James R
abd15288b4
Don't send httpsource in SERVERINFO if join password is set
2020-04-13 17:40:48 -07:00
James R
b25acfa782
Reorder join process so password is authenticated before attempting to download
2020-04-13 17:30:42 -07:00
Sally Cochenour
1fac0505a4
No more modulo bullshit in VERSION
...
VERSION is the first number, SUBVERSION is the second number, and the third number burns in hell; we really don't need that precision
# Conflicts:
# src/doomdef.h
2020-04-12 23:32:15 -05:00
Wolfy
c68e1c53f3
Fix off by one error in http downloader
2020-04-12 21:14:33 -05:00
wolfs
dcfaba2cc6
Merge branch 'http-downloads' into 'awful-mix'
...
Support for http downloads
See merge request SinnamonLat/Kart-Public!1
2020-04-12 21:38:33 -04:00
Steel Titanium
9293c6cb32
Fix cmake using wrong libs if internal libs is turned on
...
Use '\0' instead, just in case
2020-04-12 17:56:12 -04:00
Steel Titanium
2dd7854a9b
Remove some of these superfluous ifdef checks.
...
Allows compatibility with non-curl enabled builds.
2020-04-12 15:07:39 -04:00
James R
4b68b41a31
Fix lol xd compiler errors
2020-04-07 17:06:20 -07:00
Steel Titanium
f4002f076e
Fix even more build errors
2020-04-07 19:14:27 -04:00
Steel Titanium
cb9004e4cf
Fix some build errors
2020-04-07 19:07:39 -04:00
Steel Titanium
6fcc06bf72
Support for http downloads
2020-04-07 18:22:29 -04:00
Wolfy
2406302911
Potentially fix join passwords
2020-04-05 18:57:47 -05:00
Latapostrophe
b483e42d94
Merge branch 'v1-ignore-posthumous-ackret' into awful-mix
2020-04-05 11:23:49 +02:00
Latapostrophe
86986adf6e
Merge branch 'ignore-posthumous-ackret' of git.magicalgirl.moe:KartKrew/Kart-Public into v1-ignore-posthumous-ackret
2020-04-05 11:23:29 +02:00
Latapostrophe
0ee6426830
Remove debug prints
2020-03-11 19:53:52 +01:00
Latapostrophe
6da057167d
Merge branch 'antifreeze' of https://gitlab.com/fickleheart/srb2kart-mods into awful-mix
2020-03-10 21:46:12 +01:00
Latapostrophe
428dc42e2d
Remove debug print
2020-03-10 10:21:47 +01:00
fickleheart
11cba9bd6a
I'M GONNA PISS MYSELF OF LAUGHER anyway fixed syncbombs
2020-03-07 12:40:45 -06:00
fickleheart
b8e4af3f8d
SUPER EXPERIMENTAL FREEZE-B-GONE
2020-03-05 22:19:39 -06:00
TehRealSalt
190b0d4660
Replay playback changes:
...
- Store level state periodically
- Load the closest usable level state when done rewinding for
quicker resumes
- Make playback menu fade out after 5 seconds of no activity
(but not while paused)
- Remove wrapping from replay hut (original wrapping was broken
at some point before 1.1 and it's not necessary anyway)
- Allow holding enter on frame advance for noisy slow-mo
from fickleheart
2020-03-05 21:04:56 +01:00
James R
e2507f390f
The big bad HTTP master server
...
Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-03-01 02:36:56 -08:00
Latapostrophe
bee60709ec
I'm an idiot and forgot to let you download files
2019-09-09 22:26:09 +02:00
James R
3838700f2c
Save bans when cleared too
...
(Why doesn't it work for I_Quit?)
2019-08-22 15:18:14 -07:00
Latapostrophe
61d7fc8b48
remove join passwords
2019-08-04 11:26:26 +02:00
Sryder
935fec1e15
Fix compatibility with the MS (Specifically Doomseeker)
...
Send back 32 players worth of playerinfo regardless of MAXPLAYERS. Fill the extra with unconnected nodes.
2019-06-17 21:04:48 +01:00
wolfy852
f61f7f4411
Merge remote-tracking branch 'remotes/pub/next' into v1
...
# Conflicts:
# src/d_netcmd.c
# src/r_main.c
# src/v_video.c
2019-05-12 03:40:02 -05:00
wolfy852
2c363c4e1e
Merge remote-tracking branch 'remotes/srb2pub/public_flatsprite' into next
...
# Conflicts:
# src/d_netcmd.c
# src/doomdef.h
# src/doomstat.h
# src/f_finale.c
# src/g_game.c
# src/hu_stuff.c
# src/m_menu.c
# src/p_spec.c
# src/p_user.c
# src/r_main.c
# src/r_things.c
# src/s_sound.c
# src/v_video.c
# src/y_inter.c
2019-05-06 22:40:12 -05:00
TehRealSalt
47484c5b6b
Merge branch 'v1' into no-limits
2019-05-06 21:55:33 -04:00
TehRealSalt
f720dd3ddb
Merge v1
2019-05-06 21:23:29 -04:00
Sal
2dc91d1723
Merge branch 'skins-fix' into 'v1'
...
