Allow input during title animation after 1st play

This commit is contained in:
spherallic 2023-08-20 23:40:13 +02:00
parent 32a40e3dbe
commit ce721f9f78
2 changed files with 2 additions and 2 deletions

View file

@ -2080,7 +2080,7 @@ boolean G_Responder(event_t *ev)
if (gameaction == ga_nothing && !singledemo &&
((demoplayback && !modeattacking && !titledemo) || gamestate == GS_TITLESCREEN))
{
if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE))
if (ev->type == ev_keydown && ev->key != 301 && !(gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value))
{
M_StartControlPanel();
return true;

View file

@ -3196,7 +3196,7 @@ boolean M_Responder(event_t *ev)
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_GAMEEND)
return false;
if (gamestate == GS_TITLESCREEN && finalecount < TICRATE)
if (gamestate == GS_TITLESCREEN && finalecount < TICRATE && cv_tutorialprompt.value)
return false;
if (CON_Ready() && gamestate != GS_WAITINGPLAYERS)