- Added support for "scaledtextureoffsets" game configuration setting. Boris writes the actual implementation.

This commit is contained in:
codeimp 2010-01-02 20:54:35 +00:00
parent cd6a7bffb2
commit b0dfbc0df9
9 changed files with 11 additions and 0 deletions

View file

@ -63,6 +63,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Thing number for start position in 3D Mode
start3dmode = 32000;

View file

@ -68,6 +68,7 @@ generalizedsectors = false;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Thing number for start position in 3D Mode
start3dmode = 32000;

View file

@ -56,6 +56,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -61,6 +61,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -62,6 +62,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -61,6 +61,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -61,6 +61,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -61,6 +61,7 @@ generalizedsectors = true;
mixtexturesflats = true;
defaulttexturescale = 1.0f;
defaultflatscale = 1.0f;
scaledtextureoffsets = true;
// Some common settings

View file

@ -49,6 +49,7 @@ namespace CodeImp.DoomBuilder.Config
private string enginename;
private float defaulttexturescale;
private float defaultflatscale;
private bool scaledtextureoffsets;
private string defaultsavecompiler;
private string defaulttestcompiler;
private string formatinterface;
@ -136,6 +137,7 @@ namespace CodeImp.DoomBuilder.Config
public string DefaultTestCompiler { get { return defaulttestcompiler; } }
public float DefaultTextureScale { get { return defaulttexturescale; } }
public float DefaultFlatScale { get { return defaultflatscale; } }
public bool ScaledTextureOffsets { get { return scaledtextureoffsets; } }
public string FormatInterface { get { return formatinterface; } }
public string SoundLinedefFlag { get { return soundlinedefflag; } }
public string SingleSidedFlag { get { return singlesidedflag; } }
@ -250,6 +252,7 @@ namespace CodeImp.DoomBuilder.Config
defaulttestcompiler = cfg.ReadSetting("defaulttestcompiler", "");
defaulttexturescale = cfg.ReadSetting("defaulttexturescale", 1f);
defaultflatscale = cfg.ReadSetting("defaultflatscale", 1f);
scaledtextureoffsets = cfg.ReadSetting("scaledtextureoffsets", true);
formatinterface = cfg.ReadSetting("formatinterface", "");
mixtexturesflats = cfg.ReadSetting("mixtexturesflats", false);
generalizedactions = cfg.ReadSetting("generalizedlinedefs", false);