Bill Currie
84afd9e299
d'oh, dunno why I did 8 bit that way, put /it/ back to the old shared buffer
...
way because it always worked and it really doesn't need the slowdown.
2002-08-21 05:15:08 +00:00
Bill Currie
be75ff490f
fix -x11 screenshots and remove some dead code
2002-08-21 04:58:47 +00:00
Bill Currie
09d89a3214
move bi_keys from csqc to pr_keys in targets allowing the server to link
...
with libQFcsqc (need a new name:P)
2002-08-21 02:25:51 +00:00
Bill Currie
6b559077dc
Nuke the screen saver code as it hasn't been needed since we stopped using
...
dga keyboard input
2002-08-21 02:10:47 +00:00
Ragnvald Maartmann-Moe IV
1489ee8648
Remove old keyboard/mouse grabber cruft.
2002-08-21 01:55:31 +00:00
Ragnvald Maartmann-Moe IV
b96617e935
Some more whitespace, plus stop unconditionally resuming cd audio and sound when focus restored.
2002-08-21 01:40:21 +00:00
Ragnvald Maartmann-Moe IV
ee7e3326e0
Merging common SDL video code into context_sdl.c, to make adding SDL features easier.
2002-08-21 00:05:27 +00:00
Ragnvald Maartmann-Moe IV
168915faed
Some header cleanup, some whitespace.
2002-08-21 00:04:35 +00:00
Bill Currie
5009213564
Move the signal handling code from video/targets/* to sys.c (I'm leaving
...
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
099e2739b5
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Bill Currie
2b1fd8e8c0
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
Bill Currie
4b1ceb9795
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
3b65cbc35d
Raorn's SDL_GL_GetProc support. Makes -sgl targets work again, hopefully on windows as well as linux.
...
Now just need to get key repeat, focus handling and sound blocking on focus loss working like x11 input system does, and sdl support will be in pretty good shape. And clean out all the stupid #ifdefs...
2002-08-16 07:53:11 +00:00
Ragnvald Maartmann-Moe IV
30012cc753
Fix K_RCTRL handling.
2002-08-08 05:53:58 +00:00
Bill Currie
ca92e5885f
part of the macroizing
2002-08-07 18:21:36 +00:00
Chris Ison
c6217dc7a7
fix bug where -commands where executed and command buffer could be filled when key repeated
2002-08-03 00:19:41 +00:00
Bill Currie
2ce0f2ded2
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
...
This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Bill Currie
4b9382d4a8
nuke GGI_CFLAGS (never set)
2002-07-31 18:51:34 +00:00
Bill Currie
ad6e025a91
take cmd.[ch] back to basics. the gib code is temporarily gone pending
...
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
0514d37458
don't accept absurdly large vertex arrays
2002-07-27 16:46:58 +00:00
Bill Currie
d04eeb3ba2
get -wgl working again
2002-07-27 06:43:28 +00:00
Jeff Teunissen
065ec7ff39
Clean up the "fxMesa" error message so it makes more sense, and so most people
...
will actually see it if they need it.
2002-07-03 06:31:03 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
Bill Currie
e5d8781150
win32 compile fixes. still have problems with DDActive, but Despair's going
...
to look at that.
2002-07-02 18:45:50 +00:00
Bill Currie
1828cbff5a
get the type for getProcAddress right
2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
4e467ac8df
Whitespace.
2002-06-27 18:50:26 +00:00
Bill Currie
e77d730054
windows really sucks
2002-06-27 16:37:16 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
2002-06-24 21:35:37 +00:00
Chris Ison
70d8026067
Removing -3dfx's dependancy on clide
2002-06-24 15:56:01 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Bill Currie
3551b82a50
compile fix for when vidmode isn't available
2002-06-10 22:30:30 +00:00
Brian Koropoff
d85a238af2
Modified cmd.c to prepare for more file access functions and changed
...
the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
Bill Currie
381bdb2323
it seems some GL libs can return a null extension list (ie, null pointer)
2002-05-31 03:38:01 +00:00
Bill Currie
101d38bd0c
two win32 fixes for gcc 3.1
2002-05-28 03:33:03 +00:00
Bill Currie
9d59915fdc
it's a little hacky, but this might do better with keeping vid_gamma_avail
...
straight.
