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https://github.com/Q3Rally-Team/q3rally.git
synced 2025-01-19 08:01:30 +00:00
not changed anything, just some tryouts
This commit is contained in:
parent
fc3728e5ba
commit
d0f6099cc1
8 changed files with 61 additions and 14 deletions
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@ -111,7 +111,7 @@ endif
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export CROSS_COMPILING
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ifndef VERSION
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VERSION=v0.0.1.4
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VERSION=v0.0.1.5
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endif
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ifndef CLIENTBIN
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@ -1106,6 +1106,7 @@ typedef struct {
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qhandle_t MMapShader;
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//TBB FIN
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qhandle_t turboModel;
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// Q3Rally Code END
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// sounds
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@ -3993,7 +3993,8 @@ void CG_Player( centity_t *cent ) {
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trap_R_AddRefEntityToScene( &turbo );
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}
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}
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/*
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#ifdef MISSIONPACK
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CG_BreathPuffs(cent, &head);
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@ -685,6 +685,7 @@ gitem_t bg_itemlist[] =
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"", // precache
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"" // sounds
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},
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// END
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//
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@ -121,12 +121,19 @@ extern float CP_GEAR_RATIOS[];
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#define CP_GEAR3 1.27f
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#define CP_GEAR4 0.92f
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#define CP_GEAR5 0.60f
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*/
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#define CP_GEAR1 3.02f
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#define CP_GEAR2 2.01f
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#define CP_GEAR3 1.34f
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#define CP_GEAR4 0.89f
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#define CP_GEAR5 0.60f
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*/
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#define CP_GEAR1 2.75f
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#define CP_GEAR2 1.67f
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#define CP_GEAR3 1.19f
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#define CP_GEAR4 0.82f
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#define CP_GEAR5 0.49f
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#define CP_RPM_MAX 6250
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#define CP_RPM_MIN 1000
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@ -1399,6 +1399,7 @@ void UI_DrawPlayer( float x, float y, float w, float h, playerInfo_t *pi, int ti
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}
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// END
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//
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// add the gun
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//
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@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define BASETA "missionpack"
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#ifndef PRODUCT_VERSION
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#define PRODUCT_VERSION "v0.0.1.4_r245"
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#define PRODUCT_VERSION "v0.0.1.5_r250"
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#endif
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@ -16,7 +16,7 @@ HTServer=localhost
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[Project tree]
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q3rallycode
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+engine
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-code
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+code
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-AL
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engine\code\AL\al.h
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engine\code\AL\alc.h
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@ -95,7 +95,7 @@ q3rallycode
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engine\code\botlib\l_utils.h
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engine\code\botlib\lcc.mak
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engine\code\botlib\linux-i386.mak
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-cgame
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+cgame
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engine\code\cgame\cg_atmospheric.c
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engine\code\cgame\cg_consolecmds.c
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engine\code\cgame\cg_draw.c
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@ -862,22 +862,58 @@ q3rallycode
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1=engine\code\qcommon\q_shared.h
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2=engine\Makefile
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3=engine\code\cgame\cg_players.c
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4=engine\code\qcommon\surfaceflags.h
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4=engine\code\q3_ui\ui_players.c
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5=engine\code\cgame\cg_draw.c
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6=engine\code\cgame\cg_view.c
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7=engine\code\game\bg_misc.c
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8=engine\code\game\bg_public.h
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9=engine\code\q3_ui\ui_qmenu.c
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10=engine\code\q3_ui\ui_controls2.c
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11=engine\code\cgame\cg_main.c
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12=engine\code\cgame\cg_local.h
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13=engine\code\q3_ui\ui_local.h
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[Selected Project Files]
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Main=
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Selected=engine\Makefile
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Selected=engine\code\q3_ui\ui_players.c
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[engine\code\qcommon\files.c]
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TopLine=184
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Caret=3,211
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[engine\code\qcommon\q_shared.h]
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TopLine=49
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Caret=39,70
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Caret=40,70
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[engine\Makefile]
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TopLine=99
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Caret=17,114
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[engine\code\cgame\cg_players.c]
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TopLine=2747
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Caret=1,2762
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[engine\code\qcommon\surfaceflags.h]
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TopLine=69
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Caret=1,93
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TopLine=3363
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Caret=37,3376
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[engine\code\q3_ui\ui_players.c]
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TopLine=1041
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Caret=21,1055
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[engine\code\cgame\cg_draw.c]
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TopLine=1789
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Caret=1,1804
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[engine\code\cgame\cg_view.c]
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TopLine=926
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Caret=1,941
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[engine\code\game\bg_misc.c]
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TopLine=653
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Caret=1,676
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[engine\code\game\bg_public.h]
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TopLine=383
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Caret=18,415
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[engine\code\q3_ui\ui_qmenu.c]
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TopLine=2245
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Caret=80,2260
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[engine\code\q3_ui\ui_controls2.c]
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TopLine=734
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Caret=1,751
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[engine\code\cgame\cg_main.c]
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TopLine=1210
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Caret=86,1232
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[engine\code\cgame\cg_local.h]
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TopLine=1094
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Caret=23,1108
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[engine\code\q3_ui\ui_local.h]
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TopLine=741
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Caret=25,756
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