Alam Ed Arias
ffbe5dba15
Merge branch 'next' into fix-ungrabbed-keydown
2023-10-23 14:44:34 -04:00
Alam Ed Arias
5a12d65150
Merge branch SRB2:next into fix-opengl-saturation
2023-10-23 18:37:40 +00:00
Alam Ed Arias
a4dc67cba7
Merge branch SRB2:next into fix-opengl-saturation-console
2023-10-23 18:36:50 +00:00
Alam Ed Arias
41fbfda870
Merge branch SRB2:next into fix-line-415-buffer-overflow
2023-10-23 18:32:41 +00:00
Alam Ed Arias
52a295d6f7
Merge branch SRB2:next into add-auto-kick-idle-players
2023-10-23 18:29:59 +00:00
Alam Ed Arias
80a227d719
Merge branch SRB2:next into fix-pointtodist-negative-abs
2023-10-22 23:22:51 +00:00
Logan Arias
ae783f0129
Merge branch 'tb-nonet' into 'master'
...
Disable libcurl when building without network support
See merge request STJr/SRB2!2182
2023-10-22 16:21:37 +00:00
Logan Arias
6fac101cbe
Disable libcurl when building without network support
2023-10-22 11:49:23 -04:00
Alam Ed Arias
a68440c4db
Merge branch 'master' into next
2023-10-22 11:14:13 -04:00
Alam Ed Arias
610fd76edb
dummy: fixup warnings
2023-10-22 11:09:58 -04:00
Gustaf Alhäll
b544c4202a
Fix FreeBSD build errors (again)
2023-10-20 17:37:32 +02:00
LJ Sonic
9f116c7c9e
Fix mouse events not being fired when the mouse is ungrabbed
2023-10-18 16:50:06 +02:00
Alam Ed Arias
33f6deb7f0
Update sc/netcode/commands.c
...
'i' variable is set but unused in Ban_Load_File()
2023-10-15 23:57:00 -04:00
Alam Ed Arias
a60ac0508f
Merge remote-tracking branch 'origin/next' into gitlabcirunnertest
2023-10-15 21:43:35 -04:00
Alam Ed Arias
2865873e70
Update src/lua_baselib.c
...
No need of counting bots.
2023-10-15 20:35:33 -04:00
Alam Ed Arias
de4a8a193b
Update src/d_clisrv.c
...
Remove unused i var in Ban_Load_File()
2023-10-15 20:35:33 -04:00
Alam Ed Arias
6a37b3c0c6
Update src/hardware/mw_model.c
...
Restore old code in GeneratePolygonNormals(), add TODO
2023-10-15 20:35:33 -04:00
Alam Ed Arias
1372b60db9
Update src/hardware/mw_md2.c
...
there are 2 more name buffers that need to be bigger
2023-10-15 16:00:25 -04:00
Alam Ed Arias
b6aaf582d1
Update src/hardware/mw_md2.c
...
fscanf need 26 chars in the name buffer
2023-10-15 15:29:51 -04:00
Alam Ed Arias
bc852fa099
remove unused variables that was only set
2023-10-15 14:34:53 -04:00
Alam Ed Arias
aaebcc6ce1
Update src/hardware/hw_batching.c
...
fix misleading indentation
2023-10-15 14:24:20 -04:00
Alam Ed Arias
35f57882e4
signalhandlers are function of NORETURN
2023-10-15 14:16:13 -04:00
Gustaf Alhäll
80e386b16f
Expose lastinputtime to Lua
2023-10-14 21:50:59 +02:00
Alam Ed Arias
806c8f259c
Update src/Makefile.d/detect.mk
...
Support Mingw64 toolchain versions
2023-10-14 08:23:03 -04:00
Alam Ed Arias
8533955da8
Update src/p_map.c
...
it seems line_t have pointers, clear all of it
2023-10-13 22:52:43 -04:00
Alam Ed Arias
8f00667abe
Update src/Makefile.d/*.mk
...
both Makefile and *.mk should be in the same EOL
2023-10-13 20:18:37 -04:00
Alam Ed Arias
1bf78686e2
let not pass a point of a temp stack var around
2023-10-13 19:33:31 -04:00
Alam Ed Arias
af020810bf
fix compiling for GCC 11+
2023-10-13 17:02:33 -04:00
Alam Ed Arias
a6038dd6f2
Update detect.mk
...
