Commit graph

873 commits

Author SHA1 Message Date
Andrei Drexler
c1c76a7c86 Changed IR vision to be more like AQ2 2002-03-31 17:41:03 +00:00
Andrei Drexler
d06abf5ca4 Cleaned up a little more 2002-03-31 14:14:42 +00:00
Richard Allen
d4fa0e669f More cleanups 2002-03-31 13:52:48 +00:00
Andrei Drexler
3c2a5e576c Cleaned things up a little 2002-03-31 13:23:26 +00:00
Richard Allen
0696408380 Compiler warning cleanups 2002-03-31 03:31:24 +00:00
Bryce Hutchings
8cb574035a new testing tag command 2002-03-31 02:03:35 +00:00
Bryce Hutchings
2eb3284c96 added tag declaration 2002-03-31 02:03:13 +00:00
Bryce Hutchings
f15080f64c more random shell bouncing 2002-03-31 02:02:15 +00:00
Bryce Hutchings
2c2ff8ecf9 fixes and changes 2002-03-31 02:01:32 +00:00
Bryce Hutchings
1fc73ed121 shell stuff 2002-03-31 02:00:42 +00:00
Richard Allen
79c8609d15 Added damage in scoreboard. 2002-03-30 23:20:10 +00:00
Richard Allen
633f42bbf8 Removed all those ifdefs for zcam. 2002-03-30 21:51:42 +00:00
Richard Allen
c45a75013b Made CameraFlicBegin and CameraSwingCycle non static for M$ VC 2002-03-30 19:33:29 +00:00
Richard Allen
6ef65b6ffe Forgot a * on *ent 2002-03-30 17:59:27 +00:00
Richard Allen
a3429dd286 Two functions added to zcam.h for g_active.c 2002-03-30 17:57:48 +00:00
Richard Allen
fca03c58bf Added damage tracking to the server. Added zcam flic mode. cleaned up g_damage. 2002-03-30 17:37:49 +00:00
Andrei Drexler
d157408a61 Fixed door kicking 2002-03-30 15:25:57 +00:00
Richard Allen
b718d0169d MOre spec tweaks and a scoreboard fix 2002-03-30 02:54:24 +00:00
Richard Allen
ae001e4294 Lots of spectator code updates. Removed debugshit, added some color. 2002-03-30 02:29:43 +00:00
Richard Allen
1efd1b0d94 Workaround to the bandage bug :) 2002-03-27 17:20:38 +00:00
Richard Allen
8d155cd9cd Remember specstate between rounds. 2002-03-26 11:32:05 +00:00
Richard Allen
c7ff311b9c Bye bye LCA lag 2002-03-26 10:32:52 +00:00
Richard Allen
29f340b182 teamCount cvars for Makro 2002-03-25 14:55:01 +00:00
Andrei Drexler
ce0189c7eb Added teamCount cvars 2002-03-25 13:51:14 +00:00
Bryce Hutchings
e33a8394b0 VERY big scoreboard changes 2002-03-24 22:57:27 +00:00
Bryce Hutchings
19aa6693d3 scoreboard toggle changes 2002-03-24 22:51:30 +00:00
Bryce Hutchings
86b3b1b31b misc. 2d screen stuff changed 2002-03-24 22:50:52 +00:00
Bryce Hutchings
bb05f13824 cg_draw change for scoreboard 2002-03-24 22:48:57 +00:00
Bryce Hutchings
126ed66f84 shell ejection stuff/handcannon fix 2002-03-24 22:46:23 +00:00
Andrei Drexler
a8c602f312 no message 2002-03-24 21:26:43 +00:00
Andrei Drexler
60ecad9637 Added a drop-shadow effect to the loading screen 2002-03-24 21:24:51 +00:00
Richard Allen
dd0c653045 Some tweaks and cleanups 2002-03-24 06:06:53 +00:00
Richard Allen
12f1252314 I finally fixed snipers spawning with pistol up. g_RQ3_sniperup has been
reinstated.
2002-03-23 21:29:42 +00:00
Richard Allen
ce5910d3bc Moved enableDust out of the missionpack 2002-03-23 05:50:47 +00:00
Richard Allen
24b3613714 Major cleanup of game -> cgame communication with LCA vars. 2002-03-23 05:17:43 +00:00
Richard Allen
965f7c55ad Bando now adds extra ammo to the special weaps, and when its dropped it goes
away again.
2002-03-21 19:22:12 +00:00
Richard Allen
d22a255004 More teamname cleanups and fix for fraglines. 2002-03-21 15:02:05 +00:00
Scott Brooks
d387015f51 more func_explosive goodness 2002-03-21 04:27:53 +00:00
Scott Brooks
dec9a3611a more func_explosive goodness 2002-03-21 02:17:39 +00:00
Scott Brooks
fc7319051a some fixing of func_explosive 2002-03-21 00:26:46 +00:00
Scott Brooks
3f7ac89c0c changed dlight to light_d 2002-03-20 22:58:54 +00:00
Bryce Hutchings
b8bfe2e4af tab scoreboard quicky change to q2 way 2002-03-19 06:00:14 +00:00
Daniel Simoes
d477614a01 Fixed bandage bugs ( i hope ) 2002-03-18 19:19:08 +00:00
Daniel Simoes
3627e23e3a Saved sess.savedTeam throught map changes for matchmode 2002-03-18 17:52:36 +00:00
Richard Allen
67fbcb74ce Spectators in TP can now use callvote 2002-03-18 13:39:24 +00:00
Richard Allen
04f749b173 Fixed the fraglines for sniper head kills and twekaed bandaging a bit for
testing
2002-03-18 13:32:53 +00:00
Richard Allen
47112a4cca Live players dont get fraglines, except their own. Cleanups and some
hacks to get bots to stop using knives only.
2002-03-18 12:25:10 +00:00
Scott Brooks
9441a6f1a0 noise tag will play sounds for trigger_push and target_push 2002-03-18 06:20:39 +00:00
Richard Allen
6e3cf1c5dd Removing locations from teamtalk on dead players. 2002-03-18 04:37:10 +00:00
Daniel Simoes
1c53102d76 bandage bleedtick back to original 2002-03-18 01:22:35 +00:00