mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-22 02:42:20 +00:00
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage. And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
This commit is contained in:
parent
858f102ca4
commit
72662efc8d
1 changed files with 1 additions and 1 deletions
|
@ -34,7 +34,7 @@ static CV_PossibleValue_t renderhitbox_cons_t[] = {
|
|||
{RENDERHITBOX_RINGS, "Rings"},
|
||||
{0}};
|
||||
|
||||
consvar_t cv_renderhitbox = CVAR_INIT ("renderhitbox", "Off", CV_CHEAT|CV_NETVAR, renderhitbox_cons_t, NULL);
|
||||
consvar_t cv_renderhitbox = CVAR_INIT ("renderhitbox", "Off", CV_CHEAT|CV_NOTINNET, renderhitbox_cons_t, NULL);
|
||||
consvar_t cv_renderhitboxinterpolation = CVAR_INIT ("renderhitbox_interpolation", "On", CV_SAVE, CV_OnOff, NULL);
|
||||
consvar_t cv_renderhitboxgldepth = CVAR_INIT ("renderhitbox_gldepth", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
|
|
Loading…
Reference in a new issue