Add support for GCC 13.2
2023-10-13 19:49:43 +00:00
Alam Ed Arias
dfe1810580
Revert "Undo src/Makefile"
...
This reverts commit 4f116673f3
.
2023-10-12 22:30:26 -04:00
Alam Ed Arias
4f116673f3
Undo src/Makefile
...
Let see, revert OBJCOPY,OBJDUMP and WINDRES statements
2023-10-12 22:26:43 -04:00
Alam Ed Arias
4e2324216d
Makefile
...
Also allow overwrite of OBJCOPY, OBJDUMP and WINDRES
2023-10-12 19:43:09 -04:00
spherallic
4fc5c9af34
Simplify single-character checks
2023-10-10 16:36:52 +02:00
spherallic
d2996a308c
Add shortcuts for current/next map to map command
2023-10-07 00:55:29 +02:00
Gustaf Alhäll
436de21808
Refactor code after review comments
2023-10-07 00:07:56 +02:00
sphere
9925e96365
Merge branch 'if-range-demoversion' into 'next'
...
Use if-range checks instead of switch for demo versions
See merge request STJr/SRB2!2164
2023-10-06 13:19:48 +00:00
spherallic
733dabe9a0
Coins?
2023-10-02 23:31:21 +02:00
Gustaf Alhäll
12d595399e
Avoid branch prediction slowdowns in R_PointOnSide
2023-10-01 17:34:13 +02:00
Zwip-Zwap Zapony
fb9e6c9c6d
Use if-range instead of switch for demo versions
2023-09-22 18:16:54 +02:00
Monster Iestyn
340eee8691
Added some notes related to FEETADJUST for reference, made another tweak
2023-09-21 16:13:55 +01:00
Monster Iestyn
ee0bab2941
Remove adjustfeet parameter from Patch_GetRotatedSprite, remove [2] from spriteframe_t's rotated array.
...
Following from my previous commit, these things are no longer needed: they existed ONLY for adding FEETADJUST offsets to rotated sprites in Lua HUD code.
2023-09-21 15:50:30 +01:00
Monster Iestyn
5e501bae07
v.getSpritePatch/v.getSprite2Patch fix: Fix offset inconsistency between rotated sprites and non-rotated sprites
...
This was caused by rotated sprites having FEETADJUST offsets applied, when non-rotated sprites did not. FEETADJUST is not actually needed in the HUD, so I've removed it from the rotated sprites (thankfully this is also the easiest way to fix it too)
2023-09-21 13:19:38 +01:00
Lactozilla
8fd9a82a19
Raise sidedef limits
...
Also, fixes reading of GL3 nodes to use 32-bit indices for line IDs.
2023-09-21 02:06:06 -03:00
sphere
a373d96d07
Merge branch 'fix-overflow-scrolling-background' into 'next'
...
Fix buffer overflow when displaying a scrolling background
See merge request STJr/SRB2!2010
2023-09-20 16:10:56 +00:00
sphere
1c4419ee56
Merge branch 'fix-minecart-debug-build' into 'next'
...
Fix memory leak when other players are riding a minecart
See merge request STJr/SRB2!2146
2023-09-20 15:26:41 +00:00
spherallic
05926ceec8
Group NiGHTS star/chip hitboxes with rings
2023-09-20 15:42:19 +02:00
Gustaf Alhäll
a8fe500d0e
Add auto-kick for inactive players
2023-09-19 19:05:43 +02:00
Zwip-Zwap Zapony
cfedee9dc9
Fix CMake compiling
2023-09-19 18:46:05 +02:00
Lactozilla
68e25737c0
Fix minor spelling mistake
2023-09-18 18:51:11 -03:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
...
Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Gustaf Alhäll
fc20508295
Fix saturation not being applied on colormaps in OpenGL
2023-09-18 18:16:10 +02:00
Gustaf Alhäll
b53b2df7ee
Fix saturation option not being applied on OpenGL
2023-09-17 22:48:26 +02:00
LJ Sonic
8f1618018e
Fix free
2023-09-15 19:12:55 +02:00
Gustaf Alhäll
65547ae036
Fix memory leak when other players are riding a minecart
2023-09-14 18:31:05 +02:00
sphere
f02fd19c5a
Merge branch 'team-gametype-keep-player-color' into 'next'
...
