Commit graph

337 commits

Author SHA1 Message Date
q3rally
24b46797a3 new health box fits now into the hud
tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00
q3rally
865ce7e554 railgun bug should be fixed now 2021-09-21 17:03:15 +00:00
q3rally
8990eed8c1 tweaked the chat position a little bit 2021-09-21 14:44:27 +00:00
q3rally
84d8c60a4e changed "SIGIL" to "Control Point"
changed "Regenaration" to "Auto Repair"
Modified the Chat position
2021-09-21 12:46:07 +00:00
q3rally
b1098cc61f reverted the last changes (thx zturtleman) 2021-09-11 23:10:09 +00:00
q3rally
38d979fe7c forgot to change some code and a shader 2021-09-11 22:38:30 +00:00
q3rally
9cedd46b8e added own font for plates
now bigchars.tga can get bigger than 256x256px (hopefully)
2021-09-11 22:12:59 +00:00
q3rally
f47d51f34c tweaked the direct steering mode a little bit
updated menu entries in q3r options
version upcount
2021-08-04 22:04:44 +00:00
q3rally
85a1e0718d Fixed bug #40
removed "Laps" from arenas.txt
version upcount
2021-07-31 20:36:42 +00:00
q3rally
2c8bf8438b Changed a few names in the menu
version upcount
2021-07-31 20:14:05 +00:00
zturtleman
bcfd420250 ioquake3 resync to revision 6925 from 6920.
Allow unwinding of qvmcall64 call-stub for msvc/masm.
Add epsilon to avoid division by zero in CalcSpecular().
Add r_parallaxMapOffset.
Fix line not removed in previous commit.
OpenGL2: Flip normals for backfacing triangles.
2021-07-30 05:08:47 +00:00
q3rally
8be1b5b71d added aas file for battlecanyon
fixed bug #39 (plasmagun alt fire)
2021-07-27 20:57:01 +00:00
q3rally
782f65048a bots are now added via arena file 2021-07-08 21:12:39 +00:00
q3rally
30a4363ed2 arena files now contain "bot support" and "teams" 2021-07-08 15:21:20 +00:00
q3rally
d4d94bd63d Added the new sigils and icons from insellium codewise
version upcount
2021-07-08 09:31:01 +00:00
q3rally
6c8224cce7 homing rockets now shootable
adjusted rocket speed
2021-06-24 20:34:54 +00:00
q3rally
64ee3a5374 power of the homing rockets decreased
version upcount to v0.3c
2021-06-15 16:15:53 +00:00
zturtleman
62467f97b9 Fix losing race rank after finishing if following other player
If you finish the race and then follow another player (fire and then
rear fire to switch to SPECTATOR_FOLLOW) and then after other player
finishes and there is no one else to follow the game switches you
to SPECTATOR_FREE. This calls ClientBegin() which clears most of the
game client data, including the finishRaceTime. This puts the player
in last place on the scoreboard.
2021-06-15 10:30:30 +00:00
q3rally
cad778cadc Added 4-Team-Domination
Added default bots to arena files
2021-06-11 04:29:41 +00:00
q3rally
bf13265969 2021-06-07 14:56:21 +00:00
zturtleman
1568196e27 ioquake3 resync to revision 6920 from 6893.
Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
zturtleman
5fd3d16c15 Update ioquake3 svn revision
ioquake3 default git branch being renamed probably added a bunch of svn revisions.
2021-06-07 08:40:37 +00:00
q3rally
1c1694e7e2 added q3r_citydom map and aas and textures
changed version numbering
2021-05-28 19:46:16 +00:00
q3rally
ae3c64ee50 commit for 0.0.3.0 release (code freeze)
tweaked telefrag gun
updated roadmap
updated discord logo in main menu
version upcount
2021-05-13 16:02:43 +00:00
q3rally
521d68adc2 finished the alt fire for railgun (telefrag gun) 2021-05-11 11:02:37 +00:00
q3rally
c16d8e6e49 fixed bug in bot path creation system (thx zturtleman)
added discordlogo.tga
added reflect image for babel (by insellium)
2021-05-05 18:38:41 +00:00
q3rally
c83d372dbd shotgun bullet missing bug fixed 2021-05-03 19:22:06 +00:00
q3rally
aa1d5aa0c7 added discord button to main menu
(still needs work for hyperlinking)
version number upcount
2021-05-03 14:46:16 +00:00
q3rally
176e27e1ab fixed headmodel in options bug
version number upcount
2021-04-28 04:20:12 +00:00
q3rally
af34652a43 finally fixed interface bug
version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4 added flameball explosion sound 2021-04-27 19:25:29 +00:00
q3rally
7dcf020d87 fixed interface bug with overlapping icons 2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f changed code for the new flamersounds
changed flashcolor
2021-04-25 16:53:25 +00:00
q3rally
211c5e546c added live stats (still have to refine)
