terminx
|
8d6eef5b0f
|
More tiny optimizations I guess
git-svn-id: https://svn.eduke32.com/eduke32@433 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 09:33:26 +00:00 |
|
terminx
|
bc4139356a
|
Prefer passing things between functions as int rather than short or char to avoid the overhead of converting back and forth between formats
git-svn-id: https://svn.eduke32.com/eduke32@432 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-20 03:27:25 +00:00 |
|
terminx
|
2705563578
|
Minor things such as un-breaking setvarvar :)
git-svn-id: https://svn.eduke32.com/eduke32@431 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-19 20:31:40 +00:00 |
|
terminx
|
31775358e6
|
Death to local variables
git-svn-id: https://svn.eduke32.com/eduke32@430 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-18 21:29:55 +00:00 |
|
terminx
|
19115146ac
|
Quite a few more optimizations
git-svn-id: https://svn.eduke32.com/eduke32@429 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-18 09:32:17 +00:00 |
|
terminx
|
d93dde5a59
|
Optimize some of the frequently used CON commands that have nasty overhead
git-svn-id: https://svn.eduke32.com/eduke32@428 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-18 08:37:12 +00:00 |
|
terminx
|
a35a73796c
|
Function for changing map in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@414 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-12 08:46:32 +00:00 |
|
terminx
|
3509a4dc8c
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 21:18:21 +00:00 |
|
terminx
|
7017166f2d
|
Oops
git-svn-id: https://svn.eduke32.com/eduke32@399 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 19:32:44 +00:00 |
|
terminx
|
169e0c824b
|
Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 06:49:01 +00:00 |
|
terminx
|
0bd5f4a9e5
|
Uhh.. yeah
git-svn-id: https://svn.eduke32.com/eduke32@395 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 03:15:56 +00:00 |
|
terminx
|
d48c66b7ad
|
I guess this is an optimization as well
git-svn-id: https://svn.eduke32.com/eduke32@394 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 01:52:35 +00:00 |
|
terminx
|
15ee3431f9
|
Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
git-svn-id: https://svn.eduke32.com/eduke32@392 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-09 23:41:43 +00:00 |
|
terminx
|
c45445f8aa
|
Null pointer checks for music filenames
git-svn-id: https://svn.eduke32.com/eduke32@389 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-06 23:14:49 +00:00 |
|
terminx
|
9fc9365e2f
|
Allow access to map12-map32 in multiplayer, and skip the ones that aren't defined
git-svn-id: https://svn.eduke32.com/eduke32@383 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 00:16:33 +00:00 |
|
terminx
|
fb06419c82
|
updatesectorz() -> updatesector()
I now have a clue about updatesectorz() breaking things. :o
git-svn-id: https://svn.eduke32.com/eduke32@376 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-02 06:00:49 +00:00 |
|
terminx
|
36f69beeb6
|
This should fix a bug with ifgotweaponce where the game had a rare chance of crashing and burning in cooperative
git-svn-id: https://svn.eduke32.com/eduke32@375 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-01 22:34:32 +00:00 |
|
terminx
|
f71b2cd2d9
|
updatesector() -> updatesectorz()
I have no clue if this breaks anything.
git-svn-id: https://svn.eduke32.com/eduke32@372 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 23:53:44 +00:00 |
|
terminx
|
8efa4670bb
|
Support for using a different cfg file via command line
git-svn-id: https://svn.eduke32.com/eduke32@360 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-24 04:25:13 +00:00 |
|
terminx
|
cac0d84384
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-22 01:25:35 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
f80b65cfb3
|
CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
git-svn-id: https://svn.eduke32.com/eduke32@329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-06 22:14:27 +00:00 |
|
terminx
|
047524688f
|
git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-15 18:59:45 +00:00 |
|
terminx
|
9c8c6f421e
|
This fixes a problem with using 'ifp' from within actors other than APLAYER.