Respect the player's skin and color selection
See merge request STJr/SRB2!2100
2023-09-13 07:59:00 +00:00
Alam Ed Arias
6caff62662
Merge remote-tracking branch 'origin/master' into next
2023-09-12 19:40:54 -04:00
Alam Ed Arias
8558d123ee
SDL: add version check for SDL_OPenURL()
2023-09-12 19:32:47 -04:00
Lactozilla
ebca345a44
Check if in a game
2023-09-12 19:32:15 -03:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
sphere
0f5e80a122
Merge branch 'warpwithoutmapheaderfix' into 'next'
...
Fix "-warp"ing to a level without a map header crashing the game
Closes #1105
See merge request STJr/SRB2!2143
2023-09-12 20:13:46 +00:00
LJ Sonic
06d4d71b41
Fix missing includes for Linux platforms
2023-09-12 19:52:24 +02:00
Zwip-Zwap Zapony
4f6da8dc0f
Fix a "maybe-uninitialized" compiler warning
2023-09-10 16:19:39 +02:00
Logan Arias
02c4720703
Merge branch 'circleci' into 'master'
...
CircleCi: update buildbot
See merge request STJr/SRB2!2144
2023-09-09 20:53:31 +00:00
Alam Ed Arias
64eb1b0bff
backtrace: do not care for junk var
2023-09-09 16:21:04 -04:00
Alam Ed Arias
05223fbc6d
backtrace: store result of write() in a junk var
2023-09-09 16:10:42 -04:00
MIDIMan
9b5cfe856c
Add a mapheader check to M_CampaignWarpIsCheat
2023-09-08 22:03:25 -04:00
spherallic
a4a3b5b094
2.2.13
2023-09-09 01:16:28 +02:00
katsy
82568f81fc
Disable renderhitbox in multiplaye altogether
2023-09-08 17:46:13 -05:00
sphere
0952d31369
Merge branch 'fix-1x1-floorsprite-draw' into 'next'
...
Fix floorsprite rendering with 1x1 images
Closes #1052
See merge request STJr/SRB2!2141
2023-09-08 22:35:34 +00:00
Lactozilla
27021d2921
Optimize
2023-09-08 17:43:55 -03:00
Lactozilla
14eb589611
Fix floorsprite rendering with 1x1 images
2023-09-08 17:26:42 -03:00
sphere
0f914a4e25
Merge branch 'netvars-fix' into 'next'
...
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox (Fixes #1103 )
Closes #1103
See merge request STJr/SRB2!2140
2023-09-08 17:51:30 +00:00
sphere
b5636d9dc9
Merge branch 'lua-supername' into 'next'
...
Expose skin.supername to Lua
See merge request STJr/SRB2!2138
2023-09-08 17:51:19 +00:00
sphere
afee1cb687
Merge branch 'sprite-clip-optimization' into 'next'
...
Optimize sprite rendering by ignoring completely occluded sprites
See merge request STJr/SRB2!2131
2023-09-08 17:51:11 +00:00
sphere
d42a96263b
Merge branch 'interpolate-hitbox-scaling' into 'next'
...
Interpolate Hitboxes when Scaling Mobjs
See merge request STJr/SRB2!2124
2023-09-08 17:51:06 +00:00
SteelT
72662efc8d
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
...
The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage.
And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
2023-09-08 13:34:56 -04:00
Zwip-Zwap Zapony
11a2fe8613
Expose skin.supername to Lua
2023-09-06 21:02:04 +02:00
Krabs
858f102ca4
Update hash for patch.pk3
2023-09-06 12:50:51 -04:00
Krabs
49ee744ba1
Update version number
2023-09-06 12:50:32 -04:00
sphere
b5232a4ca4
Merge branch 'nights-noclip-camera' into 'next'
...
Make camera noclip during NiGHTS gameplay
See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
sphere
5ce2b93a74
Merge branch 'lua-invalid-field-crash' into 'next'
...
Fix possible crashes in the Lua API when accessing invalid fields
See merge request STJr/SRB2!2128
2023-09-05 22:24:29 +00:00
sphere
fefdd7987c
Merge branch 'title-animation-skip' into 'next'
...
Allow input during title animation after the first time
See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
sphere
a90422a30e
Merge branch 'dodrawforviewmobj' into 'next'
...
Don't Copy mobj->dontdrawforviewmobj To MT_OVERLAYs
See merge request STJr/SRB2!2125
2023-09-05 17:56:34 +00:00
spherallic
85fc55bfc1
Prevent title input during negative finalecount
2023-09-05 19:38:45 +02:00
sphere
417928f680
Merge branch 'nobombsphereattract2' into 'next'
...
