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Inconsequential cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6019 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 9 additions and 5 deletions
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@ -765,6 +765,8 @@ static void G_ShowCacheLocks(void)
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# define FPS_YOFFSET 0
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#endif
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#define FPS_COLOR(x) ((x) ? COLOR_RED : COLOR_WHITE)
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static void G_PrintFPS(void)
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{
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// adapted from ZDoom because I like it better than what we had
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@ -775,7 +777,7 @@ static void G_PrintFPS(void)
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int32_t ms = getticks();
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int32_t howlong = ms - LastMS;
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if (g_player[0].ps->player_par < 2)
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if (g_player[0].ps->player_par < 3)
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{
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MinFrames = INT32_MAX;
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MaxFrames = 0;
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@ -792,7 +794,7 @@ static void G_PrintFPS(void)
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+1+FPS_YOFFSET,
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(LastCount < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
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FPS_COLOR(LastCount < LOW_FPS), -1, tempbuf, x);
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if (ud.tickrate > 1)
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{
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@ -800,13 +802,13 @@ static void G_PrintFPS(void)
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+10+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+10+FPS_YOFFSET,
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(MaxFrames < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
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FPS_COLOR(MaxFrames < LOW_FPS), -1, tempbuf, x);
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chars = Bsprintf(tempbuf, "min fps: %3u", MinFrames);
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+20+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+20+FPS_YOFFSET,
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(MinFrames < LOW_FPS) ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
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FPS_COLOR(MinFrames < LOW_FPS), -1, tempbuf, x);
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}
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// lag meter
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@ -816,7 +818,7 @@ static void G_PrintFPS(void)
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(g_netClientPeer->lastRoundTripTimeVariance + g_netClientPeer->roundTripTimeVariance)/2);
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printext256(windowxy2.x-(chars<<(3-x))+1, windowxy1.y+30+2+FPS_YOFFSET, 0, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+1+FPS_YOFFSET, g_netClientPeer->lastRoundTripTime > 200 ? COLOR_RED : COLOR_WHITE, -1, tempbuf, x);
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printext256(windowxy2.x-(chars<<(3-x)), windowxy1.y+30+1+FPS_YOFFSET, FPS_COLOR(g_netClientPeer->lastRoundTripTime > 200), -1, tempbuf, x);
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}
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}
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@ -837,6 +839,8 @@ static void G_PrintFPS(void)
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LastMS = ms;
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}
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#undef FPS_COLOR
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void G_DisplayRest(int32_t smoothratio)
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{
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int32_t i, j;
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