Commit graph

295 commits

Author SHA1 Message Date
LJ Sonic
07bc922273 Delete netcode
Just kidding, I just deleted NONET
2023-07-27 15:34:05 +02:00
Sally Coolatta
fb5b8ce1be Show tab emblems in Coop 2023-06-02 16:06:46 -04:00
Sally Coolatta
49fa46d80e Online emblems
Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
MascaraSnake
e4933b3e94 Merge branch 'allow-modified-saving' into 'next'
[SUGOI] Allow saving in modified games.

See merge request STJr/SRB2!1749
2023-05-24 05:04:26 +00:00
Gustaf Alhäll
6896080f4f
fixup! Implement support for native keyboard layout 2023-05-23 17:40:13 +02:00
Gustaf Alhäll
95d7a486ee
Implement support for native keyboard layout 2023-05-23 17:40:09 +02:00
spherallic
34abe808e4 Merge branch 'next' into font_drawer 2023-04-13 10:43:39 +02:00
sphere
2df3fb53da Merge branch 'strong-lua-command-restrictions' into 'next'
Fix up Lua command/cvar safety

See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
James R
07e4497320 Add COM_LUA to a bunch of commands
These commands be run from Lua:

- add
- addfile
- addfolder
- archivetest
- ban
- banip
- causecfail
- cecho
- cechoduration
- cechoflags
- changeteam
- changeteam2
- charability
- charspeed
- cheats
- clearbans
- clearscores
- connect
- countmobjs
- csay
- demote
- devmode
- displayplayer
- downloads
- drop
- droprate
- dumplua
- echo
- exitgame
- exitlevel
- gametype
- getallemeralds
- getplayernum
- god
- gravflip
- help
- hurtme
- isgamemodified
- jumptoaxis
- kick
- listwad
- login
- manual
- map
- mapmd5
- masterserver_update
- memdump
- memfree
- mod_details
- motd
- noclip
- nodes
- notarget
- numnodes
- numthinkers
- objectplace
- password
- pause
- ping
- playintro
- promote
- quit
- reloadbans
- resendgamestate
- resetcamera
- resetemeralds
- restartaudio
- retry
- rteleport
- runsoc
- savecheckpoint
- say
- sayteam
- sayto
- scale
- screenshot
- serverchangeteam
- setcontinues
- setlives
- setrings
- showbanlist
- showmap
- showscores
- showtime
- skynum
- startmovie
- stopdemo
- stopmovie
- suicide
- teleport
- toggle
- togglemodified
- toggletwod
- tunes
- version
- vid_info
- vid_modelist
- vid_nummodes
- weather
2023-03-15 17:22:56 -07:00
James R
8a6f2e568b Add a flags parameter to COM_AddCommand 2023-03-15 16:40:21 -07:00
spherallic
759ac6cf35 Some more chat-related cleanup 2023-03-07 22:18:17 +01:00
spherallic
daa5dc8690 Fix oversight with inverted gametype check 2023-03-06 22:30:54 +01:00
spherallic
0ce82b0859 A bit more chat-related cleanup 2023-03-06 22:09:43 +01:00
spherallic
443794e1e5 Remove overly specific HU_drawGametype function 2023-03-06 15:55:16 +01:00
spherallic
e894cd55de Clean up some chat-related stuff 2023-03-06 15:53:34 +01:00
spherallic
df9065d159 Clean up character drawing & word wrapping 2023-03-06 15:05:46 +01:00
spherallic
8228275cf8 Merge branch 'next' into font_drawer 2023-03-05 22:27:22 +01:00
Eidolon
e5dea805fa Revert "Merge branch 'gamepad-refactor' into next"
This reverts commit 696e2ab909, reversing
changes made to d98d59494f.
2023-01-26 19:26:28 -06:00
LJ Sonic
379cc4207a Revert "Merge branch 'netcode-refactor' into merging"
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
spherallic
77f7374b98 Merge branch 'next' into font_drawer 2023-01-11 22:59:06 +01:00
LJ Sonic
d1c5f7adcc Move gamestate handling to a new file 2023-01-07 13:01:48 +01:00
LJ Sonic
7c2fe20cd5 Move tic and net command handling to new files 2023-01-05 22:51:17 +01:00
LJ Sonic
717e0d5a17 Move netcode files to a new folder 2022-12-31 14:10:19 +01:00
LJ Sonic
05d232c029 Delete netcode
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
Sally Coolatta
1b43cdddd5 Allow saving in modified games. 2022-11-16 11:14:29 -05:00
Jaime Ita Passos
46f7fa406f Refactor gamepad code
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
Alam Arias
1b5dd687d2 Cleanup whitespace changes from master branch 2022-11-11 20:31:41 -05:00
Alam Arias
ae112a3728 Update hu_stuff.c
Fix NONET build
2022-11-11 20:21:30 -05:00
James R
dc1beb8e5b Fix buffer overflow when pasting into chat 2022-11-07 22:35:18 -06:00
spherallic
7536d2504e Add HU_LoadFontCharacters 2022-11-07 23:09:25 +01:00
spherallic
f95b6df128 Use V_FontStringWidth for name tag width, add kerning value to name tag 2022-11-02 01:26:28 +01:00
spherallic
c74cbb6868 Remove HU_ prefix from font start/end/size defines 2022-09-05 17:18:26 +02:00
spherallic
53896603b7 Rename LoadFontProperties to SetFontProperties 2022-09-05 17:13:37 +02:00
Eidolon
82310e0ae2 Add Lua HUD drawlists
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Eidolon
aec527cb4c Clamp cechotimer to 0
Fixes issues with cechos staying on-screen and glitching out
(NiGHTS items for example).
2022-04-26 20:56:35 -05:00
Sally Coolatta
fa12c51fcf Fix a bunch of ticking in hu_ drawing functions 2022-04-26 20:56:35 -05:00
spherallic
4f6f0284d9 Add function to set a fontdef's properties. 2022-03-11 21:14:43 +01:00
spherallic
79fb15f00e Merge branch 'next' into font_drawer 2022-03-07 21:09:50 +01:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
a6153b62f2 Make name tag font(s) into fontdefs, and some more general cleanup. 2022-02-14 21:35:11 +01:00
sphere
be729c334f Merge branch 'next' into 'font_drawer'
# Conflicts:
#   src/hu_stuff.c
2022-02-07 10:03:08 +00:00
LJ Sonic
81b0eb1c7c Merge branch 'crosshairs' into 'next'
Fix crosshairs not displaying

