Commit graph

12014 commits

Author SHA1 Message Date
MascaraSnake
2afea367cb Apply flipspecial automatically to ceiling carry effects 2022-10-08 11:06:14 +02:00
spherallic
c92a371aa9 Clean up the start of P_CheckQuicksand 2022-10-08 10:58:09 +02:00
MascaraSnake
d2f2c71685 Don't require floor touch for currents in non-FOF sectors unless it's a horizontal currents in binary (because backwards compatibility) 2022-10-08 10:20:20 +02:00
katsy
79e8e10e07 check for canbustwalls, not glide&climb 2022-10-04 16:22:07 -05:00
spherallic
73e2d8d1bc Fix CircleCI build error 2022-10-04 10:38:57 +02:00
SteelT
534b610a76 Plug up some holes with lib_cvRegisterVar
* Error if a consvar is set to an empty string
* Error if a consvar is not given a defaultvalue
2022-10-03 16:04:38 -04:00
GoldenTails
3244d6586d Fix a crash when scrolling away from a save file with a negative lives count. 2022-10-02 19:08:01 -05:00
Alam Ed Arias
f310d84766 replaced old TVector and TMatrix code 2022-10-01 15:40:45 -04:00
Lamibe
7785d66467 Fixed folder mods 2022-10-01 17:46:48 +02:00
Alam Ed Arias
d11fbe4504 New Fixed Point Matrix functions 2022-09-30 22:04:12 -04:00
SteelT
325675e277 Fix reading the value of stagefailed 2022-09-30 20:27:54 -04:00
spherallic
9da90cef8e Merge branch 'next' into gravityflipping 2022-09-30 21:27:32 +02:00
sphere
e08ebac5c8 Merge branch 'depth-buffer-24' into 'next'
Request 24-bit depth buffer from SDL

See merge request STJr/SRB2!1635
2022-09-30 14:01:33 +00:00
sphere
70161ff52e Merge branch 'fancarry' into 'next'
Add carry type to fans (with fixed merge conflicts)

See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
Alam Ed Arias
e5518a1241 replace TMatrix with matrix_t 2022-09-30 00:27:10 -04:00
spherallic
bf466bfbd9 Fix P_InJumpFlipSector checking for outdated FOF flags 2022-09-29 19:32:53 +02:00
spherallic
f37d466343 Merge branch 'next' into gravityflipping 2022-09-29 19:27:00 +02:00
sphere
bc5c65306b Merge branch 'table-len-metamethod' into 'next'
Fix __len metamethod ignored on tables

See merge request STJr/SRB2!1328
2022-09-28 21:54:07 +00:00
sphere
21808e883b Merge branch 'better-wad-search' into 'next'
Clean up the WAD searching code a little.

See merge request STJr/SRB2!1678
2022-09-28 21:33:30 +00:00
sphere
27f2b04109 Merge branch 'readhuditem-parse-fix' into 'next'
readhuditem parse fixes

Closes #887

See merge request STJr/SRB2!1816
2022-09-28 21:04:44 +00:00
sphere
a53d9b3788 Merge branch '457failuretagfix' into 'next'
Fix action 457 (Track object angle) not triggering the 'failure' tag

Closes #883

See merge request STJr/SRB2!1814
2022-09-28 21:04:02 +00:00
sphere
ac7f983c8a Merge branch 'exclusivescrollfix' into 'next'
Fix 'exclusive' flag on plane scrollers being inverted

Closes #885

See merge request STJr/SRB2!1813
2022-09-28 21:03:56 +00:00
sphere
8da4eab173 Merge branch 'udmf-fof-flags' into 'next'
Fix UDMF FOF flags

See merge request STJr/SRB2!1802
2022-09-28 21:03:44 +00:00
spherallic
2623649871 "That line shouldn't be there at all :v" -MascaraSnake 2022-09-28 22:57:34 +02:00
spherallic
78eae609cc Start bustable FOF sounds at the correct height 2022-09-26 23:51:51 +02:00
spherallic
1cf5bdf82b Prevent floating crumbling platforms from being triggered twice 2022-09-26 20:32:57 +02:00
spherallic
862fdaaa3d Revert "prevent immediate re-flipping", streamline P_GetMobjGravity 2022-09-26 13:41:37 +02:00
SteelT
fe8be242d0 readhuditem parse fixes
Fix readhuditem not parsing flags correctly
Fix unknown word warning erroneously describing the HUD item as a level header
2022-09-26 02:31:50 -04:00
spherallic
00ecddf3e9 Fix action 457 reading the failure tag from the wrong offset field 2022-09-18 12:55:17 +02:00
spherallic
5f62af05f1 Fix 'exclusive' flag on plane scrollers being inverted 2022-09-18 11:21:00 +02:00
spherallic
cd85240ec3 Add toggle for action 439 to use backside textures 2022-09-17 11:40:44 +02:00
sphere
cfdbc8f44a Merge branch 'vissprite-color' into 'next'
Allow objects with MF2_LINKDRAW to use their own color

