codeimp
b0dfbc0df9
- Added support for "scaledtextureoffsets" game configuration setting. Boris writes the actual implementation.
2010-01-02 20:54:35 +00:00
codeimp
50b9765377
- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
...
- Camera offsets in Visual Modes now changeable in Game Configurations (default is Doom's camera position)
@ Some other stuff dealing with the new dockers I forgot what it's for.
2010-01-02 20:22:05 +00:00
codeimp
b7bf1299ce
Fixed incorrect sector effects flashing speeds in the descriptions
2009-08-22 21:21:40 +00:00
codeimp
20048976b0
ZDoom (Hexen) and ZDoom (Strife in Hexen format) game configurations game configurations now makes use of included configurations
2009-08-03 08:05:55 +00:00
codeimp
e3ee1df791
@ Fixed missing TX_ textures support in ZDoom game configurations
2009-08-03 06:36:03 +00:00
codeimp
d247492c31
@ Fixed a conflicting linedef action (272)
2009-08-01 07:45:59 +00:00
codeimp
95965418f2
ZDoom (Heretic in Hexen format) game configuration now makes use of included configurations
2009-07-31 14:53:41 +00:00
codeimp
708195f164
ZDoom (Doom in UDMF format) game configuration now makes use of included configurations
2009-07-31 13:54:36 +00:00
codeimp
3d37b122f1
ZDoom (Doom in Doom format) and ZDoom (Doom in Hexen format) game configurations now makes use of included configurations
2009-07-31 12:56:07 +00:00
codeimp
711ad371d8
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
codeimp
9db6df3083
jDoom, Legacy and Risen3D game configurations now makes use of included configurations
2009-07-30 20:21:04 +00:00
codeimp
8e0589ddf3
@ Total restructure of the game configuration includes
...
@ Missing include paths are now reported as errors
2009-07-30 18:10:57 +00:00
codeimp
b9089da5bf
Hexen game configuration now makes use of included configurations
2009-07-30 14:49:27 +00:00
codeimp
85c47a0dc0
@ moved some structures around in the game configurations
...
Heretic game configuration now makes use of included configurations
2009-07-30 14:19:50 +00:00
codeimp
3f196b1caa
Eternity UDMF game configuration now makes use of included configurations
2009-07-30 10:57:31 +00:00
codeimp
85bbe3fa4a
Eternity Doom game configuration now makes use of included configurations
2009-07-30 08:32:07 +00:00
codeimp
5e2d9801c1
@ fixed a missing structure
2009-07-30 07:50:32 +00:00
codeimp
fbfd57dec3
@ fixed some bugs in game configurations and made the Edge game configuration use includes
2009-07-29 21:26:14 +00:00
codeimp
eb6ccc88f4
@ moved some more game configuration settings around
2009-07-29 18:14:14 +00:00
codeimp
6f63595fb3
@ fixed an error in the Boom game configuration
2009-07-29 16:41:40 +00:00
codeimp
51b5b75659
Boom game configuration now makes use of included configurations
2009-07-29 14:50:50 +00:00
codeimp
2654766833
Doom 2 game configuration now makes use of included configurations
2009-07-29 13:17:29 +00:00
codeimp
f2e39b1ba4
@ I love pixel perfection
2009-07-29 11:31:49 +00:00
codeimp
9d6ab87750
- Merged the Doom and Ultimate Doom game configurations (Ultimate Doom is now just Doom)
...
- Doom configuration now makes use of included configurations
2009-07-29 09:24:44 +00:00
codeimp
d593294304
Simulate Doom brightness levels in Classic modes as well (now optional in game configs)
2009-07-12 09:58:05 +00:00
codeimp
e2a0034971
Added ZDBSP nodebuilder profile that compresses nodes
2009-07-10 08:47:19 +00:00
codeimp
9ef6ef5f6e
Updated ZDBSP nodebuilder version
2009-07-04 08:23:25 +00:00
codeimp
1a2d335e4d
- Updated ZDBSP nodebuilder version 1.12
...
- Re-enabled UDMF comments for element indices (should work with ZDBSP now)
@ Added test case for triangulation
2009-06-23 16:35:13 +00:00
codeimp
01026a6c93
Added default thing flag "dm" (1024) to game configurations so that things appear in deathmatch by default
2009-06-12 08:56:30 +00:00
boris_i
f66980b60f
- Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
...
@ added a texturenamelength config var. Setting it to higher than 8 may result in unexpected behaviour due to the speed optimizations relying on 8 char texture names and should not be changed for now.
2009-06-08 18:52:56 +00:00
codeimp
6144b9b7ad
Fixed the On/Off and Off/On enumerations that were backwards. Thanks Robin Palmer and PaganRaven.
2009-06-02 21:41:44 +00:00
boris_i
2485c5b184
Added variable "skyflatname" as a game configuration item. It is used to ignore false positives when checking for missing textures. Updated all the game config files to make use of this feature.
2009-05-30 19:51:36 +00:00
codeimp
ae82a7851a
@ Fixed some bugs in the ZDoom script config
2009-05-25 09:09:05 +00:00
codeimp
269795c732
Updated ZDoom script config (many changes by solarsnowfall)
2009-05-24 22:36:46 +00:00
codeimp
08478f5e44
Fixed an error in the Boom game configuration that could cause a crash.
2009-05-14 21:20:42 +00:00
codeimp
16dfffb068
Added support for Boom colormaps
2009-05-12 09:50:08 +00:00
codeimp
ec40df4765
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00
codeimp
574de14915
Fixed (for some configs removed) broken example things filter "Multiplayer"
2009-05-09 15:44:32 +00:00
codeimp
049b0a7954
Fixed tabs in script editor
2009-05-06 19:08:37 +00:00
codeimp
4976459396
@ removed unneeded dxwebsetup from the setup installer (directx redist is already included in the slimdx package)
...
- Added options to move both floor and ceiling together when a sector height change action is used on walls.
2009-05-05 11:26:50 +00:00
codeimp
e26591bd4a
Changed a lot in undo/redo system to work better with grouping and plugins
2009-05-05 09:50:23 +00:00
codeimp
57a7623b21
Removed changes for BZip2 and LZMA compression support (library is unstable, will have a look at this later)
2009-04-19 08:41:28 +00:00
codeimp
43a3560b68
Updated SlimDX library to latest version (March 2009)
2009-04-18 23:01:18 +00:00
codeimp
14e4246994
Set all the default controls and other settings
2009-04-16 20:29:44 +00:00
codeimp
532efeac15
Merged in changes by Randy Heit which add support for BZip2 and LZMA
2009-04-15 05:59:43 +00:00
codeimp
2907da9341
Fixed bug in UDMF game configurations that ignored TEXTMAP changes made by the nodebuilder
2009-04-13 13:04:49 +00:00
codeimp
666154edfc
- More changes to properly use the format limitations
...
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00
codeimp
a80eb538df
Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
2009-04-02 11:08:33 +00:00
codeimp
3fcc618180
Included Skulltag ACC compiler package made by Xenaero
2009-03-29 00:34:25 +00:00
codeimp
6f4e9e7509
Merged in Xenaero's Skulltag ACS and Game configurations
2009-03-28 23:33:18 +00:00