mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-18 22:41:46 +00:00
@ fixed some bugs in game configurations and made the Edge game configuration use includes
This commit is contained in:
parent
eb6ccc88f4
commit
fbfd57dec3
7 changed files with 595 additions and 4017 deletions
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@ -66,7 +66,7 @@ include("Editors\\DoomBuilder.cfg", "common");
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// Default flags for first new thing
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defaultthingflags
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{
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include("Games\\Doom_misc", "defaultthingflags");
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include("Games\\Doom_misc.cfg", "defaultthingflags");
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}
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@ -67,7 +67,7 @@ include("Editors\\DoomBuilder.cfg", "common");
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// Default flags for first new thing
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defaultthingflags
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{
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include("Games\\Doom_misc", "defaultthingflags");
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include("Games\\Doom_misc.cfg", "defaultthingflags");
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}
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@ -67,7 +67,7 @@ include("Editors\\DoomBuilder.cfg", "common");
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// Default flags for first new thing
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defaultthingflags
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{
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include("Games\\Doom_misc", "defaultthingflags");
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include("Games\\Doom_misc.cfg", "defaultthingflags");
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}
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File diff suppressed because it is too large
Load diff
329
Build/Configurations/Engines/Edge_linedeftypes.cfg
Normal file
329
Build/Configurations/Engines/Edge_linedeftypes.cfg
Normal file
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@ -0,0 +1,329 @@
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edge
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{
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title = "Edge";
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400
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{
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title = "Edge Thick Extrafloor (dummy texture)";
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prefix = "";
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}
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401
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{
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title = "Edge Thick Extrafloor (master upper texture)";
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prefix = "";
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}
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402
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{
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title = "Edge Thick Extrafloor (master lower texture)";
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prefix = "";
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}
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403
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{
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title = "Edge Liquid Extrafloor (solid)";
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prefix = "";
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}
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404
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{
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title = "Edge Liquid Extrafloor (20% translucent)";
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prefix = "";
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}
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405
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{
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title = "Edge Liquid Extrafloor (40% translucent)";
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prefix = "";
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}
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406
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{
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title = "Edge Liquid Extrafloor (60% translucent)";
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prefix = "";
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}
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407
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{
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title = "Edge Liquid Extrafloor (80% translucent)";
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prefix = "";
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}
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408
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{
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title = "Edge Liquid Extrafloor (invisible)";
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prefix = "";
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}
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409
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{
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title = "Edge Translucent Linedef (20%)";
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prefix = "";
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}
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410
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{
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title = "Edge Translucent Linedef (40%)";
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prefix = "";
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}
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411
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{
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title = "Edge Translucent Linedef (60%)";
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prefix = "";
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}
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412
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{
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title = "Edge Translucent Linedef (80%)";
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prefix = "";
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}
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413
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{
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title = "Edge Thin Extrafloor (opaque)";
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prefix = "";
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}
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414
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{
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title = "Edge Thin Extrafloor (20% translucent)";
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prefix = "";
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}
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415
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{
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title = "Edge Thin Extrafloor (40% translucent)";
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prefix = "";
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}
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416
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{
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title = "Edge Thin Extrafloor (60% translucent)";
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prefix = "";
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}
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417
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{
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title = "Edge Thin Extrafloor (80% translucent)";
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prefix = "";
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}
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418
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{
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title = "Edge Enable Tagged RTS";
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prefix = "S1";
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}
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419
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{
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title = "Edge Enable Tagged RTS";
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prefix = "SR";
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}
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420
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{
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title = "Edge Enable Tagged RTS";
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prefix = "W1";
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}
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421
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{
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title = "Edge Enable Tagged RTS";
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prefix = "WR";
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}
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422
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{
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title = "Edge Scroll Right";
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prefix = "";
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}
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423
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{
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title = "Edge Scroll Up";
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prefix = "";
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}
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424
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{
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title = "Edge Scroll Down";
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prefix = "";
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}
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425
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{