See merge request STJr/SRB2!1576
2022-09-17 07:32:51 +00:00
spherallic
872a2001c8 Add new linedef executor trigger that checks gravity 2022-09-17 02:14:25 +02:00
spherallic
a85b820b44 Don't skip map completion emblems when skipping record attack emblems. 2022-09-17 00:59:35 +02:00
spherallic
4f744bc06f Various changes to emblem drawing:
- Emblems in a row now have a little bit of spacing between them.
- Score/time/ring emblems are drawn only once in the pause menu.
- Record Attack & NiGHTS Mode show in-level emblems as well.
2022-09-17 00:47:08 +02:00
sphere
aaae90a5e3 Merge branch 'soundflags' into 'next'
Use sound flags for sfxinfo, fix SF_TOTALLYSINGLE checks

See merge request STJr/SRB2!1765
2022-09-16 22:31:51 +00:00
spherallic
efc0f7a758 Correct SF_TOTALLYSINGLE checks. 2022-09-16 23:59:19 +02:00
spherallic
2664fc700a Check for sector special flag instead of special number 2022-09-16 23:05:24 +02:00
spherallic
b7dd3ac4bf Restore CR_FAN application for fan sectors 2022-09-16 22:56:26 +02:00
spherallic
612424e2e2 Merge branch 'next' into fancarry 2022-09-16 22:54:08 +02:00
spherallic
9e9e3f4cca Correct ceilingz handling in quicksand 2022-09-12 14:00:17 +02:00
spherallic
9499d16221 Fix quicksand in reverse gravity 2022-09-12 11:27:28 +02:00
spherallic
3427d4309f Prevent immediate re-flipping after a per-sector gravity flip 2022-09-11 23:12:51 +02:00
spherallic
42fc6c877b Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue 2022-09-11 20:04:20 +02:00
spherallic
0ee81a1cc3 Support gravity override flag in UDMF 2022-09-11 19:46:57 +02:00
spherallic
5e6185abe2 Fix Elemental stomp's flames while Gravity Boots are active 2022-09-11 18:28:17 +02:00
spherallic
3d29e9770f Re-add momz inversion on dropped emeralds 2022-09-11 17:41:55 +02:00
krabs
295555d0d0 Fix issues with gravflip of dropped items (rings, ctf flag, weapons, emeralds) 2022-09-11 17:15:25 +02:00
spherallic
1f73c9cf99 Add flag to per-sector gravity for overriding MF2_OBJECTFLIP 2022-09-11 16:15:50 +02:00
spherallic
8d06145377 Play gravity flip sound on jump in jumpflip sectors, reorganize code 2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb Add sector type that flips gravity upon jumping 2022-09-08 16:56:35 +02:00
spherallic
f0adc71f9b Add flag to invert current gravity to gravity flip executor 2022-09-08 16:56:35 +02:00
spherallic
ef35084d95 Merge remote-tracking branch 'public/master' into next 2022-09-08 16:52:54 +02:00
sphere
892ffbe01b Merge branch 'stop-wuse-after-free' into 'master'
Stop -Wuse-after-free warnings

See merge request STJr/SRB2!1805
2022-09-08 14:51:17 +00:00
sphere
65fa93c4f7 Merge branch 'skin-set-fix' into 'next'
Only set default skin/color when possible

See merge request STJr/SRB2!1772
2022-09-06 15:19:18 +00:00
sphere
fc1cc9ffe5 Merge branch 'unknown-command-dedicated-print' into 'next'
Fix "unknown command" not being printed on dedicated

See merge request STJr/SRB2!1771
2022-09-06 15:19:11 +00:00
sphere
2d16ccf176 Merge branch 'fixmapconditions' into 'next'
Fix map number checks when reading unlockable conditions

Closes #882

See merge request STJr/SRB2!1807
2022-09-06 08:05:35 +00:00
spherallic
8a0f0237f2 Merge branch 'next' into udmf-fof-flags 2022-09-06 09:52:01 +02:00
sphere
5d7d19d2bf Merge branch 'more-whitelisting' into 'next'
Add more menu graphics to the whitelist.