Don't attract bomb spheres with Nightopian Helper
See merge request STJr/SRB2!2135
2023-09-05 17:25:42 +00:00
sphere
1ba1f7454b
Merge branch 'the_elder_skyscroll_ii_daggerfall' into 'next'
...
Fix the Record Attack Background Jumping
See merge request STJr/SRB2!2129
2023-09-05 17:24:22 +00:00
sphere
e012a721e8
Merge branch 'instantretry' into 'next'
...
Add toggle for instant retry in Record Attack
See merge request STJr/SRB2!2120
2023-09-05 17:24:03 +00:00
sphere
b7b1e0b1e5
Add toggle for instant retry in Record Attack
2023-09-05 17:24:03 +00:00
sphere
758c5a893b
Merge branch 'katsy-next-patch-00801' into 'next'
...
Make renderhitbox a netvar to prevent clientside wallhacking
See merge request STJr/SRB2!2133
2023-09-05 17:23:35 +00:00
katsy
969e21017d
Make renderhitbox a netvar to prevent clientside wallhacking
2023-09-05 17:23:34 +00:00
spherallic
a29d1ca219
Make camera noclip during NiGHTS gameplay
2023-09-05 18:03:51 +02:00
spherallic
52d356d09e
Don't attract bomb spheres with Nightopian Helper
2023-09-05 14:43:30 +02:00
Lactozilla
57a880a286
Fix a bug
2023-09-03 19:35:58 -03:00
Lactozilla
d777b62e1b
Improve checks for papersprites
2023-09-03 18:59:39 -03:00
Eidolon
c35456d5cb
Actually fix papersprites near camera crash
2023-09-03 16:33:06 -05:00
Lactozilla
58bd31fdca
Make hitboxes count towards the total sprite count
...
This has the effect of misrepresenting how many sprites are actually visible, but it's more "accurate".
2023-09-03 17:14:48 -03:00
Lactozilla
b8313ceda2
Optimize sprite rendering by ignoring completely occluded sprites
2023-09-03 17:02:35 -03:00
Eidolon
d4a2bb5675
Fix sprite scale column iteration crash
2023-09-03 10:08:03 -05:00
Zwip-Zwap Zapony
3faa29ded9
Fix the Record Attack background jumping
2023-09-01 22:36:15 +02:00
Lactozilla
6414e9db79
Fix possible crashes in the Lua API when accessing invalid fields
2023-08-31 15:02:59 -03:00
spherallic
25c220d363
Some credits updates
2023-08-31 16:25:14 +02:00
spherallic
b98bec9a03
Final final 2.2.12 color tweaks (real)
...
- Tweaked Aether, Midnight and Volcanic
- Credit Chrispy & Saneko for new skincolors
2023-08-30 00:07:49 +02:00
Zwip-Zwap Zapony
2febb6ced9
Don't copy dontdrawforviewmobj to MT_OVERLAYs
2023-08-29 17:12:04 +02:00
Zwip-Zwap Zapony
7a1f952d9e
Make a comment clearer
2023-08-29 17:11:52 +02:00
Zwip-Zwap Zapony
91a17fdbdd
Use decimal instead of octal vertex IDs
2023-08-25 10:42:25 +02:00
Zwip-Zwap Zapony
f42c2403f9
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
spherallic
6c416c61b1
Final 2.2.12 skincolor changes:
...
- Replaced Mercury & Pumpkin with Ocean & Tangerine
- Renamed Crystal to Siberite & Meteorite to Moonstone
- Tiny tweaks to color ordering and NiGHTS link colors
2023-08-24 13:33:38 +02:00
sphere
56a0546e15
Merge branch 'supernamefix' into 'next'
...
fix some issues with supername code
See merge request STJr/SRB2!2123
2023-08-23 09:32:41 +00:00
Sal
3943a48a06
Merge branch 'fix-masked-seg-crash' into 'next'
...
Fix a possible crash in R_RenderMaskedSegRange
See merge request STJr/SRB2!2121
2023-08-23 04:31:23 +00:00
katsy
d8d352a11a
fix some issues with supername code
2023-08-22 15:11:47 -05:00
Lactozilla
55b4458001
Fix a possible crash in R_RenderMaskedSegRange
...
R_AllocTextureColumnTables wasn't checking if the tables were never allocated, making the renderer later attempt to render midtextures for drawsegs that don't contain actual midtextures.