kicked out sdk message
version upcount
2021-04-21 13:58:24 +00:00
q3rally
a56979818c small fix in the spectator menu
version upcount
2021-04-15 21:55:52 +00:00
q3rally
629909b230 removed more useless "crosshair" code
version number upcount
2021-04-12 21:33:56 +00:00
q3rally
cafe7d3f32 removed the useless "crosshair" code
version number upcount
2021-04-12 17:47:32 +00:00
q3rally
65ffc81230 2021-04-11 09:51:15 +00:00
q3rally
c42c0bdb40 fixed bug where the laptime line switched one digit left instead of right when going over 10 minutes
fixed fullbright shader
version number upcount
2021-04-07 07:48:47 +00:00
q3rally
5f36034b3b added skid sound for cars
version number count up
2021-04-06 13:38:59 +00:00
q3rally
67fa01cd4c new aas file for q3r_dm02
updated version number
2021-04-04 21:31:22 +00:00
q3rally
4f04a97fdf worked out the surfaceparms stuff
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
2021-04-03 23:31:23 +00:00
q3rally
03eb3cc489 maap q3r_david4 updated
little menu fix for demo record
2021-03-29 19:13:42 +00:00
q3rally
8666c811e6 fixed missing icon 2021-03-28 20:21:50 +00:00
q3rally
56a952364a fixed menu items for start/stop demo recording 2021-03-27 18:29:09 +00:00
zturtleman
6d1235628a Fix demo start/stop bind drawing in controls menu. 2021-03-27 06:29:59 +00:00
q3rally
3c91df6fca tweaked the speedometer 2021-03-26 22:43:44 +00:00
q3rally
62c09831da Changed years in file headers 2021-03-24 20:13:01 +00:00
q3rally
f898d41f1d start/stop demorecording key binding in menu
needs fixing / don´t show up right
2021-03-21 23:46:40 +00:00
q3rally
6ac080d361 minimap can now switched on/off via q3roptions menu 2021-03-21 21:17:56 +00:00
q3rally
511e6d79f0 fixed a little bug in start server screen
added insellium in the credits properly
2021-03-21 12:07:19 +00:00
q3rally
eab7719a54 map preview is now widescreen
new unknownmap.tga by insellium in widescreen
2021-03-19 05:15:44 +00:00
zturtleman
a57f21e4e8 Make dedicated server use new icon. 2021-03-17 18:33:02 +00:00
zturtleman
89da51f883 Add ability to change window dedicated server executable icon 2021-03-17 18:29:24 +00:00
q3rally
745959cb54 New icon for Q3Rally 2021-03-15 18:39:56 +00:00
q3rally
d4f45f9e60 added new/tweaked headmodels by insellium
changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
e15489102f added new flags by insellium 2021-03-09 20:10:36 +00:00
q3rally
026b2a877d new nightly 2021-03-02 22:29:01 +00:00
q3rally
a43f8f2c3e fixed broken shader (thx insellium)
added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
398e860694 added new skins from Bloody Rally
thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343 added more plates
colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
e42db69cdb removed RLE-Compression prevents plates from working ingame 2021-02-24 22:22:28 +00:00
q3rally
57d3c2b6b2 did a little workaround for the grenade launcher
still wip
2021-02-23 22:02:53 +00:00
q3rally
a69dfd5687 changed the serverinfo menu
was q3a style
now it is also q3rally style
2021-02-23 04:36:36 +00:00
q3rally
6dd218d1de Changed masterserver 2021-02-22 19:56:04 +00:00
q3rally
931f952063 fixed grenade launcher physics 2021-02-19 22:13:57 +00:00
q3rally
7cb3f10b46 lightning gun effects tweaked
blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0 fixed incorrect shaders for lightning gun and railgun 2021-02-18 17:57:20 +00:00
q3rally
0c12a85206 new modern ui
hd arrows
new cursor
new botskill icons
fixed wrong rocket ammo
2021-02-18 16:10:49 +00:00
q3rally
f2a09788b6 menu transitions now a bit faster 2021-02-18 13:39:47 +00:00
q3rally
58ba3168dd lowered the power of the railgun 2021-02-18 11:46:04 +00:00
q3rally
441369523f fixed plates bug
fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
39eba38af0 New widescreen levelshots by insellium
added insellium to the credits
2021-02-17 22:30:49 +00:00
q3rally
81a4148fa6 Updated some files. More to come. 2021-02-16 09:39:49 +00:00
q3rally
44aaf52fce base layout of q3r_citydom is ready 2020-07-26 08:50:31 +00:00
q3rally
317d472472 new map on the road 2020-07-12 20:32:58 +00:00
zturtleman
0a5535d81a Fix team ranks and ScoreIsTied() in Game VM
There was an off-by-one when checking team scores array. Red checked FFA
team, blue checked red team, and so on for green and yellow teams.