Closes #765

See merge request STJr/SRB2!1731
2022-09-06 07:40:56 +00:00
sphere
9e2d8f059d Merge branch 'write-textmap-bruh' into 'next'
Fix size_t compiler warnings in P_WriteTextmap

See merge request STJr/SRB2!1785
2022-09-05 21:54:20 +00:00
sphere
d67e88ee0c Merge branch 'fix-parenttriestosleep-desc' into 'next'
Fix description of A_ParentTriesToSleep

See merge request STJr/SRB2!1784
2022-09-05 21:49:34 +00:00
spherallic
508536e3d7 Fix map number checks when reading unlockable conditions. 2022-09-05 20:41:09 +02:00
SMS Alfredo
e070880ec0 Do the thing 2022-08-25 15:29:54 -05:00
Jaime Ita Passos
c27d7f916f Stop -Wuse-after-free warnings 2022-08-11 04:30:03 -03:00
Jaime Ita Passos
07011a7044 Stop -Waddress warnings 2022-08-11 04:24:24 -03:00
MascaraSnake
dff15fa678 Fix equation slopes overflow 2022-07-31 15:12:59 +02:00
MascaraSnake
ec119eac2f Merge branch 'next' into udmf-fof-flags 2022-07-31 13:27:03 +02:00
MascaraSnake
7389e2ceb6 Use the correct bustflags constant 2022-07-31 13:24:45 +02:00
MascaraSnake
1049eca15e Forgot to add fofflags to ffloor_opt 2022-07-31 13:01:45 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
sphere
c65851d17c Merge branch 'autobrake-fix' into 'next'
Make autobrake account for scale

See merge request STJr/SRB2!1782
2022-07-29 09:33:29 +00:00
sphere
f8d2297e07 Merge branch 'colon-parenthesis' into 'next'
Fix semibright/fulldark frame flags not working with 3D models

See merge request STJr/SRB2!1779
2022-07-29 09:33:20 +00:00
Eidolon
955259d5c1 Remove win32 backend-specific files 2022-07-17 19:34:19 -05:00
Eidolon
69c5da2720 Merge branch 'next' into uncappedrevengeance 2022-07-15 00:14:27 -05:00
Eidolon
0e5b5bf5d9 cmake: Set plist properties for macOS bundle
yay icon
2022-07-14 23:57:53 -05:00
Eidolon
66ab96363c cmake: Fix rpath issues in macOS bundle fixup 2022-07-14 23:32:34 -05:00
Eidolon
a3ffd04223 cmake: Adjust linkage for macOS
This properly links dylibs set during build instead of expecting
the libraries to be in the system path.
2022-07-14 18:37:17 -05:00
Eidolon
af8bc3af7e Merge branch 'udmf-plane-displacement-fix' into 'next'
UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68

Closes #868

See merge request STJr/SRB2!1790
2022-06-05 23:13:04 +00:00
MascaraSnake
c9536ff4dc Fix copypaste error in P_GetMobjGravity 2022-06-04 17:46:00 +02:00
MascaraSnake
9971592dc6 UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68 2022-06-04 11:14:31 +02:00
MascaraSnake
fc4b79c0de Fix custom FOF flag conversion in binary maps 2022-06-04 10:59:42 +02:00
Eidolon
6829e4ae62 Merge branch 'sp-secfset-update-triggertag' into 'next'
Update triggertag on sector tag fset

Closes #865

See merge request STJr/SRB2!1789
2022-05-31 21:15:56 +00:00
Sally Coolatta
8b175398f8 Use old behavior when dipping below 35 with interp 2022-05-30 17:25:43 -05:00
MascaraSnake
af7c0f4d6c Allow linedef types 409/410 to change the trigger tag 2022-05-29 12:24:14 +02:00
MascaraSnake
37da148996 Update triggertag on Tag_SectorFSet if in binary map and the sector has a trigger special 2022-05-29 11:56:30 +02:00
Eidolon
f94c25c05c Change UDMF wall scroll scale to SCROLL_SHIFT
UDMF special 502 now must scale arg 2 and 3 in the same scale
space as line length scrolling in binary format. This
is to ensure compatibility with the binary format.

