lightning gun effects tweaked

blood marks replaced by sparks
widescreen levelshots added
This commit is contained in:
q3rally 2021-02-19 21:04:56 +00:00
parent 61bc4442c0
commit 7cb3f10b46
17 changed files with 60 additions and 79 deletions

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@ -144,65 +144,9 @@ BFGTrail
}
// ------------------------------------------------------------
// 2.Chaingun
// 2.Lightning Gun
// ------------------------------------------------------------
vulcanFlash
{
cull disable
deformVertexes bulge 3 3 76
{
clampmap models/weapons/vulcan/muzzy.tga
blendfunc add
rgbGen wave inversesawtooth 0 1 0 30
tcMod rotate 1554
}
{
clampmap models/weapons/vulcan/muzzy.tga
blendfunc add
rgbGen wave inversesawtooth 0 1 0 30
tcMod rotate -2640
}
{
clampmap models/weapons/vulcan/muzzy.tga
blendfunc add
rgbGen wave inversesawtooth 0 1 0 30
tcMod rotate 7402
tcMod stretch sin 0 1 0 1
}
{
clampmap models/weapons/vulcan/muzzy.tga
blendfunc add
rgbGen wave inversesawtooth 0 1 0 30
tcMod rotate -6403
tcMod stretch sin 0.5 0.5 0 1
}
}
models/weapons/vulcan/vulcan
{
{
map models/weapons/vulcan/vulcan.tga
rgbGen lightingDiffuse
}
}
lightningBolt
{
cull disable
{
animmap 30 textures/oafx/lbeam3.tga textures/oafx/lbeam4.tga textures/oafx/lbeam5.tga textures/oafx/lbeam6.tga textures/oafx/lbeam7.tga textures/oafx/lbeam8.tga textures/oafx/lbeam5.tga textures/oafx/lbeam7.tga
blendfunc add
tcMod scale 0.5 1
tcMod scroll -1 0
}
{
animmap 40 textures/oafx/lbeam8.tga textures/oafx/lbeam7.tga textures/oafx/lbeam4.tga textures/oafx/lbeam5.tga textures/oafx/lbeam6.tga textures/oafx/lbeam3.tga textures/oafx/lbeam7.tga textures/oafx/lbeam4.tga
blendfunc add
tcMod scale 0.2 1
tcMod scroll -0.3 0
}
}
lightningBoltnew
{
@ -214,23 +158,6 @@ lightningBoltnew
}
}
lightningBoltNewNPM
{
cull disable
{
animmap 30 textures/oafx/lbeam3.tga textures/oafx/lbeam4.tga textures/oafx/lbeam5.tga textures/oafx/lbeam6.tga textures/oafx/lbeam7.tga textures/oafx/lbeam8.tga textures/oafx/lbeam5.tga textures/oafx/lbeam7.tga
blendfunc add
tcMod scale 0.5 1
tcMod scroll -1 0
}
{
animmap 40 textures/oafx/lbeam8.tga textures/oafx/lbeam7.tga textures/oafx/lbeam4.tga textures/oafx/lbeam5.tga textures/oafx/lbeam6.tga textures/oafx/lbeam3.tga textures/oafx/lbeam7.tga textures/oafx/lbeam4.tga
blendfunc add
tcMod scale 0.2 1
tcMod scroll -0.3 0
}
}
lightnnFlash
{
cull disable
@ -246,6 +173,36 @@ lightnnFlash
rgbGen entity
tcMod rotate 53
}
}
models/weapons2/lightning/f_lightning
{
sort additive
cull disable
{
map models/weapons2/lightning/f_lightning.tga
blendfunc GL_ONE GL_ONE
}
}
models/weaphits/electric
{
cull none
{
clampmap models/weaphits/electric.jpg
blendFunc GL_ONE GL_ONE
rgbgen wave triangle .8 2 0 9
tcMod rotate 360
}
{
clampmap models/weaphits/electric.tga
blendFunc GL_ONE GL_ONE
rgbgen wave triangle 1 1.4 0 9.5
tcMod rotate -202
}
}
// ------------------------------------------------------------

View file

@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define BASETA "missionpack"
#ifndef PRODUCT_VERSION
#define PRODUCT_VERSION "v0.0.3.0_r292"
#define PRODUCT_VERSION "v0.0.3.0_r293"
#endif

View file

@ -867,6 +867,12 @@ q3rallycode
6=engine\code\q3_ui\ui_credits.c
7=engine\code\q3_ui\ui_qmenu.c
8=engine\code\q3_ui\ui_local.h
9=engine\code\game\bg_public.h
10=engine\code\cgame\cg_event.c
11=engine\code\cgame\cg_effects.c
12=engine\code\cgame\cg_local.h
13=engine\code\cgame\cg_rally_hud.c
14=engine\code\q3_ui\ui_rally_options.c
[Selected Project Files]
Main=
Selected=engine\code\qcommon\q_shared.h
@ -877,10 +883,10 @@ Caret=1,3695
TopLine=593
Caret=13,612
[engine\code\cgame\cg_weapons.c]
TopLine=766
Caret=17,810
TopLine=677
Caret=1,692
[engine\code\game\g_missile.c]
TopLine=1022
TopLine=201
Caret=1,201
[engine\code\qcommon\q_shared.h]
TopLine=55
@ -889,7 +895,7 @@ Caret=39,70
TopLine=63
Caret=1,78
[engine\code\q3_ui\ui_credits.c]
TopLine=110
TopLine=111
Caret=76,135
[engine\code\q3_ui\ui_qmenu.c]
TopLine=1899
@ -897,3 +903,21 @@ Caret=64,1916
[engine\code\q3_ui\ui_local.h]
TopLine=25
Caret=33,40
[engine\code\game\bg_public.h]
TopLine=587
Caret=25,611
[engine\code\cgame\cg_event.c]
TopLine=1117
Caret=1,1132
[engine\code\cgame\cg_effects.c]
TopLine=208
Caret=48,229
[engine\code\cgame\cg_local.h]
TopLine=1784
Caret=1,1799
[engine\code\cgame\cg_rally_hud.c]
TopLine=723
Caret=1,738
[engine\code\q3_ui\ui_rally_options.c]
TopLine=227
Caret=1,242