SRB2/src
2023-09-19 18:46:05 +02:00
..
android Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
blua Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
dummy Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
hardware Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
locale
Makefile.d Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
netcode Fix CMake compiling 2023-09-19 18:46:05 +02:00
sdl Fix CMake compiling 2023-09-19 18:46:05 +02:00
tests Redefine boolean for C++ compatibility 2023-07-26 07:56:22 -04:00
win32 2.2.13 2023-09-09 01:16:28 +02:00
.gitignore
am_map.c Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
am_map.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Android.mk Fix CMake compiling 2023-09-19 18:46:05 +02:00
apng.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
apng.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
b_bot.c Add "drawonlyforplayer" and "dontdrawforviewmobj" 2023-07-25 11:05:29 -04:00
b_bot.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
byteptr.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
CMakeLists.txt Fix CMake compiling 2023-09-19 18:46:05 +02:00
command.c Move tic and net command handling to new files 2023-07-27 15:38:45 +02:00
command.h Add CV_TrueFalse as possible value types for console variables 2023-07-13 01:02:15 -04:00
comptime.c Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
config.h.in 2.2.13 2023-09-09 01:16:28 +02:00
console.c Merge branch 'waiting-players-intermission' into 'next' 2023-07-24 18:03:45 +00:00
console.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
d_event.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
d_main.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
d_main.h Merge branch 'next' into public_next 2023-04-02 19:33:16 +02:00
d_player.h Allow obtaining ring, time & grade emblems in regular SP gameplay. 2023-07-24 08:34:10 -04:00
d_think.h Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
d_ticcmd.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
deh_lua.c Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
deh_lua.h Merge remote-tracking branch 'stjr/next' into lua-optimized-constants 2023-06-11 12:36:08 -05:00
deh_soc.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
deh_soc.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
deh_tables.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
deh_tables.h Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
dehacked.c Online emblems 2023-06-02 16:06:43 -04:00
dehacked.h Merge branch 'action-super-fix' into 'next' 2023-07-19 19:40:42 +00:00
doomdata.h Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
doomdef.h Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
doomstat.h Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
doomtype.h Merge branch 'master' into next 2023-08-20 07:32:09 -04:00
endian.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
f_finale.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
f_finale.h Port SRB2Kart join on intermission fix 2023-07-16 20:53:28 -04:00
f_wipe.c Even more SRB2Kart netcode improvement ports 2023-07-17 00:44:34 -04:00
fastcmp.h
filesrch.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
filesrch.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
g_demo.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
g_demo.h Add forwardmove rng backwards compat with demos 2023-07-26 07:50:47 -04:00
g_game.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
g_game.h Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
g_input.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
g_input.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
g_state.h Don't change cv_skin or cv_playercolor if there is no need to 2023-08-15 04:29:50 -03:00
hu_stuff.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
hu_stuff.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_joy.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_sound.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_system.h New M_Random implementation 2023-07-26 14:53:01 +00:00
i_threads.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_time.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
i_time.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_video.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
info.c Final final 2.2.12 color tweaks (real) 2023-08-30 00:07:49 +02:00
info.h Merge branch 'shockwave-action' into 'next' 2023-07-24 11:01:41 +00:00
keys.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
libdivide.h Suppress libdivide warnings in GCC/Clang 2023-05-29 14:38:22 +02:00
lua_baselib.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
lua_blockmaplib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_consolelib.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
lua_hook.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_hooklib.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
lua_hud.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_hudlib.c Fix possible crashes in the Lua API when accessing invalid fields 2023-08-31 15:02:59 -03:00
lua_hudlib_drawlist.c Fix use-after-free when calling v.drawString in Lua 2023-07-26 08:12:58 -04:00
lua_hudlib_drawlist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_infolib.c Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
lua_inputlib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_libs.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_maplib.c Fix possible crashes in the Lua API when accessing invalid fields 2023-08-31 15:02:59 -03:00
lua_mathlib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_mobjlib.c Make UDMF scale compatible with ZDoom's spec 2023-08-04 20:05:35 +00:00
lua_playerlib.c Merge branch 'spemblems' into 'next' 2023-07-25 09:45:12 +00:00
lua_polyobjlib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_script.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
lua_script.h Optimize field lookups in Lua metatables 2023-06-18 18:05:16 +02:00
lua_skinlib.c Expose skin.supername to Lua 2023-09-06 21:02:04 +02:00
lua_taglib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_thinkerlib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lzf.c
lzf.h
m_aatree.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_aatree.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_anigif.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_anigif.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_argv.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_argv.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_bbox.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_bbox.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_cheat.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
m_cheat.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_cond.c Add a mapheader check to M_CampaignWarpIsCheat 2023-09-08 22:03:25 -04:00
m_cond.h Warp cheat adjustments 2023-08-07 18:35:20 +00:00
m_dllist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_easing.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_easing.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_fixed.c Merge remote-tracking branch 'stjr/next' into kill-asm 2023-07-27 23:17:06 -05:00