2002-05-17 03:17:33 +00:00
Bill Currie
6a5bbf6f0a
memory allocation checking cleanup
2002-05-14 06:37:28 +00:00
Bill Currie
44dcf74627
strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
...
adding \n).
2002-05-14 06:12:29 +00:00
Jeff Teunissen
2711cbbe7c
Don't restore gamma if it's never been initialized. :)
2002-04-28 09:03:50 +00:00
Bill Currie
a59e509033
Multi_key (K_COMPOSE) and Menu (K_MENU) are now supported
2002-04-27 00:25:40 +00:00
Bill Currie
a5dc496c38
support the printscr key in X
2002-04-27 00:07:47 +00:00
Jeff Teunissen
411ade4ce2
Fix gamma again. Also some minor whitespace and slight code cleanup.
2002-04-26 20:25:01 +00:00
Bill Currie
ac73653741
XPutImage returns 0 for success, not error
2002-04-26 18:55:37 +00:00
Bill Currie
89f7604d40
VID_GetGamma neither compiles nor is needed :)
2002-04-25 21:54:07 +00:00
Chris Ison
54ed05e52b
changed sig handling to allow for core dumps etc, like x11 and glx
2002-04-25 21:51:47 +00:00
Jeff Teunissen
b75d50d088
X11 gamma restoration now works properly for systems with a normal gamma that
...
uses all three components (red, green, blue).
Next up: three-component internal gamma.
2002-04-25 20:53:15 +00:00
Jeff Teunissen
c877ba7fbd
System gamma is now restored properly in X11.
2002-04-25 20:28:15 +00:00
Brian Koropoff
4cb89c69b2
Moved commands from bound keys into a separate buffer, changed the syntax
...
of for loops to be like that of C, changed math expressions to be
enclosed in #{} instead of #().
2002-04-17 07:05:43 +00:00
Jeff Teunissen
a4f3973ef1
Add multitexture support for Alias models, and disable the multitexture
...
support for BSP models, until they can be fixed. gl_multitexture should now
actually be a speedup!
NOTE: Some OpenGL implementations have trouble with the texture function
used. 3Dfx Voodoo 1/2 are known to have this trouble. I don't know how to fix
this, or even if it can be fixed. :/
2002-04-16 16:51:35 +00:00
Bill Currie
b4c8546169
add the keyhelp command. think xev
2002-04-13 04:56:00 +00:00
Bill Currie
a974eb2333
move buildnum.c to util and make nq and qw init more similar
2002-04-11 18:42:55 +00:00
Bill Currie
ea9c1fc4ac
setenv isn't as portable as one could wish...
2002-04-07 04:45:02 +00:00
Bill Currie
180c517771
signal handling improvements
2002-03-13 19:20:57 +00:00
Bill Currie
26d7463be7
the majority of raptor's sgi build patch. I'll look at the last two bits
...
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
009e6346fe
now, so long as ulimit allows it, we can always get a core dump. Looks a
...
little odd:
Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault (core dumped)
but the core file does accurately show the error
2002-02-27 06:55:21 +00:00
Bill Currie
2f62b744fa
After an interesting discussion with Lordhavoc, make the GPU do more work in
...
the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
Bill Currie
cfb6c1db0a
first stab at hardware gamma support for windows. WILL screw up system gamma :)
2002-02-26 00:14:16 +00:00
Bill Currie
972bd8852b
rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
...
it. hopefully this will fix raorn's crash.
2002-02-21 07:56:27 +00:00
Bill Currie
af663488c8
print out the error string when failing to get shared memory
2002-02-13 08:35:46 +00:00
Bill Currie
750100b3e3
obsolete declaration cleanup and const correctness for Key_GetBinding
2002-01-25 00:01:05 +00:00
Bill Currie
6767d6bfa0
win32 compile fixes
2002-01-19 20:45:45 +00:00
Bill Currie
15e7e35a57
make K_ESCAPE bindable
2002-01-19 02:29:29 +00:00
Bill Currie
fcc9cbf3b7
the main menu page now displays and can be entered/left. K_ESCAPE is now
...
handled exclusively by the console.
