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Lunatic: Remove guard against building in C++ mode. We now support both!
git-svn-id: https://svn.eduke32.com/eduke32@6000 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 4 additions and 8 deletions
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@ -246,10 +246,6 @@ ifneq ($(LUNATIC),0)
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# FIXME: Lunatic builds with LTO don't start up properly as the required
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# symbol names are apparently not exported.
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override LTO=0
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ifneq ($(CPLUSPLUS),0)
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$(error "Lunatic C++ build not supported")
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endif
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endif
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ifndef LTO
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@ -171,8 +171,8 @@ then
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if [ -n "$BUILD_LUNATIC" ]; then
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# clean the tree and build
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echo "${make[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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"${make[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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echo "${make[@]}" LUNATIC=1 $clean all
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"${make[@]}" LUNATIC=1 $clean all
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# make sure all the targets were produced
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verifytargets
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@ -190,8 +190,8 @@ then
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if [ -n "$BUILD_LUNATIC" ]; then
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# clean the tree and build
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echo "${make64[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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"${make64[@]}" LUNATIC=1 CPLUSPLUS=0 $clean all
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echo "${make64[@]}" LUNATIC=1 $clean all
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"${make64[@]}" LUNATIC=1 $clean all
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# make sure all the targets were produced
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verifytargets
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