2023-08-22 13:37:42 -03:00
spherallic
5548b67462
Set spritexscale/spriteyscale in objectplace
2023-08-22 16:32:21 +02:00
sphere
ac3e9fc999
Merge branch 'binary-thing-options' into 'next'
...
Clear thing flags for NiGHTS bumpers/hoops again
Closes #1097
See merge request STJr/SRB2!2118
2023-08-21 08:24:51 +00:00
sphere
4bd296f98f
Merge branch 'issue933' into 'next'
...
Fix for issue #933 - special stage tokens should divert player until after the...
See merge request STJr/SRB2!1910
2023-08-21 08:20:43 +00:00
spherallic
40d9614c32
Clear thing flags for NiGHTS bumpers/hoops again
2023-08-21 00:43:01 +02:00
spherallic
ce721f9f78
Allow input during title animation after 1st play
2023-08-20 23:40:13 +02:00
sphere
32a40e3dbe
Merge branch 'alphabetsoup' into 'next'
...
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
See merge request STJr/SRB2!1642
2023-08-20 17:29:03 +00:00
katsy
1a0d9eab79
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
2023-08-20 17:29:03 +00:00
sphere
d4aac9a857
Merge branch 'fix-freebsd-build' into 'next'
...
Fix FreeBSD build errors
See merge request STJr/SRB2!2071
2023-08-20 17:19:39 +00:00
sphere
3d0457d58b
Merge branch 'preserve-texture-col-frac' into 'next'
...
Use separate table for maskedtexturecol (resolves #635 )
Closes #635
See merge request STJr/SRB2!2073
2023-08-20 17:19:18 +00:00
sphere
8b7978ec35
Merge branch 'color-tweaks' into 'next'
...
Small color tweaks
See merge request STJr/SRB2!2116
2023-08-20 17:18:58 +00:00
sphere
4a89fc77c1
Merge branch 'fof-rendering-mishaps' into 'next'
...
Fix a couple of FOF rendering issues
See merge request STJr/SRB2!2115
2023-08-20 17:17:41 +00:00
sphere
5069e77d20
Merge branch 'fix-misplaced-color' into 'next'
...
Resolve #1086
Closes #1086
See merge request STJr/SRB2!2114
2023-08-20 17:17:34 +00:00
sphere
5dba53009e
Merge branch 'recap-flip-spin' into 'next'
...
Fix interpolation when curling up or scaling while flipped
Closes #983
See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
...
Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f
Merge branch 'weaponshadow' into 'next'
...
Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels
See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
spherallic
b52a36f04c
Small tweaks to Foundation and Midnight
2023-08-20 18:38:14 +02:00
spherallic
50fc1abf9a
Revert invcolor tweaks for Red/Rosy/Lavender
2023-08-20 18:30:30 +02:00
Sally Coolatta
40c37ce4c2
Revert left/right movement
2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751
Fix color grid not extending to the very bottom
2023-08-20 11:56:55 -04:00
spherallic
f62c2f4c75
Fix arg # typos for "visible from inside" checks
2023-08-20 17:55:06 +02:00
spherallic
259732cccb
Make FOF fades use 0-255 alpha, not 1-256
2023-08-20 17:42:27 +02:00
Sally Coolatta
4d1e6df2d7
Fix color grid input bugs
...
There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78
Fix drawing of final color
2023-08-20 07:37:10 -04:00
Sally Coolatta
91fc3302cd
Merge branch 'master' into next
2023-08-20 07:32:09 -04:00
James R
909e07be65
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
...
- Fix compile with msvcrt
- Fix compile with SDL 2.28.2
2023-08-20 07:31:10 -04:00
Sally Coolatta
b5b7b7c1e3
Merge remote-tracking branch 'upstream/master' into next
2023-08-20 00:23:26 -04:00
Sal
ec559612b9
Merge branch 'nights-pull-emblem-fix' into 'next'
...
