Commit Graph

188 Commits

Author SHA1 Message Date
terminx 0614f0b64c I bet this breaks something
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx 475d582283 git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-02 01:03:41 +00:00
terminx 45761cb6bc git-svn-id: https://svn.eduke32.com/eduke32@1187 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-17 01:59:36 +00:00
terminx ac36ad3943 git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 07:23:13 +00:00
terminx 8ec01d5ea2 git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
terminx a34a4901a9 git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-21 12:14:05 +00:00
terminx 4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx 5d194eebfb Some networking updates from the SW source
git-svn-id: https://svn.eduke32.com/eduke32@1141 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 00:38:26 +00:00
terminx 467a72226a git-svn-id: https://svn.eduke32.com/eduke32@1138 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-16 00:48:02 +00:00
terminx a0b49f13e4 git-svn-id: https://svn.eduke32.com/eduke32@1136 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 19:55:48 +00:00
terminx 4f029a0097 git-svn-id: https://svn.eduke32.com/eduke32@1135 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 12:05:44 +00:00
terminx 2413c7027e git-svn-id: https://svn.eduke32.com/eduke32@1134 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 11:16:44 +00:00
terminx 1636f68c0d git-svn-id: https://svn.eduke32.com/eduke32@1133 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 11:04:22 +00:00
terminx b0ef9c1c2f git-svn-id: https://svn.eduke32.com/eduke32@1120 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-31 10:08:51 +00:00
terminx a5eb2ea255 Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
terminx c21b1deae2 git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
terminx b93b724e20 git-svn-id: https://svn.eduke32.com/eduke32@1096 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 09:48:09 +00:00
terminx 3776d580eb Cleaning uncommitted changes out of tree
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
terminx 25adc68899 Patch from hunter_rus to use hash tables for CON compiling
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE.  This should speed up CON compilation speed about 500%or so.


git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx 37bce2588f git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-23 23:37:01 +00:00
hnt_ts 0e3ee1289d 1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.


git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx b411c3b205 Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx 1ce5d73762 I need to stop changing shit when I'm tired
git-svn-id: https://svn.eduke32.com/eduke32@974 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 23:34:55 +00:00
terminx 4ce41d5079 Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
git-svn-id: https://svn.eduke32.com/eduke32@972 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 12:50:20 +00:00
terminx e97bb94719 git-svn-id: https://svn.eduke32.com/eduke32@969 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-11 23:22:29 +00:00
hnt_ts 5062ab8773 Added a CON command:
getdate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday>

sec		seconds after the minute
min		minutes after the hour
hour	hours since midnight
mday	day of the month
mon		months since January
year	years since 1900
wday	days since Sunday
yday	days since January


git-svn-id: https://svn.eduke32.com/eduke32@955 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 19:59:41 +00:00
terminx 2030a42763 git-svn-id: https://svn.eduke32.com/eduke32@941 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 01:54:43 +00:00
terminx 31b05a433c git-svn-id: https://svn.eduke32.com/eduke32@940 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 00:32:16 +00:00
terminx abc0aeb07c Crosshair color support... not done yet
git-svn-id: https://svn.eduke32.com/eduke32@938 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 13:23:08 +00:00
terminx 0caeecaf9a git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-06 11:50:34 +00:00
terminx e344cf477e git-svn-id: https://svn.eduke32.com/eduke32@920 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 01:00:40 +00:00
terminx 424f02f809 New sound setup menu plus some other crap
git-svn-id: https://svn.eduke32.com/eduke32@915 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 21:23:10 +00:00
terminx 9ebad22ac8 git-svn-id: https://svn.eduke32.com/eduke32@909 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 01:22:17 +00:00
terminx 30c9c774eb Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
git-svn-id: https://svn.eduke32.com/eduke32@895 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 11:16:20 +00:00
terminx 11fc1203fa Game name in window title and some other shit
git-svn-id: https://svn.eduke32.com/eduke32@886 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 09:05:34 +00:00
terminx 6d9579ed07 git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 00:39:06 +00:00
terminx 2b85433e4f git-svn-id: https://svn.eduke32.com/eduke32@866 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-18 23:29:20 +00:00
terminx 3aefb0edaa Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)
Lower 5 bits are used for palette