Fixes STJr/SRB2#862

Co-Authored-By: MascaraSnake <jonassauer27@gmail.com>
2022-05-29 02:02:20 -05:00
Zwip-Zwap Zapony
d10ca13eb9 Apply 1 suggestion(s) to 1 file(s) 2022-05-28 12:18:09 +00:00
MascaraSnake
e1a5f48c51 Fix even more size_t printfs 2022-05-28 14:08:19 +02:00
MascaraSnake
fd2a097c34 Fix more size_t mishaps 2022-05-28 10:29:35 +02:00
Eidolon
35a5c82c42 Update triggertag on sector tag fset
Fixes STJr/SRB2#865
2022-05-27 13:36:55 -05:00
Eidolon
1ef40c9037 Update interpolation during objectplace 2022-05-21 14:38:32 -05:00
Eidolon
8040c8fe05 Tweaks for kart v1 MR comments 2022-05-21 12:36:21 -05:00
Sally Coolatta
79f736b75f Use double instead of precise_t for FPS counter
Makes the displayed FPS more accurate to what it's actually displaying.

Also removed HUDTRANS from it -- stop it fading out during level transitions, it's annoying when I actually want to see the FPS during those bits.
2022-05-19 16:08:42 -05:00
Eidolon
169f33a101 Defensively recreate title drawlist
Avoids a crash when connecting to a server in the Intro
2022-05-18 21:07:16 -05:00
Eidolon
516a5e8350 Remove hudlib getDeltaTime 2022-05-18 18:29:37 -05:00
Eidolon
32b166669e Don't interpolate during net lag 2022-05-17 19:57:31 -05:00
Eidolon
7c00cea1fc Add per-split player view resets 2022-05-05 20:11:37 -05:00
Eidolon
d511857675 Reset view interp in preticker 2022-05-05 19:43:55 -05:00
Eidolon
73930c655b Run UpdateMobjInterpolators in preticker 2022-05-05 19:27:51 -05:00
Eidolon
1920dba082 Run UpdateLevelInterpolators in preticker
Fixes KartKrew/Kart-Public#10
2022-05-05 18:51:49 -05:00
Sally Coolatta
4d18329946 Revert to before screenUpdate boolean was added
Was done this way for the sake of an older version of uncapped's timing; now that the new timing is much better, I decided it should remain as close to pre-uncapped as it can be.
2022-05-05 15:07:27 -05:00
katsy
c2e1b1be54 Restore deleted zofs (fixes signpost sparkles etc) 2022-05-05 13:18:01 -05:00
Eidolon
e3fd3dfa65 Only play emerald hunt sounds on new tics 2022-05-04 20:40:45 -05:00
Sally Coolatta
40c2f66a5a Move screenshot code before timing 2022-05-04 20:02:36 -05:00
Eidolon
bd73256390 Fix Marathon Mode menu for uncapped 2022-05-03 18:18:08 -05:00
Eidolon
1c11ddd6ae Only check VERTICALFLIP for old_z calc 2022-05-03 15:23:00 -05:00
Eidolon
7ec0420ce6 Adjust spawned mobj z by gravity inversion 2022-05-03 15:07:35 -05:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
MascaraSnake
28bdd7ef00 Fix size_t compiler warnings in P_WriteTextmap 2022-05-01 19:27:10 +02:00
Eidolon
f0d7d8467f Refactor timing code even more
System layer is greatly simplified and framecap
logic has been moved internally. I_Sleep now
takes a sleep duration and I_SleepDuration
generically implements a precise sleep with spin
loop.
2022-05-01 00:32:46 -05:00
Eidolon
7d7564b7f9 Disable sprite offset interpolation (for now) 2022-04-30 21:56:42 -05:00
Eidolon
48d8c83540 Ensure view is not interpolated on first frame 2022-04-30 19:10:07 -05:00
Eidolon
c0865e4faa Ensure mobj interpolators reset on level load 2022-04-30 17:59:32 -05:00
Eidolon
e79654a33a Completely refactor timing system
Time is now tracked internally in the game using I_GetPreciseTime
and I_UpdateTime. I_Time now pulls from this internal timer. The
system code no longer needs to keep track of time itself.

