mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2025-02-21 03:21:50 +00:00
changed code for the new flamersounds
changed flashcolor
This commit is contained in:
parent
1e5faba528
commit
7df4038c2f
3 changed files with 21 additions and 7 deletions
|
@ -711,9 +711,11 @@ void CG_RegisterWeapon( int weaponNum ) {
|
|||
*/
|
||||
|
||||
case WP_FLAME_THROWER:
|
||||
weaponInfo->missileSound = trap_S_RegisterSound( "sound/weapons/plasma/lasfly.wav", qfalse );
|
||||
MAKERGB( weaponInfo->flashDlightColor, 0.6, 0.6, 1 );
|
||||
weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/plasma/hyprbf1a.wav", qfalse );
|
||||
weaponInfo->readySound = trap_S_RegisterSound( "sound/weapons/flamer/fl_hum.wav", qfalse );
|
||||
weaponInfo->missileSound = trap_S_RegisterSound( "sound/weapons/flamer/fl_fly.wav", qfalse );
|
||||
MAKERGB( weaponInfo->missileDlightColor, 1, 0.75f, 0 );
|
||||
MAKERGB( weaponInfo->flashDlightColor, 1, 0.75f, 0 );
|
||||
weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/flamer/fl_fire.wav", qfalse );
|
||||
cgs.media.flameExplosionShader = trap_R_RegisterShader( "rocketExplosion" );
|
||||
break;
|
||||
// Q3Rally Code END
|
||||
|
|
|
@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define BASETA "missionpack"
|
||||
|
||||
#ifndef PRODUCT_VERSION
|
||||
#define PRODUCT_VERSION "v0.0.3.0_r378"
|
||||
#define PRODUCT_VERSION "v0.0.3.0_r383"
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -866,9 +866,12 @@ q3rallycode
|
|||
5=engine\code\cgame\cg_rally_hud2.c
|
||||
6=engine\code\cgame\cg_draw.c
|
||||
7=engine\code\cgame\cg_local.h
|
||||
8=engine\code\game\g_weapon.c
|
||||
9=engine\code\game\g_local.h
|
||||
10=engine\code\cgame\cg_weapons.c
|
||||
[Selected Project Files]
|
||||
Main=
|
||||
Selected=engine\code\qcommon\q_shared.h
|
||||
Selected=engine\code\cgame\cg_weapons.c
|
||||
[engine\code\qcommon\q_shared.h]
|
||||
TopLine=53
|
||||
Caret=39,70
|
||||
|
@ -882,10 +885,10 @@ Caret=1,492
|
|||
TopLine=1390
|
||||
Caret=1,1405
|
||||
[engine\code\cgame\cg_rally_hud.c]
|
||||
TopLine=930
|
||||
TopLine=931
|
||||
Caret=1,955
|
||||
[engine\code\cgame\cg_rally_hud2.c]
|
||||
TopLine=436
|
||||
TopLine=361
|
||||
Caret=19,361
|
||||
[engine\code\cgame\cg_draw.c]
|
||||
TopLine=1280
|
||||
|
@ -893,3 +896,12 @@ Caret=1,1295
|
|||
[engine\code\cgame\cg_local.h]
|
||||
TopLine=1885
|
||||
Caret=1,1900
|
||||
[engine\code\game\g_weapon.c]
|
||||
TopLine=128
|
||||
Caret=16,146
|
||||
[engine\code\game\g_local.h]
|
||||
TopLine=637
|
||||
Caret=1,652
|
||||
[engine\code\cgame\cg_weapons.c]
|
||||
TopLine=701
|
||||
Caret=64,716
|
||||
|
|
Loading…
Reference in a new issue