Always allow changing color in multiplayer player setup menu

This commit is contained in:
Lactozilla 2023-08-15 03:49:31 -03:00
parent 9dc2447559
commit 0bb65166c9

View file

@ -12523,11 +12523,7 @@ static void M_SetupMultiPlayer(INT32 choice)
else
MP_PlayerSetupMenu[1].status = (IT_KEYHANDLER|IT_STRING);
// ditto with colour
if (Playing() && G_GametypeHasTeams())
MP_PlayerSetupMenu[2].status = (IT_GRAYEDOUT);
else
MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
multi_spr2 = P_GetSkinSprite2(&skins[setupm_fakeskin], SPR2_WALK, NULL);
@ -12568,11 +12564,7 @@ static void M_SetupMultiPlayer2(INT32 choice)
else
MP_PlayerSetupMenu[1].status = (IT_KEYHANDLER | IT_STRING);
// ditto with colour
if (Playing() && G_GametypeHasTeams())
MP_PlayerSetupMenu[2].status = (IT_GRAYEDOUT);
else
MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
multi_spr2 = P_GetSkinSprite2(&skins[setupm_fakeskin], SPR2_WALK, NULL);