Remove skin shit
See merge request KartKrew/Kart!145
2019-05-06 21:07:24 -04:00
wolfs
58c5979a1e
Merge branch 'newping' into 'master'
...
New ping command
See merge request KartKrew/Kart-Public!123
2019-05-06 15:12:56 -04:00
Monster Iestyn
406c3619d7
Merge branch 'master' into next
2019-05-06 19:38:53 +01:00
Nev3r
aab2f55aec
Merge branch 'banip-command' into 'next'
...
Ban IP command
See merge request STJr/SRB2!460
2019-05-06 13:09:14 -04:00
TehRealSalt
201466b1c1
Merge v1
2019-05-02 01:36:19 -04:00
TehRealSalt
5dc30cdac8
Fix skin shit
2019-05-02 00:39:49 -04:00
James R
848bb10c36
Move some cvars out of D_ClientServerInit and save them
2019-04-27 17:30:39 -07:00
wolfs
e6ba65bac9
Merge branch 'save-showjoinaddress' into 'master'
...
Save showjoinaddress to config
See merge request KartKrew/Kart-Public!132
2019-04-25 23:17:07 -04:00
Steel Titanium
21e8a2c537
Save showjoinaddress to config
2019-04-25 23:13:09 -04:00
TehRealSalt
1f61397545
Huge splitscreen refactor
...
Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
fickleheart
ac53d4bbb3
Show when we're waiting for the full wadlist
2019-04-18 00:39:54 -05:00
fickleheart
b59645e1b1
Send the rest of the file list
2019-04-18 00:30:28 -05:00
fickleheart
0e2bef3f1a
Wait, we don't need pages, just first file index...
2019-04-17 23:51:15 -05:00
fickleheart
a36700e176
Some stuff toward reading those files
2019-04-17 23:42:49 -05:00
fickleheart
6c5ac8e942
Paginate PutFileNeeded
2019-04-17 23:29:27 -05:00
James R
d7e964bd54
Support splitscreen PLAYERINFO and don't expose clients' IP addresses
2019-04-14 21:14:01 -07:00
James R
36e678b292
Don't count down wait timer when executing a command
2019-04-14 15:17:47 -07:00
James R
42d47a10f3
"NEWPING" might as well be the only ping
2019-04-08 15:48:20 -07:00
fickleheart
9bc3acd17a
Fix compile issues
2019-03-26 08:26:41 -05:00
fickleheart
7090cf16b4
Unclose a node if it sends PT_CLIENTJOIN..? fuck it, why not
2019-03-26 01:36:12 -05:00
fickleheart
6cf7cc0276
Is this useful in any way?
2019-03-26 00:09:23 -05:00
fickleheart
204a6d5c20
Let's try some sanity checks on the resync code...
2019-03-25 23:58:44 -05:00
fickleheart
29f460a21f
pbbbbt fix compile error
2019-03-25 22:52:42 -05:00
fickleheart
0485b4cf5c
Make sure clients never have local_resynchinprogress on when joining a game...
2019-03-25 22:49:37 -05:00
fickleheart
a35e9d5abd
Don't force-close connection when getting a join request!
...
We need to send the ackret, first of all!
2019-03-25 22:23:35 -05:00
fickleheart
4b7d2aea84
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
c7109c0ae4
Add title to netreplays and do some format cleanup
2019-03-24 18:48:14 -05:00
fickleheart
7fc1f02b07
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
...
# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
2019-03-19 22:17:25 -05:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
...
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
Steel Titanium
67a80ba311
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into banip-command
2019-03-15 16:13:31 -04:00
Sryder
b9c3e56500
Move FORCECLOSE definition to be out of NONET ifdef
...
Should this just be moved into d_net.h instead of defining it here and in d_net.c?
2019-03-11 00:13:43 +00:00
Sryder
07ecfbc1d7
Fix compile warnings.
2019-03-10 23:51:52 +00:00
fickleheart
c65ff70faf
Deduplicate character shifting code
2019-03-10 18:09:15 -05:00
fickleheart
0e58653727
Make sure we don't write kartspeed beyond SV_SPEEDMASK
2019-03-10 17:43:39 -05:00
fickleheart
048ce8496f
Make noises on the password entry screen
2019-03-10 17:36:16 -05:00
fickleheart
4a8d682b43
Draw a padlock on-screen!
2019-03-10 17:25:55 -05:00
fickleheart
f70163cfb9
Show notice of a password-protected server on the join screen
2019-03-10 17:00:27 -05:00
fickleheart
693da54d94
Properly close the connection on the server's side...
