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Don't attract bomb spheres with Nightopian Helper
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@ -11867,7 +11867,7 @@ void P_PlayerThink(player_t *player)
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mo2 = (mobj_t *)th;
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if (!(mo2->type == MT_RING || mo2->type == MT_COIN
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|| mo2->type == MT_BLUESPHERE || mo2->type == MT_BOMBSPHERE
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|| mo2->type == MT_BLUESPHERE // || mo2->type == MT_BOMBSPHERE
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|| mo2->type == MT_NIGHTSCHIP || mo2->type == MT_NIGHTSSTAR))
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continue;
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