hendricks266
5038fb3bc1
Build tools: Fix build of generateicon.
...
git-svn-id: https://svn.eduke32.com/eduke32@6036 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:46 +00:00
hendricks266
43c1363181
weapons.con.sample: Use full precision when applying weapon scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@6035 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:42 +00:00
hendricks266
df13c2f8cb
weapons.con.sample: Add internal temp variables for rotatesprite parameters that the subroutines need to modify. This fixes weapon scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@6034 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:39 +00:00
hendricks266
1157557426
weapons.con.sample: Rename hud_G_Draw_temp* to hud_int_temp*.
...
git-svn-id: https://svn.eduke32.com/eduke32@6033 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:36 +00:00
hendricks266
71b27a82bc
weapons.con.sample: Only setvar RETURN -1 for values of drawweapon that we actually handle. (Currently all of them, but this is more future-proof.)
...
git-svn-id: https://svn.eduke32.com/eduke32@6032 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:33 +00:00
hendricks266
bbd0f09f90
weapons.con.sample: No need to andvar before getting a sine value. The source does that for us.
...
git-svn-id: https://svn.eduke32.com/eduke32@6031 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:30 +00:00
hendricks266
cddba00a96
weapons.con.sample: Fix operation on wrong variable in tripbomb code.
...
git-svn-id: https://svn.eduke32.com/eduke32@6030 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:27 +00:00
hendricks266
cf07e079e8
weapons.con.sample: Fix some indentation issues.
...
git-svn-id: https://svn.eduke32.com/eduke32@6029 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:23 +00:00
hendricks266
507aff0ec0
G_DrawTileScaled: Shift the draw offsets left by 16 before applying weapon scaling
...
git-svn-id: https://svn.eduke32.com/eduke32@6028 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:20 +00:00
hendricks266
906d060c23
SDL2: Fix handling of the numpad keys.
...
git-svn-id: https://svn.eduke32.com/eduke32@6027 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:17 +00:00
hendricks266
b82ea38a92
Add xmp.c to Android.mk.
...
git-svn-id: https://svn.eduke32.com/eduke32@6026 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:14 +00:00
hendricks266
0ccc1e9a34
Fix disabling the Polymer checkbox in the Win32 startup window when POLYMER=0.
...
git-svn-id: https://svn.eduke32.com/eduke32@6025 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:12 +00:00
hendricks266
083fb3cac3
Makefile: Use the override keyword when implicitly disabling Polymer and libvpx when USE_OPENGL=0.
...
git-svn-id: https://svn.eduke32.com/eduke32@6024 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:08 +00:00
hendricks266
777d764702
Don't define getangle as __fastcall under Lunatic in order to avoid "Warning: resolving _getangle by linking to @getangle@8".
...
git-svn-id: https://svn.eduke32.com/eduke32@6023 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-23 11:20:03 +00:00
terminx
13c8ef2e93
Fix issue where vertical mouse aiming couldn't be enabled in the menu if in_aimmode was set to 1.
...
git-svn-id: https://svn.eduke32.com/eduke32@6022 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:23:36 +00:00
terminx
e8e34de6ef
Rename ud.tickrate to ud.showfps internally. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6021 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:23:20 +00:00
terminx
ff0efd8f34
Gut most of MACT keyboard.c in favor of stuff in its header (keyboard.h)
...
git-svn-id: https://svn.eduke32.com/eduke32@6020 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:23:03 +00:00
terminx
ce7d4cb9b3
Inconsequential cleanup. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6019 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:22:50 +00:00
terminx
2917efad7c
Remove MACT mouse.c. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6018 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:22:35 +00:00
terminx
150aeccf28
Rename a couple of things in the VS project. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6017 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:22:20 +00:00
terminx
396a04fe15
This seems to fix a Polymost rendering error in which certain polygons touching the sides of the screen would fail to render from some angles. YMMV.
...
git-svn-id: https://svn.eduke32.com/eduke32@6016 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:22:10 +00:00
terminx
7dcd59b35b
Remove some unused definitions. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6015 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:22:00 +00:00
terminx
652b467389
Remove red/blue 3d mode from Polymost. This hadn't been enabled in a long time and I'm not sure if it even worked anymore. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6014 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:51 +00:00
terminx
28d6086bb0
Split DROIDMENU #define into EDUKE32_SIMPLE_MENU and EDUKE32_ANDROID_MENU. EDUKE32_ANDROID_MENU depends on EDUKE32_SIMPLE_MENU being set, and EDUKE32_SIMPLE_MENU does what you would expect: simplifies the menu options available by removing things not typically found in shipping games. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6013 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:40 +00:00
terminx
d281d34801
Fix problem with standalone builds not finding their data when the startup window is disabled. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6012 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:31 +00:00
terminx
129539a49d
Fix MSVC build problem. This needs to be looked at further. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6011 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:23 +00:00
terminx
bc13f9dd39
Add APPBASENAME to Makefile.common, controlling the resulting binary's default .cfg file name and .log file name. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6010 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:16 +00:00
terminx
0c5d9f8cbe
Initial work on standalone (non-Duke3D) binary support.
