q3rally/engine
zturtleman 62467f97b9 Fix losing race rank after finishing if following other player
If you finish the race and then follow another player (fire and then
rear fire to switch to SPECTATOR_FOLLOW) and then after other player
finishes and there is no one else to follow the game switches you
to SPECTATOR_FREE. This calls ClientBegin() which clears most of the
game client data, including the finishRaceTime. This puts the player
in last place on the scoreboard.
2021-06-15 10:30:30 +00:00
..
code Fix losing race rank after finishing if following other player 2021-06-15 10:30:30 +00:00
docs ioquake3 resync to revision 6920 from 6893. 2021-06-07 09:11:19 +00:00
misc New icon for Q3Rally 2021-03-15 18:39:56 +00:00
ui added new/tweaked headmodels by insellium 2021-03-14 22:13:21 +00:00
.svnignore ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
make-linux-portable.local New widescreen levelshots by insellium 2021-02-17 22:30:49 +00:00
make-linux-portable.sh Restore .x86 to Linux and macOS client/server executable names. 2018-08-08 15:57:53 +00:00
make-macosx-app.sh ioquake3 resync to revision 3550 from 3534. 2020-03-15 19:40:23 +00:00
make-macosx-ub.sh ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
make-macosx.sh ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
Makefile ioquake3 resync to revision 6920 from 6893. 2021-06-07 09:11:19 +00:00
resync_svn.sh resync_svn: filterdiff can't remove the binary patch sections 2017-08-07 04:57:33 +00:00