Don't NiGHTS pull emblems you can't collect
See merge request STJr/SRB2!2113
2023-08-20 04:03:07 +00:00
Sally Coolatta
9d9b6d83c2
Don't NiGHTS pull emblems you can't collect
2023-08-19 23:58:43 -04:00
Sally Coolatta
d589953fc4
Fix P_WriteSkincolor
2023-08-19 23:39:54 -04:00
Sal
7ef7de1bc5
Level select cheat fixes
2023-08-20 03:16:14 +00:00
bitten2up
93f11508fc
remove stray else
2023-08-19 19:52:10 -05:00
spherallic
623fa126ad
Fix backside ceiling vertex slopes
2023-08-18 15:08:12 +02:00
spherallic
07ef7c4639
Prevent FOF alpha from wrapping around in OpenGL
2023-08-17 20:15:03 +02:00
spherallic
66cc6a5f44
Correct flags for partially intangible FOFs
2023-08-17 19:31:55 +02:00
spherallic
9b296a1547
Disable Makefile deprecation warning for now
2023-08-17 19:27:33 +02:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
...
Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
sphere
207aba0a52
Merge branch 'fix-segfault-emerald-hunt-spec' into 'next'
...
Fix segfault when spectating on an Emerald Hunt map
See merge request STJr/SRB2!2105
2023-08-16 11:12:40 +00:00
Lactozilla
976b9b862d
Restore player skins if forced skin restrictions are lifted
2023-08-15 13:51:12 -03:00
Lactozilla
dd4deaa5e9
Reduce code duplication
2023-08-15 12:43:31 -03:00
Lactozilla
8d56a4d32e
Move splitscreen code path out of SetSkinLocal and into SendNameAndColor
2023-08-15 12:37:18 -03:00
Lactozilla
a745997243
Better handling of cv_skin/cv_playercolor in singleplayer
2023-08-15 12:27:38 -03:00
Lactozilla
e106b56b53
Only set the picked character once
2023-08-15 04:45:50 -03:00
Lactozilla
062af20628
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
Lactozilla
0bb65166c9
Always allow changing color in multiplayer player setup menu
2023-08-15 03:49:31 -03:00
Lactozilla
9dc2447559
Ensure the correct color is set for the player object in splitscreen
2023-08-15 03:46:55 -03:00
Zwip-Zwap Zapony
5830ff500f
Fix mobj flag fumblings
2023-08-14 19:05:48 +02:00
Gustaf Alhäll
3d14d155e0
Fix segfault when spectating on an Emerald Hunt map
2023-08-12 12:31:59 +02:00
SteelT
3fbdaa61b7
Merge branch 'cherry-pick-86367e4e' into 'next'
...
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
See merge request STJr/SRB2!2101
2023-08-10 00:01:24 +00:00
Sal
f96ebbb2f5
Merge branch 'warp-is-cheat' into 'next'
...
Warp cheat adjustments
See merge request STJr/SRB2!2098
2023-08-07 18:35:20 +00:00
Sal
492fe94597
Warp cheat adjustments
2023-08-07 18:35:20 +00:00
SteelT
20e4e8a5c4
Fix crash handler showing garbage string for signal title
...
This fixes the signal title being shown as something like "Process killed by signal: Process killed by signal: ó>"
Did some minor cleaning while I'm also here
2023-08-07 14:06:24 -04:00
Lactozilla
f17493f379
Use -1 as the default, not 0
2023-08-07 14:30:39 -03:00
Lactozilla
b92dc42848
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
...
(cherry picked from commit 86367e4ec1
)
2023-08-07 13:23:57 -04:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
MIDIMan
d06098c0aa
Changed P_ConvertBinaryLinedefTypes to use args[1] instead of args[3] for linedef type 442
2023-08-05 20:22:11 -04:00
Sal
9e72b78a24
Merge branch 'scale-mishap' into 'next'
...
Make UDMF scale compatible with ZDoom's spec
See merge request STJr/SRB2!2086
2023-08-04 20:05:35 +00:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
Sal
be056af77e
Merge branch 'total-starts-at-record-score' into 'next'
...
Total score starts at record score
See merge request STJr/SRB2!2091
2023-08-04 20:05:17 +00:00
SteelT
6780f89574
Add missing param to G_CheckDemoExtraFiles in G_CheckDemoForError
2023-08-04 15:59:47 -04:00
Sally Coolatta
39175c6c70
Improved version checks for demo file lists
...
No longer relies on the demoversion global variable (which was incorrect for a couple instances, like ghosts), now we pass the version to the file list functions. Also don't set any demo global variables when checking a demo for valid files before playback. Also also, exit said file check function asap if its a title demo instead of doing it after we've already opened the file.
