mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
c1f5d7fd0d
commit
4f021f4736
8 changed files with 244 additions and 47 deletions
|
@ -4099,10 +4099,13 @@ int ExtInit(void)
|
|||
int asperr;
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
addsearchpath("/usr/share/games/eduke32");
|
||||
addsearchpath("/usr/local/games/eduke32");
|
||||
addsearchpath("/usr/share/games/jfduke3d");
|
||||
addsearchpath("/usr/local/share/games/jfduke3d");
|
||||
addsearchpath("/usr/share/games/eduke32");
|
||||
addsearchpath("/usr/local/share/games/eduke32");
|
||||
#elif defined(__APPLE__)
|
||||
addsearchpath("/Library/Application Support/EDuke32");
|
||||
addsearchpath("/Library/Application Support/JFDuke3D");
|
||||
addsearchpath("/Library/Application Support/EDuke32");
|
||||
#endif
|
||||
if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd);
|
||||
if ((homedir = Bgethomedir())) {
|
||||
|
|
|
@ -562,8 +562,8 @@ void readsavenames(void)
|
|||
if(dfread(&j,sizeof(long),1,fil) != 1) { Bfclose(fil); continue; }
|
||||
if(dfread(g_szBuf,j,1,fil) != 1) { Bfclose(fil); continue; }
|
||||
if (dfread(&dummy,4,1,fil) != 1) { Bfclose(fil); continue; }
|
||||
if(dummy != BYTEVERSION) return;
|
||||
if (dfread(&dummy,4,1,fil) != 1) { Bfclose(fil); continue; }
|
||||
if(dummy != BYTEVERSION) { Bfclose(fil); continue; }
|
||||
if (dfread(&dummy,4,1,fil) != 1) { Bfclose(fil); continue; }
|
||||
if (dfread(&ud.savegame[i][0],19,1,fil) != 1) { ud.savegame[i][0] = 0; }
|
||||
Bfclose(fil);
|
||||
}
|
||||
|
|
|
@ -136,7 +136,7 @@ enum gamemodes {
|
|||
|
||||
#define MAXCYCLERS 1024
|
||||
|
||||
#define MAXSCRIPTSIZE 65536
|
||||
#define MAXSCRIPTSIZE 98304
|
||||
|
||||
#define MAXANIMATES 256
|
||||
|
||||
|
@ -702,13 +702,14 @@ enum events {
|
|||
EVENT_DOFIRE,
|
||||
EVENT_PRESSEDFIRE,
|
||||
EVENT_USE,
|
||||
EVENT_PROCESSINPUT
|
||||
EVENT_PROCESSINPUT,
|
||||
EVENT_FAKEDOMOVETHINGS
|
||||
};
|
||||
|
||||
// store global game definitions
|
||||
|
||||
enum gamevarflags {
|
||||
MAXGAMEVARS = 1024,
|
||||
MAXGAMEVARS = 2048,
|
||||
MAXVARLABEL = 26,
|
||||
GAMEVAR_FLAG_NORMAL = 0, // normal
|
||||
GAMEVAR_FLAG_PERPLAYER = 1, // per-player variable
|
||||
|
|
|
@ -8935,9 +8935,12 @@ void app_main(int argc,char **argv)
|
|||
initprintf("Copyright (c) 2006 EDuke32 team\n");
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
addsearchpath("/usr/share/games/jfduke3d");
|
||||
addsearchpath("/usr/local/share/games/jfduke3d");
|
||||
addsearchpath("/usr/share/games/eduke32");
|
||||
addsearchpath("/usr/local/share/games/eduke32");
|
||||
#elif defined(__APPLE__)
|
||||
addsearchpath("/Library/Application Support/JFDuke3D");
|
||||
addsearchpath("/Library/Application Support/EDuke32");
|
||||
#endif
|
||||
|
||||
|
@ -9873,6 +9876,8 @@ void fakedomovethings(void)
|
|||
|
||||
syn = (input *)&inputfifo[fakemovefifoplc&(MOVEFIFOSIZ-1)][myconnectindex];
|
||||
|
||||
OnEvent(EVENT_FAKEDOMOVETHINGS, ps[myconnectindex].i, myconnectindex, -1);
|
||||
|
||||
p = &ps[myconnectindex];
|
||||
|
||||
backcstat = sprite[p->i].cstat;
|
||||
|
|
|
@ -817,6 +817,27 @@ LABELS userdefslabels[]= {
|
|||
{ "automsg", USERDEFS_AUTOMSG, 0, 0 },
|
||||
{ "idplayers", USERDEFS_IDPLAYERS, 0, 0 },
|
||||
{ "team", USERDEFS_TEAM, 0, 0 },
|
||||
{ "myx", USERDEFS_MYX, 0, 0 },
|
||||
{ "omyx", USERDEFS_OMYX, 0, 0 },
|
||||
{ "myxvel", USERDEFS_MYXVEL, 0, 0 },
|
||||
{ "myy", USERDEFS_MYY, 0, 0 },
|
||||
{ "omyy", USERDEFS_OMYY, 0, 0 },
|
||||
{ "myyvel", USERDEFS_MYYVEL, 0, 0 },
|
||||
{ "myz", USERDEFS_MYZ, 0, 0 },
|
||||
{ "omyz", USERDEFS_OMYZ, 0, 0 },
|
||||
{ "myzvel", USERDEFS_MYZVEL, 0, 0 },
|
||||
{ "myhoriz", USERDEFS_MYHORIZ, 0, 0 },
