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Save when quitting the game.
Also use default reason if not custom reason is given.
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parent
6915605444
commit
a2316389d2
4 changed files with 21 additions and 2 deletions
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@ -2770,11 +2770,21 @@ static void Command_BanIP(void)
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if (server) // Only the server can use this, otherwise does nothing.
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{
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const char *address = (COM_Argv(1));
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const char *reason = (COM_Argv(2));
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const char *reason;
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if (COM_Argc() == 2)
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reason = NULL;
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else
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reason = COM_Argv(2);
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if (I_SetBanAddress && I_SetBanAddress(address, NULL))
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{
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CONS_Printf("Banned ip address for:%s\n", reason);
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if (reason)
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CONS_Printf("Banned ip address %s for: %s\n", address, reason);
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else
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CONS_Printf("Banned ip address %s\n", address);
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Ban_Add(reason);
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D_SaveBan();
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}
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@ -615,6 +615,9 @@ void I_Quit (void)
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//added:16-02-98: when recording a demo, should exit using 'q' key,
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// but sometimes we forget and use 'F10'.. so save here too.
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M_SaveConfig (NULL); //save game config, cvars..
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#ifndef NONET
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D_SaveBan(); // save the ban list
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#endif
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G_SaveGameData(); // Tails 12-08-2002
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if (demorecording)
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G_CheckDemoStatus();
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@ -3054,6 +3054,9 @@ void I_Quit(void)
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quiting = SDL_FALSE;
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I_ShutdownConsole();
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M_SaveConfig(NULL); //save game config, cvars..
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#ifndef NONET
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D_SaveBan(); // save the ban list
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#endif
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G_SaveGameData(false); // Tails 12-08-2002
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//added:16-02-98: when recording a demo, should exit using 'q' key,
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// but sometimes we forget and use 'F10'.. so save here too.
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@ -2975,6 +2975,9 @@ void I_Quit(void)
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quiting = SDL_FALSE;
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I_ShutdownConsole();
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M_SaveConfig(NULL); //save game config, cvars..
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#ifndef NONET
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D_SaveBan(); // save the ban list
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#endif
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G_SaveGameData(); // Tails 12-08-2002
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//added:16-02-98: when recording a demo, should exit using 'q' key,
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// but sometimes we forget and use 'F10'.. so save here too.
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