2023-08-04 14:36:56 -04:00
Lactozilla
a54d3a274a
Remove assignment by table
2023-08-04 14:29:26 -03:00
Lactozilla
0e2b6a9423
Rename fields
2023-08-04 05:13:56 -03:00
Lactozilla
a48030d02d
Support number as accepted value for "rgba" or "fade_rgba" fields
2023-08-04 05:08:22 -03:00
Lactozilla
ec8757d716
Extend extracolormap alpha range
2023-08-04 05:00:46 -03:00
Lactozilla
b670f97ed1
Add lighttable_t support
2023-08-04 00:36:11 -03:00
Lactozilla
4ea2887d7f
Lua colorlib: extracolormap support
2023-08-04 00:31:51 -03:00
James R
b120d00c9f
Fix glibc 2.38 compile
...
glibc 2.38 added strlcpy and strlcat.
2023-08-03 16:46:47 -07:00
Sally Coolatta
33c7a930a7
Total score starts at record score
...
Means there's actually feedback for how much score you got in the current level.
2023-08-02 11:31:05 -04:00
Sal
0ce41f3e1d
Merge branch 'itallreturnstonothing' into 'next'
...
Handle empty music lump name on music change
See merge request STJr/SRB2!2090
2023-08-02 15:24:42 +00:00
spherallic
8990b83071
Handle empty/"-" music lump name on music change
2023-08-02 17:05:38 +02:00
Sal
b7443cfa05
Merge branch 'lawofattraction' into 'next'
...
Fix ring attraction and homing attack math errors (resolves #1045 , #1001 )
Closes #1001 and #1045
See merge request STJr/SRB2!2033
2023-08-02 14:54:33 +00:00
Sal
cdf5890c5d
Merge branch 'mi-lua-fixes' into 'next'
...
Lua fixes
See merge request STJr/SRB2!2085
2023-08-02 00:20:32 +00:00
Sal
1f799257a1
Merge branch 'extras-levelselect-fix' into 'next'
...
Extras level select fix
See merge request STJr/SRB2!2084
2023-08-02 00:20:21 +00:00
SMS Alfredo
24cad83287
Make both sign state and sprite2 disable models
2023-08-01 17:43:39 -05:00
SteelT
fd4c50589d
Don't set recordscore to 0 in G_PlayerFinishLevel
...
Fixes the recordscore being reset on intermission start
2023-08-01 15:23:14 -04:00
LJ Sonic
df0c8e0557
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
Monster Iestyn
c9efaf3a1a
fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu)
2023-08-01 17:52:06 +01:00
LJ Sonic
b2441114e8
Reapply recent netcode changes
2023-08-01 18:24:07 +02:00
Monster Iestyn
e8256e2b43
allow archiving/unarchiving of skin_t userdata in netgames
2023-08-01 13:17:52 +01:00
Monster Iestyn
d91d9bf7fc
add redflag, blueflag, rflagpoint and bflagpoint to Lua
2023-08-01 12:57:03 +01:00
Monster Iestyn
70928120c2
allow use of P_IsFlagAtBase in HUD code, since it doesn't actually modify anything
2023-08-01 12:45:58 +01:00
Sal
1ddc04abc6
Merge branch 'cmake-rr-ports' into 'next'
...
Ring Racers CMake + Debug build improvements
See merge request STJr/SRB2!2075
2023-08-01 02:29:45 +00:00
Sal
26583a9845
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
Sal
8630dd1644
Merge branch 'faketic-fix' into 'next'
...
Fix minor off-by-one error in faketic calculation
See merge request STJr/SRB2!2077
2023-08-01 02:29:05 +00:00
Sal
ca042db371
Merge branch 'fix-missing-ssf-entries' into 'next'
...
Fix wrong SSF_* values in Lua due to missing entries
See merge request STJr/SRB2!2080
2023-08-01 02:28:26 +00:00
Sal
e442dc262e
Merge branch 'resetplayer-rodeo' into 'next'
...
Fix #1064
Closes #1064
See merge request STJr/SRB2!2081
2023-08-01 02:25:43 +00:00
Monster Iestyn
fb00b65f41
...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too
2023-07-31 23:36:07 +01:00
Gustaf Alhäll
ddc5cc6e48
Fix wrong SSF_* values in Lua due to missing entries
2023-07-31 22:51:50 +02:00
Monster Iestyn
77d70aaa1b
relocate savedata code from P_LoadLevel to G_InitNew as well
...
(this doesn't fix !1064 yet, this just makes the code a bit tidier)
2023-07-31 20:06:28 +01:00