m_fixed.h Merge remote-tracking branch 'stjr/next' into kill-asm 2023-07-27 23:17:06 -05:00
m_menu.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
m_menu.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
m_misc.c Merge branch 'fix-exotic-prids' into 'master' 2023-07-15 17:38:12 +00:00
m_misc.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_perfstats.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
m_perfstats.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_queue.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_queue.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_random.c New M_Random implementation 2023-07-26 14:53:01 +00:00
m_random.h New M_Random implementation 2023-07-26 14:53:01 +00:00
m_swap.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Makefile Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
md5.c
md5.h
p_ceilng.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
p_enemy.c Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
p_floor.c Fix some minor warnings 2023-07-25 11:32:26 -04:00
p_inter.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
p_lights.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
p_local.h Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
p_map.c Make camera noclip during NiGHTS gameplay 2023-09-05 18:03:51 +02:00
p_maputl.c Implement per-texture offsets in UDMF 2023-06-28 01:07:52 +02:00
p_maputl.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_mobj.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
p_mobj.h Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
p_polyobj.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_polyobj.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_pspr.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_saveg.c Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
p_saveg.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_setup.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
p_setup.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_sight.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_slopes.c Fix backside ceiling vertex slopes 2023-08-18 15:08:12 +02:00
p_slopes.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_spec.c Fix arg # typos for "visible from inside" checks 2023-08-20 17:55:06 +02:00
p_spec.h Fix some minor warnings 2023-07-25 11:32:26 -04:00
p_telept.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_tick.c Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
p_tick.h Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
p_user.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
r_bbox.c Disable renderhitbox in multiplaye altogether 2023-09-08 17:46:13 -05:00
r_bsp.c Merge branch SRB2:next into lua-texture-offsets-expose 2023-07-06 18:35:00 +00:00
r_bsp.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_data.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_data.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_defs.h Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
r_draw.c delete ASM code, remove NASM 2023-07-27 23:58:53 -05:00
r_draw.h delete ASM code, remove NASM 2023-07-27 23:58:53 -05:00
r_draw8.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_draw8_npo2.c Suppress libdivide warnings in GCC/Clang 2023-05-29 14:38:22 +02:00
r_draw16.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_fps.c Interpolate radius/height when scaling mobjs 2023-08-25 10:42:12 +02:00
r_fps.h Interpolate radius/height when scaling mobjs 2023-08-25 10:42:12 +02:00
r_local.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_main.c Optimize sprite rendering by ignoring completely occluded sprites 2023-09-03 17:02:35 -03:00
r_main.h Optimize sprite rendering by ignoring completely occluded sprites 2023-09-03 17:02:35 -03:00
r_patch.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_patch.h Do not factor roll and pitch into model rollangle 2023-07-24 04:57:39 -04:00
r_patchrotation.c Disable sprite/model rotation on slopes for now 2023-07-24 05:02:31 -04:00
r_patchrotation.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_picformats.c Remove the need for setting rotation axis in spriteinfo for models 2023-07-24 04:40:15 -04:00
r_picformats.h Remove the need for setting rotation axis in spriteinfo for models 2023-07-24 04:40:15 -04:00
r_plane.c Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
r_plane.h Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
r_portal.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_portal.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_segs.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
r_segs.h Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
r_skins.c Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
r_skins.h Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
r_sky.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_sky.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_splats.c Optimize 2023-09-08 17:43:55 -03:00
r_splats.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_state.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_textures.c Merge branch 'texnamefornum' into 'next' 2023-07-24 10:43:52 +00:00
r_textures.h Merge branch 'texnamefornum' into 'next' 2023-07-24 10:43:52 +00:00
r_things.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
r_things.h Optimize sprite rendering by ignoring completely occluded sprites 2023-09-03 17:02:35 -03:00
s_sound.c Online emblems 2023-06-02 16:06:43 -04:00
s_sound.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
screen.c Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
screen.h Merge branch 'next' into fullscreen-toggle 2023-07-14 15:30:14 +02:00
snake.c Fix free 2023-09-15 19:12:55 +02:00
snake.h Reapply recent netcode changes 2023-08-01 18:24:07 +02:00
sounds.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
sounds.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Sourcefile Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
st_stuff.c Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
st_stuff.h Fix MT_NIGHTSCORE color cycling, using link colors 2023-06-20 20:06:43 +02:00
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2023-07-26 14:03:55 -04:00
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-20 07:31:10 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
tables.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
taglist.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
taglist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
u_list.c Fix build errors when building without SDL 2023-07-22 22:47:52 +02:00
u_list.h Fix build errors when building without SDL 2023-07-22 22:47:52 +02:00
v_video.c delete ASM code, remove NASM 2023-07-27 23:58:53 -05:00
v_video.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
version.h 2.2.13 2023-09-09 01:16:28 +02:00
w_wad.c Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
w_wad.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
y_inter.c Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
y_inter.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
z_zone.c Clean up and simplify zone memory allocation 2023-07-19 23:17:21 +02:00
z_zone.h Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00