Steam Deck User
caaca9b4ae
SERVER/FTE: Re-Enable Weapon Kicking with Deadshot Daiquiri
2023-03-09 14:34:30 -05:00
Steam Deck User
ac68064325
SERVER: Buff snipers a bit
2023-03-09 14:07:18 -05:00
Steam Deck User
0812781cb7
SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers
2023-03-09 13:58:00 -05:00
Steam Deck User
297ab1bfee
SERVER: Add exp math function
2023-03-09 13:30:30 -05:00
Steam Deck User
eac3d224f3
SERVER: Fix Power-Up sparkles not being freed after timeout
2023-03-09 11:52:10 -05:00
Steam Deck User
34350827ce
SERVER: Fix error when Hounds die off
2023-03-09 11:38:52 -05:00
Steam Deck User
0a631fb74d
SERVER: Fix ADS toggle spamming
2023-03-09 11:31:35 -05:00
Ian
acd2ac8062
SERVER: More accurate weapon walk and sprint speed math and data
2023-03-08 20:03:35 -05:00
Steam Deck User
377453f04b
SERVER: Make the anti-cheat respond to sv_cheats
2023-03-07 20:12:58 -05:00
Steam Deck User
790fe2a3d7
SERVER: Add some basic anti-cheat for commands in Co-Op
2023-03-07 19:11:29 -05:00
Steam Deck User
e7a78fae5b
SERVER: Fix Zap-O-Matic cooldown timer being ignored
2023-03-07 17:55:01 -05:00
Steam Deck User
848541ca28
SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic
2023-03-07 17:48:58 -05:00
Steam Deck User
1321afa1ee
SERVER: Undo Power-Up test drops
2023-03-06 20:50:05 -05:00
Steam Deck User
c1cb2df897
SERVER: Recycle Entities for Power-Ups, don't leak anymore
2023-03-06 18:44:42 -05:00
Steam Deck User
bd3cbffe52
SERVER: Make GameRestart functions inline, add some more detail
2023-03-06 18:11:07 -05:00
Steam Deck User
7d7c287292
SERVER: Fix Soft_Restart not cleaning up barricades
2023-03-06 18:09:43 -05:00
Steam Deck User
3df23f64c1
SERVER/FTE: Increase sprint punchangles a tad
2023-03-06 14:15:10 -05:00
Steam Deck User
6651566aad
CLIENT/SERVER: Enable sprint bobbing for FTE
2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba
CLIENT/SERVER: More accurate sprint camera movement in FTE
2023-03-06 13:04:50 -05:00
Steam Deck User
7f8e9cce64
SERVER: Redirect DerpedCrusader's wall lamp prop path
2023-03-05 21:38:15 -05:00
Steam Deck User
2b06d480bc
SERVER: Add support for new Perk light colors
2023-03-05 11:54:09 -05:00
Steam Deck User
b8b54c06ac
FTE/SERVER: Use standard targets for legacy waypoint saving
2023-03-05 10:22:33 -05:00
Steam Deck User
92a68870aa
SERVER: Fix Parse_Damage running on Waffe'd Zombies
2023-03-05 00:41:58 -05:00
Steam Deck User
5da6fcf87e
SERVER: Add func_train; func_rotating
2023-03-04 23:54:37 -05:00
Steam Deck User
8fc831684b
SERVER: Fix for PaP giving duplicate primary weapon if there's no secondary
2023-03-04 23:24:33 -05:00
Steam Deck User
c3c2bfe65c
SERVER: CoD Parity with handling empty clips
...
No longer allow player to hold weapon with empty clip, try to force
reload. Also adds take out animations after melee, which is another
parity change. Surprise!
2023-03-04 23:06:49 -05:00
Steam Deck User
2ba9349406
FTE/SERVER: Fix Sniper Scope
2023-03-04 21:50:16 -05:00
Steam Deck User
e8d8fd63d9
SERVER: Stop executing push_away_zombies
...
It was mainly responsible for making the horde less tight but this is
less accurate to CoD as well as being incredibly performance taxing,
usually taking 5% of overall execution time on PSP because of the
findradius() spam.
2023-03-04 13:46:39 -05:00
Steam Deck User
7b0cee2d15
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-03-02 22:07:48 -05:00
Steam Deck User
12a2633738
CLIENT/SERVER: Misc. Weapon Spread improvements
...
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Ian
02d23e2a1e
SERVER: Close mbox file after parse
...
Fixes suspend on PSP
2023-03-01 16:18:00 -05:00
Steam Deck User
b097c6535c
SERVER: remove testing bprint
2023-02-27 10:41:07 -05:00
Steam Deck User
4662bf7409
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-02-27 10:28:09 -05:00
Steam Deck User
93258d8f4b
SERVER: Use a define macro for Power-Up shuffling instead
2023-02-27 10:27:45 -05:00
Tyler Young
5bd34bb2ac
[Server] Allow mystery box to teleport on non-FTE platforms
2023-02-22 14:25:42 -05:00
Ian
41c108e33a
SERVER: Fix W_AdvanceAnim not taking P_SPEED into account
2023-02-19 16:52:10 -05:00
Steam Deck User
6cadd1d0e2
SERVER: Have browning use RELOAD_PART and RELOAD_END
2023-02-17 12:25:30 -05:00
Steam Deck User
981a8ec43d
SERVER: Waypoint Quality of Life improvements
2023-02-16 16:21:16 -05:00
Steam Deck User
bd6d14e565
SERVER: Clean Wall Summons with Soft_Restart
2023-02-16 16:03:28 -05:00
Steam Deck User
f69ab208f7
SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups
...
Use qc_soft_restart in FTE to see it.
2023-02-16 15:57:35 -05:00
Steam Deck User
1498f61986
SERVER: Fix Power-Ups order not being randomized
2023-02-15 20:20:54 -05:00
Steam Deck User
fc9d62fc9f
SERVER: Prohibit sprinting while ADS
2023-02-15 19:54:40 -05:00
Steam Deck User
199f38dc02
SERVER: Parity change; Stop sending EVENT_PISTOLFIRE when meleeing
2023-02-15 16:06:22 -05:00
Steam Deck User
77959ef3e4
SERVER: nerf zombie update time a bit
2023-02-09 00:31:11 -05:00
Steam Deck User
f85f3e5429
SERVER: Add a 0.25s delay before checking if we're facing an enemy
2023-02-08 22:49:38 -05:00
Steam Deck User
e63f68e897
SERVER: Make getFreeZombieEnt inline, remove pointless param
2023-02-08 22:26:14 -05:00
Steam Deck User
93d2e7db1a
FTE/SERVER: Stop doing a bunch of nonsense for checkMovement vectors
2023-02-08 22:23:17 -05:00
Steam Deck User
e74e3fb9dd
FTE/SERVER: Make tracemove inline for small perf boost
2023-02-08 22:15:14 -05:00
Steam Deck User
d28699f37c
SERVER: Reset Progress Bar state in Soft_Restart
2023-02-07 22:32:01 -05:00
Steam Deck User
f4b8d1ff2c
SERVER: oops
2023-02-07 13:35:41 -05:00