See merge request STJr/SRB2!1716
2022-02-06 17:30:15 +00:00
LJ Sonic
b396683429 Merge branch 'fix-chat' into 'next'
Fix issues with chat messages

Closes #583

See merge request STJr/SRB2!1698
2022-02-06 17:15:04 +00:00
spherallic
7929a89394 Make level title font use generalized functions, plus:
- Fixed V_FontStringWidth not accounting for lowercase characters.
- Added V_FontStringHeight.
- Combine name tag base & outline loading.
2022-02-05 15:45:27 +01:00
spherallic
412381da4c Make credits font functions use the generalized functions. 2022-02-05 14:40:05 +01:00
spherallic
b8cae8e735 Add kerning option to fontdefs, rename width and height. 2022-02-04 13:36:27 +01:00
spherallic
908fb8b026 Add fontdef_t struct, move the width and height variables there. 2022-02-03 13:41:24 +01:00
spherallic
bf2809b213 Fix crosshairs not displaying and refactor their code. 2022-01-15 17:12:33 +01:00
LJ Sonic
a6808de96c Fix message sending code using hardcoded buffer size 2022-01-10 20:12:27 +01:00
LJ Sonic
de9d6ecbe6 Fix long chat messages causing net command failures 2022-01-10 20:05:58 +01:00
LJ Sonic
05f1a9edc1 Revert "Fix long chat messages causing net command failures"
This reverts commit 1377824799.
2022-01-10 19:57:15 +01:00
LJ Sonic
7ea81eacc5 Fix say command and its variants using hardcoded buffer size 2022-01-10 19:31:41 +01:00
sphere
f9d2fd9ce5 blentran part 1: Flag changes & semibright support. 2022-01-04 14:26:03 +01:00
LJ Sonic
1377824799 Fix long chat messages causing net command failures 2022-01-03 22:37:19 +01:00
LJ Sonic
159be00109 Support delete key in chatbox 2022-01-03 00:37:11 +01:00
LJ Sonic
af629fefe9 Fix long chat messages crashing the game 2022-01-03 00:08:23 +01:00
LJ Sonic
055d57c56c Fix single-letter messages not being sent 2022-01-03 00:06:20 +01:00
LJ Sonic
b933316f23 Cleanup chat event handling 2022-01-02 23:19:34 +01:00
LJ Sonic
e761e36c55 Cleanup and fix chat deleting and pasting 2022-01-02 23:06:34 +01:00
LJ Sonic
2bbbd57c6e Turn HU_queueChatChar into HU_sendChatMessage 2022-01-02 18:35:11 +01:00
LJ Sonic
b8975b6a71 Group related chat stuff together 2022-01-02 17:50:01 +01:00
LJ Sonic
3638d5d556 Cleanup chat code a little 2022-01-02 17:08:10 +01:00
LJ Sonic
f8afdeb35f Cleanup chatbox sanitizing code 2022-01-02 15:48:31 +01:00
LJ Sonic
34ad64ba59 Cleanup chatbox reset code 2022-01-02 15:41:54 +01:00
LJ Sonic
d9bc478822 Cleanup blank chatbox checking code 2022-01-02 15:39:16 +01:00
spherallic
fdc825721f some hud fixes, by Confusion 2021-12-05 12:47:20 +01:00
James R
c33d8b3b5d Merge remote-tracking branch 'origin/next' into hudlib-hook-refactor 2021-09-12 18:37:47 -07:00
LJ Sonic
5340db5f67 Make gc_ constants uppercase 2021-08-15 16:15:28 +02:00
LJ Sonic
5bc0ce7a62 Give fields in event_t better names 2021-08-14 23:42:39 +02:00
Jaime Ita Passos
2aa9bb59ef Memory management fixes
Date:      Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
James R
b4fa98d2fb Refactor hudlib hooks to hooklib
HUD hooks now meet the standard of hooklib. HUD registry
magic numbers are gone.