So when blue was winning the game thought score was tied (FFA and red
scores at 0) and did not check if blue reached the capture limit.
2020-07-12 00:01:32 +00:00
q3rally
a1f51691c2 map and code changes 2020-07-11 21:34:27 +00:00
q3rally
fd63699a3c new flags
added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
4564867539 changed version and year numbers 2020-07-08 18:16:59 +00:00
q3rally
277ac2f654 reworked shaders and ammo boxes 2020-07-04 20:40:00 +00:00
zturtleman
9b86138351 ioquake3 resync to revision 3550 from 3534.
Fix IQM quat normalize fail case
Remove erroneous newlines from Com_Error in sdl_glimp.c
Restore OpenGL 1.1 support (GL_CLAMP)
q3rcc: Allow to override build date
Fix lightning gun handling for corpses and single player podiums
Fix for macOS Catalina screen resolution issue
Fix team orders menu not listing clients with lower clientnums
Fix duplicate team join center print for bots and g_teamAutoJoin
E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option
2020-03-15 19:40:23 +00:00
q3rally
06cbdb679a some changes 2019-08-14 08:14:31 +00:00
zturtleman
381d8f3fab Add initial value for capture/time limit and cg_sigilLocation for domination to menu and misc fixes. 2019-05-22 00:16:33 +00:00
zturtleman
d1c5c322ed Don't add points in domination after intermission starts. 2019-05-22 00:13:39 +00:00
zturtleman
b053cc7144 Count down health to 100 in DM/CTF/DOM too. 2019-05-21 05:02:07 +00:00
zturtleman
ec32109571 Show domination icons on hud relative to camera instead of car forward. 2019-05-21 04:43:32 +00:00
zturtleman
ee81ee56d9 Fix crash starting domination gamemode and misc issues
Fix warning not being printed when there are no domination sigil entities.
Fix out-of-bounds crash at map load due to setting negative status for all sigil at once.
Fix setting pointers to teamgame.sigil[].entity (entity name check was case sensitive and test map is different).
Fix ignoring third sigil and later spawning an extra one later.
Fix check for modified status in Team_SetSigilStatus().
Fix null pointer crash if domination map doesn't have at least two sigil entities.
2019-05-21 04:24:24 +00:00
zturtleman
83cd2f1ae9 ioquake3 resync to revision 3534 from 3522.
Make Team Arena prevTeamMember command loop around player list
Prevent Q_IsColorString from asserting on negative ascii chars
Add .gitignore for misc/msvc12
OpenGL2: r_cubemapping 2 for box cubemap parallax.
Add r_parallaxMapShadows.
Fix PRINT_ERROR print level missing from CL_RefPrintf
OpenGL2: Fix compiling lightall GLSL on OpenGL 2.1
Add current (custom) resolution to Q3 UI video mode list
Override video mode list in Team Arena UI
OpenGL2: Disable r_cubeMapping if not OpenGL 3.0+
Fix rendering IQM models between model frames
Fix warnings that IQM blendWeights may not be initialized
2019-05-21 02:42:43 +00:00
q3rally
7deab10e2c some small fixes 2019-05-17 06:26:18 +00:00
zturtleman
dd1c25ea9e Fix flame thrower model (Linux), flash, ammo, and explosion
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
e8d2946d6c New gametype - Domination
*** still needs some fixes ***
2019-04-26 08:33:54 +00:00
q3rally
c4133be8b7 small changes 2019-04-14 17:41:14 +00:00
zturtleman
6bc3b33eab ioquake3 resync to revision 3522 from 3511.
Fix axis returned by IQM's LerpTag
Calculate bounds for unanimated IQM models
Fix loading favorites as initial source in server browser
Improve finding obelisk entitynum for bot AI
Fix SDL audio playback with surround sound
Fix predicting entity origin on rotating mover
Allow binds to use hex values for all key codes
Disable pulseaudio capture regardless of SDL version
Fix SDL audio playback with 16-bit stereo sound
Make s_info command display channels instead of stereo
Fix cross-compiling using mingw-w64 on Ubuntu 18.04
2018-10-16 17:48:51 +00:00
q3rally
d0f6099cc1 not changed anything, just some tryouts 2018-09-07 23:39:04 +00:00
q3rally
ee67e01490 removed unused shaders and tga´s 2018-08-31 18:44:17 +00:00
q3rally
4c7503d798 working on surfaceparms 2018-08-27 20:46:43 +00:00
zturtleman
4c104a26a6 Convert Makefile back to Unix line endings. 2018-08-23 02:35:14 +00:00
q3rally
9083b36b55 fixed version to 0.0.1.3
added testrim in "high res" 330x330px instead of 64x64px
2018-08-22 23:05:59 +00:00
zturtleman
c9f50d970f Update qvm.pk3 checksum for v0.0.1.2 release 2018-08-08 19:57:37 +00:00