2019-03-10 16:22:03 -05:00
fickleheart
82f3d2cdb8
Skip password check if node is already in-game? idk
2019-03-10 15:48:11 -05:00
fickleheart
bafa4cee7b
Improve stability when joining netgames maybe
2019-03-10 12:50:24 -05:00
fickleheart
ce81504410
Try a partial disconnect instead
2019-03-09 23:56:13 -06:00
fickleheart
386360ff43
Properly close and reopen the client connection for password challenges
2019-03-09 23:36:11 -06:00
fickleheart
3e1570c59d
Revert "Move HandleConnect to the same place as other packets"
...
This reverts commit 6bba2f16c0
.
2019-03-09 22:17:16 -06:00
fickleheart
d804dc3a34
Fix password auto-hiding if you type into it
2019-03-09 17:06:44 -06:00
fickleheart
7c7034a229
More...
2019-03-09 16:49:23 -06:00
fickleheart
d5691b9289
Show kartspeed and password status on server browser
2019-03-09 14:30:04 -06:00
fickleheart
2954b68e12
Check password and etc before downloading files
2019-03-09 13:30:22 -06:00
fickleheart
6bba2f16c0
Move HandleConnect to the same place as other packets
2019-03-09 12:01:47 -06:00
fickleheart
18dba65f17
Don't shoot asterisks off-screen on the join password screen
2019-03-06 23:34:30 -06:00
fickleheart
ddf2db8a36
Fix freeze when trying to host with a join password already set
2019-03-06 23:32:47 -06:00
fickleheart
219b240bcf
Recycle oldest challenges first if all are taken
2019-03-06 22:36:13 -06:00
fickleheart
bc46c3540f
Show message on incorrect password
2019-03-06 22:11:35 -06:00
fickleheart
52b743a18f
Fix join password not recognizing shifted characters
2019-03-06 22:07:28 -06:00
fickleheart
264454ca70
hblurgle spburgle this code sucks
2019-03-05 22:27:25 -06:00
fickleheart
c6f6783f3e
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
2019-03-03 20:24:39 -06:00
Alam Arias
233033f213
Merge branch 'master' into next
2019-03-02 18:41:58 -05:00
Alam Arias
2657eb998e
fixed compiling without blua support
2019-03-01 17:46:19 -05:00
Alam Ed Arias
f823768699
Fix building without BLUA support
2019-03-01 17:31:32 -05:00
Sally Cochenour
22434949e5
Extend pingtable by 1 for the servermaxping entry
2019-02-26 17:44:35 -05:00
Sally Cochenour
1d3adb0491
Remove mixed declaration that triggers ERRORMODE on my setup
2019-02-26 17:33:10 -05:00
Sal
5e9a11d467
Merge branch 'ping-stuff-take2' into 'next'
...
Ping improvements
See merge request KartKrew/Kart-Public!68
2019-02-22 19:13:49 -05:00
Sal
6152657885
Merge branch 'expose-splitscreen' into 'next'
...
Expose splitscreenplayer in player_t
See merge request KartKrew/Kart-Public!74
2019-02-22 19:04:48 -05:00
James R
0eb30bceb7
Rename splitscreen member to something more meaningful
2019-02-22 15:57:44 -08:00
Steel Titanium
bf2f6ebc09
Save ban list right after banning.
2019-02-21 19:47:00 -05:00
Steel Titanium
c9d90f7688
Add command to ban an IP address.
2019-02-21 19:44:18 -05:00
Steel Titanium
0913a623fb
Some small changes.
2019-02-19 21:22:35 -05:00
Steel Titanium
a2316389d2
Save when quitting the game.
...
Also use default reason if not custom reason is given.
2019-02-18 02:04:58 -05:00
Steel Titanium
6915605444
Save ban list right after banning.
2019-02-18 01:03:39 -05:00
Steel Titanium
f39bd03e10
Add command to ban an IP address.
2019-02-18 00:58:08 -05:00
james
1785adffc2
Expose splitscreenplayer (from Got_AddPlayer) as splitscreen in player_t
2019-02-16 23:25:50 -08:00
fickleheart
c00abd1683
Remove unnecessary ResetViews call
2019-02-16 22:19:17 -06:00
Latapostrophe
95bbb0d833
Remove debug stuff
2019-02-15 21:10:18 -06:00
Latapostrophe
3349b9b196
forgot to remove this print
2019-02-15 20:53:18 -06:00
wolfy852
6054901c62
Ping kick changes + other quality of life improvements [REDO]
2019-02-15 20:51:44 -06:00
toaster
f0d536b7ee
Fix NONET. I thought I did this already during development, but I guess it got broken near the end.
2019-02-09 09:58:48 +00:00
fickleheart
6da810a994
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
...