git-svn-id: https://svn.eduke32.com/eduke32@306 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-03 01:17:01 +00:00 |
|
terminx
|
5019235983
|
qstrlen
git-svn-id: https://svn.eduke32.com/eduke32@305 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-30 06:51:48 +00:00 |
|
terminx
|
ec89d845aa
|
Swap the qstrcpy parameters and fix the issue with frozen players
git-svn-id: https://svn.eduke32.com/eduke32@302 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-28 00:32:22 +00:00 |
|
terminx
|
784dfe8aa7
|
Blah blah blah
git-svn-id: https://svn.eduke32.com/eduke32@299 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-24 04:44:54 +00:00 |
|
terminx
|
4f021f4736
|
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-19 23:02:33 +00:00 |
|
terminx
|
e2ccbf6870
|
Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff.
git-svn-id: https://svn.eduke32.com/eduke32@290 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-06 04:18:28 +00:00 |
|
terminx
|
138a4ab95f
|
Makefile shite
git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 01:54:23 +00:00 |
|
terminx
|
8765f0a215
|
Added some commands for getting the current compiled CON ptr and jumping to another location
git-svn-id: https://svn.eduke32.com/eduke32@277 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-28 19:18:05 +00:00 |
|
terminx
|
b4ed27fa7d
|
Somebody needed an 'ezshootvar'. These commands are getting ridiculous.
git-svn-id: https://svn.eduke32.com/eduke32@276 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-22 21:02:06 +00:00 |
|
terminx
|
f369ba745c
|
The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented.
git-svn-id: https://svn.eduke32.com/eduke32@275 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-22 05:38:59 +00:00 |
|
terminx
|
511a6517cb
|
I guess I'll use palette 21 for the red team instead of palette 10, though palette 10 does look better with the original sprites.
git-svn-id: https://svn.eduke32.com/eduke32@272 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-21 06:57:39 +00:00 |
|
terminx
|
20b89b70b3
|
More TDM stuff and a potential fix for a networking problem.
git-svn-id: https://svn.eduke32.com/eduke32@271 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-20 22:17:12 +00:00 |
|
terminx
|
a7bad3d852
|
Team DukeMatch support
git-svn-id: https://svn.eduke32.com/eduke32@268 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-18 23:52:26 +00:00 |
|
terminx
|
660815a3fd
|
CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto
git-svn-id: https://svn.eduke32.com/eduke32@258 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-07 06:18:57 +00:00 |
|
terminx
|
564b220add
|
Remove 'txdist' keyword
git-svn-id: https://svn.eduke32.com/eduke32@251 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-29 00:17:46 +00:00 |
|
terminx
|
d395f8050d
|
Fix randvar
git-svn-id: https://svn.eduke32.com/eduke32@221 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-15 00:18:36 +00:00 |
|
terminx
|
a60d159ca2
|
Add "ezshoot" and disable the sound device/midi device/cd drive dropdowns in the startup window
git-svn-id: https://svn.eduke32.com/eduke32@199 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-01 21:15:47 +00:00 |
|
terminx
|
bf7e699c02
|
Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention
git-svn-id: https://svn.eduke32.com/eduke32@190 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-06-14 03:31:34 +00:00 |
|
terminx
|
ce4b067e65
|
Remove the ratio correction slider and replace it with a simple widescreen toggle
git-svn-id: https://svn.eduke32.com/eduke32@180 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-22 07:11:30 +00:00 |
|
terminx
|
76eb4ada1d
|
Fix skill sounds when using JAudiolib instead of JFAud
git-svn-id: https://svn.eduke32.com/eduke32@179 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-22 01:05:56 +00:00 |
|
terminx
|
c173d310ff
|
Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?
git-svn-id: https://svn.eduke32.com/eduke32@172 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-20 14:31:24 +00:00 |
|
terminx
|
ac14852079
|
Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants.