git-svn-id: https://svn.eduke32.com/eduke32@865 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 13:18:12 +00:00
terminx 6374609c4d colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
git-svn-id: https://svn.eduke32.com/eduke32@864 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 09:50:44 +00:00
terminx 244a0c1a5e Gamevars in savestates (in savegames)
Still needs debugging


git-svn-id: https://svn.eduke32.com/eduke32@862 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 02:46:24 +00:00
terminx 5ce5b287fa git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-12 23:44:07 +00:00
terminx a8edd3e87c Some days, I just add shit for the hell of it
git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
qbix79 567288d392 Fix warnings
git-svn-id: https://svn.eduke32.com/eduke32@793 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:29:57 +00:00
terminx 97f98dcdfc Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts 0602988743 New events:
EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN

git-svn-id: https://svn.eduke32.com/eduke32@762 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 21:08:47 +00:00
terminx 2ad666c159 SDL and GTK+ version check patches from Ozkan Sezer
git-svn-id: https://svn.eduke32.com/eduke32@710 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 01:46:19 +00:00
terminx 4e58984de5 git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-05 04:18:48 +00:00
terminx 51fdffe93e git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-01 09:06:29 +00:00
terminx 408ca47fbd git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
terminx bee008fbc5 git-svn-id: https://svn.eduke32.com/eduke32@648 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-18 11:07:36 +00:00
terminx bda7764beb git-svn-id: https://svn.eduke32.com/eduke32@645 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-16 06:37:47 +00:00
terminx dd4a7b5450 git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-09 08:14:12 +00:00
terminx 6b956dfe2a git-svn-id: https://svn.eduke32.com/eduke32@637 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-08 07:46:30 +00:00
terminx 74d7485a19 OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx 26dc1358ac git-svn-id: https://svn.eduke32.com/eduke32@599 1a8010ca-5511-0410-912e-c29ae57300e0 2008-01-15 20:51:18 +00:00
terminx 31a901b7eb git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
terminx 5dbcf7cdbc git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0 2007-10-24 06:48:13 +00:00
terminx 2376ac3806 git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 05:26:38 +00:00
terminx 826f786dcc per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 23:11:49 +00:00
terminx 75a496f970 git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-27 20:36:36 +00:00
terminx 19c34b09ef dynamically allocated player structs
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 06:46:31 +00:00
terminx a2f4bdb2c8 Wanna buy some crack?
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 00:20:15 +00:00
terminx d651d1d895 git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-26 11:28:32 +00:00
terminx ad5c98d66f config file global variable rape
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 10:35:52 +00:00
terminx 4785f64476 git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0 2007-03-22 20:58:13 +00:00
terminx 7c7b8c2869 Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:47:32 +00:00
terminx 38810c6561 Showview command updates and a couple of other things
git-svn-id: https://svn.eduke32.com/eduke32@521 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:20:32 +00:00
terminx 69d0e38805 git-svn-id: https://svn.eduke32.com/eduke32@517 1a8010ca-5511-0410-912e-c29ae57300e0 2007-03-08 00:30:48 +00:00
terminx 67efe33c18 Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-04 19:52:57 +00:00
terminx 8e86c02364 git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0 2007-03-01 00:50:59 +00:00
terminx 33985f1650 This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-28 09:12:41 +00:00
terminx e96c05767e This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-11 00:49:03 +00:00
terminx fd4dfeb6a5 Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-08 04:19:39 +00:00
terminx 50d1a03dbc Move screenshot code to getpackets() to allow screenshots in the menu and in cutscenes and add some snd_ cvars and a restartsound console command.
git-svn-id: https://svn.eduke32.com/eduke32@472 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 05:16:10 +00:00
