Christoph Oelckers
53335f20ec
- Blood merge
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# Conflicts:
# source/build/include/polymost.h
# source/build/src/build.cpp
# source/build/src/engine.cpp
# source/build/src/polymost.cpp
# source/build/src/voxmodel.cpp
2019-09-19 22:06:49 +02:00
Christoph Oelckers
52edcc7e91
- adjustment to mact.
2019-09-19 20:32:35 +02:00
Christoph Oelckers
c2e4a6cb64
- sound system additions from NBlood, except for the backing code for OPL playback.
2019-09-19 20:22:09 +02:00
pogokeen
5865d96306
engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes
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git-svn-id: https://svn.eduke32.com/eduke32@7623 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 15:03:05 +02:00
pogokeen
d2ebc8a29c
Reduce state changes and fix translucent maskwall depth buffer issue
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git-svn-id: https://svn.eduke32.com/eduke32@7619 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-19 15:01:13 +02:00
terminx
be86eb779b
This is a few less instructions
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git-svn-id: https://svn.eduke32.com/eduke32@7618 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 15:00:57 +02:00
terminx
968ebdef84
Fix TROR clipping issue
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git-svn-id: https://svn.eduke32.com/eduke32@7617 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 15:00:55 +02:00
pogokeen
2228af8658
Fix maskwall array indirection bug and two if conditional oversights from r7612
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git-svn-id: https://svn.eduke32.com/eduke32@7615 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:58:14 +02:00
terminx
aa4cfed3f1
Fix longstanding player hitscan and decal z coordinate offset bug
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This one traces back to the original DOS code.
git-svn-id: https://svn.eduke32.com/eduke32@7614 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:58:12 +02:00
pogokeen
9534bb1578
polymost.cpp: switch from writing gl_FragColor to writing gl_FragData[0] in order to reduce VGPR usage on AMD cards
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git-svn-id: https://svn.eduke32.com/eduke32@7613 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-19 14:58:09 +02:00
pogokeen
2765ebec87
Fix depth buffer issue causing translucent sprites to not render properly in Polymost.
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Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency.
Optimize sprite rendering when in Polymost by only sorting sprites with translucency.
git-svn-id: https://svn.eduke32.com/eduke32@7612 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/polymost.cpp
2019-09-19 14:56:47 +02:00
terminx
61b3a65e79
Improve check_floor_curb()
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This should fix several remaining clipping bugs.
git-svn-id: https://svn.eduke32.com/eduke32@7611 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:41 +02:00
terminx
12eb413f9c
Fix SOS check in clipmove()
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git-svn-id: https://svn.eduke32.com/eduke32@7610 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:40 +02:00
terminx
60ea578a8c
Add support for returning the closest point in the sector to getsectordist()
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git-svn-id: https://svn.eduke32.com/eduke32@7609 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:37 +02:00
terminx
8d85e8d934
Add new findwallbetweensectors() function and change sectoradjacent() to use it
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git-svn-id: https://svn.eduke32.com/eduke32@7608 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:35 +02:00
terminx
e25a197f3e
Piddly fart bullshit changes that don't really do anything
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git-svn-id: https://svn.eduke32.com/eduke32@7606 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:52:31 +02:00
terminx
e9116bd23a
Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion
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git-svn-id: https://svn.eduke32.com/eduke32@7604 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:51:41 +02:00
terminx
301ac48ccd
Utilize the types added in the previous commit
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This patch is a bit large.
git-svn-id: https://svn.eduke32.com/eduke32@7603 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/include/mdsprite.h
# source/build/src/build.cpp
# source/build/src/polymer.cpp
# source/build/src/polymost.cpp
# source/build/src/voxmodel.cpp
2019-09-19 14:46:31 +02:00
terminx
5948513d76
Introduce a few "new" types for convenience when dealing with pointers to sprites, walls, and sectors that bypass the StructTracker stuff
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git-svn-id: https://svn.eduke32.com/eduke32@7602 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:07 +02:00
terminx
ab857c4e8f
This should fix updatesector/updatesectorz performance while retaining the benefits of breadth-first search
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git-svn-id: https://svn.eduke32.com/eduke32@7601 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:06 +02:00
terminx
a89c260592
Add optional output parameter to getwalldist(), to return the coordinates of the closest point on the wall
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git-svn-id: https://svn.eduke32.com/eduke32@7600 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:04 +02:00
terminx
0dcceb9147
Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds
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git-svn-id: https://svn.eduke32.com/eduke32@7599 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:03 +02:00
terminx
879cb550a6
Whitespace
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git-svn-id: https://svn.eduke32.com/eduke32@7598 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:37:02 +02:00
terminx
5052addc67
Remove useless unused "sqr" function
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git-svn-id: https://svn.eduke32.com/eduke32@7597 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:59 +02:00
terminx
e35e516c02
Make editor no longer mask off sprite cstat bits when set from script
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git-svn-id: https://svn.eduke32.com/eduke32@7596 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:58 +02:00
terminx
2d01182ef0
Update libdivide.h with a couple of fixes for obscure problems from their git repo
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git-svn-id: https://svn.eduke32.com/eduke32@7595 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:56 +02:00
terminx
1fae340426
Fix a bunch of improperly defined bitmap arrays
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git-svn-id: https://svn.eduke32.com/eduke32@7594 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/build/src/build.cpp
2019-09-19 14:36:54 +02:00
terminx
a628b8d9f7
Add bounds checking for renderSetTarget()
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I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.