# Conflicts:
# src/g_game.c
# src/k_kart.c
2019-02-06 20:47:35 -06:00
james
e52641d15a
Expose G_ResetView and amend G_ResetViews
...
(fickle's suggestion.)
2019-02-04 20:13:30 -08:00
Sryder
dff5cb049f
rename PT_WIPETIME to PT_BASICKEEPALIVE to be more obvious what it does
2019-02-02 21:53:27 +00:00
fickleheart
71d1d10ef6
Play intermission after net replays
2019-02-01 21:06:52 -06:00
fickleheart
e76e3f2281
something
2019-02-01 20:50:33 -06:00
fickleheart
4de79f13af
Refactor view changes a bit
2019-02-01 19:46:58 -06:00
fickleheart
e5be5e80ba
Make joins/quits/enters/spectates sync in replays
...
I'm not 100% sure on joins. That P_RandomByte() call
looks ugly. It'll probably be a source of trouble.
2019-02-01 00:44:35 -06:00
Sryder
e63b6aee00
Fix Connection Timeouts during Wipes
...
Keep the connection alive with a specific packet to say we haven't timed out
2019-01-30 19:18:51 +00:00
fickleheart
26770c5103
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
Sryder
29f31cd9f8
Fix the netticbuffer command crashing 64-bit builds
2019-01-21 20:40:28 +00:00
TehRealSalt
4c8737da08
Final v1.0.2 commit (probably)
...
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
TehRealSalt
86433d53cf
Turn speed hack check into a function
2019-01-15 22:34:41 -05:00
fickleheart
f2c98b3639
Add driftturn checks to other players' movement
...
(Can we make this into a function or something?)
2019-01-15 21:09:53 -06:00
fickleheart
f5d491eda2
Merge remote-tracking branch 'remotes/internal/master' into movementchecks
...
# Conflicts:
# src/g_game.c
# src/p_user.c
2019-01-15 21:01:30 -06:00
fickleheart
b28b7bf1bf
Kick players who send cmds with invalid driftturn
2019-01-15 20:20:13 -06:00
fickleheart
0121d47049
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-15 19:55:42 -06:00
wolfy852
3dbf6f7ad0
Only allow ESC and non-keyboard keys to abort connection
2019-01-15 18:47:13 -06:00
wolfy852
dead0475ce
Allow any key to abort network connection, ignore non-keyboard keys in chat
2019-01-13 19:22:54 -06:00
wolfy852
92a60b32de
Enable d-pad on the vote screen, allow aborting connection with more joy buttons
2019-01-10 06:10:16 -06:00
fickleheart
acfe6c4616
Don't use netticbuffer for servers
2019-01-08 23:27:51 -06:00
fickleheart
01d7dc35ff
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 20:56:14 -06:00
fickleheart
6792fd92aa
Experimental nettic buffer to stop net-induced frame drops?
2019-01-08 20:55:33 -06:00
SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
fickleheart
bc429ad4f8
Determine latency with leveltime BS instead of nettics
2019-01-05 01:13:16 -06:00
fickleheart
bd36a0f0a1
Don't turn players more than they're allowed to
...
This should account for latency properly.
2019-01-04 23:09:27 -06:00
fickleheart
12b0e7d5da
Send latency in players' ticcmds
2019-01-04 23:09:26 -06:00
Steel Titanium
10521d161c
Fix various bugs with the chat.
2018-12-21 22:28:28 -05:00
Latapostrophe
a31b85e124
Some messages relevant to discussions now go in the chat.
2018-12-19 16:44:57 +01:00
toaster
bab444e42c
woops, kicks are player-based, aren't they
2018-12-18 20:13:11 +00:00
toaster
0aabcd2503
lj dm'd me so here's a second, more sensible crack at it
2018-12-18 19:40:38 +00:00
TehRealSalt
d53e4af93a
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-05 20:46:48 -05:00
TehRealSalt
7ab098636b
Edited even more things to say "SRB2Kart"
2018-12-05 20:40:58 -05:00
Monster Iestyn
aee8dcdff8
Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
...
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
Monster Iestyn
b4b82e681c
Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart
2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
mazmazz
ed57d0d9f9
Add Joy2 for network abort
2018-12-03 13:10:47 -05:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Wolfy
b59718d3ad
Remove hardcoded limit on admins
...
# Conflicts:
# src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Wolfy
b8ce51bff2
Multiple admins
...
# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
2018-11-29 06:46:59 -06:00
TehRealSalt
e2a9aeb34c
Require 3/5ths of checkpoints instead of 1/2
...
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
TehRealSalt
f0b042a4b6
Advanced Server Options menu
...
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
TehRealSalt
969801ef09
SEVERELY nerf jointimeout & resynchattempts, too
...
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
92d5a6b8fb
Quick patch-over to dedicated server husk bug
...
Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V
As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00