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Show domination icons on hud relative to camera instead of car forward.
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@ -3157,7 +3157,7 @@ void CG_DrawSigilLocationInfo( vec3_t origin, vec3_t target, qhandle_t shader, v
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VectorNormalize(temp);
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vectoangles(temp,angles);
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angles[YAW]=AngleSubtract(cg.snap->ps.viewangles[YAW],angles[YAW]);
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angles[YAW]=AngleSubtract(cg.refdefViewAngles[YAW],angles[YAW]);
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angle=(angles[YAW] + 180.0f)/360.0f;
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angle -=0.25;
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angle *= (2*M_PI);
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