codeimp
2047756694
Some more work done on TEXTURES support
2009-02-15 23:58:28 +00:00
codeimp
ab74b041c5
Fixed a bug with the upper/lower unpegged flags in the Linedef info panel
2009-02-15 10:32:20 +00:00
codeimp
6b38b8076a
Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text)
2009-02-14 08:18:17 +00:00
codeimp
d016a179e2
- Added simple, unfinished implementation of TEXTURES support
...
- Fixed scale override bug in images
2009-02-12 21:34:11 +00:00
codeimp
955d042ea8
@Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
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- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
2009-02-12 19:08:01 +00:00
codeimp
60ea22fdb1
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 18:00:15 +00:00
codeimp
4ee6366a97
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 17:58:09 +00:00
codeimp
5ed191f18a
Added upper/lower unpegged display in linedef info panel
2009-02-12 12:29:46 +00:00
codeimp
995b87b574
Improved category matching for DECORATE things into the Things list
2009-02-12 06:24:22 +00:00
codeimp
01ad6d9ec9
Script editor now keeps same line indentation as previous line when ENTER is pressed
2009-02-11 14:20:07 +00:00
codeimp
66ef82efb9
Fixed supported image formats to choose from in Grid Setup file browser dialog
2009-02-11 11:52:41 +00:00
codeimp
936c355b65
Default size for DECORATE thing that does not inherit or set a size is now 10x20
2009-02-11 10:40:24 +00:00
codeimp
14616b31e8
Fixed reading comments right after a token without whitespace in between in DECORATE parser
2009-02-11 10:32:06 +00:00
codeimp
9fb910a03e
- Fixed a crash when showing information on things with empty sprite name
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- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
6ce78a1eb4
Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing
2009-02-10 12:38:00 +00:00
codeimp
6ace46423e
Copied texture/flat is now remembered across switching editing modes
2009-02-10 12:14:56 +00:00
codeimp
82fc5e14c9
Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations)
2009-02-10 10:25:09 +00:00
codeimp
093e00b913
Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
2009-02-09 23:45:54 +00:00
codeimp
3afebb778e
Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory
2009-02-09 23:34:20 +00:00
codeimp
5e956dd3cf
Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters
2009-02-09 23:07:01 +00:00
codeimp
1db0386214
Added support for the //$Category line in DECORATE actors
2009-02-09 22:59:43 +00:00
codeimp
75520db4fc
Added closed sectors check to Map Analysis tool
2009-02-09 15:58:18 +00:00
codeimp
d5bdbebb48
@we don't have these files, yet
2009-02-05 06:14:46 +00:00
codeimp
f850b38066
added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
2009-02-04 15:54:15 +00:00
codeimp
a040e64519
fixed crash on textures with very small width or height
2009-02-03 18:25:40 +00:00
codeimp
178e4db217
- added ability for plugins to add their own tab page on the Preferences dialog
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- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1e9993442d
fixed bugs in error checking blockmap and progress bar
2009-01-31 10:38:09 +00:00
codeimp
743b6db2e6
- added option to load patches between P_START and P_END only, for the WAD file being opened/created
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- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b
- added option to load patches between P_START and P_END only
...
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
7d02e5df8d
@working on stuff
2009-01-30 16:14:11 +00:00
codeimp
6b726e402b
@added code
2009-01-28 14:41:52 +00:00
codeimp
3040b41d52
fixed visual mode geometry update when sector was edited through sector properties dialog
2009-01-28 09:43:35 +00:00
codeimp
19c06b6ee1
- added support for escape and enter keys in Map Analysis dialog
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@ added test map in which triangulation fails
2009-01-27 19:15:17 +00:00
codeimp
18a9cc0803
- fixed crash when text is pasted in numeric textboxes
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- made CTRL+X, XTRL+C and CTRL+V work for numeric textboxes
- fixed Edit Selection button for sector tags in Find & Replace
2009-01-27 19:03:20 +00:00
codeimp
9ab807a8d9
added menu and toolbar separators for editing modes
2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e
- fixed losing focus after closing Find & Replace dialog when Edit Selection was used
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- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
943a9f9f85
added automatic zoom in on selected object in Map Analysis mode
2009-01-26 15:20:04 +00:00
codeimp
f4b62e26ca
added automatic zoom in on selected object in Find & Replace mode
2009-01-26 14:09:11 +00:00
codeimp
c5b9246bd3
added Edit Selection button (also right-click) to the Find & Replace results
2009-01-25 23:30:19 +00:00
codeimp
1d77112622
optimized background threading performance for loading resources
2009-01-24 19:05:58 +00:00
codeimp
5c8ef7bef1
no raising and lower of things in visual mode when using Doom map format
2009-01-24 18:44:39 +00:00
codeimp
37317fb991
- fixed crash when pasting something in an empty map
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@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec
fixed bug that keeps joining previously merged/joined sectors together
2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d
@fixed potential problem with copy/paste translation info
2009-01-24 15:55:25 +00:00
codeimp
fab0611501
fixed potential problem with copy/paste translation info
2009-01-24 15:54:50 +00:00
codeimp
eeaa84c176
fixed some ugly side effect of automatic image conversion
2009-01-24 15:14:10 +00:00
codeimp
9205662dbf
converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6
@image preview fixes
2009-01-24 11:49:40 +00:00
codeimp
723b7642c8
@fixed incorrect positioning of loading image in texture browsers
2009-01-23 18:52:43 +00:00
codeimp
64047a8f07
- added option to change preview images size
...