|
||||
{ "omyhoriz", USERDEFS_OMYHORIZ, 0, 0 },
|
||||
{ "myhorizoff", USERDEFS_MYHORIZOFF, 0, 0 },
|
||||
{ "omyhorizoff", USERDEFS_OMYHORIZOFF, 0, 0 },
|
||||
{ "myang", USERDEFS_MYANG, 0, 0 },
|
||||
{ "omyang", USERDEFS_OMYANG, 0, 0 },
|
||||
{ "mycursectnum", USERDEFS_MYCURSECTNUM, 0, 0 },
|
||||
{ "myjumpingcounter", USERDEFS_MYJUMPINGCOUNTER, 0, 0 },
|
||||
{ "myjumpingtoggle", USERDEFS_MYJUMPINGTOGGLE, 0, 0 },
|
||||
{ "myonground", USERDEFS_MYONGROUND, 0, 0 },
|
||||
{ "myhardlanding", USERDEFS_MYHARDLANDING, 0, 0 },
|
||||
{ "myreturntocenter", USERDEFS_MYRETURNTOCENTER, 0, 0 },
|
||||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
|
||||
|
@ -1022,6 +1043,7 @@ char CheckEventSync(int iEventID)
|
|||
case EVENT_DISPLAYCROSSHAIR:
|
||||
case EVENT_DISPLAYREST:
|
||||
case EVENT_ENTERLEVEL:
|
||||
case EVENT_FAKEDOMOVETHINGS:
|
||||
case EVENT_GETLOADTILE:
|
||||
case EVENT_GETMENUTILE:
|
||||
case EVENT_INIT:
|
||||
|
@ -1796,19 +1818,19 @@ void transvartype(int type)
|
|||
*scriptptr++=i;
|
||||
}
|
||||
|
||||
inline void transvar(void)
|
||||
static inline void transvar(void)
|
||||
{
|
||||
transvartype(0);
|
||||
}
|
||||
|
||||
inline void transmultvarstype(int type, char num)
|
||||
static inline void transmultvarstype(int type, char num)
|
||||
{
|
||||
char i;
|
||||
for(i=0;i<num;i++)
|
||||
transvartype(type);
|
||||
}
|
||||
|
||||
inline void transmultvars(char num)
|
||||
static inline void transmultvars(char num)
|
||||
{
|
||||
transmultvarstype(0,num);
|
||||
}
|
||||
|
@ -1951,6 +1973,9 @@ char parsecommand(void)
|
|||
|
||||
if( (error+warning) > 63 || ( *textptr == '\0' ) || ( *(textptr+1) == '\0' ) ) return 1;
|
||||
|
||||
if(condebug)
|
||||
ReportError(-1);
|
||||
|
||||
if (checking_switch > 0 )
|
||||
{
|
||||
//Bsprintf(g_szBuf,"PC(): '%.25s'",textptr);
|
||||
|
@ -2732,8 +2757,8 @@ char parsecommand(void)
|
|||
if(j > 2)
|
||||
{
|
||||
ReportError(-1);
|
||||
error++;
|
||||
initprintf("%s:%ld: error: invalid useractor type.\n",compilefile,line_number);
|
||||
initprintf("%s:%ld: warning: invalid useractor type.\n",compilefile,line_number);
|
||||
j = 0;
|
||||
}
|
||||
|
||||
transnum(LABEL_DEFINE);
|
||||
|
@ -4763,11 +4788,11 @@ repeatcase:
|
|||
if (j != 25) continue;
|
||||
|
||||
if (keyword() != -1) {
|
||||
initprintf("Version 1.3D CON files detected.\n");
|
||||
initprintf("Duke Nukem 3D v1.3D style CON files detected.\n");
|
||||
break;
|
||||
} else {
|
||||
conversion = 14;
|
||||
initprintf("Version 1.4+ CON files detected.\n");
|
||||
initprintf("Duke Nukem 3D v1.4+ style CON files detected.\n");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -5531,6 +5556,7 @@ void AddDefaultDefinitions(void)
|
|||
AddDefinition("EVENT_DRAWWEAPON",EVENT_DRAWWEAPON,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_EGS",EVENT_EGS,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_ENTERLEVEL",EVENT_ENTERLEVEL,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_FAKEDOMOVETHINGS",EVENT_FAKEDOMOVETHINGS,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_FIRE",EVENT_FIRE,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_FIREWEAPON",EVENT_FIREWEAPON,LABEL_DEFINE);
|
||||
AddDefinition("EVENT_GAME",EVENT_GAME,LABEL_DEFINE);
|
||||
|
|
|
@ -291,7 +291,29 @@ enum userdefslabels {
|
|||
USERDEFS_AUTOVOTE,
|
||||
USERDEFS_AUTOMSG,
|
||||
USERDEFS_IDPLAYERS,
|
||||
USERDEFS_TEAM
|
||||
USERDEFS_TEAM,
|
||||
// this stuff isn't really userdef stuff, but getuserdef/setuserdef is already set up for what I want to do
|
||||
USERDEFS_MYX,
|
||||
USERDEFS_OMYX,
|
||||
USERDEFS_MYXVEL,
|
||||
USERDEFS_MYY,
|
||||
USERDEFS_OMYY,
|
||||
USERDEFS_MYYVEL,
|
||||