2002-01-18 23:45:28 +00:00
Chris Ison
e3b2bfb81a
clear key states on game start
2002-01-17 22:04:58 +00:00
Bill Currie
9e5c7da8e6
move the chat code from keys.c to client.c.
...
oops, chat just got input history, dear me
2002-01-16 23:06:28 +00:00
Bill Currie
c86c5a78bf
finally, the client console is merged
2002-01-16 21:53:42 +00:00
Bill Currie
9d59d953bd
more cleanups
2002-01-12 05:32:21 +00:00
Bill Currie
96c7159f66
keep track of the times of the last event (for those events that report time)
...
and use that instead of CurrentTime in the X selection code (as recommended
by the ICCCM)
2002-01-08 20:07:19 +00:00
Bill Currie
6633ea0273
correct a typo in a comment
2002-01-08 19:38:36 +00:00
Bill Currie
c84e5b2ac0
re-write the X selections support to be more ICCCM compliant (selections in
...
xchat can now be pasted to qf)
2002-01-08 19:33:42 +00:00
Ragnvald Maartmann-Moe IV
29b48c594e
More tweaks to joystick code. amp settings have a far greater effect now...
2001-12-30 06:08:24 +00:00
Ragnvald Maartmann-Moe IV
c523671606
Joystick updates. Now support 8 joystick axes (since I have a 7-axis gamepad I'm testing with). Also adds swimup/swimdown as axis 5. And ability to invert axes by assigning them as negative numbers (set joyaxis1 "-1"). Joystick handling is liable to change radically as it improves, though, don't count on these as stable interfaces...
2001-12-28 18:02:33 +00:00
Bill Currie
0f2f58754b
this is just causing confusion. if we ever need it, it's still in cvs
2001-12-21 22:39:14 +00:00
Ragnvald Maartmann-Moe IV
c764ddc64a
Just a massive speedup to gl particles. Enjoy.
...
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
2001-12-19 04:03:57 +00:00
Bill Currie
9b4e21a914
minor prototype cleanups
2001-12-14 00:06:58 +00:00
Chris Ison
3e34fc83e4
-3dfx re-enabled
2001-11-21 02:36:48 +00:00
Bill Currie
bc95116825
fix a defined but not used warning
2001-11-20 23:22:19 +00:00
Bill Currie
4c628d0c04
fbdev stuff is now warnings clean, so all -Werror for it
2001-11-20 03:40:57 +00:00
Bill Currie
e91180cccf
this should take care of wildcode's 8 bit issues
2001-11-14 16:36:42 +00:00
Bill Currie
50f2d46398
various cleanups
2001-11-12 20:58:06 +00:00
Bill Currie
d168a3daee
this should remove the requirement for gmake on bsd systems
2001-11-12 16:23:41 +00:00
Ragnvald Maartmann-Moe IV
f60c39e0bc
Whitespace.
2001-11-07 06:59:10 +00:00
Bill Currie
9f4a565523
rename some get_key functions so they're all uniqely named (matters only for
...
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
7b4e5e69af
now actually works (especially for double scan modes and the like)
2001-11-02 06:43:41 +00:00
Ragnvald Maartmann-Moe IV
c19c237e0e
Whitespace.
2001-11-02 06:35:32 +00:00
Bill Currie
a98c5bb4c1
fix vid_fullscreen toggling (sgl) and archiving (all)
2001-11-02 06:11:32 +00:00
Bill Currie
a45b78b622
make all 8 X buffers available. no args uses the default buffer, giving 0-7
...
as an agument to in_paste_buffer specifies which buffer to use.
2001-11-01 22:52:22 +00:00
Bill Currie
9b8995b836
fix win32's missing clipboard support (bringing it back). some trickery will
...
be required to get ctrl-V working, but... *shrug*
2001-10-30 22:46:15 +00:00
Bill Currie
4685fccbac
new command for -x11 and -glx: in_paste_buffer (eg in_bind imt_console
...
m_button3 in_paste_buffer). Makes X's clipboard available to quake (for
pasting:)
2001-10-30 18:20:56 +00:00
Bill Currie
d835b79352
this might fix the black screen in 8 bit X
2001-10-29 22:29:42 +00:00
Bill Currie
85c9e0ab1e
more externs cleaned up
2001-10-29 17:46:03 +00:00
Bill Currie
8071e8398a
put a couple externs back for win32. they need a bit more thought on how to
...
arrange things.
