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Merge branch 'fix-1x1-floorsprite-draw' into 'next'
Fix floorsprite rendering with 1x1 images Closes #1052 See merge request STJr/SRB2!2141
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commit
0952d31369
1 changed files with 61 additions and 23 deletions
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@ -314,9 +314,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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fixed_t planeheight = 0;
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fixed_t step;
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int spanfunctype = SPANDRAWFUNC_SPRITE;
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prepare_rastertab();
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int spanfunctype;
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#define RASTERPARAMS(vnum1, vnum2, tv1, tv2, tc, dir) \
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x1 = verts[vnum1].x; \
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@ -367,21 +365,15 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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if (ry1 > maxy) \
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maxy = ry1;
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// do segment a -> top of texture
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RASTERPARAMS(3,2,0,pSplat->width-1,0,0);
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// do segment b -> right side of texture
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RASTERPARAMS(2,1,0,pSplat->width-1,pSplat->height-1,0);
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// do segment c -> bottom of texture
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RASTERPARAMS(1,0,pSplat->width-1,0,pSplat->height-1,0);
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// do segment d -> left side of texture
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RASTERPARAMS(0,3,pSplat->width-1,0,0,1);
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ds_source = (UINT8 *)pSplat->pic;
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ds_flatwidth = pSplat->width;
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ds_flatheight = pSplat->height;
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ds_powersoftwo = false;
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if (R_CheckPowersOfTwo())
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ds_powersoftwo = ds_solidcolor = false;
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if (R_CheckSolidColorFlat())
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ds_solidcolor = true;
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else if (R_CheckPowersOfTwo())
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{
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R_SetFlatVars(ds_flatwidth * ds_flatheight);
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ds_powersoftwo = true;
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@ -392,9 +384,8 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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R_SetTiltedSpan(0);
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R_SetScaledSlopePlane(pSplat->slope, vis->viewpoint.x, vis->viewpoint.y, vis->viewpoint.z, pSplat->xscale, pSplat->yscale, -pSplat->verts[0].x, pSplat->verts[0].y, vis->viewpoint.angle, pSplat->angle);
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R_CalculateSlopeVectors();
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spanfunctype = SPANDRAWFUNC_TILTEDSPRITE;
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}
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else
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else if (!ds_solidcolor)
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{
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planeheight = abs(pSplat->z - vis->viewpoint.z);
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@ -429,23 +420,70 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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ds_colormap = &vis->extra_colormap->colormap[ds_colormap - colormaps];
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}
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if (vis->transmap)
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{
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ds_transmap = vis->transmap;
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ds_transmap = vis->transmap;
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// Determine which R_DrawWhatever to use
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// Solid color
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if (ds_solidcolor)
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{
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UINT16 px = *(UINT16 *)ds_source;
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// Uh, it's not visible.
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if (!(px & 0xFF00))
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return;
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// Pixel color is contained in the lower 8 bits (upper 8 are the opacity), so advance the pointer
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ds_source++;
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if (pSplat->slope)
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{
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if (ds_transmap)
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spanfunctype = SPANDRAWFUNC_TILTEDTRANSSOLID;
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else
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spanfunctype = SPANDRAWFUNC_TILTEDSOLID;
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}
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else
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{
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if (ds_transmap)
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spanfunctype = SPANDRAWFUNC_TRANSSOLID;
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else
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spanfunctype = SPANDRAWFUNC_SOLID;
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}
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}
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// Transparent
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else if (ds_transmap)
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{
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if (pSplat->slope)
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spanfunctype = SPANDRAWFUNC_TILTEDTRANSSPRITE;
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else
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spanfunctype = SPANDRAWFUNC_TRANSSPRITE;
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}
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// Opaque
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else
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ds_transmap = NULL;
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{
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if (pSplat->slope)
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spanfunctype = SPANDRAWFUNC_TILTEDSPRITE;
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else
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spanfunctype = SPANDRAWFUNC_SPRITE;
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}
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if (ds_powersoftwo)
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if (ds_powersoftwo || ds_solidcolor)
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spanfunc = spanfuncs[spanfunctype];
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else
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spanfunc = spanfuncs_npo2[spanfunctype];
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prepare_rastertab();
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// do segment a -> top of texture
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RASTERPARAMS(3,2,0,pSplat->width-1,0,0);
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// do segment b -> right side of texture
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RASTERPARAMS(2,1,0,pSplat->width-1,pSplat->height-1,0);
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// do segment c -> bottom of texture
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RASTERPARAMS(1,0,pSplat->width-1,0,pSplat->height-1,0);
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// do segment d -> left side of texture
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RASTERPARAMS(0,3,pSplat->width-1,0,0,1);
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if (maxy >= vid.height)
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maxy = vid.height-1;
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@ -500,7 +538,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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if (x2 < x1)
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continue;
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if (!pSplat->slope)
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if (!ds_solidcolor && !pSplat->slope)
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{
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fixed_t xstep, ystep;
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fixed_t distance, span;
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@ -549,7 +587,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
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rastertab[y].maxx = INT32_MIN;
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}
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if (pSplat->angle && !pSplat->slope)
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if (!ds_solidcolor && pSplat->angle && !pSplat->slope)
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memset(cachedheight, 0, sizeof(cachedheight));
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}
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