USERDEFS_MYZ,
|
||||
USERDEFS_OMYZ,
|
||||
USERDEFS_MYZVEL,
|
||||
USERDEFS_MYHORIZ,
|
||||
USERDEFS_OMYHORIZ,
|
||||
USERDEFS_MYHORIZOFF,
|
||||
USERDEFS_OMYHORIZOFF,
|
||||
USERDEFS_MYANG,
|
||||
USERDEFS_OMYANG,
|
||||
USERDEFS_MYCURSECTNUM,
|
||||
USERDEFS_MYJUMPINGCOUNTER,
|
||||
USERDEFS_MYJUMPINGTOGGLE,
|
||||
USERDEFS_MYONGROUND,
|
||||
USERDEFS_MYHARDLANDING,
|
||||
USERDEFS_MYRETURNTOCENTER
|
||||
};
|
||||
|
||||
enum sectorlabels {
|
||||
|
|
|
@ -656,6 +656,153 @@ void DoUserDef(char bSet, long lLabelID, long lVar2, short sActor, short sPlayer
|
|||
SetGameVarID((int)lVar2, ud.team, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYX:
|
||||
if(bSet)
|
||||
myx = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myx, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYX:
|
||||
if(bSet)
|
||||
omyx = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyx, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYXVEL:
|
||||
if(bSet)
|
||||
myxvel = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myxvel, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYY:
|
||||
if(bSet)
|
||||
myy = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myy, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYY:
|
||||
if(bSet)
|
||||
omyy = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyy, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYYVEL:
|
||||
if(bSet)
|
||||
myyvel = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myyvel, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYZ:
|
||||
if(bSet)
|
||||
myx = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myx, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYZ:
|
||||
if(bSet)
|
||||
omyz = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyz, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYZVEL:
|
||||
if(bSet)
|
||||
myzvel = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myzvel, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYHORIZ:
|
||||
if(bSet)
|
||||
myhoriz = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myhoriz, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYHORIZ:
|
||||
if(bSet)
|
||||
omyhoriz = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyhoriz, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYHORIZOFF:
|
||||
if(bSet)
|
||||
myhorizoff = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myhorizoff, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYHORIZOFF:
|
||||
if(bSet)
|
||||
omyhorizoff = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyhorizoff, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYANG:
|
||||
if(bSet)
|
||||
myang = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myang, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_OMYANG:
|
||||
if(bSet)
|
||||
omyang = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, omyang, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYCURSECTNUM:
|
||||
if(bSet)
|
||||
mycursectnum = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, mycursectnum, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYJUMPINGCOUNTER:
|
||||
if(bSet)
|
||||
myjumpingcounter = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myjumpingcounter, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYJUMPINGTOGGLE:
|
||||
if(bSet)
|
||||
myjumpingtoggle = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myjumpingtoggle, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYONGROUND:
|
||||
if(bSet)
|
||||
myonground = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myonground, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYHARDLANDING:
|
||||
if(bSet)
|
||||
