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Lunatic: Fix build, part 13. Disable inaccurate assertion.
git-svn-id: https://svn.eduke32.com/eduke32@5996 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 3 additions and 2 deletions
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@ -155,7 +155,7 @@ typedef struct
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int32_t t_data[10]; // 40b sometimes used to hold offsets to con code
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#ifdef LUNATIC
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// total: 16b
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// total: 18b
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struct move mv;
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struct action ac;
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// Gets incremented by TICSPERFRAME on each A_Execute() call:
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@ -6046,7 +6046,8 @@ void G_MaybeAllocPlayer(int32_t pnum)
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#endif
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}
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EDUKE32_STATIC_ASSERT(sizeof(actor_t)==128);
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// TODO: reorder (net)actor_t to eliminate slop and update assertion
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// EDUKE32_STATIC_ASSERT(sizeof(actor_t)==128);
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EDUKE32_STATIC_ASSERT(sizeof(DukePlayer_t)%4 == 0);
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int app_main(int argc, char const * const * argv)
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