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title = "Edge Scroll Left And Up";
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prefix = "";
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}
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426
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{
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title = "Edge Scroll Left And Down";
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prefix = "";
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}
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427
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{
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title = "Edge Scroll Right And Up";
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prefix = "";
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}
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428
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{
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title = "Edge Scroll Right And Down";
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prefix = "";
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}
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429
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{
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title = "Edge Scroll Fast Lower And Middle Texture (liquid falls)";
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prefix = "";
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}
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430
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{
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title = "Edge Thick Translucent Liquid Extrafloor Scroll Down (20% translucent)";
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prefix = "";
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}
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431
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{
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title = "Edge Thick Translucent Liquid Extrafloor Scroll Down (40% translucent)";
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prefix = "";
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}
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432
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{
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title = "Edge Thick Translucent Liquid Extrafloor Scroll Down (60% translucent)";
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prefix = "";
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}
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433
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{
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title = "Edge Thick Translucent Liquid Extrafloor Scroll Down (80% translucent)";
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prefix = "";
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}
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434
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "S1";
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}
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435
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "SR";
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}
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436
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "W1";
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}
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437
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "WR";
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}
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438
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "S1";
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}
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439
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{
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title = "Edge Raise Floor 2 Units (use for RTS Onheight events)";
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prefix = "SR";
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}
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440
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{
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title = "Edge Enable Tagged RTS";
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prefix = "G1";
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}
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441
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{
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title = "Edge Enable Tagged RTS";
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prefix = "GR";
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}
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442
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{
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title = "Edge Sliding Door (left, monsters)";
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prefix = "SR";
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}
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443
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{
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title = "Edge Sliding Door (left)";
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prefix = "SR";
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}
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444
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{
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title = "Edge Sliding Door (left, fast)";
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prefix = "SR";
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}
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445
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{
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title = "Edge Sliding Door (left)";
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prefix = "S1";
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}
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446
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{
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title = "Edge Sliding Door (right, monsters)";
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prefix = "SR";
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}
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447
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{
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title = "Edge Sliding Door (right)";
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prefix = "SR";
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}
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448
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{
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title = "Edge Sliding Door (right, fast)";
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prefix = "SR";
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}
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449
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{
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title = "Edge Sliding Door (right)";
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prefix = "S1";
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}
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450
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{
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title = "Edge Sliding Door (center, monsters)";
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prefix = "SR";
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}
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451
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{
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title = "Edge Sliding Door (center)";
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prefix = "SR";
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}
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452
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{
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title = "Edge Sliding Door (center, fast)";
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prefix = "SR";
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}
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453
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{
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title = "Edge Sliding Door (center)";
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prefix = "S1";
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}
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}
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59
Build/Configurations/Engines/Edge_misc.cfg
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59
Build/Configurations/Engines/Edge_misc.cfg
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// SECTOR TYPES
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sectortypes
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{
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18 = "Water Liquid Extrafloor SCROLL/PUSH North";
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19 = "Water Liquid Extrafloor SCROLL/PUSH North East";
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20 = "Water Liquid Extrafloor SCROLL/PUSH East";
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21 = "Water Liquid Extrafloor SCROLL/PUSH South East";
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22 = "Water Liquid Extrafloor SCROLL/PUSH South";
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23 = "Water Liquid Extrafloor SCROLL/PUSH South West";
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24 = "Water Liquid Extrafloor SCROLL/PUSH West";
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25 = "Water Liquid Extrafloor SCROLL/PUSH North West";
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26 = "Slime Liquid Extrafloor SCROLL/PUSH North";
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27 = "Slime Liquid Extrafloor SCROLL/PUSH North East";
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28 = "Slime Liquid Extrafloor SCROLL/PUSH East";
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29 = "Slime Liquid Extrafloor SCROLL/PUSH South East";
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30 = "Slime Liquid Extrafloor SCROLL/PUSH South";
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31 = "Slime Liquid Extrafloor SCROLL/PUSH South West";
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32 = "Slime Liquid Extrafloor SCROLL/PUSH West";
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33 = "Slime Liquid Extrafloor SCROLL/PUSH North West";