2001-10-29 16:45:03 +00:00
Bill Currie
1d442c496f
setup the colormap /before/ calling Vid_InitGamma so VID_SetPalette gets
...
called with a valid colormap to update.
2001-10-29 06:46:46 +00:00
Bill Currie
78a3e398d5
* taniwha gets medieval on extern
2001-10-28 04:23:37 +00:00
Bill Currie
1fab17ab33
d'oh. must read the clode closer :P
2001-10-26 05:31:39 +00:00
Adam Olsen
3bba5398ba
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
Bill Currie
6a5e3edcf7
and extern fixes for the windows side
2001-10-23 17:11:48 +00:00
Bill Currie
b5341f0d13
we now compile and link with -fno-common. this cleans up the multiple,
...
uninitialized declarations of variables.
2001-10-23 16:55:23 +00:00
Bill Currie
fa95bd35aa
fix a really stupid brainfart that caused shift states to not work
2001-10-23 01:53:51 +00:00
Bill Currie
b6ad2223d2
attempt to handle the byte swapping of screenshots seen on voodoo2s in
...
windows
2001-10-22 19:46:34 +00:00
Bill Currie
1d697dc90d
give in_win keyboard shift states for ascii conversions
2001-10-22 16:07:26 +00:00
Bill Currie
3252ee3eb6
fix the mangled key codes
2001-10-22 05:07:15 +00:00
Bill Currie
52252616ff
pull the input code out of vid_wgl into in_win
2001-10-22 04:13:56 +00:00
Bill Currie
82aa0fde58
fix -wgl's keyboard input
2001-10-22 02:33:19 +00:00
Bill Currie
9a5ec9c187
ok, qw-client-wgl.exe works now (helps if scr_width and scr_height are set)
2001-10-22 02:15:30 +00:00
Chris Ison
2467671c72
removal of tdfx_brighten in preparation for gl_brighten
2001-10-21 21:29:54 +00:00
Bill Currie
e1fc77dd2b
fix a crasher in win32. I don't know if linux crashed, but it should have.
2001-10-21 03:48:02 +00:00
Bill Currie
b3914eeaaa
elimination of bare printf (with some exceptions) from libs: Sys_Printf is
...
used instead
2001-10-18 16:42:14 +00:00
Bill Currie
e765321452
wgl funcs are likely GLAPIENTRY type too :)
2001-10-16 22:37:11 +00:00
Bill Currie
2d068c0745
massive windows.h and WIN32 cleanup.
2001-10-16 21:40:45 +00:00
Jeff Teunissen
ce740fb4ec
Joystick target fixed.
2001-10-16 05:06:31 +00:00
Bill Currie
8417d23a94
fix a nasty seg on gl startup causes by looped function pointers
2001-10-16 04:11:25 +00:00
Bill Currie
376a9105fa
oops
2001-10-15 23:16:42 +00:00
Bill Currie
3402dfd51a
libasm improvements
2001-10-15 23:09:03 +00:00
Jeff Teunissen
2e4d8d1473
Makefile fixes -- video driver libs are gone.
2001-10-15 22:32:28 +00:00
Jeff Teunissen
10424a5015
*** empty log message ***
2001-10-15 22:28:05 +00:00
Bill Currie
460a270a54
fix some init order issues brought up by the new gl_funcs.c code.
2001-10-15 19:06:22 +00:00
Bill Currie
41d01d54f9
put the INITGUID definition in the correct place
2001-10-15 17:32:43 +00:00
Bill Currie
f7b82bcb69
comment out the definition of INITGUID for now as it's causing linking problems
2001-10-15 16:30:15 +00:00
Bill Currie
62873d6980
diff snr --
2001-10-11 17:31:41 +00:00
Bill Currie
757a0f690c
fix a missing #ifdef HAVE_VIDMODE
2001-10-06 22:57:54 +00:00
Bill Currie
a1d2cf3532
duplicate file name cleanup and make dist works
2001-10-03 17:50:36 +00:00
Ragnvald Maartmann-Moe IV
fce4b903eb
Fix double joystick init in sdl targets.
2001-10-01 21:50:35 +00:00
Bill Currie
c7031b20f3
move vid_fullcreen definition from *.c to vid.c and declaration from
...
context_x11.h to vid.h and remove all extern decls from *.c
2001-09-28 16:54:31 +00:00
Jeff Teunissen
e892131af5
Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
...
and default gl_driver to OPENGL32.DLL on Win32.
2001-09-28 07:41:38 +00:00
Jeff Teunissen
e9c9c8bab6
fix up installs for -svga.
2001-09-28 06:55:27 +00:00
Bill Currie
b1f4a778f9
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
Jeff Teunissen
31b6da027c
The video version. This WILL break QW and NQ until my next commit.
2001-09-28 05:33:58 +00:00
Chris Ison
0efd28abcc
trying to get bootstrap to work in cygwin
2001-09-25 23:04:13 +00:00
Bill Currie
a439170dcf
libasm cleanups
2001-09-25 22:12:55 +00:00
Ragnvald Maartmann-Moe IV
e2f14519fb
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
2001-09-24 17:52:13 +00:00
Bill Currie
c8ab7d04ef
fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
...
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
2001-09-23 03:41:05 +00:00
Ragnvald Maartmann-Moe IV
d247027954
Use a callback for gl_multitexture which sets gl_mtex_active (now a qboolean, rather than a macro). 0.6-1.0% speedup.
2001-09-23 03:24:23 +00:00
Bill Currie
bf1920a851
don't enable mtex if the required functions cannot be found. This shouldn't
...
normally happen, but is due to a currently broken QFGL_ExtensionAddress and
causes qf to seg when mtex is requested.
2001-09-23 03:18:58 +00:00
Timothy C. McGrath
54e5a3e114
Fix for svgalib from joa, two liner. Very nice of him :)
...
Misty-chan
2001-09-18 22:38:08 +00:00
Adam Olsen
678068849e
James' latest fullscreen patch, which works flawlessly for me :)
...
(and if anybody cares about the formatting they can change it AFTER
this is in)
2001-09-18 09:30:59 +00:00
Adam Olsen
7c75e264c9
- build fix for fbdev
...
- minor formatting tweak for in_common.c
2001-09-18 09:19:44 +00:00
Bill Currie
b79ff6378d
mouse warpage fixes from james
2001-09-18 05:18:49 +00:00
Bill Currie
dd98622859
x11 vid_fullscreen improvements from james (thanks)
2001-09-18 04:53:01 +00:00
Bill Currie
b559b3a796
fix a key mapping issue reported by MasterLich
2001-09-18 04:38:18 +00:00
Bill Currie
8c026417d8
Wait for X to complete the previous operation before proceding to the next.
...
This causes the mouse to warp properly, but doesn't fix my disappearing window :(
(possibly a wm bug)
2001-09-10 21:55:34 +00:00
Bill Currie
95515e28d7
use XMapRaised instead of XMapWindow + XRaiseWindow
2001-09-10 17:18:31 +00:00
Bill Currie
0f30506b79
d'oh, got the return values backwards
2001-09-10 17:02:35 +00:00
Bill Currie
388513e005
several fullscreen toggling improvements including window location restoration
2001-09-10 16:53:33 +00:00
Bill Currie
a17d8fe452
turns out the window location code is needed after all.
2001-09-10 15:41:47 +00:00
Ragnvald Maartmann-Moe IV
28fe1dc004
Tweak rocket trails. Uglier, but don't bog down rocket snipers. Also a couple tiny optimizations and cleanups.
2001-09-09 19:37:07 +00:00
Bill Currie
b788eb6dbd
remove some no-longer needed code (the window coord finder) and quientn
...
the mode setting code a little.
2001-09-08 06:25:37 +00:00
Bill Currie
b12ee9e166
unmap and re-map the window with the correct attributes for the current
...
setting of vid_fullscreen
2001-09-08 05:43:52 +00:00
Bill Currie
20188c6670
heh, and in_pre_amp
2001-09-08 03:34:28 +00:00
Bill Currie
cd0d260549
fix an exponential growth of in_mouse_amp when in_amp is > 1
2001-09-08 03:33:57 +00:00
Bill Currie
008d80df67
s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
...
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
Bill Currie
4249bba636
make sure input is grabbed when going fullscreen on init
2001-09-05 03:41:29 +00:00
Bill Currie
f9e610bf6b
fix a seg witn +set in_grab on the command line
2001-09-05 03:14:41 +00:00
Bill Currie
83e3f10520
fix a silly with joystick buttons
2001-09-04 04:28:31 +00:00
Bill Currie
7aa5ab75de
header dep cleanup and IN_LL_Commands is /gone/
2001-08-30 20:32:27 +00:00
Bill Currie
822e637e11
s/_windowed_mouse/in_grab/ and in_grab and in_dga now use callbacks
2001-08-30 20:04:13 +00:00
Bill Currie
3656d6fd59
compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
...
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Bill Currie
663c58cd24
diff--; break;
2001-08-29 02:16:17 +00:00
Ragnvald Maartmann-Moe IV
793efd6976
Whitespace.
2001-08-27 01:00:03 +00:00
Adam Olsen
c6ec43d659
some build fixes, which I'm not sure are right, and a fix for
...
fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie
2a027969d5
various init order fixes and a */[] snafu sorted
...
also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie
2634b447b5
initialize the gamma
2001-08-25 04:53:00 +00:00
Bill Currie
a401d6f40a
enable the screen update code but things are still black (palette issues?)
2001-08-25 04:47:07 +00:00
Bill Currie
5134978100
allocate space for the color maps
2001-08-25 04:36:27 +00:00
Bill Currie
4ed75b014a
"Yay, it builds!"
...
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie
8fa46e9fc0
almost there getting the sw32 client to link
2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Adam Olsen
bd847e73f1
Add support for dumping backtraces.
2001-08-23 23:34:38 +00:00
Bill Currie
79be73f507
we now require sdl 1.2 for sdl support
2001-08-23 20:28:41 +00:00
Bill Currie
4a9567cb8d
missed this one
2001-08-22 05:44:04 +00:00
Bill Currie
3fc566a7ee
nor does it seem to have gamma support
2001-08-22 04:16:10 +00:00
Bill Currie
015fe8071a
sdl 1.1.4 doesn't have SDLK_COMPOSE
2001-08-22 04:01:50 +00:00
Bill Currie
1af4fe4b79
make (in_)bind's output a little more intuitive and support num lock and
...
scroll lock in x11.
2001-08-20 02:06:55 +00:00
Bill Currie
cd338f47f2
haha, oops. got x and y translations reversed
2001-08-20 01:09:33 +00:00
Ragnvald Maartmann-Moe IV
1c9918fe48
Commit inexplicably lost lines of code. Stops certain unwanted crashes.
2001-08-17 23:20:08 +00:00
Bill Currie
b61999750b
fix shift changing the key name
2001-08-17 19:47:51 +00:00
Ragnvald Maartmann-Moe IV
5536883f71
Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp.
2001-08-17 08:35:26 +00:00
Ragnvald Maartmann-Moe IV
36395e1681
Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity).
2001-08-17 07:26:01 +00:00
Zephaniah E. Hull
80696badc7
kgt->imt, and imt now displays the current IMT.
2001-08-17 07:06:01 +00:00
Bill Currie
d96f0962ab
fix for new input crap
2001-08-17 04:58:10 +00:00
Adam Olsen
f0c200120c
yup, more
2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV
13f394b161
Damn -Werrors to hell.
2001-08-17 02:18:06 +00:00
Bill Currie
86be79d1c7
forgot to convert unbind's keyname
2001-08-17 01:55:54 +00:00
Bill Currie
bb2079a6d7
make the conversion case insensitive
2001-08-17 01:54:03 +00:00
Adam Olsen
62813111a0
yet more IE stuff
2001-08-16 23:34:49 +00:00
Bill Currie
f840a44981
gcc 3.0 related fixes
2001-08-16 23:24:39 +00:00
Bill Currie
373792ff69
`fix' for new input system
...
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen
92729ff6b2
More changes to input events
2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14
Some basic stuff for input events. Not yet used.
2001-08-16 21:08:17 +00:00
Bill Currie
1c12dd804c
ok, old configs /should/ work again, though I'm having problems with F10
...
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie
b0cb351fba
bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
...
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie
98b7a9fdd5
part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
...
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie
999c6a3b93
mek eet verk!
2001-08-16 17:52:35 +00:00
Bill Currie
12eff5eb65
x11 seems ok (hard to say: nothing's bound:/)
...
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull
7cf0fd1b3b
Fix a few bugs.
2001-08-16 11:43:17 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Adam Olsen
4d92467e7c
Make SDL support vid_fullscreen toggling too
2001-08-16 03:36:40 +00:00
Zephaniah E. Hull
8f7918d4ad
Fix the other keypad keys for SDL input.
...
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Bill Currie
a22fd5a172
sdl 1.1.5 fixes
2001-08-15 21:29:18 +00:00
Bill Currie
b33b9fc58a
remove a redundant call to JOY_Command
2001-08-14 22:10:55 +00:00
Bill Currie
dd16a1c4d5
call the IE init ans shutdown functions. still need to rework the rest of the
...
intput system to use it.
2001-08-14 00:03:03 +00:00
Bill Currie
753928bd39
/me grumbles about some versions of gcc
2001-08-10 02:50:05 +00:00
Ragnvald Maartmann-Moe IV
b868a09661
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768
add focus loss/gain events and fix a silly bug in IE_Set_Focus
2001-08-09 23:43:13 +00:00
Bill Currie
bc34529a80
code for the input event system
2001-08-09 23:16:54 +00:00
Zephaniah E. Hull
6a59ac6c51
The end of in_dga_mouseaccel, the birth of in_pre_sensitivity.
...
As the ONLY ways that in_dga_mouseaccel differed from sensitivity was
that it worked before m_filter, and that it was DGA only, it had to go.
Now in_pre_sensitivity works with all targets and is applied just before
m_filter.
2001-08-06 05:01:31 +00:00
Zephaniah E. Hull
ebb03c1c65
Fixed the sdl and sgl targets to work a bit better.
2001-08-06 00:16:48 +00:00
Bill Currie
b455458629
exit cleanup. Sys_Error and Sys_Quit should be used whenever possible.
2001-08-02 17:16:12 +00:00
Bill Currie
22dbc62c71
damn magic numbers. sdl didn't like the key num shift either
2001-07-20 05:18:46 +00:00
Bill Currie
9f09a6aa32
assigning > 255 into an unsigned char isn't too good
2001-07-20 01:45:19 +00:00
Bill Currie
bcbd1b953a
heh. close, so close. one mised const
2001-07-19 21:51:18 +00:00
Bill Currie
46176e1094
azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
...
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie
1c9e1b176f
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
Adam Olsen
ac46e5b49d
oops, sys_dump_core instead of sys_dumpcore
2001-07-15 01:45:03 +00:00
Adam Olsen
cb133ddf93
Add support for core dumping to X11 targets. set sys_dump_core to 1, and
...
ulimit -c to a sufficiently high value. (I get ~20 meg cores)
2001-07-14 03:15:14 +00:00
Bill Currie
62a4b86001
d'oh
2001-07-06 00:17:09 +00:00
Bill Currie
245d81420d
make sound blocking cvar controlled (in_snd_block, default off, archived) and
...
pause the cd as well.
2001-07-05 20:35:42 +00:00
Bill Currie
fc09d2b00f
port Bruce Momjian's patches from newtree with a less incestuous
...
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.
WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.
How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
c38ca8e2f1
qfplist.h:
...
remove include of glob.h. not needed and causes win32 build to fail
plugin.c:
include compat.h and cast the return of GetProcAddress
gl_funcs.c:
fix parse error and type mismatch
qfgl_ext.c:
half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
vid_wgl.c:
fix for the new gl linking
2001-07-05 17:28:19 +00:00
Joseph Carter
fb8d04eca2
Fix -sgl's glFlush
2001-07-01 00:11:24 +00:00
Joseph Carter
515f449a39
Sun-specific code is dead. Sun boxes should work fine with -x11 and -glx
...
as it is. Left snd_sun, which looks useful for something.
2001-06-29 08:01:12 +00:00
Joseph Carter
11257134c0
dos is dead, really. This has never worked, and would need a full rewrite
...
from scratch before it would anyway. That's not likely, so say goodbye!
2001-06-29 07:56:36 +00:00
Chris Ison
9bb956b29c
libGL (mesa) now dynamic for -3dfx
2001-06-29 03:27:18 +00:00
Chris Ison
85d2176bb6
make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c
2001-06-29 02:10:52 +00:00
Jeff Teunissen
06227cf37d
Portability fixes, also use the new ProcAddress setup.
2001-06-27 07:52:00 +00:00
Zephaniah E. Hull
908d265212
Clean up and repair of the run time linking, does NOT work until deek
...
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Jeff Teunissen
5e1de4c8a7
Clean up gl_funcs.c, it's actually readable now. Unfortunately, it sig11s
...
for me. This may be due to the NVIDIA libGL problem (which they claim is a
bug in libc), but it could very well be that Mercury was right and we
can't have the same names internally as the libGL names. Even so, this
code will probably work on Windows.
2001-06-25 09:32:08 +00:00
Jeff Teunissen
3fbfa27fcd
Woohoo. The QFGL_* function prefixes are gone again from the tree. It
...
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Joseph Carter
5184d64134
Fixed for very late OpenGL binding
2001-06-24 12:47:05 +00:00
Zephaniah E. Hull
3715430479
This is changing more then I wanted to at once, however.
...
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)
Some gl_draw cleanup.
Commented out equake alias model occlusion test stuff, very experimental.
Added the .lo and .la patterns to the .gitignore files.
Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie
560b475880
gcc 3.0 compile fixes
2001-06-19 22:05:13 +00:00
Bill Currie
8c13809e9c
don't process .S files when not using asm (either --disable-asmopt or non-x86
...
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Bill Currie
b9f35283f4
make dist fixes + a --disable-asmopt fix for mingw
2001-06-08 02:47:30 +00:00
Bill Currie
b2cd7c6c36
refine the test for compiling outb
2001-06-07 23:03:10 +00:00
Bill Currie
3b2cf03b99
mingw compile fixes (vid_wgl.c isn't the right thing)
2001-06-07 16:44:22 +00:00
Bill Currie
e9c01870b3
provide outb for when not optimising
2001-06-07 16:12:21 +00:00
Chris Ison
0ca5fc0c67
just some tidy up, thanx Deek
2001-06-03 12:15:06 +00:00
Chris Ison
3f47a8d0a7
-3dfx brightness changed int to float
2001-06-02 11:17:08 +00:00
Chris Ison
903482c923
-3dfx brightness +setrom tdfx_brighten #, 2 with gamma 2 is nice
2001-06-02 10:43:38 +00:00
Bill Currie
7ad0f7ed2b
various compile fixes for mingw.
2001-06-01 00:39:31 +00:00
Chris Ison
ced128e572
fixed #includes in vid_3dfxsvga.c
2001-05-31 11:41:22 +00:00
Bill Currie
828019505e
/me mutters something about old installed headers and search paths
2001-05-31 05:40:25 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
...
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af
no header includes cvar.h now
2001-05-31 03:41:35 +00:00
Joseph Carter
05adfd0e53
quakefs.h -> vfs.h
...
quakeio.h -> vfile.h
More diff reduction between trunk and my VFS code. Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818
s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
...
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f1730d7870
Move VID_ShiftPalette from all the driver files to vid_common_sw.c
...
Do the palette gamma correction inside VID_UpdateGamma (fixes sw palette gamma)
2001-05-25 16:42:49 +00:00
Bill Currie
4b3e056429
fix silly typo
2001-05-25 04:06:51 +00:00
Bill Currie
a87c4bbd93
vid.c:
...
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
get to VID_UpdateGamma when it is set except for when the cvar is
initially created, and we /want/ the code to execute in that case.
vid.h:
add initialized to viddef_t
vid_common_gl.c:
actually /use/ gammatable (it tends to help)
vid_*.c:
clean up rendundant decls of gammatable, vid_initialized (now
vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
991ee5090d
remove the last vestiges of VID_Gamma_f
2001-05-25 02:44:05 +00:00
Chris Ison
48ae5d5a44
fixed vid_gamma not working in 3dfx
2001-05-25 02:26:30 +00:00