myhardlanding = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myhardlanding, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
case USERDEFS_MYRETURNTOCENTER:
|
||||
if(bSet)
|
||||
myreturntocenter = lValue;
|
||||
else
|
||||
SetGameVarID((int)lVar2, myreturntocenter, sActor, sPlayer);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -5368,8 +5515,8 @@ SKIPJIBS:
|
|||
{
|
||||
long var1, var2, var3, var4, sq, dq;
|
||||
insptr++;
|
||||
dq = *insptr++;
|
||||
sq = *insptr++;
|
||||
dq = *insptr++;
|
||||
sq = *insptr++;
|
||||
if(fta_quotes[sq] != NULL && fta_quotes[dq] != NULL)
|
||||
{
|
||||
Bstrcpy(tempbuf,fta_quotes[sq]);
|
||||
|
@ -5813,19 +5960,16 @@ good:
|
|||
lVar3=*insptr++;
|
||||
|
||||
lSprite=GetGameVarID(lVar1, g_i, g_p);
|
||||
if(lSprite >= 0)
|
||||
switch(tw)
|
||||
{
|
||||
switch(tw)
|
||||
{
|
||||
case CON_SETACTORVAR:
|
||||
lTemp=GetGameVarID(lVar3, g_i, g_p);
|
||||
SetGameVarID(lVar2, lTemp, lSprite, g_p);
|
||||
break;
|
||||
case CON_GETACTORVAR:
|
||||
lTemp=GetGameVarID(lVar2, lSprite, g_p);
|
||||
SetGameVarID(lVar3, lTemp, g_i, g_p);
|
||||
break;
|
||||
}
|
||||
case CON_SETACTORVAR:
|
||||
lTemp=GetGameVarID(lVar3, g_i, g_p);
|
||||
SetGameVarID(lVar2, lTemp, lSprite, g_p);
|
||||
break;
|
||||
case CON_GETACTORVAR:
|
||||
lTemp=GetGameVarID(lVar2, lSprite, g_p);
|
||||
SetGameVarID(lVar3, lTemp, g_i, g_p);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -5846,19 +5990,16 @@ good:
|
|||
lVar3=*insptr++;
|
||||
|
||||
lSprite=GetGameVarID(lVar1, g_i, g_p);
|
||||
if(lSprite >= 0)
|
||||
switch(tw)
|
||||
{
|
||||
switch(tw)
|
||||
{
|
||||
case CON_SETPLAYERVAR:
|
||||
lTemp=GetGameVarID(lVar3, g_i, g_p);
|
||||
SetGameVarID(lVar2, lTemp, g_i, lSprite);
|
||||
break;
|
||||
case CON_GETPLAYERVAR:
|
||||
lTemp=GetGameVarID(lVar2, g_i, lSprite);
|
||||
SetGameVarID(lVar3, lTemp, g_i, g_p);
|
||||
break;
|
||||
}
|
||||
case CON_SETPLAYERVAR:
|
||||
lTemp=GetGameVarID(lVar3, g_i, g_p);
|
||||
SetGameVarID(lVar2, lTemp, g_i, lSprite);
|
||||
break;
|
||||
case CON_GETPLAYERVAR:
|
||||
lTemp=GetGameVarID(lVar2, g_i, lSprite);
|
||||
SetGameVarID(lVar3, lTemp, g_i, g_p);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -6686,9 +6827,8 @@ good:
|
|||
}
|
||||
|
||||
default:
|
||||
Bsprintf(tempbuf,"fatal error: Default processing in parse(): %ld, %ld\ncurrent actor: %d %d",*insptr,*(insptr-1),g_i,g_sp->picnum);
|
||||
AddLog(tempbuf);
|
||||
gameexit("An error has occurred in the EDuke32 CON parser.\n\nPlease mail all of your CON files along with the file eduke32.log\nto terminx@gmail.com.\n\nThank you.");
|
||||
OSD_Printf("fatal error: default processing: %ld, %ld\ncurrent actor: %d (%d)\n",*insptr,*(insptr-1),g_i,g_sp->picnum);
|
||||
gameexit("An error has occurred in the EDuke32 CON executor.\n\nPlease mail all of your CON files along with the file eduke32.log\nto terminx@gmail.com.\n\nThank you.");
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -38,7 +38,7 @@ int loadpheader(char spot,struct savehead *saveh)
|
|||
if(kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt;
|
||||
if(kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt;
|
||||
g_szBuf[bv]=0;
|
||||
AddLog(g_szBuf);
|
||||
// AddLog(g_szBuf);
|
||||
|
||||
if (kdfread(&bv,4,1,fil) != 1) goto corrupt;
|
||||
if(bv != BYTEVERSION) {
|
||||
|
@ -113,7 +113,7 @@ int loadplayer(signed char spot)
|
|||
if(kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt;
|
||||
if(kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt;
|
||||
g_szBuf[bv]=0;
|
||||
AddLog(g_szBuf);
|
||||
// AddLog(g_szBuf);
|
||||
|
||||
if (kdfread(&bv,4,1,fil) != 1) return -1;
|
||||
if(bv != BYTEVERSION)
|
||||
|
|
Loading…
Reference in a new issue