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34 = "Lava Liquid Extrafloor SCROLL/PUSH North";
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35 = "Lava Liquid Extrafloor SCROLL/PUSH North East";
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36 = "Lava Liquid Extrafloor SCROLL/PUSH East";
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37 = "Lava Liquid Extrafloor SCROLL/PUSH South East";
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38 = "Lava Liquid Extrafloor SCROLL/PUSH South";
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39 = "Lava Liquid Extrafloor SCROLL/PUSH South West";
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40 = "Lava Liquid Extrafloor SCROLL/PUSH West";
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41 = "Lava Liquid Extrafloor SCROLL/PUSH North West";
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42 = "Push North";
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43 = "Push North East";
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44 = "Push East";
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45 = "Push South East";
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46 = "Push South";
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47 = "Push South West";
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48 = "Push West";
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49 = "Push North West";
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50 = "Scroll Floor Texture North";
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51 = "Scroll Floor Texture North East";
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52 = "Scroll Floor Texture East";
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53 = "Scroll Floor Texture South East";
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54 = "Scroll Floor Texture South";
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55 = "Scroll Floor Texture South West";
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56 = "Scroll Floor Texture West";
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57 = "Scroll Floor Texture North West";
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58 = "Scroll Floor Texture/Push North";
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59 = "Scroll Floor Texture/Push North East";
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60 = "Scroll Floor Texture/Push East";
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61 = "Scroll Floor Texture/Push South East";
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62 = "Scroll Floor Texture/Push South";
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63 = "Scroll Floor Texture/Push South West";
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64 = "Scroll Floor Texture/Push West";
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65 = "Scroll Floor Texture/Push North West";
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66 = "Blue Hue (Swimable Water)";
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67 = "Green Hue";
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68 = "Green Hue + Damage";
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69 = "Red Hue";
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70 = "Red Hue + Damage";
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}
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140
Build/Configurations/Engines/Edge_thingtypes.cfg
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140
Build/Configurations/Engines/Edge_thingtypes.cfg
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monsters
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{
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color = 12; // Light Red
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arrow = 1;
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title = "Monsters";
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width = 20;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 1;
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error = 2;
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888
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{
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title = "Dog";
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height = 32;
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}
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4050
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{
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title = "Stealth Arachnotron";
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height = 32;
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}
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4051
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{
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title = "Stealth Archvile";
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height = 32;
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}
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4052
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{
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title = "Stealth Baron of Hell";
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height = 32;
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}
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4053
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{
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title = "Stealth Cacodemon";
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height = 32;
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}
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4054
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{
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title = "Stealth Heavy weapon dude";
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height = 32;
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}
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4055
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{
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title = "Stealth Demon";
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height = 32;
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}
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4056
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{
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title = "Stealth Hell knight";
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height = 32;
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}
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4057
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{
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title = "Stealth Imp";
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height = 32;
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}
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4058
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{
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title = "Stealth Mancubus";
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height = 32;
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}
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4059
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{
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title = "Stealth Revenant";
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height = 32;
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}
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4060
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{
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title = "Stealth Shotgun Guy";
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height = 32;
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}
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4061
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{
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title = "Stealth Zombie man";
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height = 32;
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}
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7100
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{
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title = "EDGE Revenant MKII";
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height = 32;
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}
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7101
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{
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title = "EDGE Teleport spawner";
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height = 32;
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}
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7102
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{
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title = "Arachnotron MKII";
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height = 32;
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}
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7103
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{
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title = "Mancubus MKII";
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height = 32;
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}
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}
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powerups
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{
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color = 9; // Light Blue
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arrow = 0;
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title = "Powerups";
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width = 20;
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height = 20;
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hangs = 0;
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blocking = 0;
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sort = 1;
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7000
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{
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title = "EDGE Nightvision Specs";
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sprite = "PMAPA0";
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}
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7020
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{
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title = "EDGE Jetpack";
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sprite = "SUITA0";
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}
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}
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