was a bad idea.
git-svn-id: https://svn.eduke32.com/eduke32@366 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-29 21:49:44 +00:00 |
|
terminx
|
270d573af3
|
Hmm..
git-svn-id: https://svn.eduke32.com/eduke32@365 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-29 10:30:25 +00:00 |
|
terminx
|
44fcea85a8
|
Makefile switch for which networking code to use
git-svn-id: https://svn.eduke32.com/eduke32@364 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 22:53:11 +00:00 |
|
terminx
|
8727166e24
|
I wish I knew why this doesn't work
git-svn-id: https://svn.eduke32.com/eduke32@363 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 16:23:37 +00:00 |
|
terminx
|
d7d9e82be0
|
Duke3d_w32 netcode... this compiles but doesn't work yet
git-svn-id: https://svn.eduke32.com/eduke32@362 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 04:16:20 +00:00 |
|
terminx
|
5ebab8df83
|
git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-26 21:15:20 +00:00 |
|
terminx
|
cac0d84384
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-22 01:25:35 +00:00 |
|
terminx
|
4de01782d3
|
Hm, I think this actually works correctly now
git-svn-id: https://svn.eduke32.com/eduke32@358 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 15:54:13 +00:00 |
|
terminx
|
3884546474
|
git-svn-id: https://svn.eduke32.com/eduke32@357 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 06:59:59 +00:00 |
|
terminx
|
a6a64c52b5
|
GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
git-svn-id: https://svn.eduke32.com/eduke32@356 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 05:38:22 +00:00 |
|
terminx
|
32c50b0c57
|
git-svn-id: https://svn.eduke32.com/eduke32@355 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-20 04:56:22 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
504ff2e8a4
|
Kill gamma in Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@351 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 07:31:03 +00:00 |
|
terminx
|
2d356245f2
|
git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 07:09:43 +00:00 |
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terminx
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65dc97d55b
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More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@349 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 03:02:36 +00:00 |
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terminx
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643f4d1e44
|
Fix some warnings gcc 4.x threw in winlayer
git-svn-id: https://svn.eduke32.com/eduke32@348 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 02:17:47 +00:00 |
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terminx
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730129aee6
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More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@347 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 01:28:51 +00:00 |
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terminx
|
453c1f9649
|
Blar
git-svn-id: https://svn.eduke32.com/eduke32@343 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-17 08:22:52 +00:00 |
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terminx
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3413ff8dd9
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A couple of SDL-related fixes
git-svn-id: https://svn.eduke32.com/eduke32@342 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-17 05:05:16 +00:00 |
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terminx
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9f9ccf8344
|
Rip out the Build test game
git-svn-id: https://svn.eduke32.com/eduke32@336 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-16 03:00:03 +00:00 |
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terminx
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a289704d10
|
Crappy support for pausing model animations
git-svn-id: https://svn.eduke32.com/eduke32@334 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-15 01:14:27 +00:00 |
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terminx
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37dea75dc6
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Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-13 23:12:47 +00:00 |
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terminx
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757da2432b
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dummytile fixes
git-svn-id: https://svn.eduke32.com/eduke32@330 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-07 22:08:57 +00:00 |
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terminx
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44d1866c5a
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Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-05 06:54:22 +00:00 |
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terminx
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f24ac5dd86
|
Check file availability before calling the hightile substitution functions
git-svn-id: https://svn.eduke32.com/eduke32@326 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-31 18:32:29 +00:00 |
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terminx
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d1bff5a20b
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spritecol
git-svn-id: https://svn.eduke32.com/eduke32@325 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-30 01:50:52 +00:00 |
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terminx
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59f5ab835f
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Fix building without GL and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@324 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-29 20:18:04 +00:00 |
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Plagman
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815c646e85
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Take a look at your last sky, guessing you won't have the time to fullbright. (wtf)
git-svn-id: https://svn.eduke32.com/eduke32@320 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-19 23:51:44 +00:00 |
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Plagman
|
874e32a3a5
|
Iron fingers stab the desert SKIES !
git-svn-id: https://svn.eduke32.com/eduke32@316 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-18 03:59:28 +00:00 |
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Plagman
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fb8c39689e
|
Fixed bottom walls switch and improved texture coordinate generation.
git-svn-id: https://svn.eduke32.com/eduke32@315 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-17 01:14:20 +00:00 |
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terminx
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96c035d63b
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Added a quote message for DNMONSTERS, fixed a MSVC compile error
git-svn-id: https://svn.eduke32.com/eduke32@314 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-17 01:12:31 +00:00 |
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Plagman
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6dcdd0148a
|
Animation, interpolation, fixed cliplanes, fixed map switching.
git-svn-id: https://svn.eduke32.com/eduke32@313 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-16 22:07:15 +00:00 |
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terminx
|
047524688f
|
git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-15 18:59:45 +00:00 |
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Plagman
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6b635120d4
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Frustum clipping and cliplanes for map limits. Performance should be alright now.
git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-15 18:51:41 +00:00 |
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Plagman
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9002a68e64
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Polymer cliplanes and FOV.
git-svn-id: https://svn.eduke32.com/eduke32@310 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-14 23:33:10 +00:00 |
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