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14
made texture and flat browsers resizable and maximizable
2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3
fixed displaying of the "missing texture" image in the linedef editor
2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8
fixed problem with editing UDMF fields on multiple selected elements
2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9
patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8
@removed test line
2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2
performance improvement in directory/pk3 structure reading
2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e
fixed crash when old disposed geometry was used after geometry merging in drawing mode
2009-01-22 16:08:16 +00:00
codeimp
54940886fd
@working on decorate support
2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98
@working on decorate support
2009-01-21 23:09:25 +00:00
codeimp
1694d828d1
@working on decorate support
2009-01-21 16:18:30 +00:00
codeimp
d2265287b4
fixed blockmap problems with straight lines along the edges of the 128 mp blocks
2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7
- fixed minor bugs
...
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff
some work on decorate
2009-01-20 16:18:25 +00:00
codeimp
70be85aa95
- added some empty class framework for decorate parsing
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- fixed textures and flats browsers to dynamically use the preview image size
2009-01-19 23:19:33 +00:00
codeimp
9af4b5f059
vertices dragged in vertices mode now correctly merge with the other geometry
2009-01-17 14:40:12 +00:00
codeimp
bd5bde5e95
fixed bug that sometimes caused the abort button on the error checker to fail
2009-01-17 14:21:00 +00:00
codeimp
d3764c6b93
fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items)
2009-01-17 13:17:41 +00:00
codeimp
9854653465
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
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- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
88124438aa
- fixed some unneeded rebuilding of geometry in Visual Mode
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- changed initial undo memory usage
2009-01-17 09:03:14 +00:00
codeimp
b6ec1bb29e
fixed losing focus after using a browser in the Find & Replace dialog
2009-01-17 08:28:20 +00:00
codeimp
455fca63d8
fixed problem with compiler paths
2009-01-16 12:25:47 +00:00
codeimp
3e7ad76e9d
fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized
2009-01-16 11:37:32 +00:00
codeimp
3130e2047d
fixed black sectors in Visual Mode when sector brightness > 255
2009-01-16 10:28:28 +00:00
codeimp
9c0bd91ce6
fixed keyboard input for things filters when the list is dropped down
2009-01-16 10:20:19 +00:00
codeimp
3666e733b2
fixed crash when drawing an unfinished sector that start or ends at existing linedefs
2009-01-16 09:35:49 +00:00
codeimp
50c9a15408
fixed the way sprites are loaded from the data readers
2009-01-15 23:13:43 +00:00
codeimp
e706e18c3b
- fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
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- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3
fixed incorrect mode changes after switching out of a volatile mode into Visual Mode
2009-01-15 20:13:17 +00:00
codeimp
576f61e2ef
- all game configurations now have default nodebuilder settings (only applies to new users)
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- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
e85278846f
fixed crash in script editor when compiling new, unsaved scripts
2009-01-15 18:16:41 +00:00
codeimp
1eb298aca5
added double-click on items in linedef action browser and sector effect browser to immediately select the item and close the dialog
2009-01-15 16:01:02 +00:00
codeimp
e962759038
fixed crash when undo is created after changing UDMF string enumeration types
2009-01-15 14:04:13 +00:00
codeimp
21febe7ded
- updated ZDoom UDMF config to support ZDoom UDMF version 1.3
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- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb
implemented all missing UDMF type handlers
2009-01-15 10:54:51 +00:00
codeimp
b78be130f2
double-click on an image in flats and textures browsers now immediately chooses that item and closes the dialog
2009-01-14 23:30:42 +00:00
codeimp
166113de45
fixed a bug when showing an already open script editor after changing the always on top option
2009-01-14 23:24:05 +00:00
codeimp
b56e7d1926
- fixed script editor for scripts that use the map header lump
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- fixed script editor focus stealing on map save
- added feature to keep script editor floating on top of main window (default on)
- disabled keys in script editor that write odd characters
- CTRL+S in script editor now saves the script file
- CTRL+O in script editor now opens a script file
2009-01-14 23:12:52 +00:00
codeimp
2a69e31576
2009-01-14 18:11:11 +00:00
codeimp
8fc0223d90
fixed a bug in %L2 test parameter placeholder (use for second value in -warp)
2009-01-14 12:57:35 +00:00
codeimp
5ba5ad7fb9
- updated resource icons
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- implemented a warning message when loading a PWAD without any resources selected
2009-01-14 11:07:23 +00:00
codeimp
c64106d52a
Make Sector modes now corrects linedefs when they only have a back side
2009-01-14 09:26:23 +00:00
codeimp
dd973ef0cb
fixed a problem with geometry drawing
2009-01-14 08:29:26 +00:00
codeimp
d08150ba80
- added drawing test
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- changed mipmap generation filters
2009-01-13 13:53:13 +00:00
codeimp
7317bd5b30
fixed crash on resources loading when hardware is not available (for example, window is minimized)
2009-01-13 06:31:53 +00:00
codeimp
599b8ce667
- added texture Flood-Fill action in Visual Mode
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- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
69f608ddbc
fixed left-over geometry when canceling a paste operation
2009-01-12 21:20:12 +00:00
codeimp
1d38b2b7e1
Drawing Mode and Edit Selection Mode no longer keep geometry selected when finished (it was complained that this is an annoyance)
2009-01-12 20:36:13 +00:00
codeimp
4fc36f57ac
implemented sector height calculation on Edit Sector properties dialog
2009-01-12 20:25:08 +00:00
codeimp
c13aa274f0
fixed crash when selecting all vertices and deleting them
2009-01-12 19:56:44 +00:00