git-svn-id: https://svn.eduke32.com/eduke32@169 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-16 01:48:33 +00:00 |
|
terminx
|
bfa46aa711
|
More weapon changes + don't apply ratio correction to HUD models (because people are whiners)
git-svn-id: https://svn.eduke32.com/eduke32@168 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-14 21:15:55 +00:00 |
|
terminx
|
8ce6a025e6
|
Detect the gamevar THISACTOR in a couple of commands that take player numbers instead of sprite numbers
git-svn-id: https://svn.eduke32.com/eduke32@165 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-13 01:07:06 +00:00 |
|
terminx
|
d42b0019e0
|
Remove the "brightskins" option because it kind of sucked.
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-07 03:27:41 +00:00 |
|
terminx
|
414d486de5
|
Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 22:39:34 +00:00 |
|
terminx
|
d6530ed294
|
Add support for color codes to gametext_() and in various places in supporting code and increase quote length to 128
git-svn-id: https://svn.eduke32.com/eduke32@151 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 07:10:36 +00:00 |
|
terminx
|
1409799e0e
|
Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 01:20:19 +00:00 |
|
terminx
|
d059a59772
|
Autovote option for the menu
git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-04 04:18:55 +00:00 |
|
terminx
|
1230ad3914
|
Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-04 03:14:49 +00:00 |
|
terminx
|
301a6eefd5
|
Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 01:39:58 +00:00 |
|
terminx
|
7567925e87
|
Fix a few issues reported by aaBlueDragon
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 02:23:07 +00:00 |
|
terminx
|
a1db735f69
|
Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-28 00:46:09 +00:00 |
|
terminx
|
e316013c1d
|
*yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-26 17:48:43 +00:00 |
|
terminx
|
2fa4b89f17
|
CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 05:42:29 +00:00 |
|
terminx
|
13716bb952
|
Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 02:58:15 +00:00 |
|
terminx
|
225605f79a
|
Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 01:54:58 +00:00 |
|
terminx
|
ee521c4d58
|
Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 00:49:44 +00:00 |
|
terminx
|
7c42a7b7bd
|
Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:15:47 +00:00 |
|
terminx
|
910613a6d5
|
CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:00:08 +00:00 |
|
terminx
|
62f08cabe9
|
Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:30:33 +00:00 |
|
terminx
|
8d6f8eecda
|
Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:20:42 +00:00 |
|
terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 22:33:52 +00:00 |
|
terminx
|
428bff1b34
|
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 07:00:31 +00:00 |
|
terminx
|
d8334b5444
|
CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:18:30 +00:00 |
|
terminx
|
93c14a6984
|
Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:01:16 +00:00 |
|
terminx
|
2771daa775
|
Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 03:11:38 +00:00 |
|
terminx
|
17ed65d29d
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:01:48 +00:00 |
|
terminx
|
ea46fa145e
|
Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 22:02:10 +00:00 |
|
terminx
|
658a33daf3
|
Added toggle for demo cameras
git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 01:01:32 +00:00 |
|
terminx
|
f59fefe33d
|
Fix for weapon switch option issue with demo playback
git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 21:15:12 +00:00 |
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terminx
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579717352c
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Whitespace, again.
git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 07:06:36 +00:00 |
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terminx
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0bcc066c63
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"Oops" round two.
git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 06:47:58 +00:00 |
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terminx
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6a83968dd7
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Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 06:25:14 +00:00 |
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terminx
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b11595ad2e
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Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 03:42:36 +00:00 |
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terminx
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e3d40c7b51
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Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-16 00:39:49 +00:00 |
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terminx
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f296ec24e5
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Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-15 03:12:08 +00:00 |
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Plagman
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09f0c239b6
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Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:47:06 +00:00 |
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Plagman
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c9e58ed4e5
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Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:43:19 +00:00 |
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Plagman
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d7c9b7db00
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git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:34:38 +00:00 |
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