Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems

git-svn-id: https://svn.eduke32.com/eduke32@5987 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-01-05 05:29:17 +00:00
parent 7167706837
commit dcc542c6fc
3 changed files with 4 additions and 4 deletions

View file

@ -1121,8 +1121,8 @@ function _debris(i, dtile, n)
local jj = insertsprite{ dtile+picofs, pos, spr.sectnum, 5, i,
shade=spr.shade, xrepeat=32+krandand(15), yrepeat=32+krandand(15),
ang=krandand(2047), xvel=32+krandand(127), zvel=-krandand(2047) }
-- NOTE: BlimpSpawnSprites[14] (its array size is 15) will never be chosen
sprite[jj]:set_yvel(isblimpscrap and ffiC.BlimpSpawnSprites[math.mod(jj, 14)] or -1)
-- NOTE: g_blimpSpawnItems[14] (its array size is 15) will never be chosen
sprite[jj]:set_yvel(isblimpscrap and ffiC.g_blimpSpawnItems[math.mod(jj, 14)] or -1)
sprite[jj].pal = spr.pal
end
end

View file

@ -666,7 +666,7 @@ char *ScriptQuotes[];
const int32_t playerswhenstarted;
int16_t g_spriteDeleteQueueSize;
int16_t BlimpSpawnSprites[15];
int16_t g_blimpSpawnItems[15];
int32_t g_scriptVersion;
const int32_t g_currentFrameRate;
const int32_t g_currentMenu;

View file

@ -180,7 +180,7 @@ screenpeek;
hudweap;
playerswhenstarted;
g_spriteDeleteQueueSize;
BlimpSpawnSprites;
g_blimpSpawnItems;
g_scriptVersion;
g_currentFrameRate;
g_currentMenu;