This significantly improves frame and tic timing in interp mode,
resulting in a much smoother image with essentially no judder at
any framerate.
2022-04-30 16:33:23 -05:00
Eidolon
dcbe929baa Make renderisnewtic is false between tics
I know what I'm doing! I swear
2022-04-30 13:53:56 -05:00
ashi
c3001ac42a Fix description of A_ParentTriesToSleep 2022-04-30 14:21:51 +00:00
Eidolon
a41d042812 Rename drawerlib deltaTime to getDeltaTime 2022-04-30 01:57:46 -05:00
Eidolon
82310e0ae2 Add Lua HUD drawlists
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Eidolon
56261d3e1e Fix offset copies for SpawnMobjFromMobj
THANKS SAL
2022-04-29 17:19:09 -05:00
Eidolon
1259f1be40 Interpolate spritescale/offset x/y 2022-04-29 14:21:30 -05:00
Eidolon
8f43b5afd0 Fix Mario block item placement 2022-04-28 22:32:35 -05:00
Eidolon
42ebf163e6 Don't interpolate mobj state if frac = 1.0 2022-04-28 21:07:06 -05:00
Sally Coolatta
7c41564362 Fix multiplayer character select 2022-04-28 20:44:22 -05:00
Eidolon
5d4f7f2ad2 Copy interp state in P_SpawnMobjFromMobj 2022-04-28 20:39:37 -05:00
Eidolon
1aebf41e82 Interp shadow scales 2022-04-28 20:14:04 -05:00
Eidolon
687d98eb4a Fix interp scale crash for hires sprites 2022-04-28 20:07:07 -05:00
Eidolon
50b0c29db9 Disable angle interp on fresh mobjs 2022-04-28 18:46:02 -05:00
Eidolon
34eebcb4b8 Reset interp scale when Lua sets .scale 2022-04-28 18:36:10 -05:00
katsy
5a7a63c2cc Fix interp scaling crashing software 2022-04-28 17:21:45 -05:00
Sally Coolatta
d2282c98cc Precalculate refresh rate
Slower PCs can have issue querying mode over and over. This might kinda suck for windowed mode if you have different refresh rate displays but oh well
2022-04-27 21:47:19 -05:00
Eidolon
51553e7f75 Interpolate mobj scale 2022-04-27 21:39:47 -05:00
Sally Coolatta
f6c1e49b27 Fix boss1 laser in interp 2022-04-27 21:07:55 -05:00
Sally Coolatta
71ee468bf3 Fix cutscenes in interp 2022-04-27 20:41:38 -05:00
Eidolon
813ed81a37 Reset old_z in MT_LOCKON think
Fixes interpolation artifacting due to spawn pos.
2022-04-27 19:52:11 -05:00
Sally Coolatta
f66cedf1fc Force interpolation when timescale != 1.0 2022-04-27 18:37:45 -05:00
Sally Coolatta
a76968c6d9 Enable timescale outside of DEVELOP builds
It has NETVAR, so it should be fine -- put an end to useful debugging features excluded in multiplayer!
2022-04-27 18:37:45 -05:00
Sally Coolatta
bb6d4d10b5 Add timescale cvar
Slow the game down to debug animations / interpolation problems! Speed it up if you need to get somewhere quickly while mapping!
2022-04-27 18:37:45 -05:00
Sally Coolatta
f2a19b29d9 Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
Sally Coolatta
c83d1be21f Add interpdebug 2022-04-27 18:37:45 -05:00
Eidolon
0503c853cc Reset Metal fume interp state on appear 2022-04-27 18:19:00 -05:00
Eidolon
c3923adc3f Make Lua TeleportMove call MoveOrigin 2022-04-27 17:08:40 -05:00
Sally Coolatta
eb6b1f375a Allow dedicated to use precise sleep timing again
Instead of only using one old sleep, just enforce framerate cap to match TICRATE.
2022-04-27 16:33:05 -05:00
Sally Coolatta
c3340959de Fix I_FrameCapSleep not respecting cpusleep
Jonathan Joestar bruh
2022-04-27 16:26:41 -05:00
Sally Coolatta
9b4e485686 Fix frame pacing when game lags behind
The frame timestamp should've been made at the start of the frame, not the end.
2022-04-27 16:06:03 -05:00
Eidolon
833777d773 Revert "Remove unnecessary precipmobj thinker hack"
This reverts commit 0e38208620d19ec2ab690740438ac2fc7862a49e.
2022-04-26 20:56:36 -05:00
Eidolon
aec527cb4c Clamp cechotimer to 0
Fixes issues with cechos staying on-screen and glitching out
(NiGHTS items for example).
2022-04-26 20:56:35 -05:00
Eidolon
a4ea2c2708 Use old sleep in dedicated mode 2022-04-26 20:56:35 -05:00
Eidolon
c79df7d58e Interpolate afterimages further back 2022-04-26 20:56:35 -05:00
Eidolon
f418c6476f Add drawerlib deltaTime function 2022-04-26 20:56:35 -05:00
Eidolon
4095ef599b Delta time choose player menu animations 2022-04-26 20:56:35 -05:00