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Make a comment clearer
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@ -2012,7 +2012,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
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mobj_t *ghost2 = P_SpawnGhostMobj(mobj->player->followmobj);
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P_SetTarget(&ghost2->tracer, ghost);
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P_SetTarget(&ghost->tracer, ghost2);
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P_SetTarget(&ghost2->dontdrawforviewmobj, mobj); // Hide the follow-ghost for the non-follow object
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P_SetTarget(&ghost2->dontdrawforviewmobj, mobj); // Hide the follow-ghost for the non-follow target
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ghost2->flags2 |= (mobj->player->followmobj->flags2 & MF2_LINKDRAW);
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}
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