This commit is contained in:
spherallic 2023-09-09 01:16:28 +02:00
parent 7debef176b
commit a4a3b5b094
4 changed files with 7 additions and 5 deletions

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@ -1,4 +1,4 @@
version: 2.2.12.{branch}-{build}
version: 2.2.13.{branch}-{build}
os: MinGW
environment:

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@ -38,6 +38,8 @@
* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
* Last updated 2022 / 03 / 06 - v2.2.10 - main assets
* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
* Last updated 2023 / 09 / 06 - v2.2.12 - patch.pk3
* Last updated 2023 / 09 / 09 - v2.2.13 - none
*/
#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"

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@ -1,4 +1,4 @@
#define SRB2VERSION "2.2.12"/* this must be the first line, for cmake !! */
#define SRB2VERSION "2.2.13"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 53
#define MODVERSION 54
// Define this as a prerelease version suffix (pre#, RC#)
//#define BETAVERSION "pre1"

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@ -77,8 +77,8 @@ END
#include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,12,0
PRODUCTVERSION 2,2,12,0
FILEVERSION 2,2,13,0
PRODUCTVERSION 2,2,13,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L