terminx 50559c7a32 Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 00:28:44 +00:00
terminx f628faefd8 Misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-24 03:42:54 +00:00
terminx d2566913bb git-svn-id: https://svn.eduke32.com/eduke32@437 1a8010ca-5511-0410-912e-c29ae57300e0 2006-12-23 02:38:47 +00:00
terminx 8d6eef5b0f More tiny optimizations I guess
git-svn-id: https://svn.eduke32.com/eduke32@433 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 09:33:26 +00:00
terminx bc4139356a Prefer passing things between functions as int rather than short or char to avoid the overhead of converting back and forth between formats
git-svn-id: https://svn.eduke32.com/eduke32@432 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-20 03:27:25 +00:00
terminx d93dde5a59 Optimize some of the frequently used CON commands that have nasty overhead
git-svn-id: https://svn.eduke32.com/eduke32@428 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 08:37:12 +00:00
terminx 15c080e73c Oops, I forgot to leave a space for the terminating character for the string here
git-svn-id: https://svn.eduke32.com/eduke32@426 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:18:29 +00:00
terminx aaa84f3574 Stuff, and things.
git-svn-id: https://svn.eduke32.com/eduke32@423 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 21:20:35 +00:00
terminx 35ea2d7ad1 Make sure map filenames always get slashes prepended to them, to make sure getlevelfromfilename() doesn't fail
git-svn-id: https://svn.eduke32.com/eduke32@412 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 07:25:01 +00:00
terminx 3509a4dc8c Fixes
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:18:21 +00:00
terminx c4147db020 Blah blah blah
git-svn-id: https://svn.eduke32.com/eduke32@400 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 21:53:33 +00:00
terminx 169e0c824b Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 06:49:01 +00:00
terminx 0bd5f4a9e5 Uhh.. yeah
git-svn-id: https://svn.eduke32.com/eduke32@395 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 03:15:56 +00:00
terminx d48c66b7ad I guess this is an optimization as well
git-svn-id: https://svn.eduke32.com/eduke32@394 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 01:52:35 +00:00
terminx 15ee3431f9 Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
git-svn-id: https://svn.eduke32.com/eduke32@392 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-09 23:41:43 +00:00
terminx c45445f8aa Null pointer checks for music filenames
git-svn-id: https://svn.eduke32.com/eduke32@389 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-06 23:14:49 +00:00
terminx c8abb8384d Happy fun memory usage optimization
git-svn-id: https://svn.eduke32.com/eduke32@385 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-05 21:22:19 +00:00
terminx 44e9f75e48 I suppose it's probably a good idea not to crash when someone tries telling the game to warp to an undefined map
git-svn-id: https://svn.eduke32.com/eduke32@382 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 22:22:07 +00:00
terminx 57042cd9a7 This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-04 22:05:30 +00:00
terminx fb06419c82 updatesectorz() -> updatesector()
I now have a clue about updatesectorz() breaking things. :o


git-svn-id: https://svn.eduke32.com/eduke32@376 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-02 06:00:49 +00:00
terminx 36f69beeb6 This should fix a bug with ifgotweaponce where the game had a rare chance of crashing and burning in cooperative
git-svn-id: https://svn.eduke32.com/eduke32@375 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-01 22:34:32 +00:00
terminx f71b2cd2d9 updatesector() -> updatesectorz()
I have no clue if this breaks anything.


git-svn-id: https://svn.eduke32.com/eduke32@372 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 23:53:44 +00:00
terminx 5dda5b1660 Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@371 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 23:37:47 +00:00
terminx 69505e1cc2 git-svn-id: https://svn.eduke32.com/eduke32@369 1a8010ca-5511-0410-912e-c29ae57300e0 2006-11-30 06:54:01 +00:00
terminx 4f17d1299b Lag meter and a couple of MP fixes
git-svn-id: https://svn.eduke32.com/eduke32@368 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 04:36:20 +00:00
terminx 79f6c600d5 Multiplayer fixes. This solves the crash on map change issue.
git-svn-id: https://svn.eduke32.com/eduke32@367 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 02:09:51 +00:00