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Always allow changing color in multiplayer player setup menu
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parent
9dc2447559
commit
0bb65166c9
1 changed files with 2 additions and 10 deletions
12
src/m_menu.c
12
src/m_menu.c
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@ -12523,11 +12523,7 @@ static void M_SetupMultiPlayer(INT32 choice)
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else
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MP_PlayerSetupMenu[1].status = (IT_KEYHANDLER|IT_STRING);
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// ditto with colour
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if (Playing() && G_GametypeHasTeams())
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MP_PlayerSetupMenu[2].status = (IT_GRAYEDOUT);
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else
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MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
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MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
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multi_spr2 = P_GetSkinSprite2(&skins[setupm_fakeskin], SPR2_WALK, NULL);
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@ -12568,11 +12564,7 @@ static void M_SetupMultiPlayer2(INT32 choice)
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else
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MP_PlayerSetupMenu[1].status = (IT_KEYHANDLER | IT_STRING);
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// ditto with colour
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if (Playing() && G_GametypeHasTeams())
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MP_PlayerSetupMenu[2].status = (IT_GRAYEDOUT);
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else
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MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
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MP_PlayerSetupMenu[2].status = (IT_KEYHANDLER|IT_STRING);
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multi_spr2 = P_GetSkinSprite2(&skins[setupm_fakeskin], SPR2_WALK, NULL);
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