HUD hooks may also be added using addHook.

    addHook('HUD', fn[, type])

hud.add still exists, but the intention is to remove it
eventually.
2021-07-07 00:23:51 -07:00
James R
4d22b9f17f Merge remote-tracking branch 'origin/next' into hooklib-refactor 2021-06-07 18:12:52 -07:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
LJ Sonic
7133c703b4 Show an alternate ping icon when the player is disconnected 2021-02-15 22:19:48 +01:00
LJ Sonic
0b012d5db0 Make the names of disconnected players flicker in tab HUD 2021-02-15 16:21:26 +01:00
LJ Sonic
0de3a64b59 Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
James R
8d382e49fb Big Large Lua Hooklib Refactor
* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
  to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
  hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
  and name array.
2020-12-10 00:36:41 -08:00
Jaime Ita Passos
5293c52bca Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
Louis-Antoine
50d2c95470 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate 2020-10-24 16:21:44 +02:00
James R
8a8e0ceda2 Move HU_LoadGraphics after startuppwads are loaded
This is needed for graphics replacements to take effect.
2020-10-02 11:54:58 -07:00
SteelT
a033f482be Merge branch 'pictureformats' into 'next'
PNG conversion refactoring

See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
James R
5ccafe0314 REMOVE THE LAST OF CV_ALLCAPS 2020-08-14 21:01:41 -07:00
Louis-Antoine
9dd5c11322 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
# Conflicts:
#	src/d_clisrv.c
#	src/d_clisrv.h
#	src/d_net.c
#	src/p_saveg.c
#	src/p_saveg.h
2020-08-13 13:53:10 +02:00
Jaime Passos
ca060a4372 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-21 22:25:00 -03:00
Jaime Passos
7911deebf8 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-06 19:29:14 -03:00
Jaime Passos
5c5d907251 gr_ -> gl_ 2020-07-06 01:15:08 -03:00
LJ Sonic
98c657e703 Merge branch 'sf_nosupersprites' into 'next'
Add SF_NOSUPERSPRITES

See merge request STJr/SRB2!1000
2020-07-04 06:51:11 -04:00
James R
067d9b9a63 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-06-24 19:31:19 -07:00
lachwright
7d92631d97 Whoops, forgot hu_stuff.c 2020-06-17 05:27:42 +08:00
SwitchKaze
46191cade7 Update to 2.2.4 2020-05-22 16:47:51 -05:00
Jaime Passos
1a79f6246d Merge remote-tracking branch 'origin/next' into pictureformats 2020-05-15 01:34:54 -03:00
sphere
69c11a8220 Support act numbers up to 99 and draw both digits individually. 2020-05-12 17:17:24 +02:00
Jaime Passos
39c5ab4e17 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-05-09 17:12:52 -03:00
Louis-Antoine
e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Jaime Passos
26e367eb9b Merge remote-tracking branch 'origin/next' into pictureformats 2020-03-07 20:43:16 -03:00
SwitchKaze
fd4666b481 Bruh. 2020-02-29 23:44:56 -05:00
SwitchKaze
21b28b6295 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-29 23:41:16 -05:00
Louis-Antoine
846560910d Obliterate resynch
Okay, more precisely this substitutes the old resynch with
the newly added gamestate resend code.
2020-03-01 03:22:47 +01:00
Jaime Passos
4e7b47440f G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00