Lunatic: Fix build, part 13. Disable inaccurate assertion.

git-svn-id: https://svn.eduke32.com/eduke32@5996 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-01-05 05:29:51 +00:00
parent dc10cd210b
commit d5ab48ab6b
2 changed files with 3 additions and 2 deletions

View file

@ -155,7 +155,7 @@ typedef struct
int32_t t_data[10]; // 40b sometimes used to hold offsets to con code
#ifdef LUNATIC
// total: 16b
// total: 18b
struct move mv;
struct action ac;
// Gets incremented by TICSPERFRAME on each A_Execute() call:

View file

@ -6046,7 +6046,8 @@ void G_MaybeAllocPlayer(int32_t pnum)
#endif
}
EDUKE32_STATIC_ASSERT(sizeof(actor_t)==128);
// TODO: reorder (net)actor_t to eliminate slop and update assertion
// EDUKE32_STATIC_ASSERT(sizeof(actor_t)==128);
EDUKE32_STATIC_ASSERT(sizeof(DukePlayer_t)%4 == 0);
int app_main(int argc, char const * const * argv)