git-svn-id: https://svn.eduke32.com/eduke32@7593 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:44 +02:00
terminx
80d77f64cf
This version of equation() compiles into fewer instructions
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git-svn-id: https://svn.eduke32.com/eduke32@7592 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:42 +02:00
terminx
413d68f1f8
Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()
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This commit also adds a getsectordist() but we aren't using it anywhere yet.
git-svn-id: https://svn.eduke32.com/eduke32@7591 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:36:40 +02:00
terminx
ea826fb117
Move NEXTWALL and POINT2 macros into build.h
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git-svn-id: https://svn.eduke32.com/eduke32@7590 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:30:26 +02:00
terminx
51e5e41830
Remove obsolete "msinttypes" headers
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git-svn-id: https://svn.eduke32.com/eduke32@7589 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:30:24 +02:00
terminx
e59f8e3b71
Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
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git-svn-id: https://svn.eduke32.com/eduke32@7588 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# platform/Windows/build.vcxproj.filters
2019-09-19 14:30:22 +02:00
terminx
e5bd221746
auto/const/constexpr bullshit
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git-svn-id: https://svn.eduke32.com/eduke32@7587 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:49 +02:00
terminx
f9e866d32d
Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7586 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:48 +02:00
terminx
bb517b73e3
clip.cpp usectortype cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@7585 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:45 +02:00
terminx
d04c4203c5
Fix a really stupid bug in r7574
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git-svn-id: https://svn.eduke32.com/eduke32@7584 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:43 +02:00
terminx
5a814eb261
Make getceilzofslopeptr/getflorzofslopeptr/getzsofslopeptr not invoke the structure trackers
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git-svn-id: https://svn.eduke32.com/eduke32@7583 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:41 +02:00
terminx
b46bc73322
Add a distance check to clipupdatesector() to prevent traversing through portals that are outside the wall distance passed to clipmove()
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git-svn-id: https://svn.eduke32.com/eduke32@7582 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:40 +02:00
terminx
76d7fec2ff
Expose yax_getclosestpointonwall() for use outside of engine.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7581 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:38 +02:00
terminx
e2be7183b4
Fix addclipsect() accidentally being nested under #ifdef HAVE_CLIPSHAPE_FEATURE
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git-svn-id: https://svn.eduke32.com/eduke32@7580 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:36 +02:00
terminx
e5c979c997
CON_UPDATESECTOR/CON_UPDATESECTORZ: only use sprite[vm.spriteNum].sectnum if the initial value of the input/output parameter is outside the range of 0 - MAXSECTORS-1
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git-svn-id: https://svn.eduke32.com/eduke32@7579 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:34 +02:00
terminx
a32597464f
Use uwalltype in inside() to avoid invoking the struct trackers
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git-svn-id: https://svn.eduke32.com/eduke32@7578 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:32 +02:00
terminx
bcf8ae4d84
Revert "Clean up clip.cpp struct casting including but not limited to r7466 changes"
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git-svn-id: https://svn.eduke32.com/eduke32@7577 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:30 +02:00
hendricks266
f96e1c8e24
Clean up clip.cpp struct casting including but not limited to r7466 changes
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git-svn-id: https://svn.eduke32.com/eduke32@7576 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:29 +02:00
hendricks266
cd499b2089
Fix clipshape regression in r7466
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git-svn-id: https://svn.eduke32.com/eduke32@7575 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:27 +02:00
terminx
9af816af52
Replace manual search of clipsectorlist[] in clipmove() and friends with a bitmap
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git-svn-id: https://svn.eduke32.com/eduke32@7574 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:25 +02:00
terminx
74944c9ed0
Fix clipupdatesector()
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git-svn-id: https://svn.eduke32.com/eduke32@7573 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:23 +02:00
terminx
ad59875fa3
Improve warnings spewed by clipmove() when attempting to consider too many things for clipping
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git-svn-id: https://svn.eduke32.com/eduke32@7572 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:21 +02:00
terminx
8a68bffdb0
Clean up clip.h and declare a bunch of stuff in clip.cpp static
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git-svn-id: https://svn.eduke32.com/eduke32@7571 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:19 +02:00