...
git-svn-id: https://svn.eduke32.com/eduke32@6009 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:21:08 +00:00
terminx
00e39e3ffe
Support compiling with a custom application name with make APPNAME="something". DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@6008 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-18 22:20:58 +00:00
hendricks266
8e7939fdc2
Bump LuaJIT to git HEAD >= 2.0.4. BUILD_LUNATIC.
...
git-svn-id: https://svn.eduke32.com/eduke32@6007 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:34 +00:00
hendricks266
030bc75786
Windows: Update libvpx to 1.6.0.
...
git-svn-id: https://svn.eduke32.com/eduke32@6006 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:27 +00:00
hendricks266
cbf188e02e
We have not needed to disable the stack protector when building Windows libs for a while.
...
git-svn-id: https://svn.eduke32.com/eduke32@6005 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:20 +00:00
hendricks266
dd0597c500
Replace wiibuild.bat with wiibuild.sh.
...
git-svn-id: https://svn.eduke32.com/eduke32@6004 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:17 +00:00
hendricks266
5f54576961
Uncomment copytilepiece(). KenBuild uses it.
...
git-svn-id: https://svn.eduke32.com/eduke32@6003 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:14 +00:00
hendricks266
c23a9be920
KenBuild: clipinsidebox takes a vec2_t now
...
git-svn-id: https://svn.eduke32.com/eduke32@6002 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:11 +00:00
hendricks266
a001d67512
KenBuild: tspritetype --> uspritetype
...
git-svn-id: https://svn.eduke32.com/eduke32@6001 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:07 +00:00
hendricks266
534c98a7b0
Lunatic: Remove guard against building in C++ mode. We now support both!
...
git-svn-id: https://svn.eduke32.com/eduke32@6000 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:04 +00:00
hendricks266
93edc7a241
Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.
...
git-svn-id: https://svn.eduke32.com/eduke32@5999 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:30:00 +00:00
hendricks266
d67b3edd06
buildtypes.h: Replace the *TYPE macros with a StructName concatenation function.
...
git-svn-id: https://svn.eduke32.com/eduke32@5998 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:57 +00:00
hendricks266
b7ee7d404c
Add extern "C" to screentext.h so that Lunatic can see its symbols when building as C++.
...
git-svn-id: https://svn.eduke32.com/eduke32@5997 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:54 +00:00
hendricks266
d5ab48ab6b
Lunatic: Fix build, part 13. Disable inaccurate assertion.
...
git-svn-id: https://svn.eduke32.com/eduke32@5996 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:51 +00:00
hendricks266
dc10cd210b
Lunatic: Fix build, part 12. playerswhenstarted --> g_mostConcurrentPlayers
...
git-svn-id: https://svn.eduke32.com/eduke32@5995 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:47 +00:00
hendricks266
21ac609dd9
Lunatic: Fix build, part 11. g_spriteDeleteQueueSize --> g_deleteQueueSize
...
git-svn-id: https://svn.eduke32.com/eduke32@5994 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:44 +00:00
hendricks266
d267ae71de
Lunatic: Fix build, part 10. g_currentFrameRate --> g_frameRate
...
git-svn-id: https://svn.eduke32.com/eduke32@5993 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:40 +00:00
hendricks266
ca3449bd52
Lunatic: Fix build, part 9. ScriptQuotes --> apStrings
...
git-svn-id: https://svn.eduke32.com/eduke32@5992 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:37 +00:00
hendricks266
e036de108d
Lunatic: Fix build, part 8. MapInfo --> g_mapInfo
...
git-svn-id: https://svn.eduke32.com/eduke32@5991 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:33 +00:00
hendricks266
9f41addab0
Lunatic: Fix build, part 7. M_ChangeMenu --> Menu_Change
...
git-svn-id: https://svn.eduke32.com/eduke32@5990 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:29 +00:00
hendricks266
aa89d88569
Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).
...
Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
git-svn-id: https://svn.eduke32.com/eduke32@5989 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:25 +00:00
hendricks266
22f73a9ab5
Lunatic: Fix build, part 5. EpisodeNames --> g_volumeNames
...
git-svn-id: https://svn.eduke32.com/eduke32@5988 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:20 +00:00
hendricks266
dcc542c6fc
Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems
...
git-svn-id: https://svn.eduke32.com/eduke32@5987 1a8010ca-5511-0410-912e-c29ae57300e0
2017-01-05 05:29:17 +00:00