quakeforge/libs/video/targets
Bill Currie 5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
..
.gitignore getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
context_x11.c Move the signal handling code from video/targets/* to sys.c (I'm leaving 2002-08-20 23:04:57 +00:00
d_copy.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
dga_check.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
fbset.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
fbset_modes_l.l strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
fbset_modes_y.y fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
in_common.c we now compile and link with -fno-common. this cleans up the multiple, 2001-10-23 16:55:23 +00:00
in_event.c more cleanups 2002-01-12 05:32:21 +00:00
in_fbdev.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_null.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
in_sdl.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_svgalib.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
in_win.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
in_x11.c Fix K_RCTRL handling. 2002-08-08 05:53:58 +00:00
joy.c More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
joy_linux.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
joy_null.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
joy_win.c win32 compile fixes 2002-01-19 20:45:45 +00:00
keys.c fix the menu keybinding not working bug 2002-08-19 02:48:38 +00:00
Makefile.am part of the macroizing 2002-08-07 18:21:36 +00:00
old_keys.c two win32 fixes for gcc 3.1 2002-05-28 03:33:03 +00:00
qfgl_ext.c hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
vid.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_3dfxsvga.c Move the signal handling code from video/targets/* to sys.c (I'm leaving 2002-08-20 23:04:57 +00:00
vid_common_gl.c don't accept absurdly large vertex arrays 2002-07-27 16:46:58 +00:00
vid_common_sw.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_common_sw32.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_ext.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_fbdev.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_glx.c hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
vid_mgl.c various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
vid_null.c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
vid_sdl.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_sdl32.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
vid_sgl.c hopefully take care of glGetProcAddress type once and for all :) 2002-08-16 18:29:21 +00:00
vid_svgalib.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
vid_wgl.c various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
vid_win.c clear key states on game start 2002-01-17 